public class HoneyBottleItem extends Item
Item.Settings
ATTACK_DAMAGE_MODIFIER_ID, ATTACK_SPEED_MODIFIER_ID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
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HoneyBottleItem(Item.Settings settings) |
Modifier and Type | Method and Description |
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ItemStack |
finishUsing(ItemStack stack,
World world,
LivingEntity user) |
SoundEvent |
getDrinkSound() |
SoundEvent |
getEatSound() |
int |
getMaxUseTime(ItemStack stack) |
UseAction |
getUseAction(ItemStack stack) |
TypedActionResult<ItemStack> |
use(World world,
PlayerEntity user,
Hand hand)
Called when an item is used by a player.
|
appendStacks, appendTooltip, asItem, byRawId, canMine, canRepair, damage, fromBlock, getAttributeModifiers, getDefaultStack, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMiningSpeedMultiplier, getName, getName, getOrCreateTranslationKey, getRarity, getRawId, getRecipeRemainder, getTranslationKey, getTranslationKey, hasGlint, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, raycast, shouldSyncTagToClient, toString, usageTick, useOnBlock, useOnEntity
public HoneyBottleItem(Item.Settings settings)
public ItemStack finishUsing(ItemStack stack, World world, LivingEntity user)
finishUsing
in class Item
public int getMaxUseTime(ItemStack stack)
getMaxUseTime
in class Item
public UseAction getUseAction(ItemStack stack)
getUseAction
in class Item
public SoundEvent getDrinkSound()
getDrinkSound
in class Item
public SoundEvent getEatSound()
getEatSound
in class Item
public TypedActionResult<ItemStack> use(World world, PlayerEntity user, Hand hand)
This method is called on both the logical client and logical server, so take caution when overriding this method.
The logical side can be checked using world.isClient()
.
use
in class Item
world
- the world the item was used inuser
- the player who used the itemhand
- the hand used