Uses of Class
net.minecraft.world.World
Package
Description
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Uses of World in net.minecraft.advancement.criterion
Modifier and TypeFieldDescriptionprivate @Nullable RegistryKey<World>
ChangedDimensionCriterion.Conditions.from
private @Nullable RegistryKey<World>
ChangedDimensionCriterion.Conditions.to
Modifier and TypeMethodDescriptionChangedDimensionCriterion.Conditions.create(RegistryKey<World> from, RegistryKey<World> to)
ChangedDimensionCriterion.Conditions.from(RegistryKey<World> from)
boolean
ChangedDimensionCriterion.Conditions.matches(RegistryKey<World> from, RegistryKey<World> to)
ChangedDimensionCriterion.Conditions.to(RegistryKey<World> to)
void
ChangedDimensionCriterion.trigger(ServerPlayerEntity player, RegistryKey<World> from, RegistryKey<World> to)
ModifierConstructorDescriptionConditions(EntityPredicate.Extended player, @Nullable RegistryKey<World> from, @Nullable RegistryKey<World> to)
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Uses of World in net.minecraft.block
Modifier and TypeMethodDescriptionprivate boolean
SpongeBlock.absorbWater(World world, BlockPos pos)
private void
HoneyBlock.addCollisionEffects(World world, Entity entity)
private void
BeehiveBlock.addHoneyParticle(World world, double minX, double maxX, double minZ, double maxZ, double height)
private void
BeehiveBlock.addHoneyParticle(World world, BlockPos pos, VoxelShape shape, double height)
private void
RedstoneWireBlock.addPoweredParticles(World world, Random random, BlockPos pos, Vec3d color, Direction direction, Direction direction2, float float2, float float3)
void
BeehiveBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)
void
Block.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)
void
IceBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)
void
TallPlantBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)
void
TurtleEggBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)
private void
BeehiveBlock.angerNearbyBees(World world, BlockPos pos)
void
CropBlock.applyGrowth(World world, BlockPos pos, BlockState state)
private void
TurtleEggBlock.breakEgg(World world, BlockPos pos, BlockState state)
private boolean
private int
ComparatorBlock.calculateOutputSignal(World world, BlockPos pos, BlockState state)
static boolean
WitherSkullBlock.canDispense(World world, BlockPos pos, ItemStack stack)
protected static boolean
CauldronBlock.canFillWithPrecipitation(World world)
boolean
AbstractPlantBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
AbstractPlantStemBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
AzaleaBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
BambooBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
BambooSaplingBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
BigDripleafBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
BigDripleafStemBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
CaveVinesBodyBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
CaveVinesHeadBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
CocoaBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
CropBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
FernBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
Fertilizable.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
FungusBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
GlowLichenBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
GrassBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
MossBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
MushroomPlantBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
NetherrackBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
NyliumBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
RootedDirtBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
SaplingBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
SeagrassBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
SeaPickleBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
SmallDripleafBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
StemBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
SweetBerryBushBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
boolean
TallFlowerBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)
private static boolean
ShulkerBoxBlock.canOpen(BlockState state, World world, BlockPos pos, ShulkerBoxBlockEntity entity)
static boolean
AbstractFireBlock.canPlaceAt(World world, BlockPos pos, Direction direction)
private static void
BigDripleafBlock.changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt)
private void
BigDripleafBlock.changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt, @Nullable SoundEvent sound)
static void
RespawnAnchorBlock.charge(World world, BlockPos pos, BlockState state)
protected static <T extends BlockEntity>
@Nullable BlockEntityTicker<T>AbstractFurnaceBlock.checkType(World world, BlockEntityType<T> givenType, BlockEntityType<? extends AbstractFurnaceBlockEntity> expectedType)
static void
PointedDripstoneBlock.createParticle(World world, BlockPos pos, BlockState state)
private static void
PointedDripstoneBlock.createParticle(World world, BlockPos pos, BlockState state, Fluid fluid)
AbstractBlock.AbstractBlockState.createScreenHandlerFactory(World world, BlockPos pos)
AbstractBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
Deprecated.AnvilBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
BlockWithEntity.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
CartographyTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
ChestBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
CraftingTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
EnchantingTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
GrindstoneBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
LecternBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
LoomBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
SmithingTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
StonecutterBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
static void
LeveledCauldronBlock.decrementFluidLevel(BlockState state, World world, BlockPos pos)
private void
private void
LecternBlock.dropBook(BlockState state, World world, BlockPos pos)
static void
BeehiveBlock.dropHoneycomb(World world, BlockPos pos)
private static void
Block.dropStack(World world, Supplier<ItemEntity> itemEntitySupplier, ItemStack stack)
static void
static void
static void
Block.dropStacks(BlockState state, World world, BlockPos pos)
static void
Block.dropStacks(BlockState state, World world, BlockPos pos, @Nullable BlockEntity blockEntity, Entity entity, ItemStack stack)
static BlockState
ComposterBlock.emptyFullComposter(BlockState state, World world, BlockPos pos)
private void
CommandBlock.execute(BlockState state, World world, BlockPos pos, CommandBlockExecutor executor, boolean hasCommand)
private static void
CommandBlock.executeCommandChain(World world, BlockPos pos, Direction facing)
private void
RespawnAnchorBlock.explode(BlockState state, World world, BlockPos explodedPos)
protected void
AbstractCauldronBlock.fillFromDripstone(BlockState state, World world, BlockPos pos, Fluid fluid)
protected void
CauldronBlock.fillFromDripstone(BlockState state, World world, BlockPos pos, Fluid fluid)
protected void
LeveledCauldronBlock.fillFromDripstone(BlockState state, World world, BlockPos pos, Fluid fluid)
private @Nullable ItemFrameEntity
ComparatorBlock.getAttachedItemFrame(World world, Direction facing, BlockPos pos)
abstract DoubleBlockProperties.PropertySource<? extends ChestBlockEntity>
AbstractChestBlock.getBlockEntitySource(BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
ChestBlock.getBlockEntitySource(BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
EnderChestBlock.getBlockEntitySource(BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>AbstractBlock.AbstractBlockState.getBlockEntityTicker(World world, BlockEntityType<T> blockEntityType)
private <T extends AbstractMinecartEntity>
List<T>DetectorRailBlock.getCarts(World world, BlockPos pos, Class<T> entityClass, Predicate<Entity> entityPredicate)
PointedDripstoneBlock.getCauldronPos(World world, BlockPos pos, Fluid fluid)
int
AbstractBlock.AbstractBlockState.getComparatorOutput(World world, BlockPos pos)
int
AbstractBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
Deprecated.int
AbstractFurnaceBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
BarrelBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
BeehiveBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
BrewingStandBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
CakeBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
CandleCakeBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
ChestBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
CommandBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
ComposterBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
DetectorRailBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
DispenserBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
EndPortalFrameBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
HopperBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
JukeboxBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
LavaCauldronBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
LecternBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
LeveledCauldronBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
RespawnAnchorBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
SculkSensorBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
int
ShulkerBoxBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)
private static Fluid
PointedDripstoneBlock.getDripFluid(World world, Fluid fluid)
static Fluid
PointedDripstoneBlock.getDripFluid(World world, BlockPos pos)
PointedDripstoneBlock.getDripPos(World world, BlockPos pos)
PointedDripstoneBlock.getFluid(World world, BlockPos pos, BlockState state)
default <T extends BlockEntity>
@Nullable GameEventListenerBlockEntityProvider.getGameEventListener(World world, T blockEntity)
<T extends BlockEntity>
@Nullable GameEventListenerSculkSensorBlock.getGameEventListener(World world, T blockEntity)
protected int
BeetrootsBlock.getGrowthAmount(World world)
protected int
CropBlock.getGrowthAmount(World world)
ChestBlock.getInventory(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
protected int
AbstractRedstoneGateBlock.getPower(World world, BlockPos pos, BlockState state)
protected int
ComparatorBlock.getPower(World world, BlockPos pos, BlockState state)
private int
RedstoneWireBlock.getReceivedRedstonePower(World world, BlockPos pos)
protected abstract int
AbstractPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos)
protected int
PressurePlateBlock.getRedstoneOutput(World world, BlockPos pos)
protected int
WeightedPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos)
PointedDripstoneBlock.getSupportingPos(World world, BlockPos pos, BlockState state, int range)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>AbstractSkullBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BeaconBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BeehiveBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BellBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BlastFurnaceBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
default <T extends BlockEntity>
@Nullable BlockEntityTicker<T>BlockEntityProvider.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BrewingStandBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>CampfireBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>ChestBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>ConduitBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>DaylightDetectorBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>EnchantingTableBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>EnderChestBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>EndGatewayBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>FurnaceBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>HopperBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>PistonExtensionBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>SculkSensorBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>ShulkerBoxBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>SmokerBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
<T extends BlockEntity>
@Nullable BlockEntityTicker<T>SpawnerBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)
protected void
private void
private boolean
protected boolean
AbstractRedstoneGateBlock.hasPower(World world, BlockPos pos, BlockState state)
protected boolean
ComparatorBlock.hasPower(World world, BlockPos pos, BlockState state)
private static boolean
RespawnAnchorBlock.hasStillWater(BlockPos pos, World world)
private boolean
FrostedIceBlock.increaseAge(BlockState state, World world, BlockPos pos)
private static boolean
RedstoneTorchBlock.isBurnedOut(World world, BlockPos pos, boolean addNew)
private boolean
static boolean
CampfireBlock.isLitCampfireInRange(World world, BlockPos pos)
static boolean
PistonBlock.isMovable(BlockState state, World world, BlockPos pos, Direction direction, boolean canBreak, Direction pistonDir)
static boolean
static boolean
BedBlock.isOverworld(World world)
private static boolean
