@Environment(value=CLIENT) public class SkeletonEntityRenderer extends BipedEntityRenderer<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
SkeletonEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(AbstractSkeletonEntity abstractSkeletonEntity) |
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public SkeletonEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(AbstractSkeletonEntity abstractSkeletonEntity)
getTexture in interface FeatureRendererContext<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>getTexture in class BipedEntityRenderer<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>