@Environment(value=CLIENT) public class BeeEntityModel<T extends BeeEntity> extends AnimalModel<T>
Modifier and Type | Field and Description |
---|---|
private ModelPart |
backLegs |
private ModelPart |
body |
private float |
bodyPitch |
private ModelPart |
frontLegs |
private ModelPart |
leftAntenna |
private ModelPart |
leftWing |
private ModelPart |
middleLegs |
private ModelPart |
rightAntenna |
private ModelPart |
rightWing |
private ModelPart |
stinger |
private ModelPart |
torso |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
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BeeEntityModel() |
Modifier and Type | Method and Description |
---|---|
void |
animateModel(T t,
float float2,
float float3,
float float4) |
protected Iterable<ModelPart> |
getBodyParts() |
protected Iterable<ModelPart> |
getHeadParts() |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
render
copyStateTo
private final ModelPart body
private final ModelPart torso
private final ModelPart rightWing
private final ModelPart leftWing
private final ModelPart frontLegs
private final ModelPart middleLegs
private final ModelPart backLegs
private final ModelPart stinger
private final ModelPart leftAntenna
private final ModelPart rightAntenna
private float bodyPitch
public void animateModel(T t, float float2, float float3, float float4)
animateModel
in class EntityModel<T extends BeeEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<T extends BeeEntity>
protected Iterable<ModelPart> getHeadParts()
getHeadParts
in class AnimalModel<T extends BeeEntity>
protected Iterable<ModelPart> getBodyParts()
getBodyParts
in class AnimalModel<T extends BeeEntity>