AbstractFireBlock.isOverworldOrNether(World world)
protected boolean
PoweredRailBlock.isPoweredByOtherRails(World world, BlockPos pos, boolean bool, int distance, RailShape shape)
protected boolean
PoweredRailBlock.isPoweredByOtherRails(World world, BlockPos pos, BlockState state, boolean bool, int distance)
static boolean
protected boolean
FireBlock.isRainingAround(World world, BlockPos pos)
static boolean
DoorBlock.isWoodenDoor(World world, BlockPos pos)
private static void
RedstoneOreBlock.light(BlockState state, World world, BlockPos pos)
protected void
IceBlock.melt(BlockState state, World world, BlockPos pos)
private boolean
void
AbstractBlock.AbstractBlockState.neighborUpdate(World world, BlockPos pos, Block block, BlockPos posFrom, boolean notify)
void
AbstractBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
Deprecated.void
AbstractRailBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
AbstractRedstoneGateBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
BellBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
BigDripleafBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
CommandBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
DispenserBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
DoorBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
FenceGateBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
FluidBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
FrostedIceBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
HopperBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
NoteBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
PistonBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
PistonHeadBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
RedstoneLampBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
RedstoneTorchBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
RedstoneWireBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
SpongeBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
StructureBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
TntBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
TrapdoorBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)
void
AbstractBlock.AbstractBlockState.onBlockAdded(World world, BlockPos pos, BlockState state, boolean notify)
void
AbstractBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
Deprecated.void
AbstractFireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
AbstractRailBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
AbstractRedstoneGateBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
CarvedPumpkinBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
ComposterBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
CoralBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
CoralFanBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
CoralWallFanBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
DetectorRailBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
FallingBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
FireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
FluidBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
HopperBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
LightningRodBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
MagmaBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
ObserverBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
PistonBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
RedstoneTorchBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
RedstoneWireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
ScaffoldingBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
SculkSensorBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
SoulSandBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
SpongeBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
StairsBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
TargetBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
TntBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
TripwireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
TurtleEggBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
WetSpongeBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
void
AbstractBlock.AbstractBlockState.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player)
void
AbstractBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
Deprecated.void
DragonEggBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
void
NoteBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
void
RedstoneOreBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
void
StairsBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
void
AbstractFireBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
BedBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
BeehiveBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
Block.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
DoorBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
PistonHeadBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
ShulkerBoxBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
TallPlantBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
TntBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
void
TripwireBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
protected static void
TallPlantBlock.onBreakInCreative(World world, BlockPos pos, BlockState state, PlayerEntity player)
Destroys a bottom half of a tall double block (such as a plant or a door) without dropping an item when broken in creative.void
Block.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion)
Called when this block is destroyed by an explosion.void
InfestedBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion)
Called when this block is destroyed by an explosion.void
StairsBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion)
Called when this block is destroyed by an explosion.void
TntBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion)
Called when this block is destroyed by an explosion.void
AnvilBlock.onDestroyedOnLanding(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity)
default void
LandingBlock.onDestroyedOnLanding(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity)
void
PointedDripstoneBlock.onDestroyedOnLanding(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity)
void
AbstractBlock.AbstractBlockState.onEntityCollision(World world, BlockPos pos, Entity entity)
void
AbstractBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
Deprecated.void
AbstractButtonBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
AbstractFireBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
AbstractPressurePlateBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
BigDripleafBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
BubbleColumnBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
CactusBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
CampfireBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
CobwebBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
CropBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
DetectorRailBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
EndPortalBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
HoneyBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
HopperBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
LavaCauldronBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
LeveledCauldronBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
LilyPadBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
NetherPortalBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
PowderSnowBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
SweetBerryBushBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
TripwireBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
void
WitherRoseBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
protected void
LeveledCauldronBlock.onFireCollision(BlockState state, World world, BlockPos pos)
protected void
PowderSnowCauldronBlock.onFireCollision(BlockState state, World world, BlockPos pos)
void
BedBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
Block.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
FarmlandBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
HayBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
HoneyBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
PointedDripstoneBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
SlimeBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
TurtleEggBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)
void
AnvilBlock.onLanding(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity)
void
ConcretePowderBlock.onLanding(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity)
default void
LandingBlock.onLanding(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity)
void
AbstractBannerBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
AbstractFurnaceBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
AbstractRedstoneGateBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
BarrelBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
BeaconBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
BedBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
Block.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
BrewingStandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
ChestBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
CommandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
ConduitBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
DispenserBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
DoorBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
EnchantingTableBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
HopperBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
JukeboxBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
PistonBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
PlayerSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
ShulkerBoxBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
SmallDripleafBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
StructureBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
TallPlantBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
TripwireHookBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
void
WallPlayerSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
WallWitherSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
void
WitherSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)
static void
WitherSkullBlock.onPlaced(World world, BlockPos pos, SkullBlockEntity blockEntity)
void
AbstractBlock.AbstractBlockState.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
AbstractBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
Deprecated.void
AbstractCandleBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
AmethystBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
BellBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
BigDripleafBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
CampfireBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
ChorusFlowerBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
LightningRodBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
PointedDripstoneBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
TargetBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
TntBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
void
AbstractBlock.AbstractBlockState.onStateReplaced(World world, BlockPos pos, BlockState state, boolean moved)
void
AbstractBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Deprecated.void
AbstractButtonBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
AbstractFurnaceBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
AbstractPressurePlateBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
AbstractRailBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
AbstractRedstoneGateBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
BarrelBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
BrewingStandBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
CampfireBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
ChestBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
DispenserBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
HopperBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
JukeboxBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
LecternBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
LeverBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
LightningRodBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
ObserverBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
PistonExtensionBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
PistonHeadBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
RedstoneTorchBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
RedstoneWireBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
SculkSensorBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
ShulkerBoxBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
StairsBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
TripwireBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
TripwireHookBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)
ifnewState
is different fromstate
.void
Block.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)
