public static class OceanMonumentFeature.Start extends StructureStart<DefaultFeatureConfig>
Modifier and Type | Field and Description |
---|---|
private boolean |
field_13717 |
boundingBox, children, DEFAULT, random
Constructor and Description |
---|
Start(StructureFeature<DefaultFeatureConfig> feature,
int chunkX,
int chunkZ,
BlockBox box,
int references,
long seed) |
Modifier and Type | Method and Description |
---|---|
void |
generateStructure(StructureWorldAccess world,
StructureAccessor structureAccessor,
ChunkGenerator chunkGenerator,
Random random,
BlockBox box,
ChunkPos chunkPos) |
void |
init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
int int2,
int int3,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig) |
private void |
method_16588(int chunkX,
int chunkZ) |
getBoundingBox, getChildren, getChunkX, getChunkZ, getFeature, getPos, getReferenceCountToBeInExistingChunk, getReferences, hasChildren, incrementReferences, isInExistingChunk, randomUpwardTranslation, randomUpwardTranslation, setBoundingBoxFromChildren, toTag
public Start(StructureFeature<DefaultFeatureConfig> feature, int chunkX, int chunkZ, BlockBox box, int references, long seed)
public void init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, int int2, int int3, Biome biome, DefaultFeatureConfig defaultFeatureConfig)
init
in class StructureStart<DefaultFeatureConfig>
private void method_16588(int chunkX, int chunkZ)
public void generateStructure(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos)
generateStructure
in class StructureStart<DefaultFeatureConfig>