@Environment(value=CLIENT) public class FishingBobberEntityRenderer extends EntityRenderer<FishingBobberEntity>
Modifier and Type | Field and Description |
---|---|
private static RenderLayer |
LAYER |
private static Identifier |
TEXTURE |
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
---|
FishingBobberEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
---|---|
Identifier |
getTexture(FishingBobberEntity fishingBobberEntity) |
private static void |
method_23172(float float2,
float float3,
float float4,
VertexConsumer vertexConsumer,
Matrix4f matrix4f,
float float5) |
private static void |
method_23840(VertexConsumer vertexConsumer,
Matrix4f matrix4f,
Matrix3f matrix3f,
int int2,
float float2,
int int3,
int int4,
int int5) |
private static float |
method_23954(int int2,
int int3) |
void |
render(FishingBobberEntity fishingBobberEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, hasLabel, method_27950, renderLabelIfPresent, shouldRender
private static final Identifier TEXTURE
private static final RenderLayer LAYER
public FishingBobberEntityRenderer(EntityRenderDispatcher dispatcher)
public void render(FishingBobberEntity fishingBobberEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render
in class EntityRenderer<FishingBobberEntity>
private static float method_23954(int int2, int int3)
private static void method_23840(VertexConsumer vertexConsumer, Matrix4f matrix4f, Matrix3f matrix3f, int int2, float float2, int int3, int int4, int int5)
private static void method_23172(float float2, float float3, float float4, VertexConsumer vertexConsumer, Matrix4f matrix4f, float float5)
public Identifier getTexture(FishingBobberEntity fishingBobberEntity)
getTexture
in class EntityRenderer<FishingBobberEntity>