public class RunAroundAfterRaidTask extends FindWalkTargetTask
Task.Status
requiredMemoryStates
Constructor and Description |
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RunAroundAfterRaidTask(float walkSpeed) |
Modifier and Type | Method and Description |
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protected boolean |
shouldRun(ServerWorld serverWorld,
PathAwareEntity pathAwareEntity) |
run
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, stop, tick, toString, tryStarting
protected boolean shouldRun(ServerWorld serverWorld, PathAwareEntity pathAwareEntity)
shouldRun
in class Task<PathAwareEntity>