public class CatEntity extends TameableEntity
| Modifier and Type | Class and Description |
|---|---|
(package private) static class |
CatEntity.CatFleeGoal<T extends LivingEntity> |
(package private) static class |
CatEntity.SleepWithOwnerGoal |
(package private) static class |
CatEntity.TemptGoal |
PassiveEntity.PassiveDataEntity.PositionUpdater| Modifier and Type | Field and Description |
|---|---|
private static TrackedData<Integer> |
CAT_TYPE |
private static TrackedData<Integer> |
COLLAR_COLOR |
private CatEntity.CatFleeGoal<PlayerEntity> |
fleeGoal |
private static TrackedData<Boolean> |
HEAD_DOWN |
private float |
headDownAnimation |
private float |
prevHeadDownAnimation |
private float |
prevSleepAnimation |
private float |
prevTailCurlAnimation |
private float |
sleepAnimation |
private static TrackedData<Boolean> |
SLEEPING_WITH_OWNER |
private float |
tailCurlAnimation |
private static Ingredient |
TAMING_INGREDIENT |
private TemptGoal |
temptGoal |
static Map<Integer,Identifier> |
TEXTURES |
OWNER_UUID, TAMEABLE_FLAGSbreedingAge, forcedAge, happyTicksRemainingambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelectoractiveItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeedage, chunkX, chunkY, chunkZ, dataTracker, distanceTraveled, fallDistance, field_25599, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inNetherPortal, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, world, yawDUMMY| Constructor and Description |
|---|
CatEntity(EntityType<? extends CatEntity> type,
World world) |
canAttackWithOwner, canBeLeashedBy, canTarget, getOwner, getOwnerUuid, getScoreboardTeam, handleStatus, isInSittingPose, isOwner, isSitting, isTamed, isTeammate, onDeath, setInSittingPose, setOwner, setOwnerUuid, setSitting, setTamed, showEmoteParticlebreed, canEat, damage, getCurrentExperience, getHeightOffset, getLoveTicks, getLovingPlayer, getPathfindingFavor, isInLove, isValidNaturalSpawn, lovePlayer, resetLoveTicks, setLoveTicks, tickMovementgetBreedingAge, growUp, growUp, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAgecanSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeashattachLeash, baseTick, canBeControlledByRider, canEquip, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canSpawn, canTarget, canUseRangedWeapon, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, equip, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, interact, isAffectedByDaylight, isAiDisabled, isAttacking, isDisallowedInPeaceful, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29243, method_29244, method_30076, method_30758, method_30759, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControlsaddSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_29242, method_29499, method_29500, method_29920, method_30633, method_31079, onAttacking, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, pushAway, pushAwayFrom, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldDropLoot, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickRiptide, tickStatusEffects, travel, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUpaddPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getFluidHeight, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getMaxAir, getMaxNetherPortalTime, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isChunkPosUpdateRequested, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_29239, method_29241, method_29919, method_30330, method_30632, method_30634, method_30950, method_30951, method_31166, move, moveToBoundingBoxCenter, moveToWorld, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playStepSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetNetherPortalCooldown, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollideprivate static final Ingredient TAMING_INGREDIENT
private static final TrackedData<Integer> CAT_TYPE
private static final TrackedData<Boolean> SLEEPING_WITH_OWNER
private static final TrackedData<Boolean> HEAD_DOWN
private static final TrackedData<Integer> COLLAR_COLOR
public static final Map<Integer,Identifier> TEXTURES
private CatEntity.CatFleeGoal<PlayerEntity> fleeGoal
private TemptGoal temptGoal
private float sleepAnimation
private float prevSleepAnimation
private float tailCurlAnimation
private float prevTailCurlAnimation
private float headDownAnimation
private float prevHeadDownAnimation
public CatEntity(EntityType<? extends CatEntity> type, World world)
public Identifier getTexture()
public int getCatType()
public void setCatType(int type)
public void setSleepingWithOwner(boolean sleeping)
public boolean isSleepingWithOwner()
public void setHeadDown(boolean headDown)
public boolean isHeadDown()
public DyeColor getCollarColor()
public void setCollarColor(DyeColor color)
protected void initDataTracker()
initDataTracker in class TameableEntitypublic void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag in class TameableEntitypublic void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag in class TameableEntitypublic void mobTick()
mobTick in class AnimalEntity@Nullable protected SoundEvent getAmbientSound()
getAmbientSound in class MobEntitypublic int getMinAmbientSoundDelay()
getMinAmbientSoundDelay in class AnimalEntitypublic void hiss()
protected SoundEvent getHurtSound(DamageSource source)
getHurtSound in class LivingEntityprotected SoundEvent getDeathSound()
getDeathSound in class LivingEntitypublic static DefaultAttributeContainer.Builder createCatAttributes()
public boolean handleFallDamage(float fallDistance,
float damageMultiplier)
handleFallDamage in class LivingEntityprotected void eat(PlayerEntity player, ItemStack stack)
eat in class AnimalEntityprivate float getAttackDamage()
private void updateAnimations()
private void updateSleepAnimation()
private void updateHeadDownAnimation()
@Environment(value=CLIENT) public float getSleepAnimation(float tickDelta)
@Environment(value=CLIENT) public float getTailCurlAnimation(float tickDelta)
@Environment(value=CLIENT) public float getHeadDownAnimation(float tickDelta)
public CatEntity createChild(ServerWorld serverWorld, PassiveEntity passiveEntity)
createChild in class PassiveEntitypublic boolean canBreedWith(AnimalEntity other)
canBreedWith in class AnimalEntity@Nullable public EntityData initialize(ServerWorldAccess world, LocalDifficulty difficulty, SpawnReason spawnReason, @Nullable EntityData entityData, @Nullable CompoundTag entityTag)
initialize in class PassiveEntitypublic ActionResult interactMob(PlayerEntity player, Hand hand)
interactMob in class AnimalEntitypublic boolean isBreedingItem(ItemStack stack)
isBreedingItem in class AnimalEntityprotected float getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
getActiveEyeHeight in class LivingEntitypublic boolean canImmediatelyDespawn(double distanceSquared)
canImmediatelyDespawn in class AnimalEntityprotected void onTamedChanged()
onTamedChanged in class TameableEntity