@Environment(value=CLIENT) public class SnowGolemEntityRenderer extends MobEntityRenderer<SnowGolemEntity,SnowGolemEntityModel<SnowGolemEntity>>
Modifier and Type | Field and Description |
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private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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SnowGolemEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(SnowGolemEntity snowGolemEntity) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
private static final Identifier TEXTURE
public SnowGolemEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(SnowGolemEntity snowGolemEntity)
getTexture
in interface FeatureRendererContext<SnowGolemEntity,SnowGolemEntityModel<SnowGolemEntity>>
getTexture
in class EntityRenderer<SnowGolemEntity>