@Environment(value=CLIENT) public class FoxEntityModel<T extends FoxEntity> extends AnimalModel<T>
Modifier and Type | Field and Description |
---|---|
ModelPart |
head |
private ModelPart |
leftBackLeg |
private ModelPart |
leftEar |
private ModelPart |
leftFrontLeg |
private float |
legPitchModifier |
private ModelPart |
nose |
private ModelPart |
rightBackLeg |
private ModelPart |
rightEar |
private ModelPart |
rightFrontLeg |
private ModelPart |
tail |
private ModelPart |
torso |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
FoxEntityModel() |
Modifier and Type | Method and Description |
---|---|
void |
animateModel(T t,
float float2,
float float3,
float float4) |
protected Iterable<ModelPart> |
getBodyParts() |
protected Iterable<ModelPart> |
getHeadParts() |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
render
copyStateTo
public final ModelPart head
private final ModelPart rightEar
private final ModelPart leftEar
private final ModelPart nose
private final ModelPart torso
private final ModelPart rightBackLeg
private final ModelPart leftBackLeg
private final ModelPart rightFrontLeg
private final ModelPart leftFrontLeg
private final ModelPart tail
private float legPitchModifier
public void animateModel(T t, float float2, float float3, float float4)
animateModel
in class EntityModel<T extends FoxEntity>
protected Iterable<ModelPart> getHeadParts()
getHeadParts
in class AnimalModel<T extends FoxEntity>
protected Iterable<ModelPart> getBodyParts()
getBodyParts
in class AnimalModel<T extends FoxEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<T extends FoxEntity>