Uses of Class
net.minecraft.entity.Entity
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
The basic AI system for Minecraft living entities.
-
Uses of Entity in net.minecraft.advancement.criterion
Modifier and TypeMethodDescriptionvoid
EffectsChangedCriterion.trigger
(ServerPlayerEntity player, @Nullable Entity source) void
OnKilledCriterion.trigger
(ServerPlayerEntity player, Entity entity, DamageSource killingDamage) void
PlayerHurtEntityCriterion.trigger
(ServerPlayerEntity player, Entity entity, DamageSource damage, float dealt, float taken, boolean blocked) void
PlayerInteractedWithEntityCriterion.trigger
(ServerPlayerEntity player, ItemStack stack, Entity entity) void
SummonedEntityCriterion.trigger
(ServerPlayerEntity player, Entity entity) void
TargetHitCriterion.trigger
(ServerPlayerEntity player, Entity projectile, Vec3d hitPos, int signalStrength) void
ThrownItemPickedUpByEntityCriterion.trigger
(ServerPlayerEntity player, ItemStack stack, @Nullable Entity entity) Modifier and TypeMethodDescriptionvoid
ChanneledLightningCriterion.trigger
(ServerPlayerEntity player, Collection<? extends Entity> victims) void
KilledByCrossbowCriterion.trigger
(ServerPlayerEntity player, Collection<Entity> piercingKilledEntities) void
LightningStrikeCriterion.trigger
(ServerPlayerEntity player, LightningEntity lightning, List<Entity> bystanders) -
Uses of Entity in net.minecraft.block
Modifier and TypeMethodDescriptionLandingBlock.getEntityPredicate()
PointedDripstoneBlock.getEntityPredicate()
Modifier and TypeMethodDescriptionprivate void
HoneyBlock.addCollisionEffects
(World world, Entity entity) private static void
HoneyBlock.addParticles
(Entity entity, int count) static void
HoneyBlock.addRegularParticles
(Entity entity) static void
HoneyBlock.addRichParticles
(Entity entity) private void
private void
BedBlock.bounceEntity
(Entity entity) private boolean
static boolean
PowderSnowBlock.canWalkOnPowderSnow
(Entity entity) static void
Block.dropStacks
(BlockState state, World world, BlockPos pos, @Nullable BlockEntity blockEntity, Entity entity, ItemStack stack) static void
CampfireBlock.extinguish
(@Nullable Entity entity, WorldAccess world, BlockPos pos, BlockState state) Block.getDroppedStacks
(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack stack) private static boolean
HoneyBlock.hasHoneyBlockEffects
(Entity entity) final boolean
AbstractBlock.AbstractBlockState.hasSolidTopSurface
(BlockView world, BlockPos pos, Entity entity) private static boolean
BigDripleafBlock.isEntityAbove
(BlockPos pos, Entity entity) protected boolean
AbstractCauldronBlock.isEntityTouchingFluid
(BlockState state, BlockPos pos, Entity entity) private boolean
final boolean
AbstractBlock.AbstractBlockState.isSolidSurface
(BlockView world, BlockPos pos, Entity entity, Direction direction) static ShapeContext
void
AbstractBlock.AbstractBlockState.onEntityCollision
(World world, BlockPos pos, Entity entity) void
AbstractBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Deprecated.void
AbstractButtonBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
AbstractFireBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
AbstractPressurePlateBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
BigDripleafBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
BubbleColumnBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CactusBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CampfireBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CobwebBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CropBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
DetectorRailBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
EndPortalBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
FrogspawnBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
HoneyBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
HopperBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
LavaCauldronBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
LeveledCauldronBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
LilyPadBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
NetherPortalBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
PowderSnowBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
SweetBerryBushBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
TripwireBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
WitherRoseBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
BedBlock.onEntityLand
(BlockView world, Entity entity) Called after the entity lands on the block.void
Block.onEntityLand
(BlockView world, Entity entity) Called after the entity lands on the block.void
SlimeBlock.onEntityLand
(BlockView world, Entity entity) Called after the entity lands on the block.void
BedBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
Block.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
FarmlandBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
HayBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
HoneyBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
PointedDripstoneBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
PowderSnowBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
SlimeBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
TurtleEggBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
Block.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
MagmaBlock.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
RedstoneOreBlock.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
SculkSensorBlock.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
SculkShriekerBlock.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
SlimeBlock.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
StairsBlock.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
TurtleEggBlock.onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.private void
boolean
static void
SculkSensorBlock.setActive
(@Nullable Entity entity, World world, BlockPos pos, BlockState state, int power) void
DoorBlock.setOpen
(@Nullable Entity entity, World world, BlockState state, BlockPos pos, boolean open) void
JukeboxBlock.setRecord
(@Nullable Entity user, WorldAccess world, BlockPos pos, BlockState state, ItemStack stack) private static int
TargetBlock.trigger
(WorldAccess world, BlockState state, BlockHitResult hitResult, Entity entity) private void
HoneyBlock.triggerAdvancement
(Entity entity, BlockPos pos) private void
TurtleEggBlock.tryBreakEgg
(World world, BlockState state, BlockPos pos, Entity entity, int inverseChance) protected void
AbstractPressurePlateBlock.updatePlateState
(@Nullable Entity entity, World world, BlockPos pos, BlockState state, int output) private void
HoneyBlock.updateSlidingVelocity
(Entity entity) Modifier and TypeMethodDescriptionprivate <T extends AbstractMinecartEntity>
List<T>DetectorRailBlock.getCarts
(World world, BlockPos pos, Class<T> entityClass, Predicate<Entity> entityPredicate) ModifierConstructorDescriptionprotected
EntityShapeContext
(boolean descending, double minY, ItemStack heldItem, Predicate<FluidState> walkOnFluidPredicate, @Nullable Entity entity) protected
EntityShapeContext
(Entity entity) Deprecated. -
Uses of Entity in net.minecraft.block.dispenser
Modifier and TypeMethodDescriptionstatic void
DispenserBehavior.setEntityPosition
(BlockPointer pointer, Entity entity, Direction direction) -
Uses of Entity in net.minecraft.block.entity
Modifier and TypeMethodDescriptionBeehiveBlockEntity.tryReleaseBee
(BlockState state, BeehiveBlockEntity.BeeState beeState) Modifier and TypeMethodDescriptionvoid
SculkSensorBlockEntity.accept
(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, float distance) Accepts a game event after delay.void
SculkShriekerBlockEntity.accept
(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, float distance) Accepts a game event after delay.boolean
private static boolean
PistonBlockEntity.canMoveEntity
(Box box, Entity entity) static boolean
EndGatewayBlockEntity.canTeleport
(Entity entity) static @Nullable ServerPlayerEntity
SculkShriekerBlockEntity.findResponsiblePlayerFromEntity
(@Nullable Entity entity) private static void
PistonBlockEntity.moveEntity
(Direction direction, Entity entity, double double2, Direction direction2) static void
HopperBlockEntity.onEntityCollided
