public class SoundEvents extends Object
Constructor and Description |
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SoundEvents() |
public static final SoundEvent AMBIENT_CAVE
public static final SoundEvent AMBIENT_BASALT_DELTAS_ADDITIONS
public static final SoundEvent AMBIENT_BASALT_DELTAS_LOOP
public static final SoundEvent AMBIENT_BASALT_DELTAS_MOOD
public static final SoundEvent AMBIENT_CRIMSON_FOREST_ADDITIONS
public static final SoundEvent AMBIENT_CRIMSON_FOREST_LOOP
public static final SoundEvent AMBIENT_CRIMSON_FOREST_MOOD
public static final SoundEvent AMBIENT_NETHER_WASTES_ADDITIONS
public static final SoundEvent AMBIENT_NETHER_WASTES_LOOP
public static final SoundEvent AMBIENT_NETHER_WASTES_MOOD
public static final SoundEvent AMBIENT_SOUL_SAND_VALLEY_ADDITIONS
public static final SoundEvent AMBIENT_SOUL_SAND_VALLEY_LOOP
public static final SoundEvent AMBIENT_SOUL_SAND_VALLEY_MOOD
public static final SoundEvent AMBIENT_WARPED_FOREST_ADDITIONS
public static final SoundEvent AMBIENT_WARPED_FOREST_LOOP
public static final SoundEvent AMBIENT_WARPED_FOREST_MOOD
public static final SoundEvent AMBIENT_UNDERWATER_ENTER
public static final SoundEvent AMBIENT_UNDERWATER_EXIT
public static final SoundEvent AMBIENT_UNDERWATER_LOOP
public static final SoundEvent AMBIENT_UNDERWATER_LOOP_ADDITIONS
public static final SoundEvent AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
public static final SoundEvent AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
public static final SoundEvent BLOCK_ANCIENT_DEBRIS_BREAK
public static final SoundEvent BLOCK_ANCIENT_DEBRIS_STEP
public static final SoundEvent BLOCK_ANCIENT_DEBRIS_PLACE
public static final SoundEvent BLOCK_ANCIENT_DEBRIS_HIT
public static final SoundEvent BLOCK_ANCIENT_DEBRIS_FALL
public static final SoundEvent BLOCK_ANVIL_BREAK
public static final SoundEvent BLOCK_ANVIL_DESTROY
public static final SoundEvent BLOCK_ANVIL_FALL
public static final SoundEvent BLOCK_ANVIL_HIT
public static final SoundEvent BLOCK_ANVIL_LAND
public static final SoundEvent BLOCK_ANVIL_PLACE
public static final SoundEvent BLOCK_ANVIL_STEP
public static final SoundEvent BLOCK_ANVIL_USE
public static final SoundEvent ITEM_ARMOR_EQUIP_CHAIN
public static final SoundEvent ITEM_ARMOR_EQUIP_DIAMOND
public static final SoundEvent ITEM_ARMOR_EQUIP_ELYTRA
public static final SoundEvent ITEM_ARMOR_EQUIP_GENERIC
public static final SoundEvent ITEM_ARMOR_EQUIP_GOLD
public static final SoundEvent ITEM_ARMOR_EQUIP_IRON
public static final SoundEvent ITEM_ARMOR_EQUIP_LEATHER
public static final SoundEvent ITEM_ARMOR_EQUIP_NETHERITE
public static final SoundEvent ITEM_ARMOR_EQUIP_TURTLE
public static final SoundEvent ENTITY_ARMOR_STAND_BREAK
public static final SoundEvent ENTITY_ARMOR_STAND_FALL
public static final SoundEvent ENTITY_ARMOR_STAND_HIT
public static final SoundEvent ENTITY_ARMOR_STAND_PLACE
public static final SoundEvent ENTITY_ARROW_HIT
public static final SoundEvent ENTITY_ARROW_HIT_PLAYER
public static final SoundEvent ENTITY_ARROW_SHOOT
public static final SoundEvent ITEM_AXE_STRIP
public static final SoundEvent BLOCK_BAMBOO_BREAK
public static final SoundEvent BLOCK_BAMBOO_FALL
public static final SoundEvent BLOCK_BAMBOO_HIT
public static final SoundEvent BLOCK_BAMBOO_PLACE
public static final SoundEvent BLOCK_BAMBOO_STEP
public static final SoundEvent BLOCK_BAMBOO_SAPLING_BREAK
public static final SoundEvent BLOCK_BAMBOO_SAPLING_HIT
public static final SoundEvent BLOCK_BAMBOO_SAPLING_PLACE
public static final SoundEvent BLOCK_BARREL_CLOSE
public static final SoundEvent BLOCK_BARREL_OPEN
public static final SoundEvent BLOCK_BASALT_BREAK
public static final SoundEvent BLOCK_BASALT_STEP
public static final SoundEvent BLOCK_BASALT_PLACE
public static final SoundEvent BLOCK_BASALT_HIT
public static final SoundEvent BLOCK_BASALT_FALL
public static final SoundEvent ENTITY_BAT_AMBIENT
public static final SoundEvent ENTITY_BAT_DEATH
public static final SoundEvent ENTITY_BAT_HURT
public static final SoundEvent ENTITY_BAT_LOOP
public static final SoundEvent ENTITY_BAT_TAKEOFF
public static final SoundEvent BLOCK_BEACON_ACTIVATE
public static final SoundEvent BLOCK_BEACON_AMBIENT
public static final SoundEvent BLOCK_BEACON_DEACTIVATE
public static final SoundEvent BLOCK_BEACON_POWER_SELECT
public static final SoundEvent ENTITY_BEE_DEATH
public static final SoundEvent ENTITY_BEE_HURT
public static final SoundEvent ENTITY_BEE_LOOP_AGGRESSIVE
public static final SoundEvent ENTITY_BEE_LOOP
public static final SoundEvent ENTITY_BEE_STING
public static final SoundEvent ENTITY_BEE_POLLINATE
public static final SoundEvent BLOCK_BEEHIVE_DRIP
public static final SoundEvent BLOCK_BEEHIVE_ENTER
public static final SoundEvent BLOCK_BEEHIVE_EXIT
public static final SoundEvent BLOCK_BEEHIVE_SHEAR
public static final SoundEvent BLOCK_BEEHIVE_WORK
public static final SoundEvent BLOCK_BELL_USE
public static final SoundEvent BLOCK_BELL_RESONATE
public static final SoundEvent ENTITY_BLAZE_AMBIENT
public static final SoundEvent ENTITY_BLAZE_BURN
public static final SoundEvent ENTITY_BLAZE_DEATH
public static final SoundEvent ENTITY_BLAZE_HURT
public static final SoundEvent ENTITY_BLAZE_SHOOT
public static final SoundEvent ENTITY_BOAT_PADDLE_LAND
public static final SoundEvent ENTITY_BOAT_PADDLE_WATER
public static final SoundEvent BLOCK_BONE_BLOCK_BREAK
public static final SoundEvent BLOCK_BONE_BLOCK_FALL
public static final SoundEvent BLOCK_BONE_BLOCK_HIT
public static final SoundEvent BLOCK_BONE_BLOCK_PLACE
public static final SoundEvent BLOCK_BONE_BLOCK_STEP
public static final SoundEvent ITEM_BOOK_PAGE_TURN
public static final SoundEvent ITEM_BOOK_PUT
public static final SoundEvent BLOCK_BLASTFURNACE_FIRE_CRACKLE
public static final SoundEvent ITEM_BOTTLE_EMPTY
public static final SoundEvent ITEM_BOTTLE_FILL
public static final SoundEvent ITEM_BOTTLE_FILL_DRAGONBREATH
public static final SoundEvent BLOCK_BREWING_STAND_BREW
public static final SoundEvent BLOCK_BUBBLE_COLUMN_BUBBLE_POP
public static final SoundEvent BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
public static final SoundEvent BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
public static final SoundEvent BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
public static final SoundEvent BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
public static final SoundEvent ITEM_BUCKET_EMPTY
public static final SoundEvent ITEM_BUCKET_EMPTY_FISH
public static final SoundEvent ITEM_BUCKET_EMPTY_LAVA
public static final SoundEvent ITEM_BUCKET_FILL
public static final SoundEvent ITEM_BUCKET_FILL_FISH
public static final SoundEvent ITEM_BUCKET_FILL_LAVA
public static final SoundEvent BLOCK_CAMPFIRE_CRACKLE
public static final SoundEvent ENTITY_CAT_AMBIENT
