public class NetworkSyncedItem extends Item
Item.Settings
ATTACK_DAMAGE_MODIFIER_ID, ATTACK_SPEED_MODIFIER_ID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
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NetworkSyncedItem(Item.Settings settings) |
Modifier and Type | Method and Description |
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Packet<?> |
createSyncPacket(ItemStack stack,
World world,
PlayerEntity player)
Creates a packet that syncs additional item data to the client.
|
boolean |
isNetworkSynced() |
appendStacks, appendTooltip, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getAttributeModifiers, getDefaultStack, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getName, getName, getOrCreateTranslationKey, getRarity, getRawId, getRecipeRemainder, getTranslationKey, getTranslationKey, getUseAction, hasGlint, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, raycast, shouldSyncTagToClient, toString, usageTick, use, useOnBlock, useOnEntity
public NetworkSyncedItem(Item.Settings settings)
public boolean isNetworkSynced()
isNetworkSynced
in class Item
@Nullable public Packet<?> createSyncPacket(ItemStack stack, World world, PlayerEntity player)