Class SelectWorldScreen

All Implemented Interfaces:
Drawable, Element, ParentElement, TickableElement

@Environment(CLIENT)
public class SelectWorldScreen
extends Screen
  • Field Details

  • Constructor Details

    • SelectWorldScreen

      public SelectWorldScreen​(Screen parent)
  • Method Details

    • mouseScrolled

      public boolean mouseScrolled​(double mouseX, double mouseY, double amount)
      Callback for when a mouse button scroll event has been captured.
      Parameters:
      mouseX - the X coordinate of the mouse
      mouseY - the Y coordinate of the mouse
      amount - value is > 1 if scrolled down, < 1 if scrolled up
      Returns:
      true to indicate that the event handling is successful/valid
      See Also:
      Mouse.onMouseScroll(long, double, double)
    • tick

      public void tick()
      Specified by:
      tick in interface TickableElement
      Overrides:
      tick in class Screen
    • init

      protected void init()
      Called when a screen should be initialized.

      This method is called when this screen is opened or resized.

      Overrides:
      init in class Screen
    • keyPressed

      public boolean keyPressed​(int keyCode, int scanCode, int modifiers)
      Callback for when a key down event has been captured. The key code is identified by the constants in GLFW class.
      Specified by:
      keyPressed in interface Element
      Specified by:
      keyPressed in interface ParentElement
      Overrides:
      keyPressed in class Screen
      Parameters:
      keyCode - the named key code of the event as described in the GLFW class
      scanCode - the unique/platform-specific scan code of the keyboard input
      modifiers - a GLFW bitfield describing the modifier keys that are held down (see {@linkplain https://www.glfw.org/docs/3.3/group__mods.html GLFW Modifier key flags})
      Returns:
      true to indicate that the event handling is successful/valid
      See Also:
      Keyboard.onKey(long, int, int, int, int), GLFW.GLFW_KEY_Q, GLFWKeyCallbackI.invoke(long, int, int, int, int)
    • onClose

      public void onClose()
      Overrides:
      onClose in class Screen
    • charTyped

      public boolean charTyped​(char chr, int keyCode)
      Callback for when a character input has been captured. The key code is identified by the constants in GLFW class.
      Parameters:
      chr - the captured character
      keyCode - the associated key code
      Returns:
      true to indicate that the event handling is successful/valid
      See Also:
      Keyboard.onChar(long, int, int), GLFW.GLFW_KEY_Q, GLFWKeyCallbackI.invoke(long, int, int, int, int)
    • render

      public void render​(MatrixStack matrices, int mouseX, int mouseY, float delta)
      Specified by:
      render in interface Drawable
      Overrides:
      render in class Screen
    • setTooltip

      public void setTooltip​(List<OrderedText> list)
    • worldSelected

      public void worldSelected​(boolean active)
    • removed

      public void removed()
      Overrides:
      removed in class Screen