public static final SoundEvent ENTITY_CAT_STRAY_AMBIENT
public static final SoundEvent ENTITY_CAT_DEATH
public static final SoundEvent ENTITY_CAT_EAT
public static final SoundEvent ENTITY_CAT_HISS
public static final SoundEvent ENTITY_CAT_BEG_FOR_FOOD
public static final SoundEvent ENTITY_CAT_HURT
public static final SoundEvent ENTITY_CAT_PURR
public static final SoundEvent ENTITY_CAT_PURREOW
public static final SoundEvent BLOCK_CHAIN_BREAK
public static final SoundEvent BLOCK_CHAIN_FALL
public static final SoundEvent BLOCK_CHAIN_HIT
public static final SoundEvent BLOCK_CHAIN_PLACE
public static final SoundEvent BLOCK_CHAIN_STEP
public static final SoundEvent BLOCK_CHEST_CLOSE
public static final SoundEvent BLOCK_CHEST_LOCKED
public static final SoundEvent BLOCK_CHEST_OPEN
public static final SoundEvent ENTITY_CHICKEN_AMBIENT
public static final SoundEvent ENTITY_CHICKEN_DEATH
public static final SoundEvent ENTITY_CHICKEN_EGG
public static final SoundEvent ENTITY_CHICKEN_HURT
public static final SoundEvent ENTITY_CHICKEN_STEP
public static final SoundEvent BLOCK_CHORUS_FLOWER_DEATH
public static final SoundEvent BLOCK_CHORUS_FLOWER_GROW
public static final SoundEvent ITEM_CHORUS_FRUIT_TELEPORT
public static final SoundEvent ENTITY_COD_AMBIENT
public static final SoundEvent ENTITY_COD_DEATH
public static final SoundEvent ENTITY_COD_FLOP
public static final SoundEvent ENTITY_COD_HURT
public static final SoundEvent BLOCK_COMPARATOR_CLICK
public static final SoundEvent BLOCK_COMPOSTER_EMPTY
public static final SoundEvent BLOCK_COMPOSTER_FILL
public static final SoundEvent BLOCK_COMPOSTER_FILL_SUCCESS
public static final SoundEvent BLOCK_COMPOSTER_READY
public static final SoundEvent BLOCK_CONDUIT_ACTIVATE
public static final SoundEvent BLOCK_CONDUIT_AMBIENT
public static final SoundEvent BLOCK_CONDUIT_AMBIENT_SHORT
public static final SoundEvent BLOCK_CONDUIT_ATTACK_TARGET
public static final SoundEvent BLOCK_CONDUIT_DEACTIVATE
public static final SoundEvent BLOCK_CORAL_BLOCK_BREAK
public static final SoundEvent BLOCK_CORAL_BLOCK_FALL
public static final SoundEvent BLOCK_CORAL_BLOCK_HIT
public static final SoundEvent BLOCK_CORAL_BLOCK_PLACE
public static final SoundEvent BLOCK_CORAL_BLOCK_STEP
public static final SoundEvent ENTITY_COW_AMBIENT
public static final SoundEvent ENTITY_COW_DEATH
public static final SoundEvent ENTITY_COW_HURT
public static final SoundEvent ENTITY_COW_MILK
public static final SoundEvent ENTITY_COW_STEP
public static final SoundEvent ENTITY_CREEPER_DEATH
public static final SoundEvent ENTITY_CREEPER_HURT
public static final SoundEvent ENTITY_CREEPER_PRIMED
public static final SoundEvent BLOCK_CROP_BREAK
public static final SoundEvent ITEM_CROP_PLANT
public static final SoundEvent ITEM_CROSSBOW_HIT
public static final SoundEvent ITEM_CROSSBOW_LOADING_END
public static final SoundEvent ITEM_CROSSBOW_LOADING_MIDDLE
public static final SoundEvent ITEM_CROSSBOW_LOADING_START
public static final SoundEvent ITEM_CROSSBOW_QUICK_CHARGE_1
public static final SoundEvent ITEM_CROSSBOW_QUICK_CHARGE_2
public static final SoundEvent ITEM_CROSSBOW_QUICK_CHARGE_3
public static final SoundEvent ITEM_CROSSBOW_SHOOT
public static final SoundEvent BLOCK_DISPENSER_DISPENSE
public static final SoundEvent BLOCK_DISPENSER_FAIL
public static final SoundEvent BLOCK_DISPENSER_LAUNCH
public static final SoundEvent ENTITY_DOLPHIN_AMBIENT
public static final SoundEvent ENTITY_DOLPHIN_AMBIENT_WATER
public static final SoundEvent ENTITY_DOLPHIN_ATTACK
public static final SoundEvent ENTITY_DOLPHIN_DEATH
public static final SoundEvent ENTITY_DOLPHIN_EAT
public static final SoundEvent ENTITY_DOLPHIN_HURT
public static final SoundEvent ENTITY_DOLPHIN_JUMP
public static final SoundEvent ENTITY_DOLPHIN_PLAY
public static final SoundEvent ENTITY_DOLPHIN_SPLASH
public static final SoundEvent ENTITY_DOLPHIN_SWIM
public static final SoundEvent ENTITY_DONKEY_AMBIENT
public static final SoundEvent ENTITY_DONKEY_ANGRY
public static final SoundEvent ENTITY_DONKEY_CHEST
public static final SoundEvent ENTITY_DONKEY_DEATH
public static final SoundEvent ENTITY_DONKEY_EAT
public static final SoundEvent ENTITY_DONKEY_HURT
public static final SoundEvent ENTITY_DROWNED_AMBIENT
public static final SoundEvent ENTITY_DROWNED_AMBIENT_WATER
public static final SoundEvent ENTITY_DROWNED_DEATH
public static final SoundEvent ENTITY_DROWNED_DEATH_WATER
public static final SoundEvent ENTITY_DROWNED_HURT
public static final SoundEvent ENTITY_DROWNED_HURT_WATER
public static final SoundEvent ENTITY_DROWNED_SHOOT
public static final SoundEvent ENTITY_DROWNED_STEP
public static final SoundEvent ENTITY_DROWNED_SWIM
public static final SoundEvent ENTITY_EGG_THROW
public static final SoundEvent ENTITY_ELDER_GUARDIAN_AMBIENT
public static final SoundEvent ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
public static final SoundEvent ENTITY_ELDER_GUARDIAN_CURSE
public static final SoundEvent ENTITY_ELDER_GUARDIAN_DEATH
public static final SoundEvent ENTITY_ELDER_GUARDIAN_DEATH_LAND
public static final SoundEvent ENTITY_ELDER_GUARDIAN_FLOP
public static final SoundEvent ENTITY_ELDER_GUARDIAN_HURT
public static final SoundEvent ENTITY_ELDER_GUARDIAN_HURT_LAND
public static final SoundEvent ITEM_ELYTRA_FLYING
public static final SoundEvent BLOCK_ENCHANTMENT_TABLE_USE
public static final SoundEvent BLOCK_ENDER_CHEST_CLOSE
public static final SoundEvent BLOCK_ENDER_CHEST_OPEN
public static final SoundEvent ENTITY_ENDER_DRAGON_AMBIENT
public static final SoundEvent ENTITY_ENDER_DRAGON_DEATH
public static final SoundEvent ENTITY_DRAGON_FIREBALL_EXPLODE
public static final SoundEvent ENTITY_ENDER_DRAGON_FLAP
public static final SoundEvent ENTITY_ENDER_DRAGON_GROWL
public static final SoundEvent ENTITY_ENDER_DRAGON_HURT
public static final SoundEvent ENTITY_ENDER_DRAGON_SHOOT
public static final SoundEvent ENTITY_ENDER_EYE_DEATH
public static final SoundEvent ENTITY_ENDER_EYE_LAUNCH
public static final SoundEvent ENTITY_ENDERMAN_AMBIENT
public static final SoundEvent ENTITY_ENDERMAN_DEATH
public static final SoundEvent ENTITY_ENDERMAN_HURT
public static final SoundEvent ENTITY_ENDERMAN_SCREAM
public static final SoundEvent ENTITY_ENDERMAN_STARE
public static final SoundEvent ENTITY_ENDERMAN_TELEPORT
public static final SoundEvent ENTITY_ENDERMITE_AMBIENT
public static final SoundEvent ENTITY_ENDERMITE_DEATH
public static final SoundEvent ENTITY_ENDERMITE_HURT
public static final SoundEvent ENTITY_ENDERMITE_STEP
public static final SoundEvent ENTITY_ENDER_PEARL_THROW
public static final SoundEvent BLOCK_END_GATEWAY_SPAWN
public static final SoundEvent BLOCK_END_PORTAL_FRAME_FILL
public static final SoundEvent BLOCK_END_PORTAL_SPAWN
public static final SoundEvent ENTITY_EVOKER_AMBIENT