(World world, BlockPos pos, BlockState state, Entity entity, HopperBlockEntity blockEntity) private static void
private void
SculkShriekerBlockEntity.shriek
(ServerWorld world, @Nullable Entity entity) private static void
ConduitBlockEntity.spawnNautilusParticles
(World world, BlockPos pos, List<BlockPos> activatingBlocks, @Nullable Entity entity, int ticks) void
BeehiveBlockEntity.tryEnterHive
(Entity entity, boolean hasNectar) void
BeehiveBlockEntity.tryEnterHive
(Entity entity, boolean hasNectar, int ticksInHive) static void
EndGatewayBlockEntity.tryTeleportingEntity
(World world, BlockPos pos, BlockState state, Entity entity, EndGatewayBlockEntity blockEntity) Modifier and TypeMethodDescriptionprivate static boolean
BeehiveBlockEntity.releaseBee
(World world, BlockPos pos, BlockState state, BeehiveBlockEntity.Bee bee, @Nullable List<Entity> entities, BeehiveBlockEntity.BeeState beeState, @Nullable BlockPos flowerPos) -
Uses of Entity in net.minecraft.client
Modifier and TypeMethodDescriptionboolean
MinecraftClient.hasOutline
(Entity entity) Checks if the providedentity
should display an outline around its model.void
MinecraftClient.setCameraEntity
(Entity entity) -
Uses of Entity in net.minecraft.client.gui.hud
Modifier and TypeMethodDescriptionprivate void
InGameHud.renderVignetteOverlay
(Entity entity) private void
InGameHud.updateVignetteDarkness
(Entity entity) -
Uses of Entity in net.minecraft.client.item
Modifier and TypeMethodDescriptionprivate boolean
CompassAnglePredicateProvider.canPointTo
(Entity entity, @Nullable GlobalPos pos) private float
CompassAnglePredicateProvider.getAngle
(ItemStack stack, ClientWorld world, int seed, Entity entity) private float
CompassAnglePredicateProvider.getAngleTo
(Entity entity, long time, BlockPos pos) private double
CompassAnglePredicateProvider.getAngleTo
(Entity entity, BlockPos pos) private double
CompassAnglePredicateProvider.getBodyYaw
(Entity entity) private @Nullable ClientWorld
CompassAnglePredicateProvider.getClientWorld
(Entity entity, @Nullable ClientWorld world) CompassAnglePredicateProvider.CompassTarget.getPos
(ClientWorld world, ItemStack stack, Entity entity) -
Uses of Entity in net.minecraft.client.network
Modifier and TypeClassDescriptionclass
class
Represents the client's own player entity.class
Represents a player entity that is present on the client but is not the client's own player.Modifier and TypeMethodDescriptionvoid
ClientPlayerEntity.addCritParticles
(Entity target) void
ClientPlayerEntity.addEnchantedHitParticles
(Entity target) void
ClientPlayerInteractionManager.attackEntity
(PlayerEntity player, Entity target) ClientPlayerInteractionManager.interactEntity
(PlayerEntity player, Entity entity, Hand hand) ClientPlayerInteractionManager.interactEntityAtLocation
(PlayerEntity player, Entity entity, EntityHitResult hitResult, Hand hand) private void
ClientPlayNetworkHandler.playSpawnSound
(Entity entity) boolean
ClientPlayerEntity.startRiding
(Entity entity, boolean force) Starts ridingentity
. -
Uses of Entity in net.minecraft.client.particle
Modifier and TypeFieldDescriptionprivate final Entity
EmitterParticle.entity
private final Entity
ItemPickupParticle.interactingEntity
private final Entity
ItemPickupParticle.itemEntity
Modifier and TypeMethodDescriptionvoid
ParticleManager.addEmitter
(Entity entity, ParticleEffect parameters) void
ParticleManager.addEmitter
(Entity entity, ParticleEffect parameters, int maxAge) private Entity
ModifierConstructorDescriptionEmitterParticle
(ClientWorld world, Entity entity, ParticleEffect parameters) EmitterParticle
(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge) private
EmitterParticle
(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge, Vec3d velocity) ItemPickupParticle
(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity) private
ItemPickupParticle
(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity, Vec3d velocity) -
Uses of Entity in net.minecraft.client.render
Modifier and TypeMethodDescriptionprivate void
WorldRenderer.drawBlockOutline
(MatrixStack matrices, VertexConsumer vertexConsumer, Entity entity, double cameraX, double cameraY, double cameraZ, BlockPos pos, BlockState state) private static @Nullable BackgroundRenderer.StatusEffectFogModifier
BackgroundRenderer.getFogModifier
(Entity entity, float tickDelta) void
GameRenderer.onCameraEntitySet
(@Nullable Entity entity) private void
WorldRenderer.renderEntity
(Entity entity, double cameraX, double cameraY, double cameraZ, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers) void
Camera.update
(BlockView area, Entity focusedEntity, boolean thirdPerson, boolean inverseView, float tickDelta) -
Uses of Entity in net.minecraft.client.render.debug
Modifier and TypeMethodDescriptionDebugRenderer.getTargetedEntity
(@Nullable Entity entity, int maxDistance) Modifier and TypeMethodDescriptionDebugRenderer.getTargetedEntity
(@Nullable Entity entity, int maxDistance) -
Uses of Entity in net.minecraft.client.render.entity
Modifier and TypeClassDescriptionclass
EmptyEntityRenderer<T extends Entity>
A renderer that does not render anything.class
EntityRenderer<T extends Entity>
interface
EntityRendererFactory<T extends Entity>
class
FlyingItemEntityRenderer<T extends Entity & FlyingItemEntity>
Modifier and TypeMethodDescription<E extends Entity>
intEntityRenderDispatcher.getLight
(E entity, float tickDelta) <T extends Entity>
EntityRenderer<? super T>EntityRenderDispatcher.getRenderer
(T entity) private static <T extends Entity>
voidEntityRenderers.register
(EntityType<? extends T> type, EntityRendererFactory<T> factory) <E extends Entity>
voidEntityRenderDispatcher.render
(E entity, double x, double y, double z, float yaw, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) private <E extends Entity>
voidMobEntityRenderer.renderLeash
(T entity, float tickDelta, MatrixStack matrices, VertexConsumerProvider provider, E holdingEntity) <E extends Entity>
booleanEntityRenderDispatcher.shouldRender
(E entity, Frustum frustum, double x, double y, double z) Modifier and TypeMethodDescriptionvoid
double
EntityRenderDispatcher.getSquaredDistanceToCamera
(Entity entity) FlyingItemEntityRenderer.getTexture
(Entity entity) private void
EntityRenderDispatcher.renderFire
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Entity entity) private static void
EntityRenderDispatcher.renderHitbox
(MatrixStack matrices, VertexConsumer vertices, Entity entity, float tickDelta) private static void
EntityRenderDispatcher.renderShadow
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Entity entity, float opacity, float tickDelta, WorldView world, float radius) -
Uses of Entity in net.minecraft.client.render.entity.feature
Modifier and TypeClassDescriptionclass
EnergySwirlOverlayFeatureRenderer<T extends Entity & SkinOverlayOwner,
M extends EntityModel<T>> class
EyesFeatureRenderer<T extends Entity,
M extends EntityModel<T>> class
FeatureRenderer<T extends Entity,
M extends EntityModel<T>> interface
FeatureRendererContext<T extends Entity,
M extends EntityModel<T>> class
SaddleFeatureRenderer<T extends Entity & Saddleable,
M extends EntityModel<T>> class
SpiderEyesFeatureRenderer<T extends Entity,
M extends SpiderEntityModel<T>> Modifier and TypeMethodDescriptionprotected void
StuckArrowsFeatureRenderer.renderObject
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Entity entity, float directionX, float directionY, float directionZ, float tickDelta) protected abstract void
StuckObjectsFeatureRenderer.renderObject
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Entity entity, float directionX, float directionY, float directionZ, float tickDelta) protected void
StuckStingersFeatureRenderer.renderObject
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Entity entity, float directionX, float directionY, float directionZ, float tickDelta) -
Uses of Entity in net.minecraft.client.render.entity.model
Modifier and TypeClassDescriptionclass
AnimalModel<E extends Entity>
class
BlazeEntityModel<T extends Entity>
Represents the model of a blaze-like entity.class
ChickenEntityModel<T extends Entity>
Represents the model of a chicken-like entity.class
CodEntityModel<T extends Entity>
Represents the model of a cod-like entity.class
CompositeEntityModel<E extends Entity>
class
