static class SpreadPlayersCommand.Pile extends Object
Constructor and Description |
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Pile() |
Modifier and Type | Method and Description |
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(package private) float |
absolute() |
boolean |
clamp(double minX,
double minZ,
double maxX,
double maxZ) |
(package private) double |
getDistance(SpreadPlayersCommand.Pile other) |
int |
getY(BlockView blockView,
int int2) |
boolean |
isSafe(BlockView world,
int int2) |
(package private) void |
normalize() |
void |
setPileLocation(Random random,
double minX,
double minZ,
double maxX,
double maxZ) |
void |
subtract(SpreadPlayersCommand.Pile other) |
double getDistance(SpreadPlayersCommand.Pile other)
void normalize()
float absolute()
public void subtract(SpreadPlayersCommand.Pile other)
public boolean clamp(double minX, double minZ, double maxX, double maxZ)
public int getY(BlockView blockView, int int2)
public boolean isSafe(BlockView world, int int2)
public void setPileLocation(Random random, double minX, double minZ, double maxX, double maxZ)