public class GrindstoneScreenHandler extends ScreenHandler
Modifier and Type | Field and Description |
---|---|
private ScreenHandlerContext |
context |
private Inventory |
input |
private Inventory |
result |
slots, syncId
Constructor and Description |
---|
GrindstoneScreenHandler(int syncId,
PlayerInventory playerInventory) |
GrindstoneScreenHandler(int syncId,
PlayerInventory playerInventory,
ScreenHandlerContext context) |
Modifier and Type | Method and Description |
---|---|
boolean |
canUse(PlayerEntity player) |
void |
close(PlayerEntity player) |
private ItemStack |
grind(ItemStack item,
int damage,
int amount) |
void |
onContentChanged(Inventory inventory) |
private ItemStack |
transferEnchantments(ItemStack target,
ItemStack source) |
ItemStack |
transferSlot(PlayerEntity player,
int index) |
private void |
updateResult() |
addListener, addProperties, addProperty, addSlot, calculateComparatorOutput, calculateComparatorOutput, calculateStackSize, canInsertIntoSlot, canInsertIntoSlot, canInsertItemIntoSlot, canStacksCombine, canUse, checkDataCount, checkSize, dropInventory, endQuickCraft, getNextActionId, getSlot, getStacks, getType, insertItem, isNotRestricted, onButtonClick, onSlotClick, packQuickCraftData, removeListener, sendContentUpdates, setPlayerRestriction, setProperty, setStackInSlot, shouldQuickCraftContinue, unpackQuickCraftButton, unpackQuickCraftStage, updateSlotStacks
private final Inventory result
private final Inventory input
private final ScreenHandlerContext context
public GrindstoneScreenHandler(int syncId, PlayerInventory playerInventory)
public GrindstoneScreenHandler(int syncId, PlayerInventory playerInventory, ScreenHandlerContext context)
public void onContentChanged(Inventory inventory)
onContentChanged
in class ScreenHandler
private void updateResult()
public void close(PlayerEntity player)
close
in class ScreenHandler
public boolean canUse(PlayerEntity player)
canUse
in class ScreenHandler
public ItemStack transferSlot(PlayerEntity player, int index)
transferSlot
in class ScreenHandler