public class DebugInfoSender extends Object
Constructor and Description |
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DebugInfoSender() |
Modifier and Type | Method and Description |
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static void |
addGameTestMarker(ServerWorld world,
BlockPos pos,
String message,
int color,
int duration) |
static void |
clearGameTestMarkers(ServerWorld world) |
private static void |
method_24819(ServerWorld serverWorld,
BlockPos blockPos) |
static void |
sendBeeDebugData(BeeEntity bee) |
static void |
sendBeehiveDebugData(BeehiveBlockEntity beehive) |
static void |
sendBrainDebugData(LivingEntity living) |
static void |
sendChunkWatchingChange(ServerWorld world,
ChunkPos pos) |
static void |
sendGoalSelector(World world,
MobEntity mob,
GoalSelector goalSelector) |
static void |
sendNeighborUpdate(World world,
BlockPos pos) |
static void |
sendPathfindingData(World world,
MobEntity mob,
Path path,
float nodeReachProximity) |
static void |
sendPoiAddition(ServerWorld world,
BlockPos pos) |
static void |
sendPointOfInterest(ServerWorld world,
BlockPos pos) |
static void |
sendPoiRemoval(ServerWorld world,
BlockPos pos) |
static void |
sendRaids(ServerWorld server,
Collection<Raid> raids) |
static void |
sendStructureStart(StructureWorldAccess structureWorldAccess,
StructureStart<?> structureStart) |
private static void |
sendToAll(ServerWorld world,
PacketByteBuf buf,
Identifier channel) |
private static final Logger LOGGER
public static void addGameTestMarker(ServerWorld world, BlockPos pos, String message, int color, int duration)
public static void clearGameTestMarkers(ServerWorld world)
public static void sendChunkWatchingChange(ServerWorld world, ChunkPos pos)
public static void sendPoiAddition(ServerWorld world, BlockPos pos)
public static void sendPoiRemoval(ServerWorld world, BlockPos pos)
public static void sendPointOfInterest(ServerWorld world, BlockPos pos)
private static void method_24819(ServerWorld serverWorld, BlockPos blockPos)
public static void sendPathfindingData(World world, MobEntity mob, @Nullable Path path, float nodeReachProximity)
public static void sendStructureStart(StructureWorldAccess structureWorldAccess, StructureStart<?> structureStart)
public static void sendGoalSelector(World world, MobEntity mob, GoalSelector goalSelector)
public static void sendRaids(ServerWorld server, Collection<Raid> raids)
public static void sendBrainDebugData(LivingEntity living)
public static void sendBeeDebugData(BeeEntity bee)
public static void sendBeehiveDebugData(BeehiveBlockEntity beehive)
private static void sendToAll(ServerWorld world, PacketByteBuf buf, Identifier channel)