@EnvironmentInterfaces(value=@EnvironmentInterface(value=CLIENT,itf=SkinOverlayOwner.class)) public class CreeperEntity extends HostileEntity implements SkinOverlayOwner
Entity.PositionUpdater
Modifier and Type | Field and Description |
---|---|
private static TrackedData<Boolean> |
CHARGED |
private int |
currentFuseTime |
private int |
explosionRadius |
private static TrackedData<Integer> |
FUSE_SPEED |
private int |
fuseTime |
private int |
headsDropped |
private static TrackedData<Boolean> |
IGNITED |
private int |
lastFuseTime |
ambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector
activeItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed
age, chunkX, chunkY, chunkZ, dataTracker, distanceTraveled, fallDistance, field_25599, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inNetherPortal, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, world, yaw
DUMMY
Constructor and Description |
---|
CreeperEntity(EntityType<? extends CreeperEntity> type,
World world) |
canDropLootAndXp, canSpawnIgnoreLightLevel, canSpawnInDark, createHostileAttributes, damage, getArrowType, getFallSound, getPathfindingFavor, getSoundCategory, getSplashSound, getSwimSound, isAngryAt, isDisallowedInPeaceful, isSpawnDark, shouldDropLoot, tickMovement, updateDespawnCounter
canSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeash
attachLeash, baseTick, canBeControlledByRider, canBeLeashedBy, canEquip, canEquipmentSlotContain, canGather, canImmediatelyDespawn, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canSpawn, canTarget, canTarget, canUseRangedWeapon, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropLoot, equip, equipLootStack, equipStack, getAmbientSound, getArmorItems, getBodyYawSpeed, getCurrentExperience, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getTarget, getVisibilityCache, handleStatus, hasPositionTarget, initEquipment, initialize, interact, isAffectedByDaylight, isAiDisabled, isAttacking, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29243, method_29244, method_30076, method_30758, method_30759, mobTick, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, sendAiDebugData, setAiDisabled, setAttacking, setBaby, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls
addSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canHaveStatusEffect, canSee, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveEyeHeight, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBaby, isBlocking, isClimbing, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_29242, method_29499, method_29500, method_29920, method_30633, method_31079, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, onTrackedDataSet, playBlockFallSound, pushAway, pushAwayFrom, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickRiptide, tickStatusEffects, travel, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp
addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getFluidHeight, getHeight, getHeightOffset, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getMaxAir, getMaxNetherPortalTime, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getStandingEyeHeight, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isChunkPosUpdateRequested, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_29239, method_29241, method_29919, method_30330, method_30632, method_30634, method_30950, method_30951, method_31166, move, moveToBoundingBoxCenter, moveToWorld, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onSwimmingStart, playFlySound, playSound, playStepSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetNetherPortalCooldown, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide
private static final TrackedData<Integer> FUSE_SPEED
private static final TrackedData<Boolean> CHARGED
private static final TrackedData<Boolean> IGNITED
private int lastFuseTime
private int currentFuseTime
private int fuseTime
private int explosionRadius
private int headsDropped
public CreeperEntity(EntityType<? extends CreeperEntity> type, World world)
public static DefaultAttributeContainer.Builder createCreeperAttributes()
public int getSafeFallDistance()
getSafeFallDistance
in class MobEntity
public boolean handleFallDamage(float fallDistance, float damageMultiplier)
handleFallDamage
in class LivingEntity
protected void initDataTracker()
initDataTracker
in class MobEntity
public void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag
in class MobEntity
public void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag
in class MobEntity
protected SoundEvent getHurtSound(DamageSource source)
getHurtSound
in class HostileEntity
protected SoundEvent getDeathSound()
getDeathSound
in class HostileEntity
protected void dropEquipment(DamageSource source, int lootingMultiplier, boolean allowDrops)
dropEquipment
in class MobEntity
public boolean shouldRenderOverlay()
shouldRenderOverlay
in interface SkinOverlayOwner
@Environment(value=CLIENT) public float getClientFuseTime(float timeDelta)
public int getFuseSpeed()
public void setFuseSpeed(int fuseSpeed)
public void onStruckByLightning(ServerWorld world, LightningEntity lightning)
onStruckByLightning
in class Entity
protected ActionResult interactMob(PlayerEntity player, Hand hand)
interactMob
in class MobEntity
private void explode()
private void spawnEffectsCloud()
public boolean getIgnited()
public void ignite()
public boolean shouldDropHead()
public void onHeadDropped()