Uses of Class
net.minecraft.block.BlockState
Package
Description
The basic AI system for Minecraft living entities.
The Named Binary Tag (NBT) data format.
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Uses of BlockState in net.minecraft.advancement.criterion
Modifier and TypeMethodDescriptionboolean
EnterBlockCriterion.Conditions.matches
(BlockState state) boolean
PlacedBlockCriterion.Conditions.matches
(BlockState state, BlockPos pos, ServerWorld world, ItemStack stack) boolean
BeeNestDestroyedCriterion.Conditions.test
(BlockState state, ItemStack stack, int count) boolean
ItemCriterion.Conditions.test
(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack) boolean
SlideDownBlockCriterion.Conditions.test
(BlockState state) void
BeeNestDestroyedCriterion.trigger
(ServerPlayerEntity player, BlockState state, ItemStack stack, int beeCount) void
EnterBlockCriterion.trigger
(ServerPlayerEntity player, BlockState state) void
SlideDownBlockCriterion.trigger
(ServerPlayerEntity player, BlockState state) -
Uses of BlockState in net.minecraft.block
Modifier and TypeFieldDescriptionprivate final BlockState
StairsBlock.baseBlockState
private BlockState
Block.defaultState
private final BlockState
RedstoneWireBlock.dotState
private final BlockState
ConcretePowderBlock.hardenedState
private final BlockState
Block.NeighborGroup.other
private final BlockState
Block.NeighborGroup.self
private final BlockState
PointedDripstoneBlock.DrippingFluid.sourceState
The field for thesourceState
record component.private final BlockState
ComposterBlock.ComposterInventory.state
private final BlockState
ComposterBlock.FullComposterInventory.state
private BlockState
RailPlacementHelper.state
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<BlockState>
BlockState.CODEC
private final Map<BlockState,
VoxelShape> WallBlock.collisionShapeMap
private static final Map<BlockState,
BlockState> InfestedBlock.INFESTED_TO_REGULAR_STATE
private static final Map<BlockState,
BlockState> InfestedBlock.INFESTED_TO_REGULAR_STATE
private static final Predicate<BlockState>
CarvedPumpkinBlock.IS_GOLEM_HEAD_PREDICATE
(package private) ToIntFunction<BlockState>
AbstractBlock.Settings.luminance
(package private) Function<BlockState,
MapColor> AbstractBlock.Settings.mapColorProvider
(package private) Function<BlockState,
AbstractBlock.OffsetType> AbstractBlock.Settings.offsetType
private static final Map<BlockState,
BlockState> InfestedBlock.REGULAR_TO_INFESTED_STATE
private static final Map<BlockState,
BlockState> InfestedBlock.REGULAR_TO_INFESTED_STATE
private final Object2IntMap<BlockState>
HorizontalConnectingBlock.SHAPE_INDEX_CACHE
private final Map<BlockState,
VoxelShape> WallBlock.shapeMap
private final Map<BlockState,
VoxelShape> BigDripleafBlock.shapes
private final ImmutableMap<BlockState,
VoxelShape> MultifaceGrowthBlock.SHAPES
private static final Map<BlockState,
VoxelShape> RedstoneWireBlock.SHAPES
private final Map<BlockState,
VoxelShape> FireBlock.shapesByState
private final Map<BlockState,
VoxelShape> VineBlock.shapesByState
static final IdList<BlockState>
Block.STATE_IDS
static final ToIntFunction<BlockState>
CandleBlock.STATE_TO_LUMINANCE
static final ToIntFunction<BlockState>
LightBlock.STATE_TO_LUMINANCE
protected final StateManager<Block,
BlockState> Block.stateManager
Modifier and TypeMethodDescription(package private) static BlockState
ComposterBlock.addToComposter
(BlockState state, WorldAccess world, BlockPos pos, ItemStack item) protected BlockState
AbstractPlantStemBlock.age
(BlockState state, Random random) protected BlockState
CaveVinesHeadBlock.age
(BlockState state, Random random) protected abstract BlockState
AbstractBlock.AbstractBlockState.asBlockState()
protected BlockState
BlockState.asBlockState()
static BlockState
PillarBlock.changeRotation
(BlockState state, BlockRotation rotation) static BlockState
ComposterBlock.compost
(BlockState state, ServerWorld world, ItemStack stack, BlockPos pos) private static BlockState
InfestedBlock.copyProperties
(Map<BlockState, BlockState> stateMap, BlockState fromState, Supplier<BlockState> toStateSupplier) private static <T extends Comparable<T>>
BlockStateBlock.copyProperty
(BlockState source, BlockState target, Property<T> property) protected BlockState
AbstractPlantBlock.copyState
(BlockState from, BlockState to) protected BlockState
AbstractPlantStemBlock.copyState
(BlockState from, BlockState to) protected BlockState
CaveVinesBodyBlock.copyState
(BlockState from, BlockState to) protected BlockState
CaveVinesHeadBlock.copyState
(BlockState from, BlockState to) private static BlockState
MultifaceGrowthBlock.disableDirection
(BlockState state, BooleanProperty direction) (package private) static BlockState
ComposterBlock.emptyComposter
(BlockState state, WorldAccess world, BlockPos pos) static BlockState
ComposterBlock.emptyFullComposter
(BlockState state, World world, BlockPos pos) static BlockState
InfestedBlock.fromRegularState
(BlockState regularState) RailPlacementHelper.getBlockState()
private static BlockState
BubbleColumnBlock.getBubbleState
(BlockState state) static BlockState
CandleCakeBlock.getCandleCakeFromCandle
(Block candle) static BlockState
PropaguleBlock.getDefaultHangingState()
final BlockState
Block.getDefaultState()
private BlockState
RedstoneWireBlock.getDefaultWireState
(BlockView world, BlockState state, BlockPos pos) private BlockState
SculkBlock.getExtraBlockState
(WorldAccess world, BlockPos pos, Random random, boolean allowShrieker) private BlockState
VineBlock.getGrownState
(BlockState above, BlockState state, Random random) static BlockState
PropaguleBlock.getHangingState
(int age) static @Nullable BlockState
AnvilBlock.getLandingState
(BlockState fallingState) private BlockState
VineBlock.getPlacementShape
(BlockState state, BlockView world, BlockPos pos) AbstractFireBlock.getPlacementState
(ItemPlacementContext ctx) AbstractFurnaceBlock.getPlacementState
(ItemPlacementContext ctx) AbstractPlantPartBlock.getPlacementState
(ItemPlacementContext ctx) AbstractRailBlock.getPlacementState
(ItemPlacementContext ctx) AbstractRedstoneGateBlock.getPlacementState
(ItemPlacementContext ctx) AmethystClusterBlock.getPlacementState
(ItemPlacementContext ctx) AnvilBlock.getPlacementState
(ItemPlacementContext ctx) BambooBlock.getPlacementState
(ItemPlacementContext ctx) BannerBlock.getPlacementState
(ItemPlacementContext ctx) BarrelBlock.getPlacementState
(ItemPlacementContext ctx) BedBlock.getPlacementState
(ItemPlacementContext ctx) BeehiveBlock.getPlacementState
(ItemPlacementContext ctx) BellBlock.getPlacementState
(ItemPlacementContext ctx) BigDripleafBlock.getPlacementState
(ItemPlacementContext ctx) Block.getPlacementState
(ItemPlacementContext ctx) CampfireBlock.getPlacementState
(ItemPlacementContext ctx) CandleBlock.getPlacementState
(ItemPlacementContext ctx) CarvedPumpkinBlock.getPlacementState
(ItemPlacementContext ctx) ChainBlock.getPlacementState
(ItemPlacementContext ctx) ChestBlock.getPlacementState
(ItemPlacementContext ctx) ChorusPlantBlock.getPlacementState
(ItemPlacementContext ctx) CocoaBlock.getPlacementState
(ItemPlacementContext ctx) CommandBlock.getPlacementState
(ItemPlacementContext ctx) ConcretePowderBlock.getPlacementState
(ItemPlacementContext ctx) ConduitBlock.getPlacementState
(ItemPlacementContext ctx) CoralBlockBlock.getPlacementState
(ItemPlacementContext ctx) CoralParentBlock.getPlacementState
(ItemPlacementContext ctx) DeadCoralWallFanBlock.getPlacementState
(ItemPlacementContext ctx) DirtPathBlock.getPlacementState
(ItemPlacementContext ctx) DispenserBlock.getPlacementState
(ItemPlacementContext ctx) DoorBlock.getPlacementState
(ItemPlacementContext ctx) EnderChestBlock.getPlacementState
(ItemPlacementContext ctx) EndPortalFrameBlock.getPlacementState
(ItemPlacementContext ctx) EndRodBlock.getPlacementState
(ItemPlacementContext ctx) FarmlandBlock.getPlacementState
(ItemPlacementContext ctx) FenceBlock.getPlacementState
(ItemPlacementContext ctx) FenceGateBlock.getPlacementState
(ItemPlacementContext ctx) FireBlock.getPlacementState
(ItemPlacementContext ctx) GlazedTerracottaBlock.getPlacementState
(ItemPlacementContext ctx) HangingRootsBlock.getPlacementState
(ItemPlacementContext ctx) HopperBlock.getPlacementState
(ItemPlacementContext ctx) JigsawBlock.getPlacementState
(ItemPlacementContext ctx) KelpBlock.getPlacementState
(ItemPlacementContext ctx) LadderBlock.getPlacementState
(ItemPlacementContext ctx) LanternBlock.getPlacementState
(ItemPlacementContext ctx) LeavesBlock.getPlacementState
(ItemPlacementContext ctx) LecternBlock.getPlacementState
(ItemPlacementContext ctx) LightningRodBlock.getPlacementState
(ItemPlacementContext ctx) LoomBlock.getPlacementState
(ItemPlacementContext ctx) MangroveRootsBlock.getPlacementState
(ItemPlacementContext ctx) MultifaceGrowthBlock.getPlacementState
(ItemPlacementContext ctx) MushroomBlock.getPlacementState
(ItemPlacementContext ctx) NoteBlock.getPlacementState
(ItemPlacementContext ctx) ObserverBlock.getPlacementState
(ItemPlacementContext ctx) PaneBlock.getPlacementState
(ItemPlacementContext ctx) PillarBlock.getPlacementState
(ItemPlacementContext ctx) PistonBlock.getPlacementState
(ItemPlacementContext ctx) PointedDripstoneBlock.getPlacementState
(ItemPlacementContext ctx) PropaguleBlock.getPlacementState
(ItemPlacementContext ctx) RedstoneLampBlock.getPlacementState
(ItemPlacementContext ctx) RedstoneWireBlock.getPlacementState
(ItemPlacementContext ctx) private BlockState
RedstoneWireBlock.getPlacementState
(BlockView world, BlockState state, BlockPos pos) RepeaterBlock.getPlacementState
(ItemPlacementContext ctx) RotatedInfestedBlock.getPlacementState
(ItemPlacementContext ctx) ScaffoldingBlock.getPlacementState
(ItemPlacementContext ctx) SculkSensorBlock.getPlacementState
(ItemPlacementContext ctx) SculkShriekerBlock.getPlacementState
(ItemPlacementContext ctx) SeagrassBlock.getPlacementState
(ItemPlacementContext ctx) SeaPickleBlock.getPlacementState
(ItemPlacementContext ctx) ShulkerBoxBlock.getPlacementState
(ItemPlacementContext ctx) SignBlock.getPlacementState
(ItemPlacementContext ctx) SkullBlock.getPlacementState
(ItemPlacementContext ctx) SlabBlock.getPlacementState
(ItemPlacementContext ctx) SmallDripleafBlock.getPlacementState
(ItemPlacementContext ctx) SnowBlock.getPlacementState
(ItemPlacementContext ctx) SnowyBlock.getPlacementState
(ItemPlacementContext ctx) StairsBlock.getPlacementState
(ItemPlacementContext ctx) StonecutterBlock.getPlacementState
(ItemPlacementContext ctx) TallPlantBlock.getPlacementState
