@Environment(value=CLIENT) class RealmsResetWorldScreen.FrameButton extends ButtonWidget
ButtonWidget.PressAction, ButtonWidget.TooltipSupplier
Modifier and Type | Field and Description |
---|---|
private Identifier |
image |
EMPTY, onPress, tooltipSupplier
active, alpha, height, hovered, nextNarration, visible, WIDGETS_LOCATION, width, x, y
GUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE
Constructor and Description |
---|
FrameButton(int x,
int y,
Text text,
Identifier identifier,
ButtonWidget.PressAction pressAction) |
Modifier and Type | Method and Description |
---|---|
void |
renderButton(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
onPress, renderToolTip
keyPressed, onClick
changeFocus, clicked, getHeight, getMessage, getNarrationMessage, getWidth, getYImage, isFocused, isHovered, isMouseOver, isValidClickButton, mouseClicked, mouseDragged, mouseReleased, narrate, onDrag, onFocusedChanged, onRelease, playDownSound, queueNarration, render, renderBg, setAlpha, setFocused, setMessage, setWidth
drawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffset
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyReleased, mouseMoved, mouseScrolled
private final Identifier image
public FrameButton(int x, int y, Text text, Identifier identifier, ButtonWidget.PressAction pressAction)
public void renderButton(MatrixStack matrices, int mouseX, int mouseY, float delta)
renderButton
in class ButtonWidget