public class GameModeCommand extends Object
Constructor and Description |
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GameModeCommand() |
Modifier and Type | Method and Description |
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private static int |
execute(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context,
Collection<ServerPlayerEntity> targets,
GameMode gameMode) |
static void |
register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) |
private static void |
setGameMode(ServerCommandSource source,
ServerPlayerEntity player,
GameMode gameMode) |
public static void register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher)
private static void setGameMode(ServerCommandSource source, ServerPlayerEntity player, GameMode gameMode)
private static int execute(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Collection<ServerPlayerEntity> targets, GameMode gameMode)