CowEntityModel<T extends Entity>
Represents the model of a cow-like entity.class
CreeperEntityModel<T extends Entity>
Represents the model of a creeper-like entity.class
DolphinEntityModel<T extends Entity>
Represents the model of a dolphin-like entity.class
EndermiteEntityModel<T extends Entity>
Represents the model of an endermite-like entity.class
EntityModel<T extends Entity>
Represents the model of an Entity.class
EvokerFangsEntityModel<T extends Entity>
Represents the model of an evoker-fangs-like entity.class
GhastEntityModel<T extends Entity>
Represents the model of a ghast-like entity.class
LargePufferfishEntityModel<T extends Entity>
class
LargeTropicalFishEntityModel<T extends Entity>
class
LeashKnotEntityModel<T extends Entity>
Represents the model of a leash-knot-like entity.class
LlamaSpitEntityModel<T extends Entity>
Represents the model of llama-spit-like entity.class
MediumPufferfishEntityModel<T extends Entity>
class
MinecartEntityModel<T extends Entity>
Represents the model of a minecart-like entity.class
OcelotEntityModel<T extends Entity>
Represents the model of an ocelot-like entity.class
PigEntityModel<T extends Entity>
Represents the model of a pig-like entity.class
QuadrupedEntityModel<T extends Entity>
Represents the model of a quadruped entity.class
SalmonEntityModel<T extends Entity>
class
ShulkerBulletEntityModel<T extends Entity>
Represents the model of shulker-bullet-like entity.class
SilverfishEntityModel<T extends Entity>
class
SinglePartEntityModel<E extends Entity>
class
SlimeEntityModel<T extends Entity>
class
SmallPufferfishEntityModel<T extends Entity>
class
SmallTropicalFishEntityModel<T extends Entity>
class
SnowGolemEntityModel<T extends Entity>
class
SpiderEntityModel<T extends Entity>
class
SquidEntityModel<T extends Entity>
Represents the model of a squid-like entity.class
TintableAnimalModel<E extends Entity>
class
TintableCompositeModel<E extends Entity>
class
VillagerResemblingModel<T extends Entity>
Represents the model of a villager resembling entity.class
WitchEntityModel<T extends Entity>
Represents the model of a witch resembling entity. -
Uses of Entity in net.minecraft.client.sound
ModifierConstructorDescriptionEntityTrackingSoundInstance
(SoundEvent sound, SoundCategory category, float volume, float pitch, Entity entity, long seed) -
Uses of Entity in net.minecraft.client.world
Modifier and TypeFieldDescriptionprivate final ClientEntityManager<Entity>
ClientWorld.entityManager
Modifier and TypeMethodDescriptionClientWorld.getEntityById
(int id) Returns the entity using the entity ID, ornull
if none was found.Modifier and TypeMethodDescriptionClientWorld.getEntities()
protected EntityLookup<Entity>
ClientWorld.getEntityLookup()
Modifier and TypeMethodDescriptionvoid
private void
ClientWorld.addEntityPrivate
(int id, Entity entity) void
void
void
ClientWorld.playSoundFromEntity
(@Nullable PlayerEntity except, Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch, long seed) boolean
ClientWorld.shouldUpdatePostDeath
(Entity entity) void
ClientWorld.ClientEntityHandler.startTicking
(Entity entity) void
ClientWorld.ClientEntityHandler.startTracking
(Entity entity) void
ClientWorld.ClientEntityHandler.stopTicking
(Entity entity) void
ClientWorld.ClientEntityHandler.stopTracking
(Entity entity) void
ClientWorld.tickEntity
(Entity entity) private void
ClientWorld.tickPassenger
(Entity entity, Entity passenger) void
ClientWorld.ClientEntityHandler.updateLoadStatus
(Entity entity) -
Uses of Entity in net.minecraft.command
Modifier and TypeFieldDescriptionstatic final BiConsumer<Vec3d,
List<? extends Entity>> EntitySelectorReader.ARBITRARY
EntitySelector.basePredicate
private TypeFilter<Entity,
?> EntitySelector.entityFilter
static final BiConsumer<Vec3d,
List<? extends Entity>> EntitySelectorReader.FURTHEST
static final BiConsumer<Vec3d,
List<? extends Entity>> EntitySelectorReader.NEAREST
private static final TypeFilter<Entity,
?> EntitySelector.PASSTHROUGH_FILTER
EntitySelectorReader.predicate
static final BiConsumer<Vec3d,
List<? extends Entity>> EntitySelectorReader.RANDOM
private final BiConsumer<Vec3d,
List<? extends Entity>> EntitySelector.sorter
private BiConsumer<Vec3d,
List<? extends Entity>> EntitySelectorReader.sorter
Modifier and TypeMethodDescriptionEntitySelector.getEntities
(ServerCommandSource source) EntitySelector.getPositionPredicate
(Vec3d pos) BiConsumer<Vec3d,
List<? extends Entity>> EntitySelectorReader.getSorter()
EntitySelectorReader.rotationPredicate
(FloatRangeArgument angleRange, ToDoubleFunction<Entity> entityToAngle) Modifier and TypeMethodDescriptionprivate void
EntitySelector.appendEntitiesFromWorld
(List<Entity> result, ServerWorld world, Vec3d pos, Predicate<Entity> predicate) private void
EntitySelector.appendEntitiesFromWorld
(List<Entity> result, ServerWorld world, Vec3d pos, Predicate<Entity> predicate) static Text
EntitySelectorReader.rotationPredicate
(FloatRangeArgument angleRange, ToDoubleFunction<Entity> entityToAngle) void
EntitySelectorReader.setPredicate
(Predicate<Entity> predicate) void
EntitySelectorReader.setSorter
(BiConsumer<Vec3d, List<? extends Entity>> sorter) ModifierConstructorDescriptionEntitySelector
(int count, boolean includesNonPlayers, boolean localWorldOnly, Predicate<Entity> basePredicate, NumberRange.FloatRange distance, Function<Vec3d, Vec3d> positionOffset, @Nullable Box box, BiConsumer<Vec3d, List<? extends Entity>> sorter, boolean senderOnly, @Nullable String playerName, @Nullable UUID uuid, @Nullable EntityType<?> type, boolean usesAt) EntitySelector
(int count, boolean includesNonPlayers, boolean localWorldOnly, Predicate<Entity> basePredicate, NumberRange.FloatRange distance, Function<Vec3d, Vec3d> positionOffset, @Nullable Box box, BiConsumer<Vec3d, List<? extends Entity>> sorter, boolean senderOnly, @Nullable String playerName, @Nullable UUID uuid, @Nullable EntityType<?> type, boolean usesAt) -
Uses of Entity in net.minecraft.command.argument
Modifier and TypeFieldDescriptionprivate final BiFunction<Vec3d,
Entity, Vec3d> EntityAnchorArgumentType.EntityAnchor.offset
Modifier and TypeMethodDescriptionstatic Entity
EntityArgumentType.getEntity
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String name) Modifier and TypeMethodDescriptionstatic Collection<? extends Entity>
EntityArgumentType.getEntities
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String name) static Collection<? extends Entity>
EntityArgumentType.getOptionalEntities
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String name) Modifier and TypeMethodDescriptionEntityAnchorArgumentType.EntityAnchor.positionAt
(Entity entity) ModifierConstructorDescriptionprivate
EntityAnchor
(String id, BiFunction<Vec3d, Entity, Vec3d> offset) -
Uses of Entity in net.minecraft.enchantment
Modifier and TypeMethodDescriptionvoid
DamageEnchantment.onTargetDamaged
(LivingEntity user, Entity target, int level) void
Enchantment.onTargetDamaged
(LivingEntity user, Entity target, int level) static void
EnchantmentHelper.onTargetDamaged
(LivingEntity user, Entity target) void
Enchantment.onUserDamaged
(LivingEntity user, Entity attacker, int level) static void
EnchantmentHelper.onUserDamaged
(LivingEntity user, Entity attacker) void
ThornsEnchantment.onUserDamaged
(LivingEntity user, Entity attacker, int level) -
Uses of Entity in net.minecraft.entity
Modifier and TypeClassDescriptionclass
EntityType<T extends Entity>
static class
EntityType.Builder<T extends Entity>
static interface
EntityType.EntityFactory<T extends Entity>
static interface
SpawnRestriction.SpawnPredicate<T extends Entity>
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
Represents an entity which has a health value and can receive damage.class
class
Modifier and TypeFieldDescriptionAreaEffectCloudEntity.affectedEntities
private ImmutableList<Entity>
Entity.passengerList
LightningEntity.struckEntities
Modifier and TypeMethodDescriptionstatic <T extends Entity>
booleanSpawnRestriction.canSpawn
(EntityType<T> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random) static <T extends Entity>
EntityType.Builder<T>EntityType.Builder.create
(EntityType.EntityFactory<T> factory, SpawnGroup spawnGroup) static <T extends Entity>
EntityType.Builder<T>EntityType.Builder.create
(SpawnGroup spawnGroup) private static <T extends Entity>
