@Environment(value=CLIENT) public class SheepWoolEntityModel<T extends SheepEntity> extends QuadrupedEntityModel<T>
Modifier and Type | Field and Description |
---|---|
private float |
field_3541 |
backLeftLeg, backRightLeg, frontLeftLeg, frontRightLeg, head, torso
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
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SheepWoolEntityModel() |
Modifier and Type | Method and Description |
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void |
animateModel(T t,
float float2,
float float3,
float float4) |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
getBodyParts, getHeadParts
render
copyStateTo
public void animateModel(T t, float float2, float float3, float float4)
animateModel
in class EntityModel<T extends SheepEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class QuadrupedEntityModel<T extends SheepEntity>