public static final SoundEvent ENTITY_EVOKER_CAST_SPELL
public static final SoundEvent ENTITY_EVOKER_CELEBRATE
public static final SoundEvent ENTITY_EVOKER_DEATH
public static final SoundEvent ENTITY_EVOKER_FANGS_ATTACK
public static final SoundEvent ENTITY_EVOKER_HURT
public static final SoundEvent ENTITY_EVOKER_PREPARE_ATTACK
public static final SoundEvent ENTITY_EVOKER_PREPARE_SUMMON
public static final SoundEvent ENTITY_EVOKER_PREPARE_WOLOLO
public static final SoundEvent ENTITY_EXPERIENCE_BOTTLE_THROW
public static final SoundEvent ENTITY_EXPERIENCE_ORB_PICKUP
public static final SoundEvent BLOCK_FENCE_GATE_CLOSE
public static final SoundEvent BLOCK_FENCE_GATE_OPEN
public static final SoundEvent ITEM_FIRECHARGE_USE
public static final SoundEvent ENTITY_FIREWORK_ROCKET_BLAST
public static final SoundEvent ENTITY_FIREWORK_ROCKET_BLAST_FAR
public static final SoundEvent ENTITY_FIREWORK_ROCKET_LARGE_BLAST
public static final SoundEvent ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
public static final SoundEvent ENTITY_FIREWORK_ROCKET_LAUNCH
public static final SoundEvent ENTITY_FIREWORK_ROCKET_SHOOT
public static final SoundEvent ENTITY_FIREWORK_ROCKET_TWINKLE
public static final SoundEvent ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
public static final SoundEvent BLOCK_FIRE_AMBIENT
public static final SoundEvent BLOCK_FIRE_EXTINGUISH
public static final SoundEvent ENTITY_FISH_SWIM
public static final SoundEvent ENTITY_FISHING_BOBBER_RETRIEVE
public static final SoundEvent ENTITY_FISHING_BOBBER_SPLASH
public static final SoundEvent ENTITY_FISHING_BOBBER_THROW
public static final SoundEvent ITEM_FLINTANDSTEEL_USE
public static final SoundEvent ENTITY_FOX_AGGRO
public static final SoundEvent ENTITY_FOX_AMBIENT
public static final SoundEvent ENTITY_FOX_BITE
public static final SoundEvent ENTITY_FOX_DEATH
public static final SoundEvent ENTITY_FOX_EAT
public static final SoundEvent ENTITY_FOX_HURT
public static final SoundEvent ENTITY_FOX_SCREECH
public static final SoundEvent ENTITY_FOX_SLEEP
public static final SoundEvent ENTITY_FOX_SNIFF
public static final SoundEvent ENTITY_FOX_SPIT
public static final SoundEvent ENTITY_FOX_TELEPORT
public static final SoundEvent BLOCK_ROOTS_BREAK
public static final SoundEvent BLOCK_ROOTS_STEP
public static final SoundEvent BLOCK_ROOTS_PLACE
public static final SoundEvent BLOCK_ROOTS_HIT
public static final SoundEvent BLOCK_ROOTS_FALL
public static final SoundEvent BLOCK_FURNACE_FIRE_CRACKLE
public static final SoundEvent ENTITY_GENERIC_BIG_FALL
public static final SoundEvent ENTITY_GENERIC_BURN
public static final SoundEvent ENTITY_GENERIC_DEATH
public static final SoundEvent ENTITY_GENERIC_DRINK
public static final SoundEvent ENTITY_GENERIC_EAT
public static final SoundEvent ENTITY_GENERIC_EXPLODE
public static final SoundEvent ENTITY_GENERIC_EXTINGUISH_FIRE
public static final SoundEvent ENTITY_GENERIC_HURT
public static final SoundEvent ENTITY_GENERIC_SMALL_FALL
public static final SoundEvent ENTITY_GENERIC_SPLASH
public static final SoundEvent ENTITY_GENERIC_SWIM
public static final SoundEvent ENTITY_GHAST_AMBIENT
public static final SoundEvent ENTITY_GHAST_DEATH
public static final SoundEvent ENTITY_GHAST_HURT
public static final SoundEvent ENTITY_GHAST_SCREAM
public static final SoundEvent ENTITY_GHAST_SHOOT
public static final SoundEvent ENTITY_GHAST_WARN
public static final SoundEvent BLOCK_GILDED_BLACKSTONE_BREAK
public static final SoundEvent BLOCK_GILDED_BLACKSTONE_FALL
public static final SoundEvent BLOCK_GILDED_BLACKSTONE_HIT
public static final SoundEvent BLOCK_GILDED_BLACKSTONE_PLACE
public static final SoundEvent BLOCK_GILDED_BLACKSTONE_STEP
public static final SoundEvent BLOCK_GLASS_BREAK
public static final SoundEvent BLOCK_GLASS_FALL
public static final SoundEvent BLOCK_GLASS_HIT
public static final SoundEvent BLOCK_GLASS_PLACE
public static final SoundEvent BLOCK_GLASS_STEP
public static final SoundEvent BLOCK_GRASS_BREAK
public static final SoundEvent BLOCK_GRASS_FALL
public static final SoundEvent BLOCK_GRASS_HIT
public static final SoundEvent BLOCK_GRASS_PLACE
public static final SoundEvent BLOCK_GRASS_STEP
public static final SoundEvent BLOCK_GRAVEL_BREAK
public static final SoundEvent BLOCK_GRAVEL_FALL
public static final SoundEvent BLOCK_GRAVEL_HIT
public static final SoundEvent BLOCK_GRAVEL_PLACE
public static final SoundEvent BLOCK_GRAVEL_STEP
public static final SoundEvent BLOCK_GRINDSTONE_USE
public static final SoundEvent ENTITY_GUARDIAN_AMBIENT
public static final SoundEvent ENTITY_GUARDIAN_AMBIENT_LAND
public static final SoundEvent ENTITY_GUARDIAN_ATTACK
public static final SoundEvent ENTITY_GUARDIAN_DEATH
public static final SoundEvent ENTITY_GUARDIAN_DEATH_LAND
public static final SoundEvent ENTITY_GUARDIAN_FLOP
public static final SoundEvent ENTITY_GUARDIAN_HURT
public static final SoundEvent ENTITY_GUARDIAN_HURT_LAND
public static final SoundEvent ITEM_HOE_TILL
public static final SoundEvent ENTITY_HOGLIN_AMBIENT
public static final SoundEvent ENTITY_HOGLIN_ANGRY
public static final SoundEvent ENTITY_HOGLIN_ATTACK
public static final SoundEvent ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED
public static final SoundEvent ENTITY_HOGLIN_DEATH
public static final SoundEvent ENTITY_HOGLIN_HURT
public static final SoundEvent ENTITY_HOGLIN_RETREAT
public static final SoundEvent ENTITY_HOGLIN_STEP
public static final SoundEvent BLOCK_HONEY_BLOCK_BREAK
public static final SoundEvent BLOCK_HONEY_BLOCK_FALL
public static final SoundEvent BLOCK_HONEY_BLOCK_HIT
public static final SoundEvent BLOCK_HONEY_BLOCK_PLACE
public static final SoundEvent BLOCK_HONEY_BLOCK_SLIDE
public static final SoundEvent BLOCK_HONEY_BLOCK_STEP
public static final SoundEvent ITEM_HONEY_BOTTLE_DRINK
public static final SoundEvent ENTITY_HORSE_AMBIENT
public static final SoundEvent ENTITY_HORSE_ANGRY
public static final SoundEvent ENTITY_HORSE_ARMOR
public static final SoundEvent ENTITY_HORSE_BREATHE
public static final SoundEvent ENTITY_HORSE_DEATH
public static final SoundEvent ENTITY_HORSE_EAT
public static final SoundEvent ENTITY_HORSE_GALLOP
public static final SoundEvent ENTITY_HORSE_HURT
public static final SoundEvent ENTITY_HORSE_JUMP
public static final SoundEvent ENTITY_HORSE_LAND
public static final SoundEvent ENTITY_HORSE_SADDLE
public static final SoundEvent ENTITY_HORSE_STEP
public static final SoundEvent ENTITY_HORSE_STEP_WOOD
public static final SoundEvent ENTITY_HOSTILE_BIG_FALL
public static final SoundEvent ENTITY_HOSTILE_DEATH
public static final SoundEvent ENTITY_HOSTILE_HURT
public static final SoundEvent ENTITY_HOSTILE_SMALL_FALL
public static final SoundEvent ENTITY_HOSTILE_SPLASH
public static final SoundEvent ENTITY_HOSTILE_SWIM
public static final SoundEvent ENTITY_HUSK_AMBIENT
