Interface | Description |
---|---|
BlockRenderView | |
BlockView |
Represents a scoped, read-only view of block states, fluid states and block entities.
|
CollisionView | |
EntityView | |
GameRules.Acceptor<T extends GameRules.Rule<T>> | |
GameRules.Visitor |
A visitor used to visit all game rules.
|
LunarWorldView | |
ModifiableTestableWorld | |
ModifiableWorld |
Represents a modifiable world where block states can be changed and entities spawned.
|
MutableWorldProperties | |
RaycastContext.ShapeProvider | |
SaveProperties | |
ServerWorldAccess |
Represents access to a world on a logical Minecraft server.
|
SpawnHelper.Checker | |
SpawnHelper.ChunkSource | |
SpawnHelper.Runner | |
StructureHolder | |
StructureWorldAccess | |
TestableWorld | |
TickScheduler<T> | |
WorldAccess | |
WorldProperties | |
WorldView |
Represents a scoped, read-only view of a world like structure that contains biomes, chunks and is bound to a dimension.
|
Enum | Description |
---|---|
Difficulty | |
EmptyBlockView | |
GameMode | |
GameRules.Category | |
Heightmap.Purpose | |
Heightmap.Type | |
LightType | |
RaycastContext.FluidHandling | |
RaycastContext.ShapeType | |
TickPriority |