public class WoodedBadlandsSurfaceBuilder extends BadlandsSurfaceBuilder
Modifier and Type | Field and Description |
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private static BlockState |
ORANGE_TERRACOTTA |
private static BlockState |
TERRACOTTA |
private static BlockState |
WHITE_TERRACOTTA |
heightCutoffNoise, heightNoise, layerBlocks, layerNoise, seed
BADLANDS, BADLANDS_CONFIG, BASALT_DELTA_CONFIG, BASALT_DELTAS, COARSE_DIRT_CONFIG, CRIMSON_NYLIUM_CONFIG, DEFAULT, END_CONFIG, ERODED_BADLANDS, FROZEN_OCEAN, GIANT_TREE_TAIGA, GRASS_CONFIG, GRASS_SAND_UNDERWATER_CONFIG, GRAVEL_CONFIG, GRAVELLY_MOUNTAIN, MOUNTAIN, MYCELIUM_CONFIG, NETHER, NETHER_CONFIG, NETHER_FOREST, NOPE, PODZOL_CONFIG, SAND_CONFIG, SAND_SAND_UNDERWATER_CONFIG, SHATTERED_SAVANNA, SOUL_SAND_CONFIG, SOUL_SAND_VALLEY, STONE_CONFIG, SWAMP, WARPED_NYLIUM_CONFIG, WOODED_BADLANDS
Constructor and Description |
---|
WoodedBadlandsSurfaceBuilder(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) |
Modifier and Type | Method and Description |
---|---|
void |
generate(Random random,
Chunk chunk,
Biome biome,
int int2,
int int3,
int int4,
double double2,
BlockState blockState,
BlockState blockState2,
int int5,
long long2,
TernarySurfaceConfig ternarySurfaceConfig) |
calculateLayerBlockState, initLayerBlocks, initSeed
getCodec, withConfig
private static final BlockState WHITE_TERRACOTTA
private static final BlockState ORANGE_TERRACOTTA
private static final BlockState TERRACOTTA
public WoodedBadlandsSurfaceBuilder(com.mojang.serialization.Codec<TernarySurfaceConfig> codec)
public void generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, long long2, TernarySurfaceConfig ternarySurfaceConfig)
generate
in class BadlandsSurfaceBuilder