public static final SoundEvent ENTITY_HUSK_CONVERTED_TO_ZOMBIE
public static final SoundEvent ENTITY_HUSK_DEATH
public static final SoundEvent ENTITY_HUSK_HURT
public static final SoundEvent ENTITY_HUSK_STEP
public static final SoundEvent ENTITY_ILLUSIONER_AMBIENT
public static final SoundEvent ENTITY_ILLUSIONER_CAST_SPELL
public static final SoundEvent ENTITY_ILLUSIONER_DEATH
public static final SoundEvent ENTITY_ILLUSIONER_HURT
public static final SoundEvent ENTITY_ILLUSIONER_MIRROR_MOVE
public static final SoundEvent ENTITY_ILLUSIONER_PREPARE_BLINDNESS
public static final SoundEvent ENTITY_ILLUSIONER_PREPARE_MIRROR
public static final SoundEvent BLOCK_IRON_DOOR_CLOSE
public static final SoundEvent BLOCK_IRON_DOOR_OPEN
public static final SoundEvent ENTITY_IRON_GOLEM_ATTACK
public static final SoundEvent ENTITY_IRON_GOLEM_DAMAGE
public static final SoundEvent ENTITY_IRON_GOLEM_DEATH
public static final SoundEvent ENTITY_IRON_GOLEM_HURT
public static final SoundEvent ENTITY_IRON_GOLEM_REPAIR
public static final SoundEvent ENTITY_IRON_GOLEM_STEP
public static final SoundEvent BLOCK_IRON_TRAPDOOR_CLOSE
public static final SoundEvent BLOCK_IRON_TRAPDOOR_OPEN
public static final SoundEvent ENTITY_ITEM_FRAME_ADD_ITEM
public static final SoundEvent ENTITY_ITEM_FRAME_BREAK
public static final SoundEvent ENTITY_ITEM_FRAME_PLACE
public static final SoundEvent ENTITY_ITEM_FRAME_REMOVE_ITEM
public static final SoundEvent ENTITY_ITEM_FRAME_ROTATE_ITEM
public static final SoundEvent ENTITY_ITEM_BREAK
public static final SoundEvent ENTITY_ITEM_PICKUP
public static final SoundEvent BLOCK_LADDER_BREAK
public static final SoundEvent BLOCK_LADDER_FALL
public static final SoundEvent BLOCK_LADDER_HIT
public static final SoundEvent BLOCK_LADDER_PLACE
public static final SoundEvent BLOCK_LADDER_STEP
public static final SoundEvent BLOCK_LANTERN_BREAK
public static final SoundEvent BLOCK_LANTERN_FALL
public static final SoundEvent BLOCK_LANTERN_HIT
public static final SoundEvent BLOCK_LANTERN_PLACE
public static final SoundEvent BLOCK_LANTERN_STEP
public static final SoundEvent BLOCK_LAVA_AMBIENT
public static final SoundEvent BLOCK_LAVA_EXTINGUISH
public static final SoundEvent BLOCK_LAVA_POP
public static final SoundEvent ENTITY_LEASH_KNOT_BREAK
public static final SoundEvent ENTITY_LEASH_KNOT_PLACE
public static final SoundEvent BLOCK_LEVER_CLICK
public static final SoundEvent ENTITY_LIGHTNING_BOLT_IMPACT
public static final SoundEvent ENTITY_LIGHTNING_BOLT_THUNDER
public static final SoundEvent ENTITY_LINGERING_POTION_THROW
public static final SoundEvent ENTITY_LLAMA_AMBIENT
public static final SoundEvent ENTITY_LLAMA_ANGRY
public static final SoundEvent ENTITY_LLAMA_CHEST
public static final SoundEvent ENTITY_LLAMA_DEATH
public static final SoundEvent ENTITY_LLAMA_EAT
public static final SoundEvent ENTITY_LLAMA_HURT
public static final SoundEvent ENTITY_LLAMA_SPIT
public static final SoundEvent ENTITY_LLAMA_STEP
public static final SoundEvent ENTITY_LLAMA_SWAG
public static final SoundEvent ENTITY_MAGMA_CUBE_DEATH_SMALL
public static final SoundEvent BLOCK_LODESTONE_BREAK
public static final SoundEvent BLOCK_LODESTONE_STEP
public static final SoundEvent BLOCK_LODESTONE_PLACE
public static final SoundEvent BLOCK_LODESTONE_HIT
public static final SoundEvent BLOCK_LODESTONE_FALL
public static final SoundEvent ITEM_LODESTONE_COMPASS_LOCK
public static final SoundEvent ENTITY_MAGMA_CUBE_DEATH
public static final SoundEvent ENTITY_MAGMA_CUBE_HURT
public static final SoundEvent ENTITY_MAGMA_CUBE_HURT_SMALL
public static final SoundEvent ENTITY_MAGMA_CUBE_JUMP
public static final SoundEvent ENTITY_MAGMA_CUBE_SQUISH
public static final SoundEvent ENTITY_MAGMA_CUBE_SQUISH_SMALL
public static final SoundEvent BLOCK_METAL_BREAK
public static final SoundEvent BLOCK_METAL_FALL
public static final SoundEvent BLOCK_METAL_HIT
public static final SoundEvent BLOCK_METAL_PLACE
public static final SoundEvent BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
public static final SoundEvent BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
public static final SoundEvent BLOCK_METAL_STEP
public static final SoundEvent ENTITY_MINECART_INSIDE
public static final SoundEvent ENTITY_MINECART_RIDING
public static final SoundEvent ENTITY_MOOSHROOM_CONVERT
public static final SoundEvent ENTITY_MOOSHROOM_EAT
public static final SoundEvent ENTITY_MOOSHROOM_MILK
public static final SoundEvent ENTITY_MOOSHROOM_SUSPICIOUS_MILK
public static final SoundEvent ENTITY_MOOSHROOM_SHEAR
public static final SoundEvent ENTITY_MULE_AMBIENT
public static final SoundEvent ENTITY_MULE_ANGRY
public static final SoundEvent ENTITY_MULE_CHEST
public static final SoundEvent ENTITY_MULE_DEATH
public static final SoundEvent ENTITY_MULE_EAT
public static final SoundEvent ENTITY_MULE_HURT
public static final SoundEvent MUSIC_CREATIVE
public static final SoundEvent MUSIC_CREDITS
public static final SoundEvent MUSIC_DISC_11
public static final SoundEvent MUSIC_DISC_13
public static final SoundEvent MUSIC_DISC_BLOCKS
public static final SoundEvent MUSIC_DISC_CAT
public static final SoundEvent MUSIC_DISC_CHIRP
public static final SoundEvent MUSIC_DISC_FAR
public static final SoundEvent MUSIC_DISC_MALL
public static final SoundEvent MUSIC_DISC_MELLOHI
public static final SoundEvent MUSIC_DISC_PIGSTEP
public static final SoundEvent MUSIC_DISC_STAL
public static final SoundEvent MUSIC_DISC_STRAD
public static final SoundEvent MUSIC_DISC_WAIT
public static final SoundEvent MUSIC_DISC_WARD
public static final SoundEvent MUSIC_DRAGON
public static final SoundEvent MUSIC_END
public static final SoundEvent MUSIC_GAME
public static final SoundEvent MUSIC_MENU
public static final SoundEvent MUSIC_NETHER_BASALT_DELTAS
public static final SoundEvent MUSIC_NETHER_NETHER_WASTES
public static final SoundEvent MUSIC_NETHER_SOUL_SAND_VALLEY
public static final SoundEvent MUSIC_NETHER_CRIMSON_FOREST
public static final SoundEvent MUSIC_NETHER_WARPED_FOREST
public static final SoundEvent MUSIC_UNDER_WATER
public static final SoundEvent BLOCK_NETHER_BRICKS_BREAK
public static final SoundEvent BLOCK_NETHER_BRICKS_STEP
public static final SoundEvent BLOCK_NETHER_BRICKS_PLACE
public static final SoundEvent BLOCK_NETHER_BRICKS_HIT
public static final SoundEvent BLOCK_NETHER_BRICKS_FALL
public static final SoundEvent BLOCK_NETHER_WART_BREAK
public static final SoundEvent ITEM_NETHER_WART_PLANT
public static final SoundEvent BLOCK_STEM_BREAK
public static final SoundEvent BLOCK_STEM_STEP
public static final SoundEvent BLOCK_STEM_PLACE
public static final SoundEvent BLOCK_STEM_HIT
public static final SoundEvent BLOCK_STEM_FALL
public static final SoundEvent BLOCK_NYLIUM_BREAK
public static final SoundEvent BLOCK_NYLIUM_STEP