Called when an entity steps on this block.void
MagmaBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)
Called when an entity steps on this block.void
RedstoneOreBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)
Called when an entity steps on this block.void
SlimeBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)
Called when an entity steps on this block.void
StairsBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)
Called when an entity steps on this block.void
TurtleEggBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)
Called when an entity steps on this block.boolean
AbstractBlock.AbstractBlockState.onSyncedBlockEvent(World world, BlockPos pos, int type, int data)
boolean
AbstractBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
Deprecated.boolean
BlockWithEntity.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
boolean
ComparatorBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
boolean
NoteBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
boolean
PistonBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
AbstractBlock.AbstractBlockState.onUse(World world, PlayerEntity player, Hand hand, BlockHitResult hit)
AbstractBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Deprecated.AbstractButtonBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.AbstractCauldronBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.AbstractFurnaceBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.AbstractSignBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.AnvilBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.BarrelBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.BeaconBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.BedBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.BeehiveBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.BellBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.BrewingStandBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CakeBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CampfireBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CandleBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CandleCakeBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CartographyTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CaveVinesBodyBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CaveVinesHeadBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.ChestBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CommandBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.ComparatorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.ComposterBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.CraftingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.DaylightDetectorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.DispenserBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.DoorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.DragonEggBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.EnchantingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.EnderChestBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.FenceBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.FenceGateBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.FletchingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.FlowerPotBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.GrindstoneBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.HopperBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.JigsawBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.JukeboxBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.LecternBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.LeverBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.LightBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.LoomBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.NoteBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.PistonExtensionBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.PumpkinBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.RedstoneOreBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.RedstoneWireBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.RepeaterBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.RespawnAnchorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.ShulkerBoxBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.SmithingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.StairsBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.StonecutterBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.StructureBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.SweetBerryBushBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.TntBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.TrapdoorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player.protected abstract void
AbstractFurnaceBlock.openScreen(World world, BlockPos pos, PlayerEntity player)
protected void
BlastFurnaceBlock.openScreen(World world, BlockPos pos, PlayerEntity player)
protected void
FurnaceBlock.openScreen(World world, BlockPos pos, PlayerEntity player)
private void
LecternBlock.openScreen(World world, BlockPos pos, PlayerEntity player)
protected void
SmokerBlock.openScreen(World world, BlockPos pos, PlayerEntity player)
static ActionResult
CaveVines.pickBerries(BlockState state, World world, BlockPos pos)
static void
ComposterBlock.playEffects(World world, BlockPos pos, boolean fill)
private void
private void
DoorBlock.playOpenCloseSound(World world, BlockPos pos, boolean open)
private void
TripwireHookBlock.playSound(World world, BlockPos pos, boolean attached, boolean on, boolean detached, boolean off)
private static void
BigDripleafBlock.playTiltSound(World world, BlockPos pos, SoundEvent soundEvent)
protected void
TrapdoorBlock.playToggleSound(@Nullable PlayerEntity player, World world, BlockPos pos, boolean open)
void
AbstractButtonBlock.powerOn(BlockState state, World world, BlockPos pos)
void
Block.precipitationTick(BlockState state, World world, BlockPos pos, Biome.Precipitation precipitation)
void
CauldronBlock.precipitationTick(BlockState state, World world, BlockPos pos, Biome.Precipitation precipitation)
void
LeveledCauldronBlock.precipitationTick(BlockState state, World world, BlockPos pos, Biome.Precipitation precipitation)
static void
private static void
TntBlock.primeTnt(World world, BlockPos pos, @Nullable LivingEntity igniter)
static BlockState
Block.pushEntitiesUpBeforeBlockChange(BlockState from, BlockState to, World world, BlockPos pos)
private static void
LecternBlock.putBook(@Nullable PlayerEntity player, World world, BlockPos pos, BlockState state, ItemStack stack)
static boolean
LecternBlock.putBookIfAbsent(@Nullable PlayerEntity player, World world, BlockPos pos, BlockState state, ItemStack stack)
void
AbstractCandleBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
AbstractFireBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
BeehiveBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
BlastFurnaceBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
Block.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
BrewingStandBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
BubbleColumnBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
CampfireBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
CryingObsidianBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
EnchantingTableBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
EnderChestBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
EndGatewayBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
EndPortalBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
EndRodBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
FallingBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
FurnaceBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
LeavesBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
LeverBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
LightningRodBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
MyceliumBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
NetherPortalBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
PointedDripstoneBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
RedstoneOreBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
RedstoneTorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
RedstoneWireBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
RepeaterBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
RespawnAnchorBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
SculkSensorBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
SmokerBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
SporeBlossomBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
StairsBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
TorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
WallRedstoneTorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
WallTorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
WetSpongeBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
void
WitherRoseBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
private boolean
FluidBlock.receiveNeighborFluids(World world, BlockPos pos, BlockState state)
private void
JukeboxBlock.removeRecord(World world, BlockPos pos)
private static void
BigDripleafBlock.resetTilt(BlockState state, World world, BlockPos pos)
boolean
boolean
BellBlock.ring(World world, BlockState state, BlockHitResult hitResult, @Nullable PlayerEntity player, boolean bool)
boolean
static void
SculkSensorBlock.setActive(World world, BlockPos pos, BlockState state, int power)
static void
SculkSensorBlock.setCooldown(World world, BlockPos pos, BlockState state)
static void
LecternBlock.setHasBook(World world, BlockPos pos, BlockState state, boolean hasBook)
void
DoorBlock.setOpen(@Nullable Entity entity, World world, BlockState state, BlockPos pos, boolean open)
static void
LecternBlock.setPowered(World world, BlockPos pos, BlockState state)
private static void
LecternBlock.setPowered(World world, BlockPos pos, BlockState state, boolean powered)
void
LightningRodBlock.setPowered(BlockState state, World world, BlockPos pos)
static void
FarmlandBlock.setToDirt(BlockState state, World world, BlockPos pos)
private static boolean
AbstractRailBlock.shouldDropRail(BlockPos pos, World world, RailShape shape)
Checks if this rail should be dropped.private boolean
PistonBlock.shouldExtend(World world, BlockPos pos, Direction pistonFace)
private boolean
TurtleEggBlock.shouldHatchProgress(World world)
private static boolean
AbstractFireBlock.shouldLightPortalAt(World world, BlockPos pos, Direction direction)
protected boolean
RedstoneTorchBlock.shouldUnpower(World world, BlockPos pos, BlockState state)
protected boolean
WallRedstoneTorchBlock.shouldUnpower(World world, BlockPos pos, BlockState state)
protected void
AbstractFireBlock.spawnBreakParticles(World world, PlayerEntity player, BlockPos pos, BlockState state)
protected void
Block.spawnBreakParticles(World world, PlayerEntity player, BlockPos pos, BlockState state)
private static void
AbstractCandleBlock.spawnCandleParticles(World world, Vec3d vec3d, Random random)
private void
BeehiveBlock.spawnHoneyParticles(World world, BlockPos pos, BlockState state)
private static void
RedstoneOreBlock.spawnParticles(World world, BlockPos pos)
static void
CampfireBlock.spawnSmokeParticle(World world, BlockPos pos, boolean isSignal, boolean lotsOfSmoke)
void
BeehiveBlock.takeHoney(World world, BlockState state, BlockPos pos)
void
BeehiveBlock.takeHoney(World world, BlockState state, BlockPos pos, @Nullable PlayerEntity player, BeehiveBlockEntity.BeeState beeState)
private void
DragonEggBlock.teleport(BlockState state, World world, BlockPos pos)
private static void
DaylightDetectorBlock.tick(World world, BlockPos pos, BlockState state, DaylightDetectorBlockEntity blockEntity)
LeverBlock.togglePower(BlockState state, World world, BlockPos pos)
private void
TurtleEggBlock.tryBreakEgg(World world, BlockState state, BlockPos pos, Entity entity, int inverseChance)
private void
PistonBlock.tryMove(World world, BlockPos pos, BlockState state)
private void
AbstractButtonBlock.tryPowerWithProjectiles(BlockState state, World world, BlockPos pos)
private void
CarvedPumpkinBlock.trySpawnEntity(World world, BlockPos pos)
private void
FireBlock.trySpreadingFire(World world, BlockPos pos, int spreadFactor, Random rand, int currentAge)
private void
ComparatorBlock.update(World world, BlockPos pos, BlockState state)
private void
RedstoneWireBlock.update(World world, BlockPos pos, BlockState state)
protected void
private void
TripwireBlock.update(World world, BlockPos pos, BlockState state)
void
TripwireHookBlock.update(World world, BlockPos pos, BlockState state, boolean beingRemoved, boolean bool, int int2, @Nullable BlockState blockState)
protected void
AbstractRailBlock.updateBlockState(BlockState state, World world, BlockPos pos, Block neighbor)
protected BlockState
AbstractRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, boolean forceUpdate)
protected void
PoweredRailBlock.updateBlockState(BlockState state, World world, BlockPos pos, Block neighbor)
protected void
RailBlock.updateBlockState(BlockState state, World world, BlockPos pos, Block neighbor)
protected BlockState
AbstractRailBlock.updateCurves(BlockState state, World world, BlockPos pos, boolean notify)
