public static class BuriedTreasureFeature.Start extends StructureStart<ProbabilityConfig>
boundingBox, children, DEFAULT, random
Constructor and Description |
---|
Start(StructureFeature<ProbabilityConfig> feature,
int chunkX,
int chunkZ,
BlockBox box,
int references,
long seed) |
Modifier and Type | Method and Description |
---|---|
BlockPos |
getPos() |
void |
init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
int int2,
int int3,
Biome biome,
ProbabilityConfig probabilityConfig) |
generateStructure, getBoundingBox, getChildren, getChunkX, getChunkZ, getFeature, getReferenceCountToBeInExistingChunk, getReferences, hasChildren, incrementReferences, isInExistingChunk, randomUpwardTranslation, randomUpwardTranslation, setBoundingBoxFromChildren, toTag
public Start(StructureFeature<ProbabilityConfig> feature, int chunkX, int chunkZ, BlockBox box, int references, long seed)
public void init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, int int2, int int3, Biome biome, ProbabilityConfig probabilityConfig)
init
in class StructureStart<ProbabilityConfig>
public BlockPos getPos()
getPos
in class StructureStart<ProbabilityConfig>