public class ZombieHorseEntity extends HorseBaseEntity
PassiveEntity.PassiveData
Entity.PositionUpdater
field_6958, inAir, items, jumpStrength, playExtraHorseSounds, soundTicks, tailWagTicks, temper
breedingAge, forcedAge, happyTicksRemaining
ambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector
activeItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed
age, chunkX, chunkY, chunkZ, dataTracker, distanceTraveled, fallDistance, field_25599, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inNetherPortal, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, world, yaw
DUMMY
Constructor and Description |
---|
ZombieHorseEntity(EntityType<? extends ZombieHorseEntity> type,
World world) |
Modifier and Type | Method and Description |
---|---|
PassiveEntity |
createChild(ServerWorld world,
PassiveEntity entity) |
static DefaultAttributeContainer.Builder |
createZombieHorseAttributes() |
protected SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
EntityGroup |
getGroup() |
protected SoundEvent |
getHurtSound(DamageSource source) |
protected void |
initAttributes() |
protected void |
initCustomGoals() |
ActionResult |
interactMob(PlayerEntity player,
Hand hand) |
addTemper, bondWithPlayer, canBeControlledByRider, canBeSaddled, canBreed, canBreedWith, canJump, computeFallDamage, createBaseHorseAttributes, dropInventory, eatsGrass, equip, getActiveEyeHeight, getAngryAnimationProgress, getAngrySound, getChildHealthBonus, getChildJumpStrengthBonus, getChildMovementSpeedBonus, getEatingAnimationProgress, getEatingGrassAnimationProgress, getEatSound, getHorseFlag, getInventorySize, getJumpStrength, getLimitPerChunk, getMaxTemper, getMinAmbientSoundDelay, getOwnerUuid, getPrimaryPassenger, getSoundVolume, getTemper, handleFallDamage, handleStatus, hasArmorInSlot, hasArmorSlot, initDataTracker, initGoals, initialize, isAngry, isBred, isBreedingItem, isClimbing, isEatingGrass, isHorseArmor, isImmobile, isInAir, isPushable, isSaddled, isTame, method_30009, onChestedStatusChanged, onInventoryChanged, openInventory, playAngrySound, playJumpSound, playStepSound, playWalkSound, putPlayerOnBack, readCustomDataFromTag, receiveFood, saddle, setAngry, setBred, setChildAttributes, setEatingGrass, setHorseFlag, setInAir, setJumpStrength, setOwnerUuid, setTame, setTemper, spawnPlayerReactionParticles, startJumping, stopJumping, tick, tickMovement, travel, updateForLeashLength, updatePassengerForDismount, updatePassengerPosition, updateSaddle, walkToParent, writeCustomDataToTag
breed, canEat, canImmediatelyDespawn, damage, eat, getCurrentExperience, getHeightOffset, getLoveTicks, getLovingPlayer, getPathfindingFavor, isInLove, isValidNaturalSpawn, lovePlayer, mobTick, resetLoveTicks, setLoveTicks
getBreedingAge, growUp, growUp, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAge
canSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateLeash
attachLeash, baseTick, canBeLeashedBy, canEquip, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canSpawn, canTarget, canTarget, canUseRangedWeapon, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, interact, isAffectedByDaylight, isAiDisabled, isAttacking, isDisallowedInPeaceful, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29243, method_29244, method_30076, method_30758, method_30759, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryAttack, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls
addSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, displaySoulSpeedEffects, drop, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBlocking, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_29242, method_29499, method_29500, method_29920, method_30633, method_31079, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, pushAway, pushAwayFrom, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldDropLoot, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickRiptide, tickStatusEffects, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp
addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getFluidHeight, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getMaxAir, getMaxNetherPortalTime, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isChunkPosUpdateRequested, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_29239, method_29241, method_29919, method_30330, method_30632, method_30634, method_30950, method_30951, method_31166, move, moveToBoundingBoxCenter, moveToWorld, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetNetherPortalCooldown, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide
public ZombieHorseEntity(EntityType<? extends ZombieHorseEntity> type, World world)
public static DefaultAttributeContainer.Builder createZombieHorseAttributes()
protected void initAttributes()
initAttributes
in class HorseBaseEntity
public EntityGroup getGroup()
getGroup
in class LivingEntity
protected SoundEvent getAmbientSound()
getAmbientSound
in class HorseBaseEntity
protected SoundEvent getDeathSound()
getDeathSound
in class HorseBaseEntity
protected SoundEvent getHurtSound(DamageSource source)
getHurtSound
in class HorseBaseEntity
@Nullable public PassiveEntity createChild(ServerWorld world, PassiveEntity entity)
createChild
in class HorseBaseEntity
public ActionResult interactMob(PlayerEntity player, Hand hand)
interactMob
in class AnimalEntity
protected void initCustomGoals()
initCustomGoals
in class HorseBaseEntity