@Environment(value=CLIENT) public class FallingBlockEntityRenderer extends EntityRenderer<FallingBlockEntity>
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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FallingBlockEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(FallingBlockEntity fallingBlockEntity) |
void |
render(FallingBlockEntity fallingBlockEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, hasLabel, method_27950, renderLabelIfPresent, shouldRender
public FallingBlockEntityRenderer(EntityRenderDispatcher dispatcher)
public void render(FallingBlockEntity fallingBlockEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render
in class EntityRenderer<FallingBlockEntity>
public Identifier getTexture(FallingBlockEntity fallingBlockEntity)
getTexture
in class EntityRenderer<FallingBlockEntity>