private void
HopperBlock.updateEnabled(World world, BlockPos pos, BlockState state)
private void
RedstoneWireBlock.updateForNewState(World world, BlockPos pos, BlockState oldState, BlockState newState)
protected void
BambooBlock.updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height)
protected void
DetectorRailBlock.updateNearbyRails(World world, BlockPos pos, BlockState state, boolean unpowering)
private static void
LecternBlock.updateNeighborAlways(World world, BlockPos pos, BlockState state)
private void
AbstractButtonBlock.updateNeighbors(BlockState state, World world, BlockPos pos)
protected void
AbstractPressurePlateBlock.updateNeighbors(World world, BlockPos pos)
private void
LeverBlock.updateNeighbors(BlockState state, World world, BlockPos pos)
private void
LightningRodBlock.updateNeighbors(BlockState state, World world, BlockPos pos)
protected void
ObserverBlock.updateNeighbors(World world, BlockPos pos, BlockState state)
private void
RedstoneWireBlock.updateNeighbors(World world, BlockPos pos)
private static void
SculkSensorBlock.updateNeighbors(World world, BlockPos pos)
private void
TripwireHookBlock.updateNeighborsOnAxis(World world, BlockPos pos, Direction direction)
private void
RedstoneWireBlock.updateOffsetNeighbors(World world, BlockPos pos)
protected void
AbstractPressurePlateBlock.updatePlateState(@Nullable Entity entity, World world, BlockPos pos, BlockState state, int output)
protected void
AbstractRedstoneGateBlock.updatePowered(World world, BlockPos pos, BlockState state)
protected void
ComparatorBlock.updatePowered(World world, BlockPos pos, BlockState state)
private void
TripwireBlock.updatePowered(World world, BlockPos pos)
private void
DetectorRailBlock.updatePoweredStatus(World world, BlockPos pos, BlockState state)
private static void
DaylightDetectorBlock.updateState(BlockState state, World world, BlockPos pos)
protected void
AbstractRedstoneGateBlock.updateTarget(World world, BlockPos pos, BlockState state)
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Uses of World in net.minecraft.block.cauldron
Modifier and TypeMethodDescriptionstatic ActionResult
CauldronBehavior.emptyCauldron(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> predicate, SoundEvent soundEvent)
static ActionResult
CauldronBehavior.fillCauldron(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent)
CauldronBehavior.interact(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack)
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Uses of World in net.minecraft.block.dispenser
Modifier and TypeMethodDescriptionprotected abstract ProjectileEntity
ProjectileDispenserBehavior.createProjectile(World world, Position position, ItemStack stack)
static void
ItemDispenserBehavior.spawnItem(World world, ItemStack stack, int offset, Direction side, Position pos)
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Uses of World in net.minecraft.block.entity
Modifier and TypeMethodDescriptionvoid
SculkSensorBlockEntity.accept(World world, GameEventListener listener, GameEvent event, int distance)
Accepts a game event after delay.boolean
SculkSensorBlockEntity.accepts(World world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity)
Returns whether the callback wants to accept this event.private static void
BellBlockEntity.applyGlowToRaiders(World world, BlockPos pos, List<LivingEntity> hearingEntities)
private static void
BellBlockEntity.applyParticlesToRaiders(World world, BlockPos pos, List<LivingEntity> hearingEntities)
SpawnsParticleTypes.ENTITY_EFFECT
particles around raiders within 48 blocks.private static void
BeaconBlockEntity.applyPlayerEffects(World world, BlockPos pos, int beaconLevel, @Nullable StatusEffect primaryEffect, @Nullable StatusEffect secondaryEffect)
private static void
ConduitBlockEntity.attackHostileEntity(World world, BlockPos pos, BlockState state, List<BlockPos> activatingBlocks, ConduitBlockEntity blockEntity)
static void
BellBlockEntity.clientTick(World world, BlockPos pos, BlockState state, BellBlockEntity blockEntity)
static void
CampfireBlockEntity.clientTick(World world, BlockPos pos, BlockState state, CampfireBlockEntity campfire)
static void
ChestBlockEntity.clientTick(World world, BlockPos pos, BlockState state, ChestBlockEntity blockEntity)
static void
ConduitBlockEntity.clientTick(World world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity)
static void
EnderChestBlockEntity.clientTick(World world, BlockPos pos, BlockState state, EnderChestBlockEntity blockEntity)
static void
EndGatewayBlockEntity.clientTick(World world, BlockPos pos, BlockState state, EndGatewayBlockEntity blockEntity)
static void
MobSpawnerBlockEntity.clientTick(World world, BlockPos pos, BlockState state, MobSpawnerBlockEntity blockEntity)
void
ChestStateManager.closeChest(PlayerEntity player, World world, BlockPos pos, BlockState state)
private static void
BrewingStandBlockEntity.craft(World world, BlockPos pos, DefaultedList<ItemStack> slots)
static boolean
private static BlockPos
EndGatewayBlockEntity.findBestPortalExitPos(World world, BlockPos pos)
private static @Nullable LivingEntity
ConduitBlockEntity.findTargetEntity(World world, BlockPos pos, UUID uuid)
private static WorldChunk
private static int
AbstractFurnaceBlockEntity.getCookTime(World world, RecipeType<? extends AbstractCookingRecipe> recipeType, Inventory inventory)
HopperBlockEntity.getInputInventory(World world, Hopper hopper)
static List<ItemEntity>
HopperBlockEntity.getInputItemEntities(World world, Hopper hopper)
private int
ChestStateManager.getInRangeViewerCount(World world, BlockPos pos)
HopperBlockEntity.getInventoryAt(World world, double x, double y, double z)
HopperBlockEntity.getInventoryAt(World world, BlockPos pos)
HopperBlockEntity.getOutputInventory(World world, BlockPos pos, BlockState state)
private static void
ConduitBlockEntity.givePlayersEffects(World world, BlockPos pos, List<BlockPos> activatingBlocks)
private static boolean
HopperBlockEntity.insert(World world, BlockPos pos, BlockState state, Inventory inventory)
private static boolean
HopperBlockEntity.insertAndExtract(World world, BlockPos pos, BlockState state, HopperBlockEntity blockEntity, BooleanSupplier booleanSupplier)
static void
CampfireBlockEntity.litServerTick(World world, BlockPos pos, BlockState state, CampfireBlockEntity campfire)
protected static void
BlockEntity.markDirty(World world, BlockPos pos, BlockState state)
private static void
PistonBlockEntity.moveEntitiesInHoneyBlock(World world, BlockPos pos, float float2, PistonBlockEntity blockEntity)
protected abstract void
ChestStateManager.onChestClosed(World world, BlockPos pos, BlockState state)
Run when this chest closes (when the viewer count reaches zero).protected abstract void
ChestStateManager.onChestOpened(World world, BlockPos pos, BlockState state)
Run when this chest is opened (when the viewer count becomes nonzero).static void
HopperBlockEntity.onEntityCollided(World world, BlockPos pos, BlockState state, Entity entity, HopperBlockEntity blockEntity)
protected abstract void
ChestStateManager.onInteracted(World world, BlockPos pos, BlockState state, int oldViewerCount, int newViewerCount)
Run when a player interacts with this chest.protected void
ChestBlockEntity.onInvOpenOrClose(World world, BlockPos pos, BlockState state, int oldViewerCount, int newViewerCount)
protected void
TrappedChestBlockEntity.onInvOpenOrClose(World world, BlockPos pos, BlockState state, int oldViewerCount, int newViewerCount)
void
ChestStateManager.openChest(PlayerEntity player, World world, BlockPos pos, BlockState state)
static void
BeaconBlockEntity.playSound(World world, BlockPos pos, SoundEvent sound)
(package private) static void
ChestBlockEntity.playSound(World world, BlockPos pos, BlockState state, SoundEvent soundEvent)
private static void
PistonBlockEntity.pushEntities(World world, BlockPos pos, float float2, PistonBlockEntity blockEntity)
private void
ShulkerBoxBlockEntity.pushEntities(World world, BlockPos pos, BlockState state)
private static boolean
BeehiveBlockEntity.releaseBee(World world, BlockPos pos, BlockState state, BeehiveBlockEntity.Bee bee, @Nullable List<Entity> entities, BeehiveBlockEntity.BeeState beeState, @Nullable BlockPos flowerPos)
void
BellBlockEntity.Effect.run(World world, BlockPos pos, List<LivingEntity> hearingEntities)
private static void
ChestStateManager.scheduleBlockTick(World world, BlockPos pos, BlockState state)
static void
BeehiveBlockEntity.serverTick(World world, BlockPos pos, BlockState state, BeehiveBlockEntity blockEntity)
static void
BellBlockEntity.serverTick(World world, BlockPos pos, BlockState state, BellBlockEntity blockEntity)
static void
ConduitBlockEntity.serverTick(World world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity)
static void
EndGatewayBlockEntity.serverTick(World world, BlockPos pos, BlockState state, EndGatewayBlockEntity blockEntity)
static void
HopperBlockEntity.serverTick(World world, BlockPos pos, BlockState state, HopperBlockEntity blockEntity)
static void
MobSpawnerBlockEntity.serverTick(World world, BlockPos pos, BlockState state, MobSpawnerBlockEntity blockEntity)
void
void
private static void
ConduitBlockEntity.spawnNautilusParticles(World world, BlockPos pos, List<BlockPos> activatingBlocks, @Nullable Entity entity, int int2)
private static void
EndGatewayBlockEntity.startTeleportCooldown(World world, BlockPos pos, BlockState state, EndGatewayBlockEntity blockEntity)
static void
AbstractFurnaceBlockEntity.tick(World world, BlockPos pos, BlockState state, AbstractFurnaceBlockEntity blockEntity)
static void
BeaconBlockEntity.tick(World world, BlockPos pos, BlockState state, BeaconBlockEntity blockEntity)
private static void
BellBlockEntity.tick(World world, BlockPos pos, BlockState state, BellBlockEntity blockEntity, BellBlockEntity.Effect bellEffect)
void
BlockEntityTicker.tick(World world, BlockPos pos, BlockState state, T blockEntity)
Runs this action on the given block entity.static void
BrewingStandBlockEntity.tick(World world, BlockPos pos, BlockState state, BrewingStandBlockEntity blockEntity)
static void
EnchantingTableBlockEntity.tick(World world, BlockPos pos, BlockState state, EnchantingTableBlockEntity blockEntity)
static void
PistonBlockEntity.tick(World world, BlockPos pos, BlockState state, PistonBlockEntity blockEntity)
static void
ShulkerBoxBlockEntity.tick(World world, BlockPos pos, BlockState state, ShulkerBoxBlockEntity blockEntity)
static void
SkullBlockEntity.tick(World world, BlockPos pos, BlockState state, SkullBlockEntity blockEntity)
private static void
BeehiveBlockEntity.tickBees(World world, BlockPos pos, BlockState state, List<BeehiveBlockEntity.Bee> bees, @Nullable BlockPos flowerPos)
static void
EndGatewayBlockEntity.tryTeleportingEntity(World world, BlockPos pos, BlockState state, Entity entity, EndGatewayBlockEntity blockEntity)
static void
CampfireBlockEntity.unlitServerTick(World world, BlockPos pos, BlockState state, CampfireBlockEntity campfire)
private static boolean
ConduitBlockEntity.updateActivatingBlocks(World world, BlockPos pos, List<BlockPos> activatingBlocks)
private void
ShulkerBoxBlockEntity.updateAnimation(World world, BlockPos pos, BlockState state)
private static int
BeaconBlockEntity.updateLevel(World world, int x, int y, int z)
private static void
ShulkerBoxBlockEntity.updateNeighborStates(World world, BlockPos pos, BlockState state)
private static void
ConduitBlockEntity.updateTargetEntity(World world, BlockPos pos, ConduitBlockEntity blockEntity)
void
ChestStateManager.updateViewerCount(World world, BlockPos pos, BlockState state)
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Uses of World in net.minecraft.block.piston
ModifierConstructorDescriptionPistonHandler(World world, BlockPos pos, Direction dir, boolean retracted)
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Uses of World in net.minecraft.client.color.block
Modifier and TypeMethodDescriptionint
BlockColors.getColor(BlockState state, World world, BlockPos pos)
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Uses of World in net.minecraft.client.gui.hud
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Uses of World in net.minecraft.client.gui.screen.world
Modifier and TypeFieldDescriptionprivate static Object2IntMap<RegistryKey<World>>
OptimizeWorldScreen.DIMENSION_COLORS
ModifierConstructorDescriptionprivate
OptimizeWorldScreen(BooleanConsumer callback, com.mojang.datafixers.DataFixer dataFixer, LevelStorage.Session storageSession, LevelInfo levelInfo, boolean eraseCache, ImmutableSet<RegistryKey<World>> worlds)
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Uses of World in net.minecraft.client.network
Modifier and TypeFieldDescriptionprivate Set<RegistryKey<World>>
ClientPlayNetworkHandler.worldKeys
Modifier and TypeMethodDescriptionClientCommandSource.getWorldKeys()
ClientPlayNetworkHandler.getWorldKeys()
Modifier and TypeMethodDescriptionClientPlayerInteractionManager.interactItem(PlayerEntity player, World world, Hand hand)
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Uses of World in net.minecraft.client.render
Modifier and TypeMethodDescriptionprivate float
LightmapTextureManager.getBrightness(World world, int int2)
private void
WorldRenderer.updateEntitiesForSong(World world, BlockPos pos, boolean playing)
