public class StopPanickingTask extends Task<VillagerEntity>
Task.StatusrequiredMemoryStates| Constructor and Description |
|---|
StopPanickingTask() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
run(ServerWorld serverWorld,
VillagerEntity villagerEntity,
long long2) |
private static boolean |
wasHurtByNearbyEntity(VillagerEntity entity) |
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, shouldRun, stop, tick, toString, tryStartingprotected void run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)
run in class Task<VillagerEntity>private static boolean wasHurtByNearbyEntity(VillagerEntity entity)