(ItemPlacementContext ctx) TallSeagrassBlock.getPlacementState
(ItemPlacementContext ctx) TrapdoorBlock.getPlacementState
(ItemPlacementContext ctx) TripwireBlock.getPlacementState
(ItemPlacementContext ctx) TripwireHookBlock.getPlacementState
(ItemPlacementContext ctx) TurtleEggBlock.getPlacementState
(ItemPlacementContext ctx) VineBlock.getPlacementState
(ItemPlacementContext ctx) WallBannerBlock.getPlacementState
(ItemPlacementContext ctx) WallBlock.getPlacementState
(ItemPlacementContext ctx) WallMountedBlock.getPlacementState
(ItemPlacementContext ctx) WallRedstoneTorchBlock.getPlacementState
(ItemPlacementContext ctx) WallSignBlock.getPlacementState
(ItemPlacementContext ctx) WallSkullBlock.getPlacementState
(ItemPlacementContext ctx) WallTorchBlock.getPlacementState
(ItemPlacementContext ctx) AbstractPlantPartBlock.getRandomGrowthState
(WorldAccess world) AbstractPlantStemBlock.getRandomGrowthState
(WorldAccess world) static BlockState
private BlockState
WallBlock.getStateAt
(WorldView world, BlockState state, BlockPos pos, BlockState aboveState) AbstractBlock.AbstractBlockState.getStateForNeighborUpdate
(Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Gets the possibly updated block state of this block when a neighboring block is updated.AbstractBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Deprecated.AbstractPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractPlantStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractPressurePlateBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractRailBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractSignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AmethystClusterBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AttachedStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BambooBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BambooSaplingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BannerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BedBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BeehiveBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BellBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BigDripleafBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BigDripleafStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BubbleColumnBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CactusBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CakeBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CampfireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CandleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CandleCakeBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CarpetBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChainBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChestBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChorusFlowerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChorusPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CocoaBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ConcretePowderBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ConduitBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralBlockBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralParentBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DeadCoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DirtPathBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DoorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.EnderChestBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FallingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FarmlandBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FenceBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FenceGateBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FlowerPotBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FluidBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FrogspawnBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.GlowLichenBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.HangingRootsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LadderBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LanternBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LeavesBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LightBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LightningRodBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MagmaBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MangroveRootsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MultifaceGrowthBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MushroomBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.NetherPortalBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.NoteBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ObserverBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PaneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PistonHeadBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PointedDripstoneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PropaguleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.RedstoneWireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.RepeaterBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ScaffoldingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkSensorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkShriekerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkVeinBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SeagrassBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SeaPickleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SlabBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SmallDripleafBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SnowBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SnowyBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SoulFireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SoulSandBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SporeBlossomBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.StairsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SugarCaneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TallPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TorchBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TrapdoorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TripwireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TripwireHookBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.VineBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallBannerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallMountedBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallRedstoneTorchBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallSignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallTorchBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.protected BlockState
FireBlock.getStateForPosition
(BlockView world, BlockPos pos) static BlockState
Block.getStateFromRawId
(int stateId) private BlockState
WallBlock.getStateWith
(BlockState state, boolean north, boolean east, boolean south, boolean west, VoxelShape aboveShape) private BlockState
WallBlock.getStateWith
(WorldView world, BlockState state, BlockPos pos, BlockState aboveState, boolean north, boolean east, boolean south, boolean west) private BlockState
FireBlock.getStateWithAge
(WorldAccess world, BlockPos pos, int age) LichenGrower.GrowChecker.getStateWithDirection
(BlockState state, BlockView world, BlockPos pos, Direction direction) LichenGrower.LichenGrowChecker.getStateWithDirection
(BlockState state, BlockView world, BlockPos pos, Direction direction) private BlockState
WallBlock.getStateWithNeighbor
(WorldView world, BlockPos pos, BlockState state, BlockPos neighborPos, BlockState neighborState, Direction direction) final BlockState
Block.getStateWithProperties
(BlockState state) Gets a block state with all properties that both this block and the source block state have.static BlockState
Oxidizable.getUnaffectedOxidationState
(BlockState state) AbstractBlock.AbstractBlockState.mirror
(BlockMirror mirror) AbstractBlock.mirror
(BlockState state, BlockMirror mirror) Deprecated.Consider callingAbstractBlock.AbstractBlockState.mirror(net.minecraft.util.BlockMirror)
instead.AbstractFurnaceBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.AmethystClusterBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.AttachedStemBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.BannerBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.BarrelBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.CampfireBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.ChestBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.CommandBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.DeadCoralWallFanBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.DetectorRailBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.DispenserBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.DoorBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.EnderChestBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.EndPortalFrameBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.GrindstoneBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.HopperBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.HorizontalConnectingBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.HorizontalFacingBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.JigsawBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.LadderBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.LecternBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.private BlockState
MultifaceGrowthBlock.mirror
(BlockState state, Function<Direction, Direction> mirror) MultifaceGrowthBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.MushroomBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.ObserverBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.PistonBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.PistonExtensionBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.PistonHeadBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.PoweredRailBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.RailBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.RedstoneWireBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.RodBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.ShulkerBoxBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.SignBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.SkullBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.SmallDripleafBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.StairsBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.StonecutterBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.TripwireBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.TripwireHookBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.VineBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.WallBannerBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.WallBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.WallRedstoneTorchBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.WallSignBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.WallSkullBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.WallTorchBlock.mirror
