public class FireChargeItem extends Item
Item.Settings
ATTACK_DAMAGE_MODIFIER_ID, ATTACK_SPEED_MODIFIER_ID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
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FireChargeItem(Item.Settings settings) |
Modifier and Type | Method and Description |
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private void |
playUseSound(World world,
BlockPos pos) |
ActionResult |
useOnBlock(ItemUsageContext context)
Called when an item is used on a block.
|
appendStacks, appendTooltip, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getAttributeModifiers, getDefaultStack, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getName, getName, getOrCreateTranslationKey, getRarity, getRawId, getRecipeRemainder, getTranslationKey, getTranslationKey, getUseAction, hasGlint, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, raycast, shouldSyncTagToClient, toString, usageTick, use, useOnEntity
public FireChargeItem(Item.Settings settings)
public ActionResult useOnBlock(ItemUsageContext context)
This method is called on both the logical client and logical server, so take caution when using this method.
The logical side can be checked using context.getWorld().isClient()
.
useOnBlock
in class Item
context
- the usage context