public static final SoundEvent BLOCK_NYLIUM_PLACE
public static final SoundEvent BLOCK_NYLIUM_HIT
public static final SoundEvent BLOCK_NYLIUM_FALL
public static final SoundEvent BLOCK_NETHER_SPROUTS_BREAK
public static final SoundEvent BLOCK_NETHER_SPROUTS_STEP
public static final SoundEvent BLOCK_NETHER_SPROUTS_PLACE
public static final SoundEvent BLOCK_NETHER_SPROUTS_HIT
public static final SoundEvent BLOCK_NETHER_SPROUTS_FALL
public static final SoundEvent BLOCK_FUNGUS_BREAK
public static final SoundEvent BLOCK_FUNGUS_STEP
public static final SoundEvent BLOCK_FUNGUS_PLACE
public static final SoundEvent BLOCK_FUNGUS_HIT
public static final SoundEvent BLOCK_FUNGUS_FALL
public static final SoundEvent BLOCK_WEEPING_VINES_BREAK
public static final SoundEvent BLOCK_WEEPING_VINES_STEP
public static final SoundEvent BLOCK_WEEPING_VINES_PLACE
public static final SoundEvent BLOCK_WEEPING_VINES_HIT
public static final SoundEvent BLOCK_WEEPING_VINES_FALL
public static final SoundEvent BLOCK_WART_BLOCK_BREAK
public static final SoundEvent BLOCK_WART_BLOCK_STEP
public static final SoundEvent BLOCK_WART_BLOCK_PLACE
public static final SoundEvent BLOCK_WART_BLOCK_HIT
public static final SoundEvent BLOCK_WART_BLOCK_FALL
public static final SoundEvent BLOCK_NETHERITE_BLOCK_BREAK
public static final SoundEvent BLOCK_NETHERITE_BLOCK_STEP
public static final SoundEvent BLOCK_NETHERITE_BLOCK_PLACE
public static final SoundEvent BLOCK_NETHERITE_BLOCK_HIT
public static final SoundEvent BLOCK_NETHERITE_BLOCK_FALL
public static final SoundEvent BLOCK_NETHERRACK_BREAK
public static final SoundEvent BLOCK_NETHERRACK_STEP
public static final SoundEvent BLOCK_NETHERRACK_PLACE
public static final SoundEvent BLOCK_NETHERRACK_HIT
public static final SoundEvent BLOCK_NETHERRACK_FALL
public static final SoundEvent BLOCK_NOTE_BLOCK_BASEDRUM
public static final SoundEvent BLOCK_NOTE_BLOCK_BASS
public static final SoundEvent BLOCK_NOTE_BLOCK_BELL
public static final SoundEvent BLOCK_NOTE_BLOCK_CHIME
public static final SoundEvent BLOCK_NOTE_BLOCK_FLUTE
public static final SoundEvent BLOCK_NOTE_BLOCK_GUITAR
public static final SoundEvent BLOCK_NOTE_BLOCK_HARP
public static final SoundEvent BLOCK_NOTE_BLOCK_HAT
public static final SoundEvent BLOCK_NOTE_BLOCK_PLING
public static final SoundEvent BLOCK_NOTE_BLOCK_SNARE
public static final SoundEvent BLOCK_NOTE_BLOCK_XYLOPHONE
public static final SoundEvent BLOCK_NOTE_BLOCK_IRON_XYLOPHONE
public static final SoundEvent BLOCK_NOTE_BLOCK_COW_BELL
public static final SoundEvent BLOCK_NOTE_BLOCK_DIDGERIDOO
public static final SoundEvent BLOCK_NOTE_BLOCK_BIT
public static final SoundEvent BLOCK_NOTE_BLOCK_BANJO
public static final SoundEvent ENTITY_OCELOT_HURT
public static final SoundEvent ENTITY_OCELOT_AMBIENT
public static final SoundEvent ENTITY_OCELOT_DEATH
public static final SoundEvent ENTITY_PAINTING_BREAK
public static final SoundEvent ENTITY_PAINTING_PLACE
public static final SoundEvent ENTITY_PANDA_PRE_SNEEZE
public static final SoundEvent ENTITY_PANDA_SNEEZE
public static final SoundEvent ENTITY_PANDA_AMBIENT
public static final SoundEvent ENTITY_PANDA_DEATH
public static final SoundEvent ENTITY_PANDA_EAT
public static final SoundEvent ENTITY_PANDA_STEP
public static final SoundEvent ENTITY_PANDA_CANT_BREED
public static final SoundEvent ENTITY_PANDA_AGGRESSIVE_AMBIENT
public static final SoundEvent ENTITY_PANDA_WORRIED_AMBIENT
public static final SoundEvent ENTITY_PANDA_HURT
public static final SoundEvent ENTITY_PANDA_BITE
public static final SoundEvent ENTITY_PARROT_AMBIENT
public static final SoundEvent ENTITY_PARROT_DEATH
public static final SoundEvent ENTITY_PARROT_EAT
public static final SoundEvent ENTITY_PARROT_FLY
public static final SoundEvent ENTITY_PARROT_HURT
public static final SoundEvent ENTITY_PARROT_IMITATE_BLAZE
public static final SoundEvent ENTITY_PARROT_IMITATE_CREEPER
public static final SoundEvent ENTITY_PARROT_IMITATE_DROWNED
public static final SoundEvent ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
public static final SoundEvent ENTITY_PARROT_IMITATE_ENDER_DRAGON
public static final SoundEvent ENTITY_PARROT_IMITATE_ENDERMITE
public static final SoundEvent ENTITY_PARROT_IMITATE_EVOKER
public static final SoundEvent ENTITY_PARROT_IMITATE_GHAST
public static final SoundEvent ENTITY_PARROT_IMITATE_GUARDIAN
public static final SoundEvent ENTITY_PARROT_IMITATE_HOGLIN
public static final SoundEvent ENTITY_PARROT_IMITATE_HUSK
public static final SoundEvent ENTITY_PARROT_IMITATE_ILLUSIONER
public static final SoundEvent ENTITY_PARROT_IMITATE_MAGMA_CUBE
public static final SoundEvent ENTITY_PARROT_IMITATE_PHANTOM
public static final SoundEvent ENTITY_PARROT_IMITATE_PIGLIN
public static final SoundEvent ENTITY_PARROT_IMITATE_PIGLIN_BRUTE
public static final SoundEvent ENTITY_PARROT_IMITATE_PILLAGER
public static final SoundEvent ENTITY_PARROT_IMITATE_RAVAGER
public static final SoundEvent ENTITY_PARROT_IMITATE_SHULKER
public static final SoundEvent ENTITY_PARROT_IMITATE_SILVERFISH
public static final SoundEvent ENTITY_PARROT_IMITATE_SKELETON
public static final SoundEvent ENTITY_PARROT_IMITATE_SLIME
public static final SoundEvent ENTITY_PARROT_IMITATE_SPIDER
public static final SoundEvent ENTITY_PARROT_IMITATE_STRAY
public static final SoundEvent ENTITY_PARROT_IMITATE_VEX
public static final SoundEvent ENTITY_PARROT_IMITATE_VINDICATOR
public static final SoundEvent ENTITY_PARROT_IMITATE_WITCH
public static final SoundEvent ENTITY_PARROT_IMITATE_WITHER
public static final SoundEvent ENTITY_PARROT_IMITATE_WITHER_SKELETON
public static final SoundEvent ENTITY_PARROT_IMITATE_ZOGLIN
public static final SoundEvent ENTITY_PARROT_IMITATE_ZOMBIE
public static final SoundEvent ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
public static final SoundEvent ENTITY_PARROT_STEP
public static final SoundEvent ENTITY_PHANTOM_AMBIENT
public static final SoundEvent ENTITY_PHANTOM_BITE
public static final SoundEvent ENTITY_PHANTOM_DEATH
public static final SoundEvent ENTITY_PHANTOM_FLAP
public static final SoundEvent ENTITY_PHANTOM_HURT
public static final SoundEvent ENTITY_PHANTOM_SWOOP
public static final SoundEvent ENTITY_PIG_AMBIENT
public static final SoundEvent ENTITY_PIG_DEATH
public static final SoundEvent ENTITY_PIG_HURT
public static final SoundEvent ENTITY_PIG_SADDLE
public static final SoundEvent ENTITY_PIG_STEP
public static final SoundEvent ENTITY_PIGLIN_ADMIRING_ITEM
public static final SoundEvent ENTITY_PIGLIN_AMBIENT
public static final SoundEvent ENTITY_PIGLIN_ANGRY
public static final SoundEvent ENTITY_PIGLIN_CELEBRATE
public static final SoundEvent ENTITY_PIGLIN_DEATH
public static final SoundEvent ENTITY_PIGLIN_JEALOUS
public static final SoundEvent ENTITY_PIGLIN_HURT
