@Environment(value=CLIENT) public class TurtleEntityRenderer extends MobEntityRenderer<TurtleEntity,TurtleEntityModel<TurtleEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
TurtleEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(TurtleEntity turtleEntity) |
void |
render(TurtleEntity turtleEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
hasLabel, method_23186, method_23187, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public TurtleEntityRenderer(EntityRenderDispatcher dispatcher)
public void render(TurtleEntity turtleEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render in class MobEntityRenderer<TurtleEntity,TurtleEntityModel<TurtleEntity>>public Identifier getTexture(TurtleEntity turtleEntity)
getTexture in interface FeatureRendererContext<TurtleEntity,TurtleEntityModel<TurtleEntity>>getTexture in class EntityRenderer<TurtleEntity>