ModifierConstructorDescriptionBuiltChunkStorage(ChunkBuilder chunkBuilder, World world, int viewDistance, WorldRenderer worldRenderer)
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Uses of World in net.minecraft.client.render.block.entity
Modifier and TypeMethodDescriptionvoid
private void
PistonBlockEntityRenderer.renderModel(BlockPos pos, BlockState state, MatrixStack matrices, VertexConsumerProvider vertexConsumers, World world, boolean cull, int overlay)
void
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Uses of World in net.minecraft.client.render.chunk
Modifier and TypeFieldDescription(package private) World
ChunkBuilder.world
protected World
ChunkRendererRegion.world
ModifierConstructorDescriptionChunkBuilder(World world, WorldRenderer worldRenderer, Executor executor, boolean is64Bits, BlockBufferBuilderStorage buffers)
ChunkRendererRegion(World world, int chunkX, int chunkZ, WorldChunk[][] chunks, BlockPos startPos, BlockPos endPos)
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Uses of World in net.minecraft.client.render.debug
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Uses of World in net.minecraft.client.render.entity
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Uses of World in net.minecraft.client.render.item
Modifier and TypeMethodDescriptionItemRenderer.getHeldItemModel(ItemStack stack, @Nullable World world, @Nullable LivingEntity entity, int seed)
void
ItemRenderer.renderItem(@Nullable LivingEntity entity, ItemStack item, ModelTransformation.Mode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, @Nullable World world, int light, int overlay, int seed)
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Uses of World in net.minecraft.client.util
Modifier and TypeMethodDescriptionstatic void
ParticleUtil.spawnParticle(Direction.Axis axis, World world, BlockPos pos, double variance, ParticleEffect effect, UniformIntProvider range)
static void
ParticleUtil.spawnParticle(World world, BlockPos pos, ParticleEffect effect, UniformIntProvider range)
static void
ParticleUtil.spawnParticle(World world, BlockPos pos, Direction direction, ParticleEffect effect)
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Uses of World in net.minecraft.client.world
ModifierConstructorDescriptionClientWorld(ClientPlayNetworkHandler networkHandler, ClientWorld.Properties properties, RegistryKey<World> registryRef, DimensionType dimensionType, int loadDistance, Supplier<Profiler> profiler, WorldRenderer worldRenderer, boolean debugWorld, long seed)
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Uses of World in net.minecraft.command
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Uses of World in net.minecraft.enchantment
Modifier and TypeMethodDescriptionstatic void
FrostWalkerEnchantment.freezeWater(LivingEntity entity, World world, BlockPos blockPos, int level)
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Uses of World in net.minecraft.entity
Modifier and TypeMethodDescriptionstatic Vec3d
Entity.adjustMovementForCollisions(@Nullable Entity entity, Vec3d movement, Box entityBoundingBox, World world, ShapeContext context, ReusableStream<VoxelShape> collisions)
private void
LivingEntity.applyFoodEffects(ItemStack stack, World world, LivingEntity targetEntity)
boolean
Entity.canModifyAt(World world, BlockPos pos)
private static void
LightningEntity.cleanOxidization(World world, BlockPos pos)
LightningEntity.cleanOxidizationAround(World world, BlockPos pos)
private static void
LightningEntity.cleanOxidizationAround(World world, BlockPos pos, BlockPos.Mutable mutablePos, int count)
EntityType.EntityFactory.create(EntityType<T> type, World world)
EntityType.createInstanceFromId(int type, World world)
EntityType.getEntityFromNbt(NbtCompound nbt, World world)
EntityType.loadEntityFromNbt(NbtCompound nbt, World world)
EntityType.loadEntityWithPassengers(NbtCompound nbt, World world, Function<Entity,Entity> entityProcessor)
static void
EntityType.loadFromEntityNbt(World world, @Nullable PlayerEntity player, @Nullable Entity entity, @Nullable NbtCompound itemNbt)
EntityType.newInstance(World world, @Nullable EntityType<?> type)
EntityType.streamFromNbt(List<? extends NbtElement> entityNbtList, World world)
ModifierConstructorDescriptionAreaEffectCloudEntity(EntityType<? extends AreaEffectCloudEntity> type, World world)
AreaEffectCloudEntity(World world, double x, double y, double z)
Entity(EntityType<?> type, World world)
ExperienceOrbEntity(EntityType<? extends ExperienceOrbEntity> type, World world)
ExperienceOrbEntity(World world, double x, double y, double z, int amount)
EyeOfEnderEntity(EntityType<? extends EyeOfEnderEntity> type, World world)
EyeOfEnderEntity(World world, double x, double y, double z)
FallingBlockEntity(EntityType<? extends FallingBlockEntity> type, World world)
FallingBlockEntity(World world, double x, double y, double z, BlockState block)
ItemEntity(EntityType<? extends ItemEntity> type, World world)
ItemEntity(World world, double x, double y, double z, ItemStack stack)
ItemEntity(World world, double x, double y, double z, ItemStack stack, double velocityX, double velocityY, double velocityZ)
LightningEntity(EntityType<? extends LightningEntity> type, World world)
protected
LivingEntity(EntityType<? extends LivingEntity> type, World world)
MarkerEntity(EntityType<?> type, World world)
TntEntity(EntityType<? extends TntEntity> type, World world)
TntEntity(World world, double x, double y, double z, @Nullable LivingEntity igniter)
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Uses of World in net.minecraft.entity.ai.goal
Modifier and TypeFieldDescriptionprotected World
AnimalMateGoal.world
private World
EatGrassGoal.world
private World
EscapeSunlightGoal.world
private World
WolfBegGoal.world
Modifier and TypeMethodDescriptionvoid
StepAndDestroyBlockGoal.onDestroyBlock(World world, BlockPos pos)
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Uses of World in net.minecraft.entity.ai.pathing
ModifierConstructorDescriptionBirdNavigation(MobEntity mob, World world)
EntityNavigation(MobEntity mob, World world)
MobNavigation(MobEntity mob, World world)
SpiderNavigation(MobEntity mob, World world)
SwimNavigation(MobEntity mob, World world)
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Uses of World in net.minecraft.entity.boss
ModifierConstructorDescriptionWitherEntity(EntityType<? extends WitherEntity> type, World world)
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Uses of World in net.minecraft.entity.boss.dragon
ModifierConstructorDescriptionEnderDragonEntity(EntityType<? extends EnderDragonEntity> type, World world)
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Uses of World in net.minecraft.entity.decoration
Modifier and TypeMethodDescriptionstatic LeashKnotEntity
LeashKnotEntity.getOrCreate(World world, BlockPos pos)
ModifierConstructorDescriptionprotected
AbstractDecorationEntity(EntityType<? extends AbstractDecorationEntity> type, World world)
protected
AbstractDecorationEntity(EntityType<? extends AbstractDecorationEntity> type, World world, BlockPos pos)
ArmorStandEntity(EntityType<? extends ArmorStandEntity> type, World world)
ArmorStandEntity(World world, double x, double y, double z)
EndCrystalEntity(EntityType<? extends EndCrystalEntity> type, World world)
EndCrystalEntity(World world, double x, double y, double z)
GlowItemFrameEntity(EntityType<? extends ItemFrameEntity> type, World world)
GlowItemFrameEntity(World world, BlockPos pos, Direction facing)
ItemFrameEntity(EntityType<? extends ItemFrameEntity> type, World world)
ItemFrameEntity(EntityType<? extends ItemFrameEntity> type, World world, BlockPos pos, Direction facing)
ItemFrameEntity(World world, BlockPos pos, Direction facing)
LeashKnotEntity(EntityType<? extends LeashKnotEntity> type, World world)
LeashKnotEntity(World world, BlockPos pos)
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Uses of World in net.minecraft.entity.decoration.painting
ModifierConstructorDescriptionPaintingEntity(EntityType<? extends PaintingEntity> type, World world)
PaintingEntity(World world, BlockPos pos, Direction direction)
PaintingEntity(World world, BlockPos pos, Direction direction, PaintingMotive motive)
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Uses of World in net.minecraft.entity.mob
Modifier and TypeMethodDescriptionprivate boolean
EndermanEntity.PlaceBlockGoal.canPlaceOn(World world, BlockPos posAbove, BlockState carriedState, BlockState stateAbove, BlockState state, BlockPos pos)
protected EntityNavigation
GuardianEntity.createNavigation(World world)
protected EntityNavigation
MobEntity.createNavigation(World world)
protected EntityNavigation
RavagerEntity.createNavigation(World world)
protected EntityNavigation
SpiderEntity.createNavigation(World world)
default boolean
Angerable.isUniversallyAngry(World world)
void
ZombieEntity.DestroyEggGoal.onDestroyBlock(World world, BlockPos pos)
default void
Angerable.readAngerFromNbt(World world, NbtCompound nbt)
ModifierConstructorDescriptionAbstractPiglinEntity(EntityType<? extends AbstractPiglinEntity> type, World world)
protected
AbstractSkeletonEntity(EntityType<? extends AbstractSkeletonEntity> type, World world)
protected
AmbientEntity(EntityType<? extends AmbientEntity> type, World world)
BlazeEntity(EntityType<? extends BlazeEntity> type, World world)
CaveSpiderEntity(EntityType<? extends CaveSpiderEntity> type, World world)
CreeperEntity(EntityType<? extends CreeperEntity> type, World world)
DrownedEntity(EntityType<? extends DrownedEntity> type, World world)
ElderGuardianEntity(EntityType<? extends ElderGuardianEntity> type, World world)
EndermanEntity(EntityType<? extends EndermanEntity> type, World world)
EndermiteEntity(EntityType<? extends EndermiteEntity> type, World world)
EvokerEntity(EntityType<? extends EvokerEntity> type, World world)
EvokerFangsEntity(EntityType<? extends EvokerFangsEntity> type, World world)
EvokerFangsEntity(World world, double x, double y, double z, float yaw, int warmup, LivingEntity owner)
protected
FlyingEntity(EntityType<? extends FlyingEntity> type, World world)
GhastEntity(EntityType<? extends GhastEntity> type, World world)
GiantEntity(EntityType<? extends GiantEntity> type, World world)
GuardianEntity(EntityType<? extends GuardianEntity> type, World world)
HoglinEntity(EntityType<? extends HoglinEntity> type, World world)
protected
HostileEntity(EntityType<? extends HostileEntity> type, World world)
HuskEntity(EntityType<? extends HuskEntity> type, World world)
protected
IllagerEntity(EntityType<? extends IllagerEntity> type, World world)
IllusionerEntity(EntityType<? extends IllusionerEntity> type, World world)
MagmaCubeEntity(EntityType<? extends MagmaCubeEntity> type, World world)
protected
MobEntity(EntityType<? extends MobEntity> type, World world)
Navigation(MobEntity mob, World world)
protected
PathAwareEntity(EntityType<? extends PathAwareEntity> type, World world)
protected
PatrolEntity(EntityType<? extends PatrolEntity> type, World world)
PhantomEntity(EntityType<? extends PhantomEntity> type, World world)
PiglinBruteEntity(EntityType<? extends PiglinBruteEntity> type, World world)
PiglinEntity(EntityType<? extends AbstractPiglinEntity> type, World world)
PillagerEntity(EntityType<? extends PillagerEntity> type, World world)
RavagerEntity(EntityType<? extends RavagerEntity> type, World world)
ShulkerEntity(EntityType<? extends ShulkerEntity> type, World world)
SilverfishEntity(EntityType<? extends SilverfishEntity> type, World world)
SkeletonEntity(EntityType<? extends SkeletonEntity> type, World world)
SkeletonHorseEntity(EntityType<? extends SkeletonHorseEntity> type, World world)
SlimeEntity(EntityType<? extends SlimeEntity> type, World world)
protected
SpellcastingIllagerEntity(EntityType<? extends SpellcastingIllagerEntity> type, World world)
SpiderEntity(EntityType<? extends SpiderEntity> type, World world)
StrayEntity(EntityType<? extends StrayEntity> type, World world)
VexEntity(EntityType<? extends VexEntity> type, World world)
VindicatorEntity(EntityType<? extends VindicatorEntity> type, World world)
protected
WaterCreatureEntity(EntityType<? extends WaterCreatureEntity> type, World world)
WitchEntity(EntityType<? extends WitchEntity> type, World world)
WitherSkeletonEntity(EntityType<? extends WitherSkeletonEntity> type, World world)
ZoglinEntity(EntityType<? extends ZoglinEntity> type, World world)
ZombieEntity(EntityType<? extends ZombieEntity> type, World world)
ZombieEntity(World world)
ZombieHorseEntity(EntityType<? extends ZombieHorseEntity> type, World world)
ZombieVillagerEntity(EntityType<? extends ZombieVillagerEntity> type, World world)
ZombifiedPiglinEntity(EntityType<? extends ZombifiedPiglinEntity> type, World world)
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Uses of World in net.minecraft.entity.passive
Modifier and TypeMethodDescriptionprivate void
BeeEntity.addParticle(World world, double lastX, double x, double lastZ, double z, double y, ParticleEffect effect)
protected EntityNavigation
AxolotlEntity.createNavigation(World world)
protected EntityNavigation
BeeEntity.createNavigation(World world)
protected EntityNavigation
DolphinEntity.createNavigation(World world)
protected EntityNavigation
FishEntity.createNavigation(World world)
protected EntityNavigation
GoatEntity.createNavigation(World world)
protected EntityNavigation
ParrotEntity.createNavigation(World world)