public static final SoundEvent ENTITY_PIGLIN_RETREAT
public static final SoundEvent ENTITY_PIGLIN_STEP
public static final SoundEvent ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED
public static final SoundEvent ENTITY_PIGLIN_BRUTE_AMBIENT
public static final SoundEvent ENTITY_PIGLIN_BRUTE_ANGRY
public static final SoundEvent ENTITY_PIGLIN_BRUTE_DEATH
public static final SoundEvent ENTITY_PIGLIN_BRUTE_HURT
public static final SoundEvent ENTITY_PIGLIN_BRUTE_STEP
public static final SoundEvent ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED
public static final SoundEvent ENTITY_PILLAGER_AMBIENT
public static final SoundEvent ENTITY_PILLAGER_CELEBRATE
public static final SoundEvent ENTITY_PILLAGER_DEATH
public static final SoundEvent ENTITY_PILLAGER_HURT
public static final SoundEvent BLOCK_PISTON_CONTRACT
public static final SoundEvent BLOCK_PISTON_EXTEND
public static final SoundEvent ENTITY_PLAYER_ATTACK_CRIT
public static final SoundEvent ENTITY_PLAYER_ATTACK_KNOCKBACK
public static final SoundEvent ENTITY_PLAYER_ATTACK_NODAMAGE
public static final SoundEvent ENTITY_PLAYER_ATTACK_STRONG
public static final SoundEvent ENTITY_PLAYER_ATTACK_SWEEP
public static final SoundEvent ENTITY_PLAYER_ATTACK_WEAK
public static final SoundEvent ENTITY_PLAYER_BIG_FALL
public static final SoundEvent ENTITY_PLAYER_BREATH
public static final SoundEvent ENTITY_PLAYER_BURP
public static final SoundEvent ENTITY_PLAYER_DEATH
public static final SoundEvent ENTITY_PLAYER_HURT
public static final SoundEvent ENTITY_PLAYER_HURT_DROWN
public static final SoundEvent ENTITY_PLAYER_HURT_ON_FIRE
public static final SoundEvent ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH
public static final SoundEvent ENTITY_PLAYER_LEVELUP
public static final SoundEvent ENTITY_PLAYER_SMALL_FALL
public static final SoundEvent ENTITY_PLAYER_SPLASH
public static final SoundEvent ENTITY_PLAYER_SPLASH_HIGH_SPEED
public static final SoundEvent ENTITY_PLAYER_SWIM
public static final SoundEvent ENTITY_POLAR_BEAR_AMBIENT
public static final SoundEvent ENTITY_POLAR_BEAR_AMBIENT_BABY
public static final SoundEvent ENTITY_POLAR_BEAR_DEATH
public static final SoundEvent ENTITY_POLAR_BEAR_HURT
public static final SoundEvent ENTITY_POLAR_BEAR_STEP
public static final SoundEvent ENTITY_POLAR_BEAR_WARNING
public static final SoundEvent BLOCK_PORTAL_AMBIENT
public static final SoundEvent BLOCK_PORTAL_TRAVEL
public static final SoundEvent BLOCK_PORTAL_TRIGGER
public static final SoundEvent ENTITY_PUFFER_FISH_AMBIENT
public static final SoundEvent ENTITY_PUFFER_FISH_BLOW_OUT
public static final SoundEvent ENTITY_PUFFER_FISH_BLOW_UP
public static final SoundEvent ENTITY_PUFFER_FISH_DEATH
public static final SoundEvent ENTITY_PUFFER_FISH_FLOP
public static final SoundEvent ENTITY_PUFFER_FISH_HURT
public static final SoundEvent ENTITY_PUFFER_FISH_STING
public static final SoundEvent BLOCK_PUMPKIN_CARVE
public static final SoundEvent ENTITY_RABBIT_AMBIENT
public static final SoundEvent ENTITY_RABBIT_ATTACK
public static final SoundEvent ENTITY_RABBIT_DEATH
public static final SoundEvent ENTITY_RABBIT_HURT
public static final SoundEvent ENTITY_RABBIT_JUMP
public static final SoundEvent EVENT_RAID_HORN
public static final SoundEvent ENTITY_RAVAGER_AMBIENT
public static final SoundEvent ENTITY_RAVAGER_ATTACK
public static final SoundEvent ENTITY_RAVAGER_CELEBRATE
public static final SoundEvent ENTITY_RAVAGER_DEATH
public static final SoundEvent ENTITY_RAVAGER_HURT
public static final SoundEvent ENTITY_RAVAGER_STEP
public static final SoundEvent ENTITY_RAVAGER_STUNNED
public static final SoundEvent ENTITY_RAVAGER_ROAR
public static final SoundEvent BLOCK_NETHER_GOLD_ORE_BREAK
public static final SoundEvent BLOCK_NETHER_GOLD_ORE_FALL
public static final SoundEvent BLOCK_NETHER_GOLD_ORE_HIT
public static final SoundEvent BLOCK_NETHER_GOLD_ORE_PLACE
public static final SoundEvent BLOCK_NETHER_GOLD_ORE_STEP
public static final SoundEvent BLOCK_NETHER_ORE_BREAK
public static final SoundEvent BLOCK_NETHER_ORE_FALL
public static final SoundEvent BLOCK_NETHER_ORE_HIT
public static final SoundEvent BLOCK_NETHER_ORE_PLACE
public static final SoundEvent BLOCK_NETHER_ORE_STEP
public static final SoundEvent BLOCK_REDSTONE_TORCH_BURNOUT
public static final SoundEvent BLOCK_RESPAWN_ANCHOR_AMBIENT
public static final SoundEvent BLOCK_RESPAWN_ANCHOR_CHARGE
public static final SoundEvent BLOCK_RESPAWN_ANCHOR_DEPLETE
public static final SoundEvent BLOCK_RESPAWN_ANCHOR_SET_SPAWN
public static final SoundEvent ENTITY_SALMON_AMBIENT
public static final SoundEvent ENTITY_SALMON_DEATH
public static final SoundEvent ENTITY_SALMON_FLOP
public static final SoundEvent ENTITY_SALMON_HURT
public static final SoundEvent BLOCK_SAND_BREAK
public static final SoundEvent BLOCK_SAND_FALL
public static final SoundEvent BLOCK_SAND_HIT
public static final SoundEvent BLOCK_SAND_PLACE
public static final SoundEvent BLOCK_SAND_STEP
public static final SoundEvent BLOCK_SCAFFOLDING_BREAK
public static final SoundEvent BLOCK_SCAFFOLDING_FALL
public static final SoundEvent BLOCK_SCAFFOLDING_HIT
public static final SoundEvent BLOCK_SCAFFOLDING_PLACE
public static final SoundEvent BLOCK_SCAFFOLDING_STEP
public static final SoundEvent ENTITY_SHEEP_AMBIENT
public static final SoundEvent ENTITY_SHEEP_DEATH
public static final SoundEvent ENTITY_SHEEP_HURT
public static final SoundEvent ENTITY_SHEEP_SHEAR
public static final SoundEvent ENTITY_SHEEP_STEP
public static final SoundEvent ITEM_SHIELD_BLOCK
public static final SoundEvent ITEM_SHIELD_BREAK
public static final SoundEvent BLOCK_SHROOMLIGHT_BREAK
public static final SoundEvent BLOCK_SHROOMLIGHT_STEP
public static final SoundEvent BLOCK_SHROOMLIGHT_PLACE
public static final SoundEvent BLOCK_SHROOMLIGHT_HIT
public static final SoundEvent BLOCK_SHROOMLIGHT_FALL
public static final SoundEvent ITEM_SHOVEL_FLATTEN
public static final SoundEvent ENTITY_SHULKER_AMBIENT
public static final SoundEvent BLOCK_SHULKER_BOX_CLOSE
public static final SoundEvent BLOCK_SHULKER_BOX_OPEN
public static final SoundEvent ENTITY_SHULKER_BULLET_HIT
public static final SoundEvent ENTITY_SHULKER_BULLET_HURT
public static final SoundEvent ENTITY_SHULKER_CLOSE
public static final SoundEvent ENTITY_SHULKER_DEATH
public static final SoundEvent ENTITY_SHULKER_HURT
public static final SoundEvent ENTITY_SHULKER_HURT_CLOSED
public static final SoundEvent ENTITY_SHULKER_OPEN
public static final SoundEvent ENTITY_SHULKER_SHOOT
public static final SoundEvent ENTITY_SHULKER_TELEPORT
public static final SoundEvent ENTITY_SILVERFISH_AMBIENT
public static final SoundEvent ENTITY_SILVERFISH_DEATH
public static final SoundEvent ENTITY_SILVERFISH_HURT
public static final SoundEvent ENTITY_SILVERFISH_STEP
public static final SoundEvent ENTITY_SKELETON_AMBIENT