(BlockState state, BlockMirror mirror) Returnsstate
mirrored bymirror
.static BlockState
Block.postProcessState
(BlockState state, WorldAccess world, BlockPos pos) static BlockState
Block.pushEntitiesUpBeforeBlockChange
(BlockState from, BlockState to, WorldAccess world, BlockPos pos) Pushes entities standing on a block up before changing the block to taller ones.AbstractBlock.AbstractBlockState.rotate
(BlockRotation rotation) AbstractBlock.rotate
(BlockState state, BlockRotation rotation) Deprecated.Consider callingAbstractBlock.AbstractBlockState.rotate(net.minecraft.util.BlockRotation)
instead.AbstractFurnaceBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.AmethystClusterBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.AnvilBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.AttachedStemBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.BannerBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.BarrelBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.CampfireBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.ChestBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.CommandBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.DeadCoralWallFanBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.DetectorRailBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.DispenserBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.DoorBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.EnderChestBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.EndPortalFrameBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.GrindstoneBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.HopperBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.HorizontalConnectingBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.HorizontalFacingBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.JigsawBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.LadderBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.LecternBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.MultifaceGrowthBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.MushroomBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.NetherPortalBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.ObserverBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.PillarBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.PistonBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.PistonExtensionBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.PistonHeadBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.PoweredRailBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.RailBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.RedstoneWireBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.RodBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.RotatedInfestedBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.ShulkerBoxBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.SignBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.SkullBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.SmallDripleafBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.StairsBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.StonecutterBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.TripwireBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.TripwireHookBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.VineBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.WallBannerBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.WallBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.WallRedstoneTorchBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.WallSignBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.WallSkullBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.WallTorchBlock.rotate
(BlockState state, BlockRotation rotation) Returnsstate
rotated byrotation
.protected abstract BlockState
AbstractPressurePlateBlock.setRedstoneOutput
(BlockState state, int rsOut) protected BlockState
PressurePlateBlock.setRedstoneOutput
(BlockState state, int rsOut) protected BlockState
WeightedPressurePlateBlock.setRedstoneOutput
(BlockState state, int rsOut) PointedDripstoneBlock.DrippingFluid.sourceState()
Returns the value of thesourceState
record component.LeverBlock.togglePower
(BlockState state, World world, BlockPos pos) InfestedBlock.toRegularState
(BlockState infestedState) protected BlockState
AbstractRailBlock.updateBlockState
(World world, BlockPos pos, BlockState state, boolean forceUpdate) protected BlockState
AbstractRailBlock.updateCurves
(BlockState state, World world, BlockPos pos, boolean notify) private static BlockState
LeavesBlock.updateDistanceFromLogs
(BlockState state, WorldAccess world, BlockPos pos) CropBlock.withAge
(int age) private static BlockState
MultifaceGrowthBlock.withAllDirections
(StateManager<Block, BlockState> stateManager) ChorusPlantBlock.withConnectionProperties
(BlockView world, BlockPos pos) MultifaceGrowthBlock.withDirection
(BlockState state, BlockView world, BlockPos pos, Direction direction) AbstractPlantStemBlock.withMaxAge
(BlockState state) static BlockState
TallPlantBlock.withWaterloggedState
(WorldView world, BlockPos pos, BlockState state) Modifier and TypeMethodDescriptionprivate static ToIntFunction<BlockState>
Blocks.createLightLevelFromLitBlockState
(int litLevel) static Optional<BlockState>
Oxidizable.getDecreasedOxidationState
(BlockState state) Degradable.getDegradationResult
(BlockState state) default Optional<BlockState>
Oxidizable.getDegradationResult
(BlockState state) static ToIntFunction<BlockState>
CaveVines.getLuminanceSupplier
(int luminance) Returns a function that receives aBlockState
and returns the luminance for the state.static ToIntFunction<BlockState>
GlowLichenBlock.getLuminanceSupplier
(int luminance) Returns a function that receives aBlockState
and returns the luminance for the state.private Map<BlockState,
VoxelShape> WallBlock.getShapeMap
(float float2, float float3, float float4, float float5, float float6, float float7) protected ImmutableMap<BlockState,
VoxelShape> Block.getShapesForStates
(Function<BlockState, VoxelShape> stateToShape) Block.getStateManager()
Modifier and TypeMethodDescription(package private) static BlockState
ComposterBlock.addToComposter
(BlockState state, WorldAccess world, BlockPos pos, ItemStack item) void
BeehiveBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack) Called server-side when the block is broken by the player using correct tool.void
Block.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack) Called server-side when the block is broken by the player using correct tool.void
IceBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack) Called server-side when the block is broken by the player using correct tool.void
TallPlantBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack) Called server-side when the block is broken by the player using correct tool.void
TurtleEggBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack) Called server-side when the block is broken by the player using correct tool.protected BlockState
AbstractPlantStemBlock.age
(BlockState state, Random random) protected BlockState
CaveVinesHeadBlock.age
(BlockState state, Random random) private static boolean
Blocks.always
(BlockState state, BlockView world, BlockPos pos) A shortcut to always returntrue
a context predicate, used assettings.solidBlock(Blocks::always)
.private static Boolean
Blocks.always
(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) A shortcut to always returntrue
in a typed context predicate with anEntityType
, used likesettings.allowSpawning(Blocks::always)
.void
CropBlock.applyGrowth
(World world, BlockPos pos, BlockState state) protected static Direction
LanternBlock.attachedDirection
(BlockState state) static void
SculkCatalystBlock.bloom
(ServerWorld world, BlockPos pos, BlockState state, Random random) private void
TurtleEggBlock.breakEgg
(World world, BlockPos pos, BlockState state) float
AbstractBlock.calcBlockBreakingDelta
(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) float
BambooBlock.calcBlockBreakingDelta
(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) float
BambooSaplingBlock.calcBlockBreakingDelta
(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) private int
ComparatorBlock.calculateOutputSignal
(World world, BlockPos pos, BlockState state) protected boolean
AbstractPlantPartBlock.canAttachTo
(BlockState state) protected boolean
KelpBlock.canAttachTo
(BlockState state) protected boolean
KelpPlantBlock.canAttachTo
(BlockState state) static boolean
CampfireBlock.canBeLit
(BlockState state) static boolean
CandleBlock.canBeLit
(BlockState state) static boolean
CandleCakeBlock.canBeLit
(BlockState state) boolean
AbstractBlock.canBucketPlace
(BlockState state, Fluid fluid) Deprecated.Consider callingAbstractBlock.AbstractBlockState.canBucketPlace(net.minecraft.fluid.Fluid)
instead.boolean
EndGatewayBlock.canBucketPlace
(BlockState state, Fluid fluid) Returns whether a bucket can replace the block with the fluid.boolean
EndPortalBlock.canBucketPlace
(BlockState state, Fluid fluid) Returns whether a bucket can replace the block with the fluid.private static boolean
RespawnAnchorBlock.canCharge
(BlockState state) boolean
FenceBlock.canConnect
(BlockState state, boolean neighborIsFullSquare, Direction dir) private boolean
FenceBlock.canConnectToFence
(BlockState state) static boolean
PointedDripstoneBlock.canDrip
(BlockState state) private static boolean
PointedDripstoneBlock.canDripThrough
(BlockView world, BlockPos pos, BlockState state) Returns whether it can drip through the blockblock
atpos
.static boolean
FallingBlock.canFallThrough
(BlockState state) boolean
FluidFillable.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
KelpBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
KelpPlantBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
SeagrassBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
SlabBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
TallSeagrassBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) default boolean
Waterloggable.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
AbstractPlantBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
AbstractPlantStemBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
AzaleaBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BambooBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BambooSaplingBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BigDripleafBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BigDripleafStemBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CaveVinesBodyBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CaveVinesHeadBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CocoaBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CropBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
FernBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
Fertilizable.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
FungusBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
GlowLichenBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
GrassBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
LichenGrower.canGrow
(BlockState state, BlockView world, BlockPos pos, Direction direction) default boolean
LichenGrower.GrowChecker.canGrow
(BlockState state) default boolean
LichenGrower.GrowChecker.canGrow
(BlockState state, Direction direction) protected boolean
LichenGrower.LichenGrowChecker.canGrow
(BlockView world, BlockPos pos, BlockPos growPos, Direction direction, BlockState state) boolean
MangroveLeavesBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
MossBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
MushroomPlantBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
NetherrackBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
NyliumBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) private static boolean
PointedDripstoneBlock.canGrow
(BlockState dripstoneBlockState, BlockState waterState) private static boolean
PointedDripstoneBlock.canGrow
(BlockState state, ServerWorld world, BlockPos pos) boolean
PropaguleBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
RootedDirtBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SaplingBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SculkVeinBlock.SculkVeinGrowChecker.canGrow
(BlockState state) boolean
SculkVeinBlock.SculkVeinGrowChecker.canGrow
(BlockView world, BlockPos pos, BlockPos growPos, Direction direction, BlockState state) boolean
SeagrassBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SeaPickleBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SmallDripleafBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
StemBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SweetBerryBushBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
TallFlowerBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) static boolean
BuddingAmethystBlock.canGrowIn
(BlockState state) private static boolean
BigDripleafBlock.canGrowInto
(BlockState state) protected static boolean
BigDripleafBlock.canGrowInto
(HeightLimitView world, BlockPos pos, BlockState state) static boolean
MultifaceGrowthBlock.canGrowOn
(BlockView world, Direction direction, BlockPos pos, BlockState state) boolean
MultifaceGrowthBlock.canGrowWithDirection
(BlockView world, BlockState state, BlockPos pos, Direction direction) static boolean
Block.cannotConnect
(BlockState state) private static boolean
ShulkerBoxBlock.canOpen
(BlockState state, World world, BlockPos pos, ShulkerBoxBlockEntity entity) boolean
AbstractBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) boolean
AbstractCauldronBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
AbstractSkullBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
AnvilBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BambooBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BedBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BellBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BrewingStandBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CactusBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CakeBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CampfireBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CandleCakeBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ChainBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ChestBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ChorusPlantBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CocoaBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ComposterBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ConduitBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
DirtPathBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
DoorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
DragonEggBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
EnchantingTableBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
EnderChestBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
EndPortalFrameBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FarmlandBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FenceBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FenceGateBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FlowerPotBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FluidBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
GrindstoneBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
HopperBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
HorizontalConnectingBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
LanternBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
LecternBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
MudBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PistonBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PistonExtensionBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PistonHeadBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PlantBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PointedDripstoneBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PowderSnowBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
RespawnAnchorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
RodBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SculkSensorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SeaPickleBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SlabBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SnowBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SoulSandBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
StairsBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
StonecutterBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
TrapdoorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
WallBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
AbstractBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Deprecated.boolean
AbstractPlantPartBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AbstractPressurePlateBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AbstractRailBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AbstractRedstoneGateBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AmethystClusterBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BambooBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BambooSaplingBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BannerBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BellBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BigDripleafBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BigDripleafStemBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BubbleColumnBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CactusBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CakeBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CandleBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CandleCakeBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CarpetBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
ChorusFlowerBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
ChorusPlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CocoaBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CoralParentBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CropBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
DeadCoralWallFanBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
DirtPathBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
DoorBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
FarmlandBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
FireBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
FrogspawnBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
GrindstoneBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
HangingRootsBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
LadderBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
LanternBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
MultifaceGrowthBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
MushroomPlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PistonHeadBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PointedDripstoneBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PropaguleBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
RedstoneWireBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
ScaffoldingBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SeaPickleBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SignBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SmallDripleafBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SnowBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SoulFireBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SporeBlossomBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SugarCaneBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TallPlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TallSeagrassBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TorchBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TripwireHookBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
VineBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallBannerBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallMountedBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallRedstoneTorchBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallSignBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallTorchBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.protected boolean
AttachedStemBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
AzaleaBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
CropBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
DeadBushBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
FungusBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
LilyPadBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
MushroomPlantBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
NetherWartBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
PlantBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
PropaguleBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
RootsBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SeagrassBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SeaPickleBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SmallDripleafBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SproutsBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
StemBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
TallSeagrassBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
WitherRoseBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) boolean
AbstractBlock.canReplace
(BlockState state, ItemPlacementContext context) Deprecated.Consider callingAbstractBlock.AbstractBlockState.canReplace(net.minecraft.item.ItemPlacementContext)
instead.boolean
AbstractPlantBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
CandleBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
GlowLichenBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
MultifaceGrowthBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
ScaffoldingBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
SculkVeinBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
SeaPickleBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
SlabBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
SnowBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
TallFlowerBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
TurtleEggBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.boolean
VineBlock.canReplace
(BlockState state, ItemPlacementContext context) Returns whether the item can replace the block.private boolean
RedstoneWireBlock.canRunOnTop
(BlockView world, BlockPos pos, BlockState floor) private static Boolean
Blocks.canSpawnOnLeaves
(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) private static boolean
SpreadableBlock.canSpread
(BlockState state, WorldView world, BlockPos pos) private static boolean
SpreadableBlock.canSurvive
(BlockState state, WorldView world, BlockPos pos) static boolean
FenceGateBlock.canWallConnect
(BlockState state, Direction side) static BlockState
PillarBlock.changeRotation
(BlockState state, BlockRotation rotation) private static void
BigDripleafBlock.changeTilt
(BlockState state, World world, BlockPos pos, Tilt tilt) private void
BigDripleafBlock.changeTilt
(BlockState state, World world, BlockPos pos, Tilt tilt, @Nullable SoundEvent sound) static void
RespawnAnchorBlock.charge
(World world, BlockPos pos, BlockState state) protected void
CoralParentBlock.checkLivingConditions
(BlockState state, WorldAccess world, BlockPos pos) protected abstract boolean
AbstractPlantStemBlock.chooseStemState
(BlockState state) protected boolean
CaveVinesHeadBlock.chooseStemState
(BlockState state) protected boolean
KelpBlock.chooseStemState
(BlockState state) protected boolean
TwistingVinesBlock.chooseStemState
(BlockState state) protected boolean
WeepingVinesBlock.chooseStemState
(BlockState state) MultifaceGrowthBlock.collectDirections
(BlockState state) static BlockState
ComposterBlock.compost
(BlockState state, ServerWorld world, ItemStack stack, BlockPos pos) final boolean
PaneBlock.connectsTo
(BlockState state, boolean sideSolidFullSquare) protected static boolean
RedstoneWireBlock.connectsTo
(BlockState state) protected static boolean
RedstoneWireBlock.connectsTo
(BlockState state, @Nullable Direction dir) private static BlockState
InfestedBlock.copyProperties
(Map<BlockState, BlockState> stateMap, BlockState fromState, Supplier<BlockState> toStateSupplier) private static <T extends Comparable<T>>
BlockStateBlock.copyProperty
(BlockState source, BlockState target, Property<T> property) protected BlockState
AbstractPlantBlock.copyState
(BlockState from, BlockState to) protected BlockState
AbstractPlantStemBlock.copyState
(BlockState from, BlockState to) protected BlockState
CaveVinesBodyBlock.copyState
(BlockState from, BlockState to) protected BlockState
CaveVinesHeadBlock.copyState
(BlockState from, BlockState to) AbstractBannerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.AbstractSignBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.AbstractSkullBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BarrelBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BeaconBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BedBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BeehiveBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BellBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BlastFurnaceBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BlockEntityProvider.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BrewingStandBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.CampfireBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ChestBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.CommandBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ComparatorBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ConduitBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.DaylightDetectorBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.DispenserBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.DropperBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EnchantingTableBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EnderChestBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EndGatewayBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EndPortalBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.FurnaceBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.HopperBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.JigsawBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.JukeboxBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.LecternBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.PistonExtensionBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SculkCatalystBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SculkSensorBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SculkShriekerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ShulkerBoxBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SmokerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SpawnerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.StructureBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.TrappedChestBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.static BlockEntity
PistonExtensionBlock.createBlockEntityPiston
(BlockPos pos, BlockState state, BlockState pushedBlock, Direction facing, boolean extending, boolean source) static void
PointedDripstoneBlock.createParticle
(World world, BlockPos pos, BlockState state) private static void
PointedDripstoneBlock.createParticle
(World world, BlockPos pos, BlockState state, Fluid fluid) AbstractBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Deprecated.AnvilBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.BlockWithEntity.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.CartographyTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.ChestBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.CraftingTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.EnchantingTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.GrindstoneBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.LecternBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.LoomBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.SmithingTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.StonecutterBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.static void
LeveledCauldronBlock.decrementFluidLevel
(BlockState state, World world, BlockPos pos) private static BlockState
MultifaceGrowthBlock.disableDirection
(BlockState state, BooleanProperty direction) static void
PointedDripstoneBlock.dripTick
(BlockState state, ServerWorld world, BlockPos pos, float dripChance) private void
LecternBlock.dropBook
(BlockState state, World world, BlockPos pos) static void
Block.dropStacks
(BlockState state, LootContext.Builder lootContext) static void
Block.dropStacks
(BlockState state, WorldAccess world, BlockPos pos, @Nullable BlockEntity blockEntity) static void
Block.dropStacks
(BlockState state, World world, BlockPos pos) static void
Block.dropStacks
(BlockState state, World world, BlockPos pos, @Nullable BlockEntity blockEntity, Entity entity, ItemStack stack) boolean
AbstractBlock.emitsRedstonePower
(BlockState state) Deprecated.Consider callingAbstractBlock.AbstractBlockState.emitsRedstonePower()
instead.boolean
AbstractButtonBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
AbstractPressurePlateBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
AbstractRedstoneGateBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
DaylightDetectorBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
DetectorRailBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
LecternBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
LeverBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
LightningRodBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
ObserverBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
RedstoneBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
RedstoneTorchBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
RedstoneWireBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
SculkSensorBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
TargetBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
TrappedChestBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.boolean
TripwireHookBlock.emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.(package private) static BlockState
ComposterBlock.emptyComposter
(BlockState state, WorldAccess world, BlockPos pos) static BlockState
ComposterBlock.emptyFullComposter
