@Environment(value=CLIENT) public class DonkeyEntityModel<T extends AbstractDonkeyEntity> extends HorseEntityModel<T>
Modifier and Type | Field and Description |
---|---|
private ModelPart |
leftChest |
private ModelPart |
rightChest |
head, torso
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
DonkeyEntityModel(float scale) |
Modifier and Type | Method and Description |
---|---|
protected void |
method_2789(ModelPart modelPart) |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
animateModel, getBodyParts, getHeadParts
render
copyStateTo
private final ModelPart leftChest
private final ModelPart rightChest
protected void method_2789(ModelPart modelPart)
method_2789
in class HorseEntityModel<T extends AbstractDonkeyEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class HorseEntityModel<T extends AbstractDonkeyEntity>