@Environment(value=CLIENT) public class Deadmau5FeatureRenderer extends FeatureRenderer<AbstractClientPlayerEntity,PlayerEntityModel<AbstractClientPlayerEntity>>
Constructor and Description |
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Deadmau5FeatureRenderer(FeatureRendererContext<AbstractClientPlayerEntity,PlayerEntityModel<AbstractClientPlayerEntity>> context) |
Modifier and Type | Method and Description |
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void |
render(MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2,
AbstractClientPlayerEntity abstractClientPlayerEntity,
float float2,
float float3,
float float4,
float float5,
float float6,
float float7) |
getContextModel, getTexture, render, renderModel
public Deadmau5FeatureRenderer(FeatureRendererContext<AbstractClientPlayerEntity,PlayerEntityModel<AbstractClientPlayerEntity>> context)
public void render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, AbstractClientPlayerEntity abstractClientPlayerEntity, float float2, float float3, float float4, float float5, float float6, float float7)
render
in class FeatureRenderer<AbstractClientPlayerEntity,PlayerEntityModel<AbstractClientPlayerEntity>>