(BlockState state, World world, BlockPos pos) private void
CommandBlock.execute
(BlockState state, World world, BlockPos pos, CommandBlockExecutor executor, boolean hasCommand) private void
RespawnAnchorBlock.explode
(BlockState state, World world, BlockPos explodedPos) static void
AbstractCandleBlock.extinguish
(@Nullable PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos) static void
CampfireBlock.extinguish
(@Nullable Entity entity, WorldAccess world, BlockPos pos, BlockState state) protected void
AbstractCauldronBlock.fillFromDripstone
(BlockState state, World world, BlockPos pos, Fluid fluid) protected void
CauldronBlock.fillFromDripstone
(BlockState state, World world, BlockPos pos, Fluid fluid) protected void
LeveledCauldronBlock.fillFromDripstone
(BlockState state, World world, BlockPos pos, Fluid fluid) static BlockState
InfestedBlock.fromRegularState
(BlockState regularState) void
SaplingBlock.generate
(ServerWorld world, BlockPos pos, BlockState state, Random random) private int
VineBlock.getAdjacentBlockCount
(BlockState state) protected int
CropBlock.getAge
(BlockState state) float
AbstractBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) Deprecated.float
AbstractGlassBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
BarrierBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
LightBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
MudBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
SnowBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
SoulSandBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
StructureVoidBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) static DoubleBlockProperties.Type
BedBlock.getBedPart
(BlockState state) abstract DoubleBlockProperties.PropertySource<? extends ChestBlockEntity>
AbstractChestBlock.getBlockEntitySource
(BlockState state, World world, BlockPos pos, boolean ignoreBlocked) ChestBlock.getBlockEntitySource
(BlockState state, World world, BlockPos pos, boolean ignoreBlocked) EnderChestBlock.getBlockEntitySource
(BlockState state, World world, BlockPos pos, boolean ignoreBlocked) static VoxelShape
WallTorchBlock.getBoundingShape
(BlockState state) private static BlockState
BubbleColumnBlock.getBubbleState
(BlockState state) private int
FireBlock.getBurnChance
(BlockState state) AbstractBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractGlassBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MudBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PaneBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PowderSnowBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SoulSandBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getCollisionShape(BlockView, BlockPos, ShapeContext)
instead.BambooBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BellBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CactusBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ComposterBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceGateBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FluidBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) GrindstoneBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HoneyBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HorizontalConnectingBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LecternBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MudBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonExtensionBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PowderSnowBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ScaffoldingBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SculkShriekerBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SoulSandBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) int
AnvilBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
ConcretePowderBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
FallingBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
GravelBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
SandBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
AbstractBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Deprecated.int
AbstractFurnaceBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
BarrelBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
BeehiveBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
BrewingStandBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
CakeBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
CandleCakeBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
ChestBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
CommandBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
ComposterBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
DetectorRailBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
DispenserBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
EndPortalFrameBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
HopperBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
JukeboxBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
LavaCauldronBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
LecternBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
LeveledCauldronBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
RespawnAnchorBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
SculkSensorBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
ShulkerBoxBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.protected int
ConnectingBlock.getConnectionMask
(BlockState state) AbstractBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) Deprecated.FenceBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) FenceGateBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) LecternBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) PointedDripstoneBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) PowderSnowBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) SculkShriekerBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) SkullBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) static Optional<BlockState>
Oxidizable.getDecreasedOxidationState
(BlockState state) private BlockState
RedstoneWireBlock.getDefaultWireState
(BlockView world, BlockState state, BlockPos pos) Degradable.getDegradationResult
(BlockState state) default Optional<BlockState>
Oxidizable.getDegradationResult
(BlockState state) protected static Direction
WallMountedBlock.getDirection
(BlockState state) private static int
LeavesBlock.getDistanceFromLog
(BlockState state) static DoubleBlockProperties.Type
ChestBlock.getDoubleBlockType
(BlockState state) AbstractBlock.getDroppedStacks
(BlockState state, LootContext.Builder builder) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getDroppedStacks(net.minecraft.loot.context.LootContext.Builder)
instead.BeehiveBlock.getDroppedStacks
(BlockState state, LootContext.Builder builder) Returns the block's dropped item stacks.Block.getDroppedStacks
(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity) Block.getDroppedStacks
(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack stack) FluidBlock.getDroppedStacks
(BlockState state, LootContext.Builder builder) Returns the block's dropped item stacks.PistonExtensionBlock.getDroppedStacks
(BlockState state, LootContext.Builder builder) Returns the block's dropped item stacks.ShulkerBoxBlock.getDroppedStacks
(BlockState state, LootContext.Builder builder) Returns the block's dropped item stacks.WallPlayerSkullBlock.getDroppedStacks
(BlockState state, LootContext.Builder builder) Returns the block's dropped item stacks.static Direction
ChestBlock.getFacing
(BlockState state) static Direction
JigsawBlock.getFacing
(BlockState state) private static Optional<PointedDripstoneBlock.DrippingFluid>
PointedDripstoneBlock.getFluid
(World world, BlockPos pos, BlockState state) protected double
AbstractCauldronBlock.getFluidHeight
(BlockState state) protected double
LavaCauldronBlock.getFluidHeight
(BlockState state) protected double
LeveledCauldronBlock.getFluidHeight
(BlockState state) AbstractBlock.getFluidState
(BlockState state) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getFluidState()
instead.AbstractRailBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.AbstractSignBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.AmethystClusterBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.BigDripleafBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.BigDripleafStemBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.BubbleColumnBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.CampfireBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.CandleBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.ChainBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.ChestBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.ConduitBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.CoralParentBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.EnderChestBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.FluidBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.GlowLichenBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.HangingRootsBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.HorizontalConnectingBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.KelpBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.KelpPlantBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.LadderBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.LanternBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.LeavesBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.LightBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.LightningRodBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.MangroveRootsBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.PointedDripstoneBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.PropaguleBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.ScaffoldingBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.SculkSensorBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.SculkShriekerBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.SculkVeinBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.SeagrassBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.SeaPickleBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.SlabBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.SmallDripleafBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.StairsBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.TallSeagrassBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.TrapdoorBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.WallBlock.getFluidState
