Interface | Description |
---|---|
CharacterVisitor |
A visitor for single characters in a string.
|
MutableText |
A text with mutation operations.
|
OrderedText |
An object that can supply character code points
to a visitor, with a style context.
|
ParsableText |
A
Text that needs to be parsed when it is loaded into the game. |
StringVisitable |
An object that can supply strings to a visitor,
with or without a style context.
|
StringVisitable.StyledVisitor<T> |
A visitor for string content and a contextual
Style . |
StringVisitable.Visitor<T> |
A visitor for string content.
|
Text |
A text.
|
Class | Description |
---|---|
BaseText | |
ClickEvent | |
HoverEvent | |
HoverEvent.Action<T> | |
HoverEvent.EntityContent | |
HoverEvent.ItemStackContent | |
KeybindText | |
LiteralText | |
NbtText | |
NbtText.BlockNbtText | |
NbtText.EntityNbtText | |
NbtText.StorageNbtText | |
ScoreText | |
SelectorText | |
Style |
The style of a
Text , representing cosmetic attributes. |
Style.Serializer |
A JSON serializer for
Style . |
Text.Serializer |
A JSON serializer for
Text . |
TextColor |
Represents an RGB color of a
Text . |
Texts | |
TranslatableText |
Enum | Description |
---|---|
ClickEvent.Action |
Exception | Description |
---|---|
TranslationException |