protected EntityNavigation
StriderEntity.createNavigation(World world)
protected EntityNavigation
TurtleEntity.createNavigation(World world)
static SoundEvent
ParrotEntity.getRandomSound(World world, Random random)
static boolean
ParrotEntity.imitateNearbyMob(World world, Entity parrot)
ModifierConstructorDescriptionprotected
AbstractDonkeyEntity(EntityType<? extends AbstractDonkeyEntity> type, World world)
protected
AnimalEntity(EntityType<? extends AnimalEntity> type, World world)
AxolotlEntity(EntityType<? extends AxolotlEntity> type, World world)
(package private)
AxolotlSwimNavigation(AxolotlEntity axolotl, World world)
BatEntity(EntityType<? extends BatEntity> type, World world)
BeeEntity(EntityType<? extends BeeEntity> type, World world)
CatEntity(EntityType<? extends CatEntity> type, World world)
ChickenEntity(EntityType<? extends ChickenEntity> type, World world)
CodEntity(EntityType<? extends CodEntity> type, World world)
CowEntity(EntityType<? extends CowEntity> type, World world)
DolphinEntity(EntityType<? extends DolphinEntity> type, World world)
DonkeyEntity(EntityType<? extends DonkeyEntity> type, World world)
FishEntity(EntityType<? extends FishEntity> type, World world)
FoxEntity(EntityType<? extends FoxEntity> type, World world)
GlowSquidEntity(EntityType<? extends GlowSquidEntity> type, World world)
GoatEntity(EntityType<? extends GoatEntity> type, World world)
(package private)
GoatNavigation(GoatEntity goat, World world)
protected
GolemEntity(EntityType<? extends GolemEntity> type, World world)
protected
HorseBaseEntity(EntityType<? extends HorseBaseEntity> type, World world)
HorseEntity(EntityType<? extends HorseEntity> type, World world)
IronGolemEntity(EntityType<? extends IronGolemEntity> type, World world)
LlamaEntity(EntityType<? extends LlamaEntity> type, World world)
MerchantEntity(EntityType<? extends MerchantEntity> type, World world)
MooshroomEntity(EntityType<? extends MooshroomEntity> type, World world)
MuleEntity(EntityType<? extends MuleEntity> type, World world)
(package private)
Navigation(StriderEntity entity, World world)
OcelotEntity(EntityType<? extends OcelotEntity> type, World world)
PandaEntity(EntityType<? extends PandaEntity> type, World world)
ParrotEntity(EntityType<? extends ParrotEntity> type, World world)
protected
PassiveEntity(EntityType<? extends PassiveEntity> type, World world)
PigEntity(EntityType<? extends PigEntity> type, World world)
PolarBearEntity(EntityType<? extends PolarBearEntity> type, World world)
PufferfishEntity(EntityType<? extends PufferfishEntity> type, World world)
RabbitEntity(EntityType<? extends RabbitEntity> type, World world)
SalmonEntity(EntityType<? extends SalmonEntity> type, World world)
SchoolingFishEntity(EntityType<? extends SchoolingFishEntity> type, World world)
SheepEntity(EntityType<? extends SheepEntity> type, World world)
SnowGolemEntity(EntityType<? extends SnowGolemEntity> type, World world)
SquidEntity(EntityType<? extends SquidEntity> type, World world)
StriderEntity(EntityType<? extends StriderEntity> type, World world)
protected
TameableEntity(EntityType<? extends TameableEntity> type, World world)
protected
TameableShoulderEntity(EntityType<? extends TameableShoulderEntity> type, World world)
TraderLlamaEntity(EntityType<? extends TraderLlamaEntity> type, World world)
TropicalFishEntity(EntityType<? extends TropicalFishEntity> type, World world)
TurtleEntity(EntityType<? extends TurtleEntity> type, World world)
(package private)
TurtleSwimNavigation(TurtleEntity owner, World world)
VillagerEntity(EntityType<? extends VillagerEntity> type, World world)
VillagerEntity(EntityType<? extends VillagerEntity> entityType, World world, VillagerType type)
WanderingTraderEntity(EntityType<? extends WanderingTraderEntity> type, World world)
WolfEntity(EntityType<? extends WolfEntity> type, World world)
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Uses of World in net.minecraft.entity.player
Modifier and TypeMethodDescriptionboolean
PlayerEntity.isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
ModifierConstructorDescriptionPlayerEntity(World world, BlockPos pos, float yaw, com.mojang.authlib.GameProfile profile)
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Uses of World in net.minecraft.entity.projectile
Modifier and TypeMethodDescriptionboolean
ProjectileEntity.canModifyAt(World world, BlockPos pos)
static @Nullable EntityHitResult
ProjectileUtil.getEntityCollision(World world, Entity entity, Vec3d vec3d, Vec3d vec3d2, Box box, Predicate<Entity> predicate)
static @Nullable EntityHitResult
ProjectileUtil.method_37226(World world, Entity entity, Vec3d vec3d, Vec3d vec3d2, Box box, Predicate<Entity> predicate, float float2)
ModifierConstructorDescriptionAbstractFireballEntity(EntityType<? extends AbstractFireballEntity> type, double x, double y, double z, double directionX, double directionY, double directionZ, World world)
AbstractFireballEntity(EntityType<? extends AbstractFireballEntity> type, LivingEntity owner, double directionX, double directionY, double directionZ, World world)
AbstractFireballEntity(EntityType<? extends AbstractFireballEntity> type, World world)
ArrowEntity(EntityType<? extends ArrowEntity> type, World world)
ArrowEntity(World world, double x, double y, double z)
ArrowEntity(World world, LivingEntity owner)
DragonFireballEntity(EntityType<? extends DragonFireballEntity> type, World world)
DragonFireballEntity(World world, LivingEntity owner, double directionX, double directionY, double directionZ)
ExplosiveProjectileEntity(EntityType<? extends ExplosiveProjectileEntity> type, double x, double y, double z, double directionX, double directionY, double directionZ, World world)
ExplosiveProjectileEntity(EntityType<? extends ExplosiveProjectileEntity> type, LivingEntity owner, double directionX, double directionY, double directionZ, World world)
protected
ExplosiveProjectileEntity(EntityType<? extends ExplosiveProjectileEntity> type, World world)
FireballEntity(EntityType<? extends FireballEntity> type, World world)
FireballEntity(World world, LivingEntity owner, double velocityX, double velocityY, double velocityZ)
FireworkRocketEntity(EntityType<? extends FireworkRocketEntity> type, World world)
FireworkRocketEntity(World world, double x, double y, double z, ItemStack stack)
FireworkRocketEntity(World world, @Nullable Entity entity, double x, double y, double z, ItemStack stack)
FireworkRocketEntity(World world, ItemStack stack, double x, double y, double z, boolean shotAtAngle)
FireworkRocketEntity(World world, ItemStack stack, Entity entity, double x, double y, double z, boolean shotAtAngle)
FireworkRocketEntity(World world, ItemStack stack, LivingEntity shooter)
FishingBobberEntity(EntityType<? extends FishingBobberEntity> type, World world)
private
FishingBobberEntity(EntityType<? extends FishingBobberEntity> type, World world, int lureLevel, int luckOfTheSeaLevel)
FishingBobberEntity(PlayerEntity thrower, World world, int lureLevel, int luckOfTheSeaLevel)
LlamaSpitEntity(EntityType<? extends LlamaSpitEntity> type, World world)
LlamaSpitEntity(World world, LlamaEntity owner)
protected
PersistentProjectileEntity(EntityType<? extends PersistentProjectileEntity> type, double x, double y, double z, World world)
protected
PersistentProjectileEntity(EntityType<? extends PersistentProjectileEntity> type, LivingEntity owner, World world)
protected
PersistentProjectileEntity(EntityType<? extends PersistentProjectileEntity> type, World world)
(package private)
ProjectileEntity(EntityType<? extends ProjectileEntity> type, World world)
ShulkerBulletEntity(EntityType<? extends ShulkerBulletEntity> type, World world)
ShulkerBulletEntity(World world, LivingEntity owner, Entity target, Direction.Axis axis)
SmallFireballEntity(EntityType<? extends SmallFireballEntity> type, World world)
SmallFireballEntity(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
SmallFireballEntity(World world, LivingEntity owner, double velocityX, double velocityY, double velocityZ)
SpectralArrowEntity(EntityType<? extends SpectralArrowEntity> type, World world)
SpectralArrowEntity(World world, double x, double y, double z)
SpectralArrowEntity(World world, LivingEntity owner)
TridentEntity(EntityType<? extends TridentEntity> type, World world)
TridentEntity(World world, LivingEntity owner, ItemStack stack)
WitherSkullEntity(EntityType<? extends WitherSkullEntity> type, World world)
WitherSkullEntity(World world, LivingEntity owner, double directionX, double directionY, double directionZ)
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Uses of World in net.minecraft.entity.projectile.thrown
ModifierConstructorDescriptionEggEntity(EntityType<? extends EggEntity> type, World world)
EggEntity(World world, LivingEntity owner)
EnderPearlEntity(EntityType<? extends EnderPearlEntity> type, World world)
EnderPearlEntity(World world, LivingEntity owner)
ExperienceBottleEntity(EntityType<? extends ExperienceBottleEntity> type, World world)
ExperienceBottleEntity(World world, double x, double y, double z)
ExperienceBottleEntity(World world, LivingEntity owner)
PotionEntity(EntityType<? extends PotionEntity> type, World world)
PotionEntity(World world, double x, double y, double z)
PotionEntity(World world, LivingEntity owner)
SnowballEntity(EntityType<? extends SnowballEntity> type, World world)
SnowballEntity(World world, double x, double y, double z)
SnowballEntity(World world, LivingEntity owner)
protected
ThrownEntity(EntityType<? extends ThrownEntity> type, double x, double y, double z, World world)
protected
ThrownEntity(EntityType<? extends ThrownEntity> type, LivingEntity owner, World world)
protected
ThrownEntity(EntityType<? extends ThrownEntity> type, World world)
ThrownItemEntity(EntityType<? extends ThrownItemEntity> type, double x, double y, double z, World world)
ThrownItemEntity(EntityType<? extends ThrownItemEntity> type, LivingEntity owner, World world)
ThrownItemEntity(EntityType<? extends ThrownItemEntity> type, World world)
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Uses of World in net.minecraft.entity.raid
ModifierConstructorDescriptionprotected
RaiderEntity(EntityType<? extends RaiderEntity> type, World world)
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Uses of World in net.minecraft.entity.vehicle
Modifier and TypeMethodDescriptionstatic AbstractMinecartEntity
AbstractMinecartEntity.create(World world, double x, double y, double z, AbstractMinecartEntity.Type type)
private Runnable
ModifierConstructorDescriptionprotected
AbstractMinecartEntity(EntityType<?> type, World world)
protected
AbstractMinecartEntity(EntityType<?> type, World world, double x, double y, double z)
BoatEntity(EntityType<? extends BoatEntity> type, World world)
BoatEntity(World world, double x, double y, double z)
ChestMinecartEntity(EntityType<? extends ChestMinecartEntity> type, World world)
ChestMinecartEntity(World world, double x, double y, double z)
CommandBlockMinecartEntity(EntityType<? extends CommandBlockMinecartEntity> type, World world)
CommandBlockMinecartEntity(World world, double x, double y, double z)
FurnaceMinecartEntity(EntityType<? extends FurnaceMinecartEntity> type, World world)
FurnaceMinecartEntity(World world, double x, double y, double z)
HopperMinecartEntity(EntityType<? extends HopperMinecartEntity> type, World world)
HopperMinecartEntity(World world, double x, double y, double z)
MinecartEntity(EntityType<?> type, World world)
MinecartEntity(World world, double x, double y, double z)
SpawnerMinecartEntity(EntityType<? extends SpawnerMinecartEntity> type, World world)
SpawnerMinecartEntity(World world, double x, double y, double z)
protected
StorageMinecartEntity(EntityType<?> type, double x, double y, double z, World world)
protected
StorageMinecartEntity(EntityType<?> type, World world)
TntMinecartEntity(EntityType<? extends TntMinecartEntity> type, World world)
TntMinecartEntity(World world, double x, double y, double z)
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Uses of World in net.minecraft.fluid
Modifier and TypeMethodDescriptionprotected int
FlowableFluid.getNextTickDelay(World world, BlockPos pos, FluidState oldState, FluidState newState)
int
LavaFluid.getNextTickDelay(World world, BlockPos pos, FluidState oldState, FluidState newState)
protected void
Fluid.onRandomTick(World world, BlockPos pos, FluidState state, Random random)
void
FluidState.onRandomTick(World world, BlockPos pos, Random random)
void
LavaFluid.onRandomTick(World world, BlockPos pos, FluidState state, Random random)
void
FlowableFluid.onScheduledTick(World world, BlockPos pos, FluidState state)
protected void
Fluid.onScheduledTick(World world, BlockPos pos, FluidState state)
void
FluidState.onScheduledTick(World world, BlockPos pos)
protected void
Fluid.randomDisplayTick(World world, BlockPos pos, FluidState state, Random random)
void
FluidState.randomDisplayTick(World world, BlockPos pos, Random random)
void
LavaFluid.randomDisplayTick(World world, BlockPos pos, FluidState state, Random random)
void
WaterFluid.randomDisplayTick(World world, BlockPos pos, FluidState state, Random random)
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Uses of World in net.minecraft.item
Modifier and TypeMethodDescriptionstatic Optional<RegistryKey<World>>
CompassItem.getLodestoneDimension(NbtCompound nbt)