EntityType<T>EntityType.register
(String id, EntityType.Builder<T> type) Modifier and TypeMethodDescriptionItemEntity.getEventSource()
Entity.getFirstPassenger()
Returns the first passenger of the passenger list, ornull
if there is no passengers.Tameable.getOwner()
Entity.getPrimaryPassenger()
Returns the passenger in control of this entity, ornull
if there is none.Entity.getRootVehicle()
Returns the lowest entity this entity is riding.Entity.getVehicle()
Returns the entity this entity rides, ornull
if there is none.EntityType.loadEntityWithPassengers
(NbtCompound nbt, World world, Function<Entity, Entity> entityProcessor) Entity.moveToWorld
(ServerWorld destination) Moves this entity to another world.ItemEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world.EntityType.spawnFromItemStack
(ServerWorld world, @Nullable ItemStack stack, @Nullable PlayerEntity player, BlockPos pos, SpawnReason spawnReason, boolean alignPosition, boolean invertY) Modifier and TypeMethodDescriptionEntityType.getBaseClass()
EntityType.getEntityFromNbt
(NbtCompound nbt, World world) Entity.getPassengerList()
Returns the list of passengers of this entity.Entity.getPassengersDeep()
Returns an iterable of all passengers.LightningEntity.getStruckEntities()
EntityType.loadEntityFromNbt
(NbtCompound nbt, World world) EntityType.streamFromNbt
(List<? extends NbtElement> entityNbtList, World world) Entity.streamIntoPassengers()
Returns a recursive stream of all passengers.Entity.streamPassengersAndSelf()
Returns a stream consisting of this entity and its passengers in which this entity's passengers are iterated before this entity.Entity.streamSelfAndPassengers()
Returns a stream consisting of this entity and its passengers recursively.Modifier and TypeMethodDescriptionvoid
protected void
Entity.addPassenger
(Entity passenger) Addspassenger
as a passenger.protected void
MarkerEntity.addPassenger
(Entity passenger) Addspassenger
as a passenger.boolean
LivingEntity.addStatusEffect
(StatusEffectInstance effect, @Nullable Entity source) Adds a status effect to this entity.static Vec3d
Entity.adjustMovementForCollisions
(@Nullable Entity entity, Vec3d movement, Box entityBoundingBox, World world, List<VoxelShape> collisions) void
Entity.applyDamageEffects
(LivingEntity attacker, Entity target) Applies damage effects toattacker
ortarget
.protected boolean
Entity.canAddPassenger
(Entity passenger) Returns whetherentity
can ride this entity.boolean
protected boolean
Entity.canStartRiding
(Entity entity) Returns whether this entity can rideentity
.boolean
Entity.collidesWith
(Entity other) Returns whether this entity cannot occupy the same space withother
.void
Copies serializable data and nether portal data fromoriginal
.void
Entity.copyPositionAndRotation
(Entity entity) Sets the entity's position and rotation the same asentity
.float
Entity.distanceTo
(Entity entity) Returns the distance between this entity andentity
.void
Entity.emitGameEvent
(GameEvent event, @Nullable Entity entity) Emits a game event originating from another entity at this entity's position.double
LivingEntity.getAttackDistanceScalingFactor
(@Nullable Entity entity) boolean
Entity.handleAttack
(Entity attacker) Handles a player attacking the entity.boolean
Entity.hasPassenger
(Entity passenger) Returns whetherpassenger
is a passenger of this entity.boolean
Entity.hasPassengerDeep
(Entity passenger) Returns whetherpassenger
is riding this entity or any of its passengers.boolean
Entity.isConnectedThroughVehicle
(Entity entity) Returns whether this entity and another entity share the same root vehicle.boolean
Returns whether the distance between this entity andentity
is belowradius
.boolean
Returns whether both the horizontal and vertical distances between this entity andentity
are below the passed values.boolean
Returns whether this entity is part ofentity
.boolean
Entity.isTeammate
(Entity other) Returns whether this entity andother
are in the same team.static void
EntityType.loadFromEntityNbt
(World world, @Nullable PlayerEntity player, @Nullable Entity entity, @Nullable NbtCompound itemNbt) void
LivingEntity.onAttacking
(Entity target) private void
LivingEntity.onDismounted
(Entity vehicle) void
InteractionObserver.onInteractionWith
(EntityInteraction interaction, Entity entity) void
Entity.onPassengerLookAround
(Entity passenger) protected void
LivingEntity.onStatusEffectApplied
(StatusEffectInstance effect, @Nullable Entity source) protected void
LivingEntity.onStatusEffectUpgraded
(StatusEffectInstance effect, boolean reapplyEffect, @Nullable Entity source) protected void
void
Entity.pushAwayFrom
(Entity entity) void
LivingEntity.pushAwayFrom
(Entity entity) protected void
Entity.removePassenger
(Entity passenger) Removespassenger
from the passengers.void
LivingEntity.sendPickup
(Entity item, int count) void
LivingEntity.setStatusEffect
(StatusEffectInstance effect, @Nullable Entity source) Sets a status effect in this entity.double
Entity.squaredDistanceTo
(Entity entity) Returns the squared distance between this entity andentity
.boolean
Entity.startRiding
(Entity entity) Starts ridingentity
.boolean
Entity.startRiding
(Entity entity, boolean force) Starts ridingentity
.boolean
void
Entity.updateKilledAdvancementCriterion
(Entity entityKilled, int score, DamageSource damageSource) void
Entity.updatePassengerPosition
(Entity passenger) private void
Entity.updatePassengerPosition
(Entity passenger, Entity.PositionUpdater positionUpdater) Modifier and TypeMethodDescriptionboolean
Entity.hasPassenger
(Predicate<Entity> predicate) Returns whether there is a passenger of this entity matchingpredicate
.EntityType.loadEntityWithPassengers
(NbtCompound nbt, World world, Function<Entity, Entity> entityProcessor) EntityType.loadEntityWithPassengers
(NbtCompound nbt, World world, Function<Entity, Entity> entityProcessor) -
Uses of Entity in net.minecraft.entity.ai
Modifier and TypeFieldDescriptionWardenAngerManager.suspectPredicate
WardenAngerManager.suspects
protected final Object2IntMap<Entity>
WardenAngerManager.suspectsToAngerLevel
Modifier and TypeMethodDescriptionint
int
WardenAngerManager.getAngerFor
(@Nullable Entity entity) int
WardenAngerManager.increaseAngerAt
(Entity entity, int amount) void
WardenAngerManager.removeSuspect
(Entity entity) Modifier and TypeMethodDescriptionstatic com.mojang.serialization.Codec<WardenAngerManager>
WardenAngerManager.createCodec
(Predicate<Entity> suspectPredicate) void
WardenAngerManager.tick
(ServerWorld world, Predicate<Entity> suspectPredicate) -
Uses of Entity in net.minecraft.entity.ai.brain
Modifier and TypeFieldDescriptionstatic final MemoryModuleType<Entity>
MemoryModuleType.RIDE_TARGET
ModifierConstructorDescriptionEntityLookTarget
(Entity entity, boolean useEyeHeight) WalkTarget
(Entity entity, float speed, int completionRange) -
Uses of Entity in net.minecraft.entity.ai.brain.task
Modifier and TypeFieldDescriptionprivate final BiPredicate<E,
Entity> RidingTask.alternativeRideCondition
Modifier and TypeMethodDescriptionstatic GoToRememberedPositionTask<? extends Entity>
GoToRememberedPositionTask.toEntity
(MemoryModuleType<? extends Entity> memoryType, float speed, int range, boolean requiresWalkTarget) Modifier and TypeMethodDescriptionprivate boolean
RidingTask.canRideTarget
(E entity, Entity target) WalkTask.findClosestWater
(BlockView world, Entity entity) static void
LookTargetUtil.walkTowards
(LivingEntity entity, Entity target, float speed, int completionRange) Modifier and TypeMethodDescriptionstatic GoToRememberedPositionTask<? extends Entity>
GoToRememberedPositionTask.toEntity
(MemoryModuleType<? extends Entity> memoryType, float speed, int range, boolean requiresWalkTarget) ModifierConstructorDescriptionRidingTask
(int range, BiPredicate<E, Entity> alternativeRideCondition) -
Uses of Entity in net.minecraft.entity.ai.control
-
Uses of Entity in net.minecraft.entity.ai.goal
Modifier and TypeMethodDescriptionEscapeDangerGoal.locateClosestWater
(BlockView world, Entity entity, int rangeX) -
Uses of Entity in net.minecraft.entity.ai.pathing
Modifier and TypeMethodDescriptionBirdNavigation.findPathTo
(Entity entity, int distance) EntityNavigation.findPathTo
(Entity entity, int distance) MobNavigation.findPathTo
