@Environment(value=CLIENT) public class VillagerEntityRenderer extends MobEntityRenderer<VillagerEntity,VillagerResemblingModel<VillagerEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
VillagerEntityRenderer(EntityRenderDispatcher dispatcher,
ReloadableResourceManager reloadableResourceManager) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(VillagerEntity villagerEntity) |
protected void |
scale(VillagerEntity villagerEntity,
MatrixStack matrixStack,
float float2) |
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public VillagerEntityRenderer(EntityRenderDispatcher dispatcher, ReloadableResourceManager reloadableResourceManager)
public Identifier getTexture(VillagerEntity villagerEntity)
getTexture in interface FeatureRendererContext<VillagerEntity,VillagerResemblingModel<VillagerEntity>>getTexture in class EntityRenderer<VillagerEntity>protected void scale(VillagerEntity villagerEntity, MatrixStack matrixStack, float float2)
scale in class LivingEntityRenderer<VillagerEntity,VillagerResemblingModel<VillagerEntity>>