Package net.minecraft.client.gui
Interface ParentElement
- All Superinterfaces:
Element
- All Known Implementing Classes:
AbstractCommandBlockScreen
,AbstractFurnaceScreen
,AbstractInventoryScreen
,AbstractParentElement
,AccessibilityOptionsScreen
,AddServerScreen
,AdvancementsScreen
,AlwaysSelectedEntryListWidget
,AnvilScreen
,BackupPromptScreen
,BeaconScreen
,BlastFurnaceScreen
,BookEditScreen
,BookScreen
,BrewingStandScreen
,ButtonListWidget
,ButtonListWidget.ButtonEntry
,CartographyTableScreen
,ChatOptionsScreen
,ChatScreen
,CommandBlockScreen
,ConfirmChatLinkScreen
,ConfirmScreen
,ConnectScreen
,ControlsListWidget
,ControlsListWidget.CategoryEntry
,ControlsListWidget.Entry
,ControlsListWidget.KeyBindingEntry
,ControlsOptionsScreen
,CraftingScreen
,CreateWorldScreen
,CreativeInventoryScreen
,CreditsScreen
,CustomizeBuffetLevelScreen
,CustomizeBuffetLevelScreen.BuffetBiomesListWidget
,CustomizeFlatLevelScreen
,CustomizeFlatLevelScreen.SuperflatLayersListWidget
,DatapackFailureScreen
,DeathScreen
,DemoScreen
,DialogScreen
,DirectConnectScreen
,DisconnectedRealmsScreen
,DisconnectedScreen
,DownloadingTerrainScreen
,EditGameRulesScreen
,EditGameRulesScreen.AbstractRuleWidget
,EditGameRulesScreen.BooleanRuleWidget
,EditGameRulesScreen.IntRuleWidget
,EditGameRulesScreen.NamedRuleWidget
,EditGameRulesScreen.RuleCategoryWidget
,EditGameRulesScreen.RuleListWidget
,EditWorldScreen
,ElementListWidget
,ElementListWidget.Entry
,EnchantmentScreen
,EntryListWidget
,FatalErrorScreen
,ForgingScreen
,FurnaceScreen
,GameMenuScreen
,GameModeSelectionScreen
,GameOptionsScreen
,Generic3x3ContainerScreen
,GenericContainerScreen
,GrindstoneScreen
,HandledScreen
,HopperScreen
,HorseScreen
,InventoryScreen
,JigsawBlockScreen
,LanguageOptionsScreen
,LanguageOptionsScreen.LanguageSelectionListWidget
,LecternScreen
,LevelLoadingScreen
,LoomScreen
,MerchantScreen
,MinecartCommandBlockScreen
,MouseOptionsScreen
,MultiplayerScreen
,MultiplayerServerListWidget
,MultiplayerWarningScreen
,NarratorOptionsScreen
,NoticeScreen
,OpenToLanScreen
,OptimizeWorldScreen
,OptionsScreen
,OutOfMemoryScreen
,PackListWidget
,PackScreen
,PresetsScreen
,PresetsScreen.SuperflatPresetsListWidget
,ProgressScreen
,RealmsBackupInfoScreen
,RealmsBackupInfoScreen.BackupInfoList
,RealmsBackupScreen
,RealmsBackupScreen.BackupObjectSelectionList
,RealmsBridgeScreen
,RealmsBrokenWorldScreen
,RealmsClientOutdatedScreen
,RealmsConfigureWorldScreen
,RealmsConfirmScreen
,RealmsCreateRealmScreen
,RealmsDownloadLatestWorldScreen
,RealmsGenericErrorScreen
,RealmsInviteScreen
,RealmsLongConfirmationScreen
,RealmsLongRunningMcoTaskScreen
,RealmsMainScreen
,RealmsMainScreen.RealmSelectionList
,RealmsNotificationsScreen
,RealmsObjectSelectionList
,RealmsParentalConsentScreen
,RealmsPendingInvitesScreen
,RealmsPendingInvitesScreen.PendingInvitationSelectionList
,RealmsPlayerScreen
,RealmsPlayerScreen.InvitedObjectSelectionList
,RealmsResetNormalWorldScreen
,RealmsResetWorldScreen
,RealmsScreen
,RealmsScreenWithCallback
,RealmsSelectFileToUploadScreen
,RealmsSelectFileToUploadScreen.WorldSelectionList
,RealmsSelectWorldTemplateScreen
,RealmsSelectWorldTemplateScreen.WorldTemplateObjectSelectionList
,RealmsSettingsScreen
,RealmsSlotOptionsScreen
,RealmsSubscriptionInfoScreen
,RealmsTermsScreen
,RealmsUploadScreen
,SaveLevelScreen
,Screen
,SelectWorldScreen
,ShulkerBoxScreen
,SignEditScreen
,SkinOptionsScreen
,SleepingChatScreen
,SmithingScreen
,SmokerScreen
,SocialInteractionsPlayerListEntry
,SocialInteractionsPlayerListWidget
,SocialInteractionsScreen
,SoundOptionsScreen
,StatsScreen
,StatsScreen.EntityStatsListWidget
,StatsScreen.GeneralStatsListWidget
,StatsScreen.ItemStatsListWidget
,StonecutterScreen