(Entity entity, int distance) SpiderNavigation.findPathTo
(Entity entity, int distance) Path.getNodePosition
(Entity entity) Path.getNodePosition
(Entity entity, int index) boolean
EntityNavigation.startMovingTo
(Entity entity, double speed) boolean
SpiderNavigation.startMovingTo
(Entity entity, double speed) -
Uses of Entity in net.minecraft.entity.boss
Modifier and TypeMethodDescriptionboolean
WitherEntity.addStatusEffect
(StatusEffectInstance effect, @Nullable Entity source) Adds a status effect to this entity.protected boolean
WitherEntity.canStartRiding
(Entity entity) Returns whether this entity can rideentity
. -
Uses of Entity in net.minecraft.entity.boss.dragon
Modifier and TypeMethodDescriptionboolean
EnderDragonEntity.addStatusEffect
(StatusEffectInstance effect, @Nullable Entity source) Adds a status effect to this entity.protected boolean
EnderDragonEntity.canStartRiding
(Entity entity) Returns whether this entity can rideentity
.boolean
Returns whether this entity is part ofentity
.Modifier and TypeMethodDescriptionprivate void
EnderDragonEntity.damageLivingEntities
(List<Entity> entities) private void
EnderDragonEntity.launchLivingEntities
(List<Entity> entities) -
Uses of Entity in net.minecraft.entity.damage
Modifier and TypeFieldDescriptionProjectileDamageSource.attacker
protected final Entity
EntityDamageSource.source
Modifier and TypeMethodDescriptionDamageRecord.getAttacker()
DamageSource.getAttacker()
EntityDamageSource.getAttacker()
ProjectileDamageSource.getAttacker()
DamageSource.getSource()
ProjectileDamageSource.getSource()
Modifier and TypeMethodDescriptionstatic DamageSource
DamageSource.arrow
(PersistentProjectileEntity projectile, @Nullable Entity attacker) static DamageSource
DamageSource.fireball
(AbstractFireballEntity fireball, @Nullable Entity attacker) static DamageSource
DamageSource.firework
(FireworkRocketEntity firework, @Nullable Entity attacker) static DamageSource
static DamageSource
DamageSource.mobProjectile
(Entity projectile, @Nullable LivingEntity attacker) static DamageSource
static DamageSource
static DamageSource
DamageSource.thrownProjectile
(Entity projectile, @Nullable Entity attacker) static DamageSource
static DamageSource
DamageSource.witherSkull
(WitherSkullEntity witherSkull, Entity attacker) ModifierConstructorDescriptionEntityDamageSource
(String name, Entity source) ProjectileDamageSource
(String name, Entity projectile, @Nullable Entity attacker) -
Uses of Entity in net.minecraft.entity.data
Modifier and TypeFieldDescriptionprivate static final Object2IntMap<Class<? extends Entity>>
DataTracker.TRACKED_ENTITIES
Modifier and TypeMethodDescriptionstatic <T> TrackedData<T>
DataTracker.registerData
(Class<? extends Entity> entityClass, TrackedDataHandler<T> dataHandler) -
Uses of Entity in net.minecraft.entity.decoration
Modifier and TypeClassDescriptionclass
class
class
class
class
class
Modifier and TypeFieldDescriptionAbstractDecorationEntity.PREDICATE
ArmorStandEntity.RIDEABLE_MINECART_PREDICATE
Modifier and TypeMethodDescriptionprivate void
ItemFrameEntity.dropHeldStack
(@Nullable Entity entity, boolean alwaysDrop) boolean
AbstractDecorationEntity.handleAttack
(Entity attacker) Handles a player attacking the entity.boolean
ArmorStandEntity.handleAttack
(Entity attacker) Handles a player attacking the entity.abstract void
void
void
protected void
-
Uses of Entity in net.minecraft.entity.decoration.painting
-
Uses of Entity in net.minecraft.entity.effect
Modifier and TypeMethodDescriptionstatic List<ServerPlayerEntity>
StatusEffectUtil.addEffectToPlayersWithinDistance
(ServerWorld world, @Nullable Entity entity, Vec3d origin, double range, StatusEffectInstance statusEffectInstance, int duration) void
StatusEffect.applyInstantEffect
(@Nullable Entity source, @Nullable Entity attacker, LivingEntity target, int amplifier, double proximity) -
Uses of Entity in net.minecraft.entity.mob
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
Modifier and TypeMethodDescriptionMobEntity.getHoldingEntity()
RavagerEntity.getPrimaryPassenger()
Returns the passenger in control of this entity, ornull
if there is none.private Entity
PiglinEntity.getTopMostPassenger
(Entity entity, int maxLevel) Returns the passenger entity atmaxLevel
in a stacked riding (riding on an entity that is riding on another entity, etc).Modifier and TypeMethodDescriptionvoid
WardenEntity.accept
(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, float distance) Accepts a game event after delay.static void
WardenEntity.addDarknessToClosePlayers
(ServerWorld world, Vec3d pos, @Nullable Entity entity, int range) void
MobEntity.attachLeash
(Entity entity, boolean sendPacket) private boolean
RavagerEntity.canBecomePrimaryPassenger
(Entity entity) private static boolean
PiglinBrain.canRide
(PiglinEntity piglin, Entity ridden) boolean
boolean
protected boolean
WardenEntity.canStartRiding
(Entity entity) Returns whether this entity can rideentity
.private Entity
PiglinEntity.getTopMostPassenger
(Entity entity, int maxLevel) Returns the passenger entity atmaxLevel
in a stacked riding (riding on an entity that is riding on another entity, etc).void
WardenEntity.increaseAngerAt
(@Nullable Entity entity) void
WardenEntity.increaseAngerAt
(@Nullable Entity entity, int amount, boolean listening) boolean
EvokerEntity.isTeammate
(Entity other) Returns whether this entity andother
are in the same team.boolean
IllusionerEntity.isTeammate
(Entity other) Returns whether this entity andother
are in the same team.boolean
PillagerEntity.isTeammate
(Entity other) Returns whether this entity andother
are in the same team.boolean
VindicatorEntity.isTeammate
(Entity other) Returns whether this entity andother
are in the same team.boolean
WardenEntity.isValidTarget
(@Nullable Entity entity) private void
void
MobEntity.lookAtEntity
(Entity targetEntity, float maxYawChange, float maxPitchChange) protected void
void
ShulkerEntity.pushAwayFrom
(Entity entity) void
SlimeEntity.pushAwayFrom
(Entity entity) void
WardenEntity.removeSuspect
(Entity entity) boolean
MobEntity.startRiding
(Entity entity, boolean force) Starts ridingentity
.boolean
PiglinEntity.startRiding
(Entity entity, boolean force) Starts ridingentity
.boolean
ShulkerEntity.startRiding
(Entity entity, boolean force) Starts ridingentity
.(package private) boolean
EndermanEntity.teleportTo
(Entity entity) boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
-
Uses of Entity in net.minecraft.entity.passive
Modifier and TypeClassDescriptionclass
class
class
class
class
Represents an axolotl, the cutest predator.class
class
class
Meow.class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
Modifier and TypeFieldDescriptionFoxEntity.CHICKEN_AND_RABBIT_FILTER
FoxEntity.JUST_ATTACKED_SOMETHING_FILTER
FoxEntity.NOTICEABLE_PLAYER_FILTER
Modifier and TypeMethodDescriptionPigEntity.getPrimaryPassenger()
Returns the passenger in control of this entity, ornull
if there is none.StriderEntity.getPrimaryPassenger()
Returns the passenger in control of this entity, ornull
if there is none.MerchantEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world.Modifier and TypeMethodDescriptionvoid
AllayEntity.VibrationListenerCallback.accept
(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, Entity entity, Entity sourceEntity, float distance) Accepts a game event after delay.protected boolean
StriderEntity.canAddPassenger
(Entity passenger) Returns whetherentity
can ride this entity.private boolean
PigEntity.canBeControlledByRider
(Entity entity) private boolean
StriderEntity.canEntityControl
(Entity entity) protected boolean
DolphinEntity.canStartRiding
(Entity entity) Returns whether this entity can rideentity
.static boolean
ParrotEntity.imitateNearbyMob
(World world, Entity parrot) boolean
TameableEntity.isTeammate
(Entity other) Returns whether this entity andother
are in the same team.private void
VillagerEntity.notifyDeath
(Entity killer) void
VillagerEntity.onInteractionWith
(EntityInteraction interaction, Entity entity) protected void
protected void
protected void
void
FrogEntity.setFrogTarget
(Entity entity) boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
void
AbstractHorseEntity.updatePassengerPosition
(Entity passenger) void
ChickenEntity.updatePassengerPosition
(Entity passenger) void
