public class NameTagItem extends Item
Item.Settings
ATTACK_DAMAGE_MODIFIER_ID, ATTACK_SPEED_MODIFIER_ID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
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NameTagItem(Item.Settings settings) |
Modifier and Type | Method and Description |
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ActionResult |
useOnEntity(ItemStack stack,
PlayerEntity user,
LivingEntity entity,
Hand hand) |
appendStacks, appendTooltip, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getAttributeModifiers, getDefaultStack, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getName, getName, getOrCreateTranslationKey, getRarity, getRawId, getRecipeRemainder, getTranslationKey, getTranslationKey, getUseAction, hasGlint, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, raycast, shouldSyncTagToClient, toString, usageTick, use, useOnBlock
public NameTagItem(Item.Settings settings)
public ActionResult useOnEntity(ItemStack stack, PlayerEntity user, LivingEntity entity, Hand hand)
useOnEntity
in class Item