Interface | Description |
---|---|
Chunk |
Represents a scoped, modifiable view of biomes, block states, fluid states and block entities.
|
ChunkProvider | |
ChunkStatus.GenerationTask |
A task called when a chunk needs to be generated.
|
ChunkStatus.LoadTask |
A task called when a chunk is loaded but does not need to be generated.
|
ChunkStatus.SimpleGenerationTask | |
Palette<T> | |
PalettedContainer.CountConsumer<T> | |
PaletteResizeListener<T> | |
UpgradeData.Logic |
Class | Description |
---|---|
ArrayPalette<T> | |
BiMapPalette<T> | |
ChunkCache | |
ChunkManager | |
ChunkNibbleArray | |
ChunkSection | |
ChunkStatus | |
ChunkToNibbleArrayMap<M extends ChunkToNibbleArrayMap<M>> | |
ColumnChunkNibbleArray | |
EmptyChunk | |
IdListPalette<T> | |
PalettedContainer<T> | |
ProtoChunk | |
ReadOnlyChunk |
Represents a read only view of a world chunk used in world generation.
|
UpgradeData | |
WorldChunk |
Enum | Description |
---|---|
ChunkStatus.ChunkType |
Specifies the type of a chunk
|
UpgradeData.BuiltinLogic | |
WorldChunk.CreationType |