Modifier and TypeMethodDescriptionprivate static int
FilledMapItem.allocateMapId(World world, int x, int z, int scale, boolean showIcons, boolean unlimitedTracking, RegistryKey<World> dimension)
void
AirBlockItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
BannerItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
BannerPatternItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
BlockItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
BundleItem.appendTooltip(ItemStack stack, World world, List<Text> tooltip, TooltipContext context)
void
CrossbowItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
EnchantedBookItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
EntityBucketItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
FilledMapItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
FireworkChargeItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
FireworkItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
Item.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
LingeringPotionItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
MusicDiscItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
PotionItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
ShieldItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
TippedArrowItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
void
WrittenBookItem.appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
static ActionResult
LeadItem.attachHeldMobsToBlock(PlayerEntity player, World world, BlockPos pos)
boolean
DebugStickItem.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)
Checks if a player can break a block while holding the item.boolean
Item.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)
Checks if a player can break a block while holding the item.boolean
SwordItem.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)
Checks if a player can break a block while holding the item.boolean
TridentItem.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)
Checks if a player can break a block while holding the item.static TypedActionResult<ItemStack>
ItemUsage.consumeHeldItem(World world, PlayerEntity player, Hand hand)
static void
ArrowItem.createArrow(World world, ItemStack stack, LivingEntity shooter)
private static PersistentProjectileEntity
CrossbowItem.createArrow(World world, LivingEntity entity, ItemStack crossbow, ItemStack arrow)
SpectralArrowItem.createArrow(World world, ItemStack stack, LivingEntity shooter)
static ItemStack
FilledMapItem.createMap(World world, int x, int z, byte scale, boolean showIcons, boolean unlimitedTracking)
private static void
FilledMapItem.createMapState(ItemStack stack, World world, int x, int z, int scale, boolean showIcons, boolean unlimitedTracking, RegistryKey<World> dimension)
FilledMapItem.createSyncPacket(ItemStack stack, World world, PlayerEntity player)
Creates a packet that syncs additional item data to the client.NetworkSyncedItem.createSyncPacket(ItemStack stack, World world, PlayerEntity player)
Creates a packet that syncs additional item data to the client.ChorusFruitItem.finishUsing(ItemStack stack, World world, LivingEntity user)
HoneyBottleItem.finishUsing(ItemStack stack, World world, LivingEntity user)
Item.finishUsing(ItemStack stack, World world, LivingEntity user)
ItemStack.finishUsing(World world, LivingEntity user)
MilkBucketItem.finishUsing(ItemStack stack, World world, LivingEntity user)
MushroomStewItem.finishUsing(ItemStack stack, World world, LivingEntity user)
PotionItem.finishUsing(ItemStack stack, World world, LivingEntity user)
SpyglassItem.finishUsing(ItemStack stack, World world, LivingEntity user)
SuspiciousStewItem.finishUsing(ItemStack stack, World world, LivingEntity user)
private BlockState
FilledMapItem.getFluidStateIfVisible(World world, BlockState state, BlockPos pos)
FilledMapItem.getMapState(@Nullable Integer id, World world)
FilledMapItem.getOrCreateMapState(ItemStack map, World world)
void
CompassItem.inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected)
void
FilledMapItem.inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected)
void
Item.inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected)
void
ItemStack.inventoryTick(World world, Entity entity, int slot, boolean selected)
void
FilledMapItem.onCraft(ItemStack stack, World world, PlayerEntity player)
Called when a player acquires the item by crafting, smelting, smithing, etc.void
Item.onCraft(ItemStack stack, World world, PlayerEntity player)
Called when a player acquires the item by crafting, smelting, smithing, etc.void
ItemStack.onCraft(World world, PlayerEntity player, int amount)
void
void
EntityBucketItem.onEmptied(@Nullable PlayerEntity player, World world, ItemStack stack, BlockPos pos)
default void
FluidModificationItem.onEmptied(@Nullable PlayerEntity player, World world, ItemStack stack, BlockPos pos)
void
BowItem.onStoppedUsing(ItemStack stack, World world, LivingEntity user, int remainingUseTicks)
void
CrossbowItem.onStoppedUsing(ItemStack stack, World world, LivingEntity user, int remainingUseTicks)
void
Item.onStoppedUsing(ItemStack stack, World world, LivingEntity user, int remainingUseTicks)
void
ItemStack.onStoppedUsing(World world, LivingEntity user, int remainingUseTicks)
void
SpyglassItem.onStoppedUsing(ItemStack stack, World world, LivingEntity user, int remainingUseTicks)
void
TridentItem.onStoppedUsing(ItemStack stack, World world, LivingEntity user, int remainingUseTicks)
boolean
BucketItem.placeFluid(@Nullable PlayerEntity player, World world, BlockPos pos, @Nullable BlockHitResult hitResult)
boolean
FluidModificationItem.placeFluid(@Nullable PlayerEntity player, World world, BlockPos pos, @Nullable BlockHitResult hitResult)
boolean
PowderSnowBucketItem.placeFluid(@Nullable PlayerEntity player, World world, BlockPos pos, @Nullable BlockHitResult hitResult)
private BlockState
BlockItem.placeFromTag(BlockPos pos, World world, ItemStack stack, BlockState state)
private void
FireChargeItem.playUseSound(World world, BlockPos pos)
boolean
Item.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)
void
ItemStack.postMine(World world, BlockState state, BlockPos pos, PlayerEntity miner)
boolean
MiningToolItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)
boolean
ShearsItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)
boolean
SwordItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)
boolean
TridentItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)
protected boolean
BlockItem.postPlacement(BlockPos pos, World world, @Nullable PlayerEntity player, ItemStack stack, BlockState state)
protected boolean
SignItem.postPlacement(BlockPos pos, World world, @Nullable PlayerEntity player, ItemStack stack, BlockState state)
private static void
CrossbowItem.postShoot(World world, LivingEntity entity, ItemStack stack)
protected static BlockHitResult
Item.raycast(World world, PlayerEntity player, RaycastContext.FluidHandling fluidHandling)
private static void
private static void
CrossbowItem.shoot(World world, LivingEntity shooter, Hand hand, ItemStack crossbow, ItemStack projectile, float soundPitch, boolean creative, float speed, float divergence, float simulated)
static void
CrossbowItem.shootAll(World world, LivingEntity entity, Hand hand, ItemStack stack, float speed, float divergence)
void
FilledMapItem.updateColors(World world, Entity entity, MapState state)
void
CrossbowItem.usageTick(World world, LivingEntity user, ItemStack stack, int remainingUseTicks)
void
Item.usageTick(World world, LivingEntity user, ItemStack stack, int remainingUseTicks)
void
ItemStack.usageTick(World world, LivingEntity user, int remainingUseTicks)
ArmorItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.BoatItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.BowItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.BucketItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.BundleItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.CrossbowItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.EggItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.ElytraItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.EmptyMapItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.EnderEyeItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.EnderPearlItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.ExperienceBottleItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.FireworkItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.FishingRodItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.GlassBottleItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.HoneyBottleItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.Item.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.ItemStack.use(World world, PlayerEntity user, Hand hand)
KnowledgeBookItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.LilyPadItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.LingeringPotionItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.MilkBucketItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.OnAStickItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.PotionItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.ShieldItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.SnowballItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.SpawnEggItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.SplashPotionItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.SpyglassItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.ThrowablePotionItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.TridentItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.WritableBookItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.WrittenBookItem.use(World world, PlayerEntity user, Hand hand)
Called when an item is used by a player.static boolean
BoneMealItem.useOnFertilizable(ItemStack stack, World world, BlockPos pos)
static boolean
BoneMealItem.useOnGround(ItemStack stack, World world, BlockPos blockPos, @Nullable Direction facing)
static boolean
BlockItem.writeTagToBlockEntity(World world, @Nullable PlayerEntity player, BlockPos pos, ItemStack stack)
Modifier and TypeMethodDescriptionprivate static int
FilledMapItem.allocateMapId(World world, int x, int z, int scale, boolean showIcons, boolean unlimitedTracking, RegistryKey<World> dimension)
private static void
FilledMapItem.createMapState(ItemStack stack, World world, int x, int z, int scale, boolean showIcons, boolean unlimitedTracking, RegistryKey<World> dimension)
private void
CompassItem.writeNbt(RegistryKey<World> worldKey, BlockPos pos, NbtCompound nbt)
ModifierConstructorDescriptionAutomaticItemPlacementContext(World world, BlockPos pos, Direction facing, ItemStack stack, Direction side)
protected
ItemPlacementContext(World world, @Nullable PlayerEntity player, Hand hand, ItemStack stack, BlockHitResult hit)
protected
ItemUsageContext(World world, @Nullable PlayerEntity player, Hand hand, ItemStack stack, BlockHitResult hit)
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Uses of World in net.minecraft.item.map
Modifier and TypeMethodDescriptionstatic MapState
MapState.of(byte scale, boolean showIcons, RegistryKey<World> dimension)
Creates a new map state instance for the client.static MapState
MapState.of(double centerX, double centerZ, byte scale, boolean showIcons, boolean unlimitedTracking, RegistryKey<World> dimension)
Creates a new map state instance.ModifierConstructorDescriptionprivate
MapState(int centerX, int centerZ, byte scale, boolean showIcons, boolean unlimitedTracking, boolean locked, RegistryKey<World> dimension)
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Uses of World in net.minecraft.network.packet.c2s.play
Modifier and TypeMethodDescriptionUpdateCommandBlockMinecartC2SPacket.getMinecartCommandExecutor(World world)
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Uses of World in net.minecraft.network.packet.s2c.play
Modifier and TypeFieldDescriptionprivate RegistryKey<World>
PlayerRespawnS2CPacket.dimension
private RegistryKey<World>
GameJoinS2CPacket.dimensionId
private Set<RegistryKey<World>>
GameJoinS2CPacket.dimensionIds
Modifier and TypeMethodDescriptionPlayerRespawnS2CPacket.getDimension()
GameJoinS2CPacket.getDimensionId()
GameJoinS2CPacket.getDimensionIds()
ModifierConstructorDescriptionGameJoinS2CPacket(int playerEntityId, GameMode gameMode, @Nullable GameMode previousGameMode, long sha256Seed, boolean hardcore, Set<RegistryKey<World>> dimensionIds, DynamicRegistryManager.Impl registryManager, DimensionType dimensionType, RegistryKey<World> dimensionId, int maxPlayers, int chunkLoadDistance, boolean reducedDebugInfo, boolean showDeathScreen, boolean debugWorld, boolean flatWorld)
GameJoinS2CPacket(int playerEntityId, GameMode gameMode, @Nullable GameMode previousGameMode, long sha256Seed, boolean hardcore, Set<RegistryKey<World>> dimensionIds, DynamicRegistryManager.Impl registryManager, DimensionType dimensionType, RegistryKey<World> dimensionId, int maxPlayers, int chunkLoadDistance, boolean reducedDebugInfo, boolean showDeathScreen, boolean debugWorld, boolean flatWorld)
PlayerRespawnS2CPacket(DimensionType dimensionType, RegistryKey<World> dimension, long sha256Seed, GameMode gameMode, @Nullable GameMode previousGameMode, boolean debugWorld, boolean flatWorld, boolean keepPlayerAttributes)
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Uses of World in net.minecraft.predicate.entity