,StructureBlockScreen
,TitleScreen
,VideoOptionsScreen
,WorldListWidget
@Environment(CLIENT) public interface ParentElement extends Element
A GUI interface which handles keyboard and mouse callbacks for child GUI elements.
The implementation of a parent element can decide whether a child element receives keyboard and mouse callbacks.
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Method Summary
Modifier and Type Method Description default boolean
changeFocus(boolean lookForwards)
Changes the focusing element by cycling to the next/previous element.default boolean
charTyped(char chr, int keyCode)
Callback for when a character input has been captured.List<? extends Element>
children()
Gets a list of all child GUI elements.default void
focusOn(Element element)
Element
getFocused()
default Optional<Element>
hoveredElement(double mouseX, double mouseY)
boolean
isDragging()
default boolean
keyPressed(int keyCode, int scanCode, int modifiers)
Callback for when a key down event has been captured.default boolean
keyReleased(int keyCode, int scanCode, int modifiers)
Callback for when a key down event has been captured.default boolean
mouseClicked(double mouseX, double mouseY, int button)
Callback for when a mouse button down event has been captured.default boolean
mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY)
Callback for when a mouse button drag event has been captured.default boolean
mouseReleased(double mouseX, double mouseY, int button)
Callback for when a mouse button release event has been captured.default boolean
mouseScrolled(double mouseX, double mouseY, double amount)
Callback for when a mouse button scroll event has been captured.void
setDragging(boolean dragging)
void
setFocused(Element focused)
default void
setInitialFocus(Element element)
Methods inherited from interface net.minecraft.client.gui.Element
isMouseOver, mouseMoved
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Method Details
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children
Gets a list of all child GUI elements. -
hoveredElement
-
mouseClicked
default boolean mouseClicked(double mouseX, double mouseY, int button)Callback for when a mouse button down event has been captured. The button number is identified by the constants inGLFW
class.- Specified by:
mouseClicked
in interfaceElement
- Parameters:
mouseX
- the X coordinate of the mousemouseY
- the Y coordinate of the mousebutton
- the mouse button number- Returns:
true
to indicate that the event handling is successful/valid- See Also:
Mouse.onMouseButton(long, int, int, int)
,GLFW.GLFW_MOUSE_BUTTON_1
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mouseReleased
default boolean mouseReleased(double mouseX, double mouseY, int button)Callback for when a mouse button release event has been captured. The button number is identified by the constants inGLFW
class.- Specified by:
mouseReleased
in interfaceElement
- Parameters:
mouseX
- the X coordinate of the mousemouseY
- the Y coordinate of the mousebutton
- the mouse button number- Returns:
true
to indicate that the event handling is successful/valid- See Also:
Mouse.onMouseButton(long, int, int, int)
,GLFW.GLFW_MOUSE_BUTTON_1
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mouseDragged
default boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY)Callback for when a mouse button drag event has been captured. The button number is identified by the constants inGLFW
class.- Specified by:
mouseDragged
in interfaceElement
- Parameters:
mouseX
- the current X coordinate of the mousemouseY
- the current Y coordinate of the mousebutton
- the mouse button numberdeltaX
- the difference of the current X with the previous X coordinatedeltaY
