@Environment(value=CLIENT) public class VindicatorEntityRenderer extends IllagerEntityRenderer<VindicatorEntity>
Modifier and Type | Field and Description |
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private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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VindicatorEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(VindicatorEntity vindicatorEntity) |
scale
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
private static final Identifier TEXTURE
public VindicatorEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(VindicatorEntity vindicatorEntity)
getTexture
in interface FeatureRendererContext<VindicatorEntity,IllagerEntityModel<VindicatorEntity>>
getTexture
in class EntityRenderer<VindicatorEntity>