@Environment(value=CLIENT) public class LlamaEntityModel<T extends AbstractDonkeyEntity> extends EntityModel<T>
Modifier and Type | Field and Description |
---|---|
private ModelPart |
head |
private ModelPart |
leftBackLeg |
private ModelPart |
leftChest |
private ModelPart |
leftFrontLeg |
private ModelPart |
rightBackLeg |
private ModelPart |
rightChest |
private ModelPart |
rightFrontLeg |
private ModelPart |
torso |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
LlamaEntityModel(float scale) |
Modifier and Type | Method and Description |
---|---|
void |
render(MatrixStack matrices,
VertexConsumer vertices,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
animateModel, copyStateTo
private final ModelPart head
private final ModelPart torso
private final ModelPart rightBackLeg
private final ModelPart leftBackLeg
private final ModelPart rightFrontLeg
private final ModelPart leftFrontLeg
private final ModelPart rightChest
private final ModelPart leftChest
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<T extends AbstractDonkeyEntity>
public void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)