- the difference of the current Y with the previous Y coordinate- Returns:
true
to indicate that the event handling is successful/valid- See Also:
Mouse.onCursorPos(long, double, double)
,GLFW.GLFW_MOUSE_BUTTON_1
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isDragging
boolean isDragging() -
setDragging
void setDragging(boolean dragging) -
mouseScrolled
default boolean mouseScrolled(double mouseX, double mouseY, double amount)Callback for when a mouse button scroll event has been captured.- Specified by:
mouseScrolled
in interfaceElement
- Parameters:
mouseX
- the X coordinate of the mousemouseY
- the Y coordinate of the mouseamount
- value is> 1
if scrolled down,< 1
if scrolled up- Returns:
true
to indicate that the event handling is successful/valid- See Also:
Mouse.onMouseScroll(long, double, double)
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keyPressed
default boolean keyPressed(int keyCode, int scanCode, int modifiers)Callback for when a key down event has been captured. The key code is identified by the constants inGLFW
class.- Specified by:
keyPressed
in interfaceElement
- Parameters:
keyCode
- the named key code of the event as described in theGLFW
classscanCode
- the unique/platform-specific scan code of the keyboard inputmodifiers
- a GLFW bitfield describing the modifier keys that are held down (see {@linkplain https://www.glfw.org/docs/3.3/group__mods.html GLFW Modifier key flags})- Returns:
true
to indicate that the event handling is successful/valid- See Also:
Keyboard.onKey(long, int, int, int, int)
,GLFW.GLFW_KEY_Q
,GLFWKeyCallbackI.invoke(long, int, int, int, int)
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keyReleased
default boolean keyReleased(int keyCode, int scanCode, int modifiers)Callback for when a key down event has been captured. The key code is identified by the constants inGLFW
class.- Specified by:
keyReleased
in interfaceElement
- Parameters:
keyCode
- the named key code of the event as described in theGLFW
classscanCode
- the unique/platform-specific scan code of the keyboard inputmodifiers
- a GLFW bitfield describing the modifier keys that are held down (see {@linkplain https://www.glfw.org/docs/3.3/group__mods.html GLFW Modifier key flags})- Returns:
true
to indicate that the event handling is successful/valid- See Also:
Keyboard.onKey(long, int, int, int, int)
,GLFW.GLFW_KEY_Q
,GLFWKeyCallbackI.invoke(long, int, int, int, int)
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charTyped
default boolean charTyped(char chr, int keyCode)Callback for when a character input has been captured. The key code is identified by the constants inGLFW
class.- Specified by:
charTyped
in interfaceElement
- Parameters:
chr
- the captured characterkeyCode
- the associated key code- Returns:
true
to indicate that the event handling is successful/valid- See Also:
Keyboard.onChar(long, int, int)
,GLFW.GLFW_KEY_Q
,GLFWKeyCallbackI.invoke(long, int, int, int, int)
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getFocused
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setFocused
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setInitialFocus
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focusOn
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changeFocus
default boolean changeFocus(boolean lookForwards)Changes the focusing element by cycling to the next/previous element. This action is done typically when the user has pressed the 'Tab' or 'Ctrl+Tab' key.- Specified by:
changeFocus
in interfaceElement
- Parameters:
lookForwards
-true
to cycle forwards, otherwise cycle backwards- Returns:
true
to indicate that the event handling is successful/valid
-