public static final SoundEvent ENTITY_SKELETON_DEATH
public static final SoundEvent ENTITY_SKELETON_HORSE_AMBIENT
public static final SoundEvent ENTITY_SKELETON_HORSE_DEATH
public static final SoundEvent ENTITY_SKELETON_HORSE_HURT
public static final SoundEvent ENTITY_SKELETON_HORSE_SWIM
public static final SoundEvent ENTITY_SKELETON_HORSE_AMBIENT_WATER
public static final SoundEvent ENTITY_SKELETON_HORSE_GALLOP_WATER
public static final SoundEvent ENTITY_SKELETON_HORSE_JUMP_WATER
public static final SoundEvent ENTITY_SKELETON_HORSE_STEP_WATER
public static final SoundEvent ENTITY_SKELETON_HURT
public static final SoundEvent ENTITY_SKELETON_SHOOT
public static final SoundEvent ENTITY_SKELETON_STEP
public static final SoundEvent ENTITY_SLIME_ATTACK
public static final SoundEvent ENTITY_SLIME_DEATH
public static final SoundEvent ENTITY_SLIME_HURT
public static final SoundEvent ENTITY_SLIME_JUMP
public static final SoundEvent ENTITY_SLIME_SQUISH
public static final SoundEvent BLOCK_SLIME_BLOCK_BREAK
public static final SoundEvent BLOCK_SLIME_BLOCK_FALL
public static final SoundEvent BLOCK_SLIME_BLOCK_HIT
public static final SoundEvent BLOCK_SLIME_BLOCK_PLACE
public static final SoundEvent BLOCK_SLIME_BLOCK_STEP
public static final SoundEvent BLOCK_SOUL_SAND_BREAK
public static final SoundEvent BLOCK_SOUL_SAND_STEP
public static final SoundEvent BLOCK_SOUL_SAND_PLACE
public static final SoundEvent BLOCK_SOUL_SAND_HIT
public static final SoundEvent BLOCK_SOUL_SAND_FALL
public static final SoundEvent BLOCK_SOUL_SOIL_BREAK
public static final SoundEvent BLOCK_SOUL_SOIL_STEP
public static final SoundEvent BLOCK_SOUL_SOIL_PLACE
public static final SoundEvent BLOCK_SOUL_SOIL_HIT
public static final SoundEvent BLOCK_SOUL_SOIL_FALL
public static final SoundEvent PARTICLE_SOUL_ESCAPE
public static final SoundEvent ENTITY_STRIDER_AMBIENT
public static final SoundEvent ENTITY_STRIDER_HAPPY
public static final SoundEvent ENTITY_STRIDER_RETREAT
public static final SoundEvent ENTITY_STRIDER_DEATH
public static final SoundEvent ENTITY_STRIDER_HURT
public static final SoundEvent ENTITY_STRIDER_STEP
public static final SoundEvent ENTITY_STRIDER_STEP_LAVA
public static final SoundEvent ENTITY_STRIDER_EAT
public static final SoundEvent ENTITY_STRIDER_SADDLE
public static final SoundEvent ENTITY_SLIME_DEATH_SMALL
public static final SoundEvent ENTITY_SLIME_HURT_SMALL
public static final SoundEvent ENTITY_SLIME_JUMP_SMALL
public static final SoundEvent ENTITY_SLIME_SQUISH_SMALL
public static final SoundEvent BLOCK_SMITHING_TABLE_USE
public static final SoundEvent BLOCK_SMOKER_SMOKE
public static final SoundEvent ENTITY_SNOWBALL_THROW
public static final SoundEvent BLOCK_SNOW_BREAK
public static final SoundEvent BLOCK_SNOW_FALL
public static final SoundEvent ENTITY_SNOW_GOLEM_AMBIENT
public static final SoundEvent ENTITY_SNOW_GOLEM_DEATH
public static final SoundEvent ENTITY_SNOW_GOLEM_HURT
public static final SoundEvent ENTITY_SNOW_GOLEM_SHOOT
public static final SoundEvent ENTITY_SNOW_GOLEM_SHEAR
public static final SoundEvent BLOCK_SNOW_HIT
public static final SoundEvent BLOCK_SNOW_PLACE
public static final SoundEvent BLOCK_SNOW_STEP
public static final SoundEvent ENTITY_SPIDER_AMBIENT
public static final SoundEvent ENTITY_SPIDER_DEATH
public static final SoundEvent ENTITY_SPIDER_HURT
public static final SoundEvent ENTITY_SPIDER_STEP
public static final SoundEvent ENTITY_SPLASH_POTION_BREAK
public static final SoundEvent ENTITY_SPLASH_POTION_THROW
public static final SoundEvent ENTITY_SQUID_AMBIENT
public static final SoundEvent ENTITY_SQUID_DEATH
public static final SoundEvent ENTITY_SQUID_HURT
public static final SoundEvent ENTITY_SQUID_SQUIRT
public static final SoundEvent BLOCK_STONE_BREAK
public static final SoundEvent BLOCK_STONE_BUTTON_CLICK_OFF
public static final SoundEvent BLOCK_STONE_BUTTON_CLICK_ON
public static final SoundEvent BLOCK_STONE_FALL
public static final SoundEvent BLOCK_STONE_HIT
public static final SoundEvent BLOCK_STONE_PLACE
public static final SoundEvent BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
public static final SoundEvent BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
public static final SoundEvent BLOCK_STONE_STEP
public static final SoundEvent ENTITY_STRAY_AMBIENT
public static final SoundEvent ENTITY_STRAY_DEATH
public static final SoundEvent ENTITY_STRAY_HURT
public static final SoundEvent ENTITY_STRAY_STEP
public static final SoundEvent BLOCK_SWEET_BERRY_BUSH_BREAK
public static final SoundEvent BLOCK_SWEET_BERRY_BUSH_PLACE
public static final SoundEvent ITEM_SWEET_BERRIES_PICK_FROM_BUSH
public static final SoundEvent ENCHANT_THORNS_HIT
public static final SoundEvent ENTITY_TNT_PRIMED
public static final SoundEvent ITEM_TOTEM_USE
public static final SoundEvent ITEM_TRIDENT_HIT
public static final SoundEvent ITEM_TRIDENT_HIT_GROUND
public static final SoundEvent ITEM_TRIDENT_RETURN
public static final SoundEvent ITEM_TRIDENT_RIPTIDE_1
public static final SoundEvent ITEM_TRIDENT_RIPTIDE_2
public static final SoundEvent ITEM_TRIDENT_RIPTIDE_3
public static final SoundEvent ITEM_TRIDENT_THROW
public static final SoundEvent ITEM_TRIDENT_THUNDER
public static final SoundEvent BLOCK_TRIPWIRE_ATTACH
public static final SoundEvent BLOCK_TRIPWIRE_CLICK_OFF
public static final SoundEvent BLOCK_TRIPWIRE_CLICK_ON
public static final SoundEvent BLOCK_TRIPWIRE_DETACH
public static final SoundEvent ENTITY_TROPICAL_FISH_AMBIENT
public static final SoundEvent ENTITY_TROPICAL_FISH_DEATH
public static final SoundEvent ENTITY_TROPICAL_FISH_FLOP
public static final SoundEvent ENTITY_TROPICAL_FISH_HURT
public static final SoundEvent ENTITY_TURTLE_AMBIENT_LAND
public static final SoundEvent ENTITY_TURTLE_DEATH
public static final SoundEvent ENTITY_TURTLE_DEATH_BABY
public static final SoundEvent ENTITY_TURTLE_EGG_BREAK
public static final SoundEvent ENTITY_TURTLE_EGG_CRACK
public static final SoundEvent ENTITY_TURTLE_EGG_HATCH
public static final SoundEvent ENTITY_TURTLE_HURT
public static final SoundEvent ENTITY_TURTLE_HURT_BABY
public static final SoundEvent ENTITY_TURTLE_LAY_EGG
public static final SoundEvent ENTITY_TURTLE_SHAMBLE
public static final SoundEvent ENTITY_TURTLE_SHAMBLE_BABY
public static final SoundEvent ENTITY_TURTLE_SWIM
public static final SoundEvent UI_BUTTON_CLICK
public static final SoundEvent UI_LOOM_SELECT_PATTERN
public static final SoundEvent UI_LOOM_TAKE_RESULT
public static final SoundEvent UI_CARTOGRAPHY_TABLE_TAKE_RESULT
public static final SoundEvent UI_STONECUTTER_TAKE_RESULT
public static final SoundEvent UI_STONECUTTER_SELECT_RECIPE
public static final SoundEvent UI_TOAST_CHALLENGE_COMPLETE
public static final SoundEvent UI_TOAST_IN
public static final SoundEvent UI_TOAST_OUT