(BlockState state) Returns the state's associated fluid state.private BlockState
VineBlock.getGrownState
(BlockState above, BlockState state, Random random) LichenGrower.getGrowPos
(BlockState state, BlockView world, BlockPos pos, Direction oldDirection, Direction newDirection, LichenGrower.GrowPosPredicate predicate) ChestBlock.getInventory
(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked) ComposterBlock.getInventory
(BlockState state, WorldAccess world, BlockPos pos) InventoryProvider.getInventory
(BlockState state, WorldAccess world, BlockPos pos) static @Nullable BlockState
AnvilBlock.getLandingState
(BlockState fallingState) static int
RespawnAnchorBlock.getLightLevel
(BlockState state, int maxLevel) protected int
AbstractRedstoneGateBlock.getMaxInputLevelSides
(WorldView world, BlockPos pos, BlockState state) int
AbstractBlock.getOpacity
(BlockState state, BlockView world, BlockPos pos) Deprecated.int
LeavesBlock.getOpacity
(BlockState state, BlockView world, BlockPos pos) int
TintedGlassBlock.getOpacity
(BlockState state, BlockView world, BlockPos pos) static Direction
BedBlock.getOppositePartDirection
(BlockState state) AbstractBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getOutlineShape(BlockView, BlockPos, ShapeContext)
instead.AbstractButtonBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractCauldronBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractFireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractPlantPartBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractPressurePlateBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractRailBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractRedstoneGateBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractSignBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AirBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AmethystClusterBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AnvilBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AttachedStemBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AzaleaBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BambooBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BambooSaplingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BannerBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BedBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BeetrootsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BellBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafStemBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BrewingStandBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BubbleColumnBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CactusBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CakeBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CampfireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CandleBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CandleCakeBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CarpetBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CarrotsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ChainBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ChestBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CocoaBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ComposterBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ConduitBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ConnectingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CoralBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CoralParentBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CropBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DaylightDetectorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadBushBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralFanBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralWallFanBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DirtPathBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DoorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DragonEggBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EnchantingTableBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EnderChestBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EndPortalBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EndPortalFrameBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FarmlandBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceGateBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FernBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerPotBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FluidBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FrogspawnBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FungusBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) GrindstoneBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HangingRootsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HopperBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HorizontalConnectingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LadderBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LanternBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LecternBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LeverBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LightBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LilyPadBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MultifaceGrowthBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MushroomPlantBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) NetherPortalBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) NetherWartBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonExtensionBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonHeadBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PointedDripstoneBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PotatoesBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PropaguleBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RedstoneWireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RodBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RootsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SaplingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ScaffoldingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SculkSensorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SeagrassBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SeaPickleBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ShulkerBoxBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SkullBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SlabBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SmallDripleafBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SporeBlossomBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SproutsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StairsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StemBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StonecutterBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StructureVoidBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SugarCaneBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SweetBerryBushBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TallSeagrassBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TorchBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TrapdoorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TripwireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TripwireHookBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TurtleEggBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) VineBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBannerBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallRedstoneTorchBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallSignBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallSkullBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallTorchBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected int
AbstractRedstoneGateBlock.getOutputLevel
(BlockView world, BlockPos pos, BlockState state) protected int
ComparatorBlock.getOutputLevel
(BlockView world, BlockPos pos, BlockState state) AbstractCandleBlock.getParticleOffsets
(BlockState state) CandleBlock.getParticleOffsets
(BlockState state) CandleCakeBlock.getParticleOffsets
(BlockState state) static SculkSensorPhase
SculkSensorBlock.getPhase
(BlockState state) AbstractBannerBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.AbstractPlantBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.AttachedStemBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.BambooSaplingBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.BigDripleafStemBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.Block.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CandleCakeBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CaveVinesBodyBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CaveVinesHeadBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CropBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.EndGatewayBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.EndPortalBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.FlowerPotBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.FrostedIceBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.LightBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.NetherPortalBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.NetherWartBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.PistonExtensionBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.PistonHeadBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.ShulkerBoxBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.SpawnerBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.StemBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.SweetBerryBushBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.TallSeagrassBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.AbstractBlock.getPistonBehavior
(BlockState state) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getPistonBehavior()