Modifier and TypeFieldDescriptionprivate @Nullable RegistryKey<World>
LocationPredicate.Builder.dimension
private @Nullable RegistryKey<World>
LocationPredicate.dimension
Modifier and TypeMethodDescriptionLocationPredicate.Builder.dimension(@Nullable RegistryKey<World> dimension)
static LocationPredicate
LocationPredicate.dimension(RegistryKey<World> dimension)
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Uses of World in net.minecraft.recipe
Modifier and TypeMethodDescriptionRecipeManager.getAllMatches(RecipeType<T> type, C inventory, World world)
RecipeManager.getFirstMatch(RecipeType<T> type, C inventory, World world)
<C extends Inventory, T extends Recipe<C>>
DefaultedList<ItemStack>RecipeManager.getRemainingStacks(RecipeType<T> recipeType, C inventory, World world)
boolean
Determines whether this recipe matches the contents currently placed inside the available crafting grid.boolean
ArmorDyeRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
BannerDuplicateRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
BookCloningRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
FireworkRocketRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
FireworkStarFadeRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
FireworkStarRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
MapCloningRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
MapExtendingRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
Determines whether this recipe matches the contents currently placed inside the available crafting grid.boolean
RepairItemRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
ShapedRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
ShapelessRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
ShieldDecorationRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
ShulkerBoxColoringRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
Determines whether this recipe matches the contents currently placed inside the available crafting grid.boolean
Determines whether this recipe matches the contents currently placed inside the available crafting grid.boolean
SuspiciousStewRecipe.matches(CraftingInventory craftingInventory, World world)
boolean
TippedArrowRecipe.matches(CraftingInventory craftingInventory, World world)
default boolean
RecipeUnlocker.shouldCraftRecipe(World world, ServerPlayerEntity player, Recipe<?> recipe)
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Uses of World in net.minecraft.screen
Modifier and TypeFieldDescriptionprivate World
SmithingScreenHandler.field_25385
protected World
AbstractFurnaceScreenHandler.world
private World
StonecutterScreenHandler.world
Modifier and TypeMethodDescriptionstatic ScreenHandlerContext
Returns an active screen handler context.protected static void
CraftingScreenHandler.updateResult(ScreenHandler screenHandler, World world, PlayerEntity player, CraftingInventory craftingInventory, CraftingResultInventory resultInventory)
Modifier and TypeMethodDescription<T> Optional<T>
ScreenHandlerContext.get(BiFunction<World,BlockPos,T> getter)
Gets an optional value from this context's world and position with aBiFunction
getter.default <T> T
ScreenHandlerContext.get(BiFunction<World,BlockPos,T> getter, T defaultValue)
Gets a value from this context's world and position with aBiFunction
getter.default void
ScreenHandlerContext.run(BiConsumer<World,BlockPos> function)
Runs aBiConsumer
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Uses of World in net.minecraft.server
Modifier and TypeFieldDescriptionprivate Map<RegistryKey<World>,ServerWorld>
MinecraftServer.worlds
Modifier and TypeMethodDescriptionprivate static void
Main.forceUpgradeWorld(LevelStorage.Session session, com.mojang.datafixers.DataFixer dataFixer, boolean eraseCache, BooleanSupplier booleanSupplier, ImmutableSet<RegistryKey<World>> worlds)
MinecraftServer.getWorld(RegistryKey<World> key)
void
PlayerManager.sendToAround(@Nullable PlayerEntity player, double x, double y, double z, double distance, RegistryKey<World> worldKey, Packet<?> packet)
void
PlayerManager.sendToDimension(Packet<?> packet, RegistryKey<World> dimension)
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Uses of World in net.minecraft.server.command
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Uses of World in net.minecraft.server.network
Modifier and TypeFieldDescriptionprivate RegistryKey<World>
ServerPlayerEntity.spawnPointDimension
Modifier and TypeMethodDescriptionboolean
ServerPlayerEntity.canModifyAt(World world, BlockPos pos)
DemoServerPlayerInteractionManager.interactBlock(ServerPlayerEntity player, World world, ItemStack stack, Hand hand, BlockHitResult hitResult)
ServerPlayerInteractionManager.interactBlock(ServerPlayerEntity player, World world, ItemStack stack, Hand hand, BlockHitResult hitResult)
DemoServerPlayerInteractionManager.interactItem(ServerPlayerEntity player, World world, ItemStack stack, Hand hand)
ServerPlayerInteractionManager.interactItem(ServerPlayerEntity player, World world, ItemStack stack, Hand hand)
static void
DebugInfoSender.sendBeehiveDebugData(World world, BlockPos pos, BlockState state, BeehiveBlockEntity blockEntity)
static void
DebugInfoSender.sendGameEvent(World world, GameEvent event, BlockPos pos)
static void
DebugInfoSender.sendGameEventListener(World world, GameEventListener eventListener)
static void
DebugInfoSender.sendGoalSelector(World world, MobEntity mob, GoalSelector goalSelector)
static void
DebugInfoSender.sendNeighborUpdate(World world, BlockPos pos)
static void
DebugInfoSender.sendPathfindingData(World world, MobEntity mob, @Nullable Path path, float nodeReachProximity)
Modifier and TypeMethodDescriptionvoid
ServerPlayerEntity.setSpawnPoint(RegistryKey<World> dimension, @Nullable BlockPos pos, float angle, boolean spawnPointSet, boolean sendMessage)
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Uses of World in net.minecraft.server.world
Modifier and TypeMethodDescriptionprivate void
ChunkHolder.sendBlockEntityUpdatePacket(World world, BlockPos pos)
private void
ChunkHolder.tryUpdateBlockEntityAt(World world, BlockPos pos, BlockState state)
ModifierConstructorDescriptionServerWorld(MinecraftServer server, Executor workerExecutor, LevelStorage.Session session, ServerWorldProperties properties, RegistryKey<World> worldKey, DimensionType dimensionType, WorldGenerationProgressListener worldGenerationProgressListener, ChunkGenerator chunkGenerator, boolean debugWorld, long seed, List<Spawner> spawners, boolean shouldTickTime)
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Uses of World in net.minecraft.structure
Modifier and TypeMethodDescriptionprivate void
Structure.addEntitiesFromWorld(World world, BlockPos firstCorner, BlockPos secondCorner)
void
Structure.saveFromWorld(World world, BlockPos start, Vec3i vec3i, boolean includeEntities, @Nullable Block ignoredBlock)
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Uses of World in net.minecraft.util
Modifier and TypeMethodDescriptionprivate static void
static void
static void
static void
static void
ItemScatterer.spawn(World world, BlockPos pos, DefaultedList<ItemStack> stacks)
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Uses of World in net.minecraft.util.dynamic
Modifier and TypeMethodDescriptionstatic GlobalPos
GlobalPos.create(RegistryKey<World> dimension, BlockPos pos)
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Uses of World in net.minecraft.util.registry
Modifier and TypeFieldDescriptionstatic RegistryKey<Registry<World>>
Registry.WORLD_KEY
A registry key representing theWorld
type. -
Uses of World in net.minecraft.village
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Uses of World in net.minecraft.village.raid
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Uses of World in net.minecraft.world
Modifier and TypeFieldDescriptionstatic com.mojang.serialization.Codec<RegistryKey<World>>
World.CODEC
static RegistryKey<World>
World.END
static RegistryKey<World>
World.NETHER
static RegistryKey<World>
World.OVERWORLD
private RegistryKey<World>
World.registryKey
Modifier and TypeMethodDescriptionvoid
MobSpawnerLogic.clientTick(World world, BlockPos pos)
boolean
private @Nullable Identifier
MobSpawnerLogic.getEntityId(@Nullable World world, BlockPos pos)
MobSpawnerLogic.getRenderedEntity(World world)
private static BlockPos
SpawnHelper.getSpawnPos(World world, WorldChunk chunk)
private boolean
MobSpawnerLogic.isPlayerInRange(World world, BlockPos pos)
boolean
MobSpawnerLogic.method_8275(World world, int int2)
void
MobSpawnerLogic.readNbt(@Nullable World world, BlockPos pos, NbtCompound nbt)
abstract void
MobSpawnerLogic.sendStatus(World world, BlockPos pos, int int2)
void
MobSpawnerLogic.setSpawnEntry(@Nullable World world, BlockPos pos, MobSpawnerEntry spawnEntry)
private void
MobSpawnerLogic.updateSpawns(World world, BlockPos pos)
MobSpawnerLogic.writeNbt(@Nullable World world, BlockPos pos, NbtCompound nbt)
Modifier and TypeMethodDescriptionstatic FeatureUpdater
FeatureUpdater.create(RegistryKey<World> world, @Nullable PersistentStateManager persistentStateManager)
ModifierConstructorDescriptionprotected
World(MutableWorldProperties properties, RegistryKey<World> registryRef, DimensionType dimensionType, Supplier<Profiler> profiler, boolean isClient, boolean debugWorld, long seed)
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Uses of World in net.minecraft.world.chunk
Modifier and TypeFieldDescriptionprotected World
ChunkCache.world
(package private) World
WorldChunk.world
ModifierConstructorDescriptionChunkCache(World world, BlockPos minPos, BlockPos maxPos)
EmptyBiomeArray(World world)
EmptyChunk(World world, ChunkPos pos)
WorldChunk(World world, ChunkPos pos, BiomeArray biomes)
WorldChunk(World world, ChunkPos pos, BiomeArray biomes, UpgradeData upgradeData, TickScheduler<Block> blockTickScheduler, TickScheduler<Fluid> fluidTickScheduler, long inhabitedTime, @Nullable ChunkSection[] sections, @Nullable Consumer<WorldChunk> loadToWorldConsumer)
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Uses of World in net.minecraft.world.dimension
Modifier and TypeMethodDescriptionstatic com.mojang.serialization.DataResult<RegistryKey<World>>
DimensionType.worldFromDimensionNbt(com.mojang.serialization.Dynamic<?> nbt)
Deprecated.Modifier and TypeMethodDescriptionstatic File
DimensionType.getSaveDirectory(RegistryKey<World> worldRef, File root)
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Uses of World in net.minecraft.world.event
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Uses of World in net.minecraft.world.event.listener
Modifier and TypeMethodDescriptionvoid
SculkSensorListener.Callback.accept(World world, GameEventListener listener, GameEvent event, int distance)
Accepts a game event after delay.boolean
SculkSensorListener.Callback.accepts(World world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity)
Returns whether the callback wants to accept this event.private boolean
SimpleGameEventDispatcher.dispatchTo(World world, GameEvent event, @Nullable Entity entity, BlockPos pos, GameEventListener listener)
private boolean
SculkSensorListener.isOccluded(World world, BlockPos pos, BlockPos sourcePos)
boolean
Listens to an incoming game event.boolean
Listens to an incoming game event.private void
void
EntityGameEventHandler.onEntityRemoval(World world)
void
EntityGameEventHandler.onEntitySetPos(World world)
void
private void
EntityGameEventHandler.updateDispatcher(World world, @Nullable ChunkSectionPos sectionPos, Consumer<GameEventDispatcher> action)
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Uses of World in net.minecraft.world.explosion
ModifierConstructorDescriptionExplosion(World world, @Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType)
Explosion(World world, @Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType, List<BlockPos> affectedBlocks)
Explosion(World world, @Nullable Entity entity, double x, double y, double z, float power, List<BlockPos> affectedBlocks)
Explosion(World world, @Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionBehavior behavior, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType)
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Uses of World in net.minecraft.world.gen
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Uses of World in net.minecraft.world.level.storage
Modifier and TypeMethodDescriptionLevelStorage.Session.getWorldDirectory(RegistryKey<World> key)
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Uses of World in net.minecraft.world.storage
Modifier and TypeMethodDescriptionVersionedChunkStorage.updateChunkNbt(RegistryKey<World> worldKey, Supplier<PersistentStateManager> persistentStateManagerFactory, NbtCompound nbt)
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Uses of World in net.minecraft.world.updater
Modifier and TypeFieldDescriptionprivate Object2FloatMap<RegistryKey<World>>
WorldUpdater.dimensionProgress
private ImmutableSet<RegistryKey<World>>
WorldUpdater.worlds
Modifier and TypeMethodDescriptionWorldUpdater.getChunkPositions(RegistryKey<World> world)
float
WorldUpdater.getProgress(RegistryKey<World> world)
ModifierConstructorDescriptionWorldUpdater(LevelStorage.Session session, com.mojang.datafixers.DataFixer dataFixer, ImmutableSet<RegistryKey<World>> worlds, boolean eraseCache)