All Methods Static Methods Instance Methods Concrete Methods
Modifier and Type |
Method and Description |
void |
accept(BiConsumer<Identifier,LootTable.Builder> biConsumer) |
static LootTable.Builder |
addDoorDrop(Block block) |
void |
addDrop(Block block) |
private void |
addDrop(Block block,
Function<Block,LootTable.Builder> function) |
void |
addDrop(Block block,
ItemConvertible drop) |
private void |
addDrop(Block block,
LootTable.Builder lootTable) |
void |
addDropWithSilkTouch(Block block) |
void |
addDropWithSilkTouch(Block block,
Block drop) |
void |
addPottedPlantDrop(Block block) |
private static <T> T |
addSurvivesExplosionCondition(ItemConvertible drop,
LootConditionConsumingBuilder<T> builder) |
private void |
addVinePlantDrop(Block block,
Block drop) |
private static <T> T |
applyExplosionDecay(ItemConvertible drop,
LootFunctionConsumingBuilder<T> builder) |
private static LootTable.Builder |
attachedCropStemDrops(Block stem,
Item drop) |
private static LootTable.Builder |
bannerDrops(Block drop) |
private static LootTable.Builder |
beehiveDrops(Block drop) |
private static LootTable.Builder |
beeNestDrops(Block drop) |
private static LootTable.Builder |
cropDrops(Block crop,
Item product,
Item seeds,
LootCondition.Builder condition) |
private static LootTable.Builder |
cropStemDrops(Block stem,
Item drop) |
private static LootTable.Builder |
drops(Block dropWithSilkTouch,
ItemConvertible drop) |
private static LootTable.Builder |
drops(Block dropWithSilkTouch,
ItemConvertible drop,
LootTableRange count) |
private static LootTable.Builder |
drops(Block drop,
LootCondition.Builder conditionBuilder,
LootPoolEntry.Builder<?> child) |
private static LootTable.Builder |
drops(ItemConvertible drop) |
private static LootTable.Builder |
drops(ItemConvertible drop,
LootTableRange count) |
static LootTable.Builder |
dropsNothing() |
private static <T extends Comparable<T> & StringIdentifiable> LootTable.Builder |
dropsWithProperty(Block drop,
Property<T> property,
T t) |
private static LootTable.Builder |
dropsWithShears(Block drop,
LootPoolEntry.Builder<?> child) |
private static LootTable.Builder |
dropsWithShears(ItemConvertible drop) |
private static LootTable.Builder |
dropsWithSilkTouch(Block drop,
LootPoolEntry.Builder<?> child) |
private static LootTable.Builder |
dropsWithSilkTouch(ItemConvertible drop) |
private static LootTable.Builder |
dropsWithSilkTouchOrShears(Block drop,
LootPoolEntry.Builder<?> child) |
private static LootTable.Builder |
grassDrops(Block dropWithShears) |
private static LootTable.Builder |
leavesDrop(Block leaves,
Block drop,
float[] chance) |
private static LootTable.Builder |
method_30158(Block block,
Block block2) |
private static LootTable.Builder |
method_30159(Block block) |
private static LootTable.Builder |
mushroomBlockDrops(Block dropWithSilkTouch,
ItemConvertible drop) |
private static LootTable.Builder |
nameableContainerDrops(Block drop) |
private static LootTable.Builder |
oakLeavesDrop(Block leaves,
Block drop,
float[] chance) |
private static LootTable.Builder |
oreDrops(Block dropWithSilkTouch,
Item drop) |
private static LootTable.Builder |
pottedPlantDrops(ItemConvertible plant) |
private static LootTable.Builder |
shulkerBoxDrops(Block drop) |
private static LootTable.Builder |
slabDrops(Block drop) |