instead.AbstractPressurePlateBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.AbstractRailBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.AmethystClusterBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.BedBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.BellBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.BuddingAmethystBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.DoorBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.EndRodBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.GlazedTerracottaBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.IceBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.LanternBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.PointedDripstoneBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.SculkVeinBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.ShulkerBoxBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.StructureVoidBlock.getPistonBehavior
(BlockState state) Returns how the piston should handle the block.private BlockState
VineBlock.getPlacementShape
(BlockState state, BlockView world, BlockPos pos) private static Direction
BellBlock.getPlacementSide
(BlockState state) private BlockState
RedstoneWireBlock.getPlacementState
(BlockView world, BlockState state, BlockPos pos) protected int
AbstractRedstoneGateBlock.getPower
(World world, BlockPos pos, BlockState state) protected int
ComparatorBlock.getPower
(World world, BlockPos pos, BlockState state) static int
Block.getRawIdFromState
(@Nullable BlockState state) AbstractBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) Deprecated.AbstractCauldronBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) ComposterBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) HopperBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) ScaffoldingBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) protected abstract int
AbstractPressurePlateBlock.getRedstoneOutput
(BlockState state) protected int
PressurePlateBlock.getRedstoneOutput
(BlockState state) protected int
WeightedPressurePlateBlock.getRedstoneOutput
(BlockState state) long
AbstractBlock.getRenderingSeed
(BlockState state, BlockPos pos) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getRenderingSeed(net.minecraft.util.math.BlockPos)
instead.long
BedBlock.getRenderingSeed
(BlockState state, BlockPos pos) Returns the seed value for rendering.long
DoorBlock.getRenderingSeed
(BlockState state, BlockPos pos) Returns the seed value for rendering.long
TallPlantBlock.getRenderingSeed
(BlockState state, BlockPos pos) Returns the seed value for rendering.AbstractBlock.getRenderType
(BlockState state) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getRenderType()
instead.AbstractFurnaceBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).AirBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BarrelBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BarrierBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BeaconBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BedBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BeehiveBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BellBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BlockWithEntity.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BrewingStandBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).BubbleColumnBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).CampfireBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).ChestBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).CommandBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).ConduitBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).DaylightDetectorBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).DispenserBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).EnchantingTableBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).EnderChestBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).FlowerPotBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).FluidBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).GrindstoneBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).HopperBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).JukeboxBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).LecternBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).LightBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).SculkCatalystBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).SculkSensorBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).SculkShriekerBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).ShulkerBoxBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).SpawnerBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).StonecutterBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).StructureBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).StructureVoidBlock.getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).static Direction
JigsawBlock.getRotation
(BlockState state) private VoxelShape
BellBlock.getShape
(BlockState state) private VoxelShape
GrindstoneBlock.getShape
(BlockState state) private static VoxelShape
BigDripleafBlock.getShapeForState
(BlockState state) private static VoxelShape
FireBlock.getShapeForState
(BlockState state) private static VoxelShape
MultifaceGrowthBlock.getShapeForState
(BlockState state) private VoxelShape
RedstoneWireBlock.getShapeForState
(BlockState state) private static VoxelShape
VineBlock.getShapeForState
(BlockState state) protected int
HorizontalConnectingBlock.getShapeIndex
(BlockState state) private int
StairsBlock.getShapeIndexIndex
(BlockState state) AbstractBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) Deprecated.LeavesBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) MudBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) SnowBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) SoulSandBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) Block.getSoundGroup
(BlockState state) private int
FireBlock.getSpreadChance
(BlockState state) private static StairShape
StairsBlock.getStairShape
(BlockState state, BlockView world, BlockPos pos) private BlockState
WallBlock.getStateAt
(WorldView world, BlockState state, BlockPos pos, BlockState aboveState) AbstractBlock.AbstractBlockState.getStateForNeighborUpdate
(Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Gets the possibly updated block state of this block when a neighboring block is updated.AbstractBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) AbstractPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractPlantStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractPressurePlateBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractRailBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractSignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AmethystClusterBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AttachedStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BambooBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BambooSaplingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BannerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BedBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BeehiveBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BellBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BigDripleafBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BigDripleafStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BubbleColumnBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CactusBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CakeBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CampfireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CandleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CandleCakeBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CarpetBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChainBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChestBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChorusFlowerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChorusPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CocoaBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ConcretePowderBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ConduitBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralBlockBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralParentBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DeadCoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DirtPathBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DoorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.EnderChestBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FallingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FarmlandBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FenceBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FenceGateBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FlowerPotBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FluidBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FrogspawnBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.GlowLichenBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.HangingRootsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LadderBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LanternBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LeavesBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LightBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LightningRodBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MagmaBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MangroveRootsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MultifaceGrowthBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MushroomBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.NetherPortalBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.NoteBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ObserverBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PaneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PistonHeadBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PointedDripstoneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PropaguleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.RedstoneWireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.RepeaterBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ScaffoldingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkSensorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkShriekerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkVeinBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SeagrassBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SeaPickleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SlabBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.
AbstractBlock.AbstractBlockState.getStateForNeighborUpdate(net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
instead.