public class HideWhenBellRingsTask extends Task<LivingEntity>
Task.Status
requiredMemoryStates
Constructor and Description |
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HideWhenBellRingsTask() |
Modifier and Type | Method and Description |
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protected void |
run(ServerWorld world,
LivingEntity entity,
long time) |
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, shouldRun, stop, tick, toString, tryStarting
protected void run(ServerWorld world, LivingEntity entity, long time)
run
in class Task<LivingEntity>