LlamaEntity.updatePassengerPosition
(Entity passenger) -
Uses of Entity in net.minecraft.entity.player
Modifier and TypeMethodDescriptionvoid
PlayerEntity.addCritParticles
(Entity target) void
PlayerEntity.addEnchantedHitParticles
(Entity target) void
private void
PlayerEntity.collideWithEntity
(Entity entity) -
Uses of Entity in net.minecraft.entity.projectile
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
class
class
class
class
Modifier and TypeFieldDescriptionFishingBobberEntity.hookedEntity
ProjectileEntity.owner
ShulkerBulletEntity.target
Modifier and TypeMethodDescriptionProjectileEntity.getEffectCause()
Returns the cause entity of any effect applied by this projectile.FishingBobberEntity.getHookedEntity()
ProjectileEntity.getOwner()
Modifier and TypeMethodDescriptionprotected boolean
protected boolean
protected boolean
protected boolean
protected boolean
static HitResult
ProjectileUtil.getCollision
(Entity entity, Predicate<Entity> predicate) static @Nullable EntityHitResult
ProjectileUtil.getEntityCollision
(World world, Entity entity, Vec3d min, Vec3d max, Box box, Predicate<Entity> predicate) static @Nullable EntityHitResult
ProjectileUtil.getEntityCollision
(World world, Entity entity, Vec3d min, Vec3d max, Box box, Predicate<Entity> predicate, float float2) protected boolean
protected void
FishingBobberEntity.pullHookedEntity
(Entity entity) static @Nullable EntityHitResult
ProjectileUtil.raycast
(Entity entity, Vec3d min, Vec3d max, Box box, Predicate<Entity> predicate, double double2) void
void
void
static void
ProjectileUtil.setRotationFromVelocity
(Entity entity, float delta) void
ProjectileEntity.setVelocity
(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence) Sets velocity and updates rotation accordingly.private void
FishingBobberEntity.updateHookedEntityId
(@Nullable Entity entity) Modifier and TypeMethodDescriptionstatic HitResult
ProjectileUtil.getCollision
(Entity entity, Predicate<Entity> predicate) static @Nullable EntityHitResult
ProjectileUtil.getEntityCollision
(World world, Entity entity, Vec3d min, Vec3d max, Box box, Predicate<Entity> predicate) static @Nullable EntityHitResult
ProjectileUtil.getEntityCollision
(World world, Entity entity, Vec3d min, Vec3d max, Box box, Predicate<Entity> predicate, float float2) static @Nullable EntityHitResult
ProjectileUtil.raycast
(Entity entity, Vec3d min, Vec3d max, Box box, Predicate<Entity> predicate, double double2) ModifierConstructorDescriptionFireworkRocketEntity
(World world, @Nullable Entity entity, double x, double y, double z, ItemStack stack) FireworkRocketEntity
(World world, ItemStack stack, Entity entity, double x, double y, double z, boolean shotAtAngle) ShulkerBulletEntity
(World world, LivingEntity owner, Entity target, Direction.Axis axis) -
Uses of Entity in net.minecraft.entity.projectile.thrown
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
Modifier and TypeMethodDescriptionEnderPearlEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world.Modifier and TypeMethodDescriptionprivate void
PotionEntity.applySplashPotion
(List<StatusEffectInstance> statusEffects, @Nullable Entity entity) -
Uses of Entity in net.minecraft.entity.raid
-
Uses of Entity in net.minecraft.entity.vehicle
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
Modifier and TypeMethodDescriptionBoatEntity.getPrimaryPassenger()
Returns the passenger in control of this entity, ornull
if there is none.Modifier and TypeMethodDescriptionprotected boolean
BoatEntity.canAddPassenger
(Entity passenger) Returns whetherentity
can ride this entity.static boolean
BoatEntity.canCollide
(Entity entity, Entity other) boolean
AbstractMinecartEntity.collidesWith
(Entity other) Returns whether this entity cannot occupy the same space withother
.boolean
BoatEntity.collidesWith
(Entity other) Returns whether this entity cannot occupy the same space withother
.protected void
BoatEntity.copyEntityData
(Entity entity) default void
VehicleInventory.onBroken
(DamageSource source, World world, Entity vehicle) void
BoatEntity.onPassengerLookAround
(Entity passenger) void
AbstractMinecartEntity.pushAwayFrom
(Entity entity) void
BoatEntity.pushAwayFrom
(Entity entity) void
BoatEntity.updatePassengerPosition
(Entity passenger) Modifier and TypeMethodDescriptiondefault ActionResult
VehicleInventory.open
(BiConsumer<GameEvent, Entity> gameEventEmitter, PlayerEntity player) -
Uses of Entity in net.minecraft.item
Modifier and TypeMethodDescriptionItemStack.getHolder()
Returns the entity that holds the stack, ornull
if inapplicable.Modifier and TypeMethodDescriptionvoid
CompassItem.inventoryTick
(ItemStack stack, World world, Entity entity, int slot, boolean selected) Called on both the client and the server every tick if the item is in the player's inventory.void
FilledMapItem.inventoryTick
(ItemStack stack, World world, Entity entity, int slot, boolean selected) Called on both the client and the server every tick if the item is in the player's inventory.void
Item.inventoryTick
(ItemStack stack, World world, Entity entity, int slot, boolean selected) Called on both the client and the server every tick if the item is in the player's inventory.void
ItemStack.inventoryTick
(World world, Entity entity, int slot, boolean selected) private void
BundleItem.playDropContentsSound
(Entity entity) private void
BundleItem.playInsertSound
(Entity entity) private void
BundleItem.playRemoveOneSound
(Entity entity) void
Sets the stack's holder toholder
.void
FilledMapItem.updateColors
(World world, Entity entity, MapState state) -
Uses of Entity in net.minecraft.loot.condition
Modifier and TypeMethodDescriptionprotected boolean
EntityScoresLootCondition.entityScoreIsInRange
(LootContext context, Entity entity, Scoreboard scoreboard, String objectiveName, BoundedIntUnaryOperator range) -
Uses of Entity in net.minecraft.loot.context
Modifier and TypeFieldDescriptionstatic final LootContextParameter<Entity>
LootContextParameters.DIRECT_KILLER_ENTITY
static final LootContextParameter<Entity>
LootContextParameters.KILLER_ENTITY
private final LootContextParameter<? extends Entity>
LootContext.EntityTarget.parameter
static final LootContextParameter<Entity>
LootContextParameters.THIS_ENTITY
Modifier and TypeMethodDescriptionLootContextParameter<? extends Entity>
LootContext.EntityTarget.getParameter()
ModifierConstructorDescriptionprivate
EntityTarget
(String type, LootContextParameter<? extends Entity> parameter) -
Uses of Entity in net.minecraft.network.message
Modifier and TypeMethodDescriptionstatic MessageType.Parameters
MessageType.params
(RegistryKey<MessageType> typeKey, Entity entity) -
Uses of Entity in net.minecraft.network.packet.c2s.play
Modifier and TypeMethodDescriptionPlayerInteractEntityC2SPacket.getEntity
(ServerWorld world) SpectatorTeleportC2SPacket.getTarget
(ServerWorld world) Modifier and TypeMethodDescriptionPlayerInteractEntityC2SPacket.interactAt
(Entity entity, boolean playerSneaking, Hand hand, Vec3d pos) ModifierConstructorDescriptionClientCommandC2SPacket
(Entity entity, ClientCommandC2SPacket.Mode mode) ClientCommandC2SPacket
(Entity entity, ClientCommandC2SPacket.Mode mode, int mountJumpHeight) VehicleMoveC2SPacket
(Entity entity) -
Uses of Entity in net.minecraft.network.packet.s2c.play
Modifier and TypeMethodDescriptionModifierConstructorDescriptionEntityAnimationS2CPacket
(Entity entity, int animationId) EntityAttachS2CPacket
(Entity attachedEntity, @Nullable Entity holdingEntity) EntityPassengersSetS2CPacket
(Entity entity) EntityPositionS2CPacket
(Entity entity) EntitySetHeadYawS2CPacket
(Entity entity, byte headYaw) EntitySpawnS2CPacket
(Entity entity) EntitySpawnS2CPacket
(Entity entity, int entityData) EntitySpawnS2CPacket
(Entity entity, int entityTypeId, BlockPos pos) EntityStatusS2CPacket
(Entity entity, byte status) EntityVelocityUpdateS2CPacket
(Entity entity) LookAtS2CPacket
(EntityAnchorArgumentType.EntityAnchor selfAnchor, Entity entity, EntityAnchorArgumentType.EntityAnchor targetAnchor) PlaySoundFromEntityS2CPacket
(SoundEvent sound, SoundCategory category, Entity entity, float volume, float pitch, long seed) SetCameraEntityS2CPacket
(Entity entity) VehicleMoveS2CPacket
(Entity entity) -
Uses of Entity in net.minecraft.predicate
Modifier and TypeMethodDescriptionstatic NbtCompound
