@Environment(value=CLIENT) public class PandaEntityModel<T extends PandaEntity> extends QuadrupedEntityModel<T>
Modifier and Type | Field and Description |
---|---|
private float |
lieOnBackAnimationProgress |
private float |
playAnimationProgress |
private float |
scaredAnimationProgress |
backLeftLeg, backRightLeg, frontLeftLeg, frontRightLeg, head, torso
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
PandaEntityModel(int legHeight,
float scale) |
Modifier and Type | Method and Description |
---|---|
void |
animateModel(T t,
float float2,
float float3,
float float4) |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
getBodyParts, getHeadParts
render
copyStateTo
private float scaredAnimationProgress
private float lieOnBackAnimationProgress
private float playAnimationProgress
public void animateModel(T t, float float2, float float3, float float4)
animateModel
in class EntityModel<T extends PandaEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class QuadrupedEntityModel<T extends PandaEntity>