public static final SoundEvent ENTITY_VEX_AMBIENT
public static final SoundEvent ENTITY_VEX_CHARGE
public static final SoundEvent ENTITY_VEX_DEATH
public static final SoundEvent ENTITY_VEX_HURT
public static final SoundEvent ENTITY_VILLAGER_AMBIENT
public static final SoundEvent ENTITY_VILLAGER_CELEBRATE
public static final SoundEvent ENTITY_VILLAGER_DEATH
public static final SoundEvent ENTITY_VILLAGER_HURT
public static final SoundEvent ENTITY_VILLAGER_NO
public static final SoundEvent ENTITY_VILLAGER_TRADE
public static final SoundEvent ENTITY_VILLAGER_YES
public static final SoundEvent ENTITY_VILLAGER_WORK_ARMORER
public static final SoundEvent ENTITY_VILLAGER_WORK_BUTCHER
public static final SoundEvent ENTITY_VILLAGER_WORK_CARTOGRAPHER
public static final SoundEvent ENTITY_VILLAGER_WORK_CLERIC
public static final SoundEvent ENTITY_VILLAGER_WORK_FARMER
public static final SoundEvent ENTITY_VILLAGER_WORK_FISHERMAN
public static final SoundEvent ENTITY_VILLAGER_WORK_FLETCHER
public static final SoundEvent ENTITY_VILLAGER_WORK_LEATHERWORKER
public static final SoundEvent ENTITY_VILLAGER_WORK_LIBRARIAN
public static final SoundEvent ENTITY_VILLAGER_WORK_MASON
public static final SoundEvent ENTITY_VILLAGER_WORK_SHEPHERD
public static final SoundEvent ENTITY_VILLAGER_WORK_TOOLSMITH
public static final SoundEvent ENTITY_VILLAGER_WORK_WEAPONSMITH
public static final SoundEvent ENTITY_VINDICATOR_AMBIENT
public static final SoundEvent ENTITY_VINDICATOR_CELEBRATE
public static final SoundEvent ENTITY_VINDICATOR_DEATH
public static final SoundEvent ENTITY_VINDICATOR_HURT
public static final SoundEvent BLOCK_VINE_STEP
public static final SoundEvent BLOCK_LILY_PAD_PLACE
public static final SoundEvent ENTITY_WANDERING_TRADER_AMBIENT
public static final SoundEvent ENTITY_WANDERING_TRADER_DEATH
public static final SoundEvent ENTITY_WANDERING_TRADER_DISAPPEARED
public static final SoundEvent ENTITY_WANDERING_TRADER_DRINK_MILK
public static final SoundEvent ENTITY_WANDERING_TRADER_DRINK_POTION
public static final SoundEvent ENTITY_WANDERING_TRADER_HURT
public static final SoundEvent ENTITY_WANDERING_TRADER_NO
public static final SoundEvent ENTITY_WANDERING_TRADER_REAPPEARED
public static final SoundEvent ENTITY_WANDERING_TRADER_TRADE
public static final SoundEvent ENTITY_WANDERING_TRADER_YES
public static final SoundEvent BLOCK_WATER_AMBIENT
public static final SoundEvent WEATHER_RAIN
public static final SoundEvent WEATHER_RAIN_ABOVE
public static final SoundEvent BLOCK_WET_GRASS_BREAK
public static final SoundEvent BLOCK_WET_GRASS_FALL
public static final SoundEvent BLOCK_WET_GRASS_HIT
public static final SoundEvent BLOCK_WET_GRASS_PLACE
public static final SoundEvent BLOCK_WET_GRASS_STEP
public static final SoundEvent ENTITY_WITCH_AMBIENT
public static final SoundEvent ENTITY_WITCH_CELEBRATE
public static final SoundEvent ENTITY_WITCH_DEATH
public static final SoundEvent ENTITY_WITCH_DRINK
public static final SoundEvent ENTITY_WITCH_HURT
public static final SoundEvent ENTITY_WITCH_THROW
public static final SoundEvent ENTITY_WITHER_AMBIENT
public static final SoundEvent ENTITY_WITHER_BREAK_BLOCK
public static final SoundEvent ENTITY_WITHER_DEATH
public static final SoundEvent ENTITY_WITHER_HURT
public static final SoundEvent ENTITY_WITHER_SHOOT
public static final SoundEvent ENTITY_WITHER_SKELETON_AMBIENT
public static final SoundEvent ENTITY_WITHER_SKELETON_DEATH
public static final SoundEvent ENTITY_WITHER_SKELETON_HURT
public static final SoundEvent ENTITY_WITHER_SKELETON_STEP
public static final SoundEvent ENTITY_WITHER_SPAWN
public static final SoundEvent ENTITY_WOLF_AMBIENT
public static final SoundEvent ENTITY_WOLF_DEATH
public static final SoundEvent ENTITY_WOLF_GROWL
public static final SoundEvent ENTITY_WOLF_HOWL
public static final SoundEvent ENTITY_WOLF_HURT
public static final SoundEvent ENTITY_WOLF_PANT
public static final SoundEvent ENTITY_WOLF_SHAKE
public static final SoundEvent ENTITY_WOLF_STEP
public static final SoundEvent ENTITY_WOLF_WHINE
public static final SoundEvent BLOCK_WOODEN_DOOR_CLOSE
public static final SoundEvent BLOCK_WOODEN_DOOR_OPEN
public static final SoundEvent BLOCK_WOODEN_TRAPDOOR_CLOSE
public static final SoundEvent BLOCK_WOODEN_TRAPDOOR_OPEN
public static final SoundEvent BLOCK_WOOD_BREAK
public static final SoundEvent BLOCK_WOODEN_BUTTON_CLICK_OFF
public static final SoundEvent BLOCK_WOODEN_BUTTON_CLICK_ON
public static final SoundEvent BLOCK_WOOD_FALL
public static final SoundEvent BLOCK_WOOD_HIT
public static final SoundEvent BLOCK_WOOD_PLACE
public static final SoundEvent BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
public static final SoundEvent BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
public static final SoundEvent BLOCK_WOOD_STEP
public static final SoundEvent BLOCK_WOOL_BREAK
public static final SoundEvent BLOCK_WOOL_FALL
public static final SoundEvent BLOCK_WOOL_HIT
public static final SoundEvent BLOCK_WOOL_PLACE
public static final SoundEvent BLOCK_WOOL_STEP
public static final SoundEvent ENTITY_ZOGLIN_AMBIENT
public static final SoundEvent ENTITY_ZOGLIN_ANGRY
public static final SoundEvent ENTITY_ZOGLIN_ATTACK
public static final SoundEvent ENTITY_ZOGLIN_DEATH
public static final SoundEvent ENTITY_ZOGLIN_HURT
public static final SoundEvent ENTITY_ZOGLIN_STEP
public static final SoundEvent ENTITY_ZOMBIE_AMBIENT
public static final SoundEvent ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
public static final SoundEvent ENTITY_ZOMBIE_ATTACK_IRON_DOOR
public static final SoundEvent ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
public static final SoundEvent ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
public static final SoundEvent ENTITY_ZOMBIE_DEATH
public static final SoundEvent ENTITY_ZOMBIE_DESTROY_EGG
public static final SoundEvent ENTITY_ZOMBIE_HORSE_AMBIENT
public static final SoundEvent ENTITY_ZOMBIE_HORSE_DEATH
public static final SoundEvent ENTITY_ZOMBIE_HORSE_HURT
public static final SoundEvent ENTITY_ZOMBIE_HURT
public static final SoundEvent ENTITY_ZOMBIE_INFECT
public static final SoundEvent ENTITY_ZOMBIFIED_PIGLIN_AMBIENT
public static final SoundEvent ENTITY_ZOMBIFIED_PIGLIN_ANGRY
public static final SoundEvent ENTITY_ZOMBIFIED_PIGLIN_DEATH
public static final SoundEvent ENTITY_ZOMBIFIED_PIGLIN_HURT
public static final SoundEvent ENTITY_ZOMBIE_STEP
public static final SoundEvent ENTITY_ZOMBIE_VILLAGER_AMBIENT
public static final SoundEvent ENTITY_ZOMBIE_VILLAGER_CONVERTED
public static final SoundEvent ENTITY_ZOMBIE_VILLAGER_CURE
public static final SoundEvent ENTITY_ZOMBIE_VILLAGER_DEATH
public static final SoundEvent ENTITY_ZOMBIE_VILLAGER_HURT
public static final SoundEvent ENTITY_ZOMBIE_VILLAGER_STEP
private static SoundEvent register(String id)