public class HideInHomeDuringRaidTask extends HideInHomeTask
Task.Status
requiredMemoryStates
Constructor and Description |
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HideInHomeDuringRaidTask(int maxDistance,
float walkSpeed) |
Modifier and Type | Method and Description |
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protected boolean |
shouldRun(ServerWorld world,
LivingEntity entity) |
run
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, stop, tick, toString, tryStarting
public HideInHomeDuringRaidTask(int maxDistance, float walkSpeed)
protected boolean shouldRun(ServerWorld world, LivingEntity entity)
shouldRun
in class HideInHomeTask