public class FossilFeature extends Feature<DefaultFeatureConfig>
Modifier and Type | Field and Description |
---|---|
private static Identifier[] |
COAL_FOSSILS |
private static Identifier[] |
FOSSILS |
private static Identifier |
SKULL_1 |
private static Identifier |
SKULL_1_COAL |
private static Identifier |
SKULL_2 |
private static Identifier |
SKULL_2_COAL |
private static Identifier |
SKULL_3 |
private static Identifier |
SKULL_3_COAL |
private static Identifier |
SKULL_4 |
private static Identifier |
SKULL_4_COAL |
private static Identifier |
SPINE_1 |
private static Identifier |
SPINE_1_COAL |
private static Identifier |
SPINE_2 |
private static Identifier |
SPINE_2_COAL |
private static Identifier |
SPINE_3 |
private static Identifier |
SPINE_3_COAL |
private static Identifier |
SPINE_4 |
private static Identifier |
SPINE_4_COAL |
BAMBOO, BASALT_COLUMNS, BASALT_PILLAR, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DECORATED, DELTA_FEATURE, DESERT_WELL, DISK, EMERALD_ORE, END_GATEWAY, END_ISLAND, END_SPIKE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_FUNGUS, HUGE_RED_MUSHROOM, ICE_PATCH, ICE_SPIKE, ICEBERG, KELP, LAKE, MONSTER_ROOM, NETHER_FOREST_VEGETATION, NETHERRACK_REPLACE_BLOBS, NO_BONEMEAL_FLOWER, NO_OP, NO_SURFACE_ORE, ORE, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_SELECTOR, SEA_PICKLE, SEAGRASS, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING_FEATURE, TREE, TWISTING_VINES, VINES, VOID_START_PLATFORM, WEEPING_VINES
Constructor and Description |
---|
FossilFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec) |
Modifier and Type | Method and Description |
---|---|
boolean |
generate(StructureWorldAccess structureWorldAccess,
ChunkGenerator chunkGenerator,
Random random,
BlockPos blockPos,
DefaultFeatureConfig defaultFeatureConfig) |
private static final Identifier SPINE_1
private static final Identifier SPINE_2
private static final Identifier SPINE_3
private static final Identifier SPINE_4
private static final Identifier SPINE_1_COAL
private static final Identifier SPINE_2_COAL
private static final Identifier SPINE_3_COAL
private static final Identifier SPINE_4_COAL
private static final Identifier SKULL_1
private static final Identifier SKULL_2
private static final Identifier SKULL_3
private static final Identifier SKULL_4
private static final Identifier SKULL_1_COAL
private static final Identifier SKULL_2_COAL
private static final Identifier SKULL_3_COAL
private static final Identifier SKULL_4_COAL
private static final Identifier[] FOSSILS
private static final Identifier[] COAL_FOSSILS
public FossilFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
public boolean generate(StructureWorldAccess structureWorldAccess, ChunkGenerator chunkGenerator, Random random, BlockPos blockPos, DefaultFeatureConfig defaultFeatureConfig)
generate
in class Feature<DefaultFeatureConfig>