public interface StructurePieceType
Modifier and Type | Method and Description |
---|---|
StructurePiece |
load(StructureManager structureManager,
CompoundTag tag) |
static StructurePieceType |
register(StructurePieceType pieceType,
String id) |
static final StructurePieceType MINESHAFT_CORRIDOR
static final StructurePieceType MINESHAFT_CROSSING
static final StructurePieceType MINESHAFT_ROOM
static final StructurePieceType MINESHAFT_STAIRS
static final StructurePieceType NETHER_FORTRESS_BRIDGE_CROSSING
static final StructurePieceType NETHER_FORTRESS_BRIDGE_END
static final StructurePieceType NETHER_FORTRESS_BRIDGE
static final StructurePieceType NETHER_FORTRESS_CORRIDOR_STAIRS
static final StructurePieceType NETHER_FORTRESS_CORRIDOR_BALCONY
static final StructurePieceType NETHER_FORTRESS_CORRIDOR_EXIT
static final StructurePieceType NETHER_FORTRESS_CORRIDOR_CROSSING
static final StructurePieceType NETHER_FORTRESS_CORRIDOR_LEFT_TURN
static final StructurePieceType NETHER_FORTRESS_SMALL_CORRIDOR
static final StructurePieceType NETHER_FORTRESS_CORRIDOR_RIGHT_TURN
static final StructurePieceType NETHER_FORTRESS_CORRIDOR_NETHER_WARTS_ROOM
static final StructurePieceType NETHER_FORTRESS_BRIDGE_PLATFORM
static final StructurePieceType NETHER_FORTRESS_BRIDGE_SMALL_CROSSING
static final StructurePieceType NETHER_FORTRESS_BRIDGE_STAIRS
static final StructurePieceType NETHER_FORTRESS_START
static final StructurePieceType STRONGHOLD_CHEST_CORRIDOR
static final StructurePieceType STRONGHOLD_SMALL_CORRIDOR
static final StructurePieceType STRONGHOLD_FIVE_WAY_CROSSING
static final StructurePieceType STRONGHOLD_LEFT_TURN
static final StructurePieceType STRONGHOLD_LIBRARY
static final StructurePieceType STRONGHOLD_PORTAL_ROOM
static final StructurePieceType STRONGHOLD_PRISON_HALL
static final StructurePieceType STRONGHOLD_RIGHT_TURN
static final StructurePieceType STRONGHOLD_SQUARE_ROOM
static final StructurePieceType STRONGHOLD_SPIRAL_STAIRCASE
static final StructurePieceType STRONGHOLD_START
static final StructurePieceType STRONGHOLD_CORRIDOR
static final StructurePieceType STRONGHOLD_STAIRS
static final StructurePieceType JUNGLE_TEMPLE
static final StructurePieceType OCEAN_TEMPLE
static final StructurePieceType IGLOO
static final StructurePieceType RUINED_PORTAL
static final StructurePieceType SWAMP_HUT
static final StructurePieceType DESERT_TEMPLE
static final StructurePieceType OCEAN_MONUMENT_BASE
static final StructurePieceType OCEAN_MONUMENT_CORE_ROOM
static final StructurePieceType OCEAN_MONUMENT_DOUBLE_X_ROOM
static final StructurePieceType OCEAN_MONUMENT_DOUBLE_X_Y_ROOM
static final StructurePieceType OCEAN_MONUMENT_DOUBLE_Y_ROOM
static final StructurePieceType OCEAN_MONUMENT_DOUBLE_Y_Z_ROOM
static final StructurePieceType OCEAN_MONUMENT_DOUBLE_Z_ROOM
static final StructurePieceType OCEAN_MONUMENT_ENTRY_ROOM
static final StructurePieceType OCEAN_MONUMENT_PENTHOUSE
static final StructurePieceType OCEAN_MONUMENT_SIMPLE_ROOM
static final StructurePieceType OCEAN_MONUMENT_SIMPLE_TOP_ROOM
static final StructurePieceType OCEAN_MONUMENT_WING_ROOM
static final StructurePieceType END_CITY
static final StructurePieceType WOODLAND_MANSION
static final StructurePieceType BURIED_TREASURE
static final StructurePieceType SHIPWRECK
static final StructurePieceType NETHER_FOSSIL
static final StructurePieceType JIGSAW
StructurePiece load(StructureManager structureManager, CompoundTag tag)
static StructurePieceType register(StructurePieceType pieceType, String id)