NbtPredicate.entityToNbt
(Entity entity) boolean
-
Uses of Entity in net.minecraft.predicate.entity
Modifier and TypeFieldDescriptionEntityPredicates.CAN_COLLIDE
EntityPredicates.EXCEPT_CREATIVE_OR_SPECTATOR
EntityPredicates.EXCEPT_SPECTATOR
EntityPredicates.NOT_MOUNTED
Tests if an entity is not mounted.EntityPredicates.VALID_ENTITY
Tests if an entity is valid.EntityPredicates.VALID_INVENTORIES
Tests if an entity has a valid inventory.EntityPredicates.VALID_LIVING_ENTITY
Tests if a living entity is valid.VariantPredicates.variantGetter
Modifier and TypeMethodDescriptionEntityPredicates.canBePushedBy
(Entity entity) EntityPredicates.maxDistance
(double x, double y, double z, double max) Modifier and TypeMethodDescriptionEntityPredicates.canBePushedBy
(Entity entity) static LootContext
EntityPredicate.createAdvancementEntityLootContext
(ServerPlayerEntity player, Entity target) boolean
boolean
boolean
boolean
EntityPredicate.test
(ServerPlayerEntity player, @Nullable Entity entity) boolean
boolean
boolean
FishingHookPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
LightningBoltPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
PlayerPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
SlimePredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
TypeSpecificPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) -
Uses of Entity in net.minecraft.scoreboard
-
Uses of Entity in net.minecraft.server.command
Modifier and TypeFieldDescriptionServerCommandSource.entity
private final Entity
TeleportCommand.LookTarget.target
Modifier and TypeMethodDescriptionServerCommandSource.getEntity()
Gets the entity from this command source or returns null if this command source is not an entity.ServerCommandSource.getEntityOrThrow()
Gets the entity from this command source or throws a command syntax exception if this command source is not an entity.Modifier and TypeMethodDescriptionprivate static int
SpectateCommand.execute
(ServerCommandSource source, @Nullable Entity entity, ServerPlayerEntity player) private static int
TeleportCommand.execute
(ServerCommandSource source, Collection<? extends Entity> targets, Entity destination) private static int
AttributeCommand.executeBaseValueGet
(ServerCommandSource source, Entity target, EntityAttribute attribute, double multiplier) private static int
AttributeCommand.executeBaseValueSet
(ServerCommandSource source, Entity target, EntityAttribute attribute, double value) private static int
ItemCommand.executeBlockCopyEntity
(ServerCommandSource source, Entity sourceEntity, int sourceSlot, BlockPos pos, int slot) private static int
ItemCommand.executeBlockCopyEntity
(ServerCommandSource source, Entity sourceEntity, int sourceSlot, BlockPos pos, int slot, LootFunction modifier) private static int
ItemCommand.executeEntityCopyEntity
(ServerCommandSource source, Entity sourceEntity, int sourceSlot, Collection<? extends Entity> targets, int slot) private static int
ItemCommand.executeEntityCopyEntity
(ServerCommandSource source, Entity sourceEntity, int sourceSlot, Collection<? extends Entity> targets, int slot, LootFunction modifier) private static int
LootCommand.executeKill
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Entity entity, LootCommand.Target constructor) private static int
AttributeCommand.executeModifierAdd
(ServerCommandSource source, Entity target, EntityAttribute attribute, UUID uuid, String name, double value, EntityAttributeModifier.Operation operation) private static int
AttributeCommand.executeModifierRemove
(ServerCommandSource source, Entity target, EntityAttribute attribute, UUID uuid) private static int
AttributeCommand.executeModifierValueGet
(ServerCommandSource source, Entity target, EntityAttribute attribute, UUID uuid, double multiplier) private static int
AttributeCommand.executeValueGet
(ServerCommandSource source, Entity target, EntityAttribute attribute, double multiplier) private static EntityAttributeInstance
AttributeCommand.getAttributeInstance
(Entity entity, EntityAttribute attribute) private static LivingEntity
AttributeCommand.getLivingEntity
(Entity entity) private static LivingEntity
AttributeCommand.getLivingEntityWithAttribute
(Entity entity, EntityAttribute attribute) private static ItemStack
ItemCommand.getStackInSlot
(Entity entity, int slotId) void
TeleportCommand.LookTarget.look
(ServerCommandSource source, Entity entity) private static void
LootCommand.replace
(Entity entity, List<ItemStack> stacks, int slot, int stackCount, List<ItemStack> addedStacks) private static void
TeleportCommand.teleport
(ServerCommandSource source, Entity target, ServerWorld world, double x, double y, double z, Set<PlayerPositionLookS2CPacket.Flag> movementFlags, float yaw, float pitch, @Nullable TeleportCommand.LookTarget facingLocation) ServerCommandSource.withEntity
(Entity entity) ServerCommandSource.withLookingAt
(Entity entity, EntityAnchorArgumentType.EntityAnchor anchor) Modifier and TypeMethodDescriptionprivate static int
EnchantCommand.execute
(ServerCommandSource source, Collection<? extends Entity> targets, Enchantment enchantment, int level) private static int
KillCommand.execute
(ServerCommandSource source, Collection<? extends Entity> targets) private static int
SpreadPlayersCommand.execute
(ServerCommandSource source, Vec2f center, float spreadDistance, float maxRange, int maxY, boolean respectTeams, Collection<? extends Entity> players) private static int
TeleportCommand.execute
(ServerCommandSource source, Collection<? extends Entity> targets, Entity destination) private static int
TeleportCommand.execute
(ServerCommandSource source, Collection<? extends Entity> targets, ServerWorld world, PosArgument location, @Nullable PosArgument rotation, @Nullable TeleportCommand.LookTarget facingLocation) private static int
TagCommand.executeAdd
(ServerCommandSource source, Collection<? extends Entity> targets, String tag) private static int
EffectCommand.executeClear
(ServerCommandSource source, Collection<? extends Entity> targets) private static int
EffectCommand.executeClear
(ServerCommandSource source, Collection<? extends Entity> targets, StatusEffect effect) private static int
ItemCommand.executeEntityCopyBlock
(ServerCommandSource source, BlockPos sourcePos, int sourceSlot, Collection<? extends Entity> targets, int slot) private static int
ItemCommand.executeEntityCopyBlock
(ServerCommandSource source, BlockPos sourcePos, int sourceSlot, Collection<? extends Entity> targets, int slot, LootFunction modifier) private static int
ItemCommand.executeEntityCopyEntity
(ServerCommandSource source, Entity sourceEntity, int sourceSlot, Collection<? extends Entity> targets, int slot) private static int
ItemCommand.executeEntityCopyEntity
(ServerCommandSource source, Entity sourceEntity, int sourceSlot, Collection<? extends Entity> targets, int slot, LootFunction modifier) private static int
ItemCommand.executeEntityModify
(ServerCommandSource source, Collection<? extends Entity> targets, int slot, LootFunction modifier) private static int
ItemCommand.executeEntityReplace
(ServerCommandSource source, Collection<? extends Entity> targets, int slot, ItemStack stack) private static int
EffectCommand.executeGive
(ServerCommandSource source, Collection<? extends Entity> targets, StatusEffect effect, @Nullable Integer seconds, int amplifier, boolean showParticles) private static int
TagCommand.executeList
(ServerCommandSource source, Collection<? extends Entity> targets) private static int
TagCommand.executeRemove
(ServerCommandSource source, Collection<? extends Entity> targets, String tag) private static int
LootCommand.executeReplace
(Collection<? extends Entity> targets, int slot, int stackCount, List<ItemStack> stacks, LootCommand.FeedbackMessage messageSender) private static double
SpreadPlayersCommand.getMinDistance
(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand.Pile[] piles, int maxY, boolean respectTeams) private static int
SpreadPlayersCommand.getPileCountRespectingTeams
(Collection<? extends Entity> entities) private static Collection<String>
TagCommand.getTags
(Collection<? extends Entity> entities) ModifierConstructorDescriptionLookTarget
(Entity target, EntityAnchorArgumentType.EntityAnchor targetAnchor) ServerCommandSource
(CommandOutput output, Vec3d pos, Vec2f rot, ServerWorld world, int level, String name, Text displayName, MinecraftServer server, @Nullable Entity entity) protected
ServerCommandSource
(CommandOutput output, Vec3d pos, Vec2f rot, ServerWorld world, int level, String name, Text displayName, MinecraftServer server, @Nullable Entity entity, boolean silent, @Nullable com.mojang.brigadier.ResultConsumer<ServerCommandSource> consumer, EntityAnchorArgumentType.EntityAnchor entityAnchor, SignedCommandArguments signedArguments, FutureQueue messageChainTaskQueue) -
Uses of Entity in net.minecraft.server.network
Modifier and TypeFieldDescriptionServerPlayerEntity.cameraEntity
private final Entity
EntityTrackerEntry.entity
ServerPlayNetworkHandler.topmostRiddenEntity
Modifier and TypeMethodDescriptionServerPlayerEntity.getCameraEntity()
ServerPlayerEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world.Modifier and TypeMethodDescriptionvoid
ServerPlayerEntity.addCritParticles
(Entity target) void
ServerPlayerEntity.addEnchantedHitParticles
(Entity target) void
private boolean
ServerPlayNetworkHandler.isEntityOnAir
(Entity entity) void
ServerPlayerEntity.lookAtEntity
(EntityAnchorArgumentType.EntityAnchor anchorPoint, Entity targetEntity, EntityAnchorArgumentType.EntityAnchor targetAnchor) protected void
ServerPlayerEntity.onStatusEffectApplied
(StatusEffectInstance effect, @Nullable Entity source) protected void
ServerPlayerEntity.onStatusEffectUpgraded
(StatusEffectInstance effect, boolean reapplyEffect, @Nullable Entity source) ServerPlayNetworkHandler.Interaction.run
(ServerPlayerEntity player, Entity entity, Hand hand) void
ServerPlayerEntity.sendPickup
(Entity item, int count) void
ServerPlayerEntity.setCameraEntity
(@Nullable Entity entity) boolean
ServerPlayerEntity.startRiding
(Entity entity, boolean force) Starts ridingentity
.void
ServerPlayerEntity.updateKilledAdvancementCriterion
(Entity entityKilled, int score, DamageSource damageSource) ModifierConstructorDescriptionEntityTrackerEntry
(ServerWorld world, Entity entity, int tickInterval, boolean alwaysUpdateVelocity, Consumer<Packet<?>> receiver) -
Uses of Entity in net.minecraft.server.world
Modifier and TypeFieldDescription(package private) final Entity
ThreadedAnvilChunkStorage.EntityTracker.entity
Modifier and TypeFieldDescriptionprivate final ServerEntityManager<Entity>
ServerWorld.entityManager
Modifier and TypeMethodDescriptionServerWorld.getEntitiesByType
(TypeFilter<Entity, T> filter, Predicate<? super T> predicate) Computes a list of entities of the given type.Modifier and TypeMethodDescriptionServerWorld.getDragonPart
(int id) Deprecated.Returns the entity using the UUID, ornull
if none was found.ServerWorld.getEntityById
(int id) Returns the entity using the entity ID, ornull
if none was found.Modifier and TypeMethodDescriptionprotected EntityLookup<Entity>
ServerWorld.getEntityLookup()
ServerWorld.iterateEntities()
Modifier and TypeMethodDescriptionprivate boolean
void
ServerWorld.createExplosion
(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionBehavior behavior, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType) Creates an explosion.void
private static double
ThreadedAnvilChunkStorage.getSquaredDistance
(ChunkPos pos, Entity entity) void
ServerWorld.handleInteraction
(EntityInteraction interaction, Entity entity, InteractionObserver observer) void
ServerChunkManager.loadEntity
(Entity entity) protected void
ThreadedAnvilChunkStorage.loadEntity
(Entity entity) void
ServerWorld.onDimensionChanged
(Entity entity) Called on the destination world when an entity changed the dimension.void
ServerWorld.playSoundFromEntity
(@Nullable PlayerEntity except, Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch, long seed) void
ServerWorld.sendEntityStatus
(Entity entity, byte status) Sends the entity status to nearby players.void
ServerChunkManager.sendToNearbyPlayers
(Entity entity, Packet<?> packet) protected void
ThreadedAnvilChunkStorage.sendToNearbyPlayers
(Entity entity, Packet<?> packet) void
ServerChunkManager.sendToOtherNearbyPlayers
(Entity entity, Packet<?> packet) void
ThreadedAnvilChunkStorage.sendToOtherNearbyPlayers
(Entity entity, Packet<?> packet) private boolean
ServerWorld.shouldCancelSpawn
(Entity entity) boolean
ServerWorld.spawnEntity
(Entity entity) Spawns an entity.boolean
ServerWorld.spawnNewEntityAndPassengers
(Entity entity) Checks whether any of the entity and its passengers already exist in the world, and if not, spawns the entity with its passengers.void
ServerWorld.ServerEntityHandler.startTicking
(Entity entity) void
ServerWorld.ServerEntityHandler.startTracking
(Entity entity) void
ServerWorld.ServerEntityHandler.stopTicking
(Entity entity) void
ServerWorld.ServerEntityHandler.stopTracking
(Entity entity) void
ServerWorld.tickEntity
(Entity entity) private void
ServerWorld.tickPassenger
(Entity vehicle, Entity passenger) boolean
ServerWorld.tryLoadEntity
(Entity entity) void
ServerChunkManager.unloadEntity
(Entity entity) protected void
ThreadedAnvilChunkStorage.unloadEntity
(Entity entity) void
ServerWorld.ServerEntityHandler.updateLoadStatus
(Entity entity) Modifier and TypeMethodDescriptionvoid
ServerWorld.addEntities
(Stream<Entity> entities) private static void
ServerWorld.dumpEntities
(Writer writer, Iterable<Entity> entities) ServerWorld.getEntitiesByType
(TypeFilter<Entity, T> filter, Predicate<? super T> predicate) Computes a list of entities of the given type.void
ServerWorld.loadEntities
(Stream<Entity> entities) ModifierConstructorDescriptionEntityTracker
(Entity entity, int maxDistance, int tickInterval, boolean alwaysUpdateVelocity) -
Uses of Entity in net.minecraft.structure
Modifier and TypeMethodDescriptionStructureTemplate.getEntity
(ServerWorldAccess world, NbtCompound nbt) -
Uses of Entity in net.minecraft.test
Modifier and TypeMethodDescription<E extends Entity,
T>
voidTestContext.expectEntityWithData
(BlockPos pos, EntityType<E> type, Function<? super E, T> entityDataGetter, T data) <E extends Entity,
T>
voidTestContext.expectEntityWithDataEnd
(BlockPos pos, EntityType<E> type, Function<E, T> entityDataGetter, T data) TestContext.getEntitiesAround
(EntityType<T> type, BlockPos pos, double radius) <E extends Entity>
ETestContext.spawnEntity
(EntityType<E> type, float x, float y, float z) <E extends Entity>
ETestContext.spawnEntity
(EntityType<E> type, int x, int y, int z) <E extends Entity>
ETestContext.spawnEntity
(EntityType<E> type, BlockPos pos) <E extends Entity>
ETestContext.spawnEntity
(EntityType<E> type, Vec3d pos) <E extends Entity>
voidTestContext.testEntity
(E entity, Predicate<E> predicate, String testName) <E extends Entity,
T>
voidTestContext.testEntityProperty
(E entity, Function<E, T> propertyGetter, String propertyName, T expectedValue) Modifier and TypeMethodDescriptionvoid
TestContext.expectEntityAt
(Entity entity, int x, int y, int z) void
TestContext.expectEntityAt
(Entity entity, BlockPos pos) void
TestContext.throwPositionedException
(String message, Entity entity) -
Uses of Entity in net.minecraft.text
Modifier and TypeMethodDescriptionNbtTextContent.parse
(@Nullable ServerCommandSource source, @Nullable Entity sender, int depth) Parses this content into a basic mutable text without custom style or siblings.ScoreTextContent.parse
(@Nullable ServerCommandSource source, @Nullable Entity sender, int depth) Parses this content into a basic mutable text without custom style or siblings.SelectorTextContent.parse
(@Nullable ServerCommandSource source, @Nullable Entity sender, int depth) Parses this content into a basic mutable text without custom style or siblings.default MutableText
TextContent.parse
(@Nullable ServerCommandSource source, @Nullable Entity sender, int depth) Parses this content into a basic mutable text without custom style or siblings.static Optional<MutableText>
Texts.parse
(@Nullable ServerCommandSource source, Optional<Text> text, @Nullable Entity sender, int depth) static MutableText
TranslatableTextContent.parse
(@Nullable ServerCommandSource source, @Nullable Entity sender, int depth) Parses this content into a basic mutable text without custom style or siblings.private static Style
Texts.parseStyle
(@Nullable ServerCommandSource source, Style style, @Nullable Entity sender, int depth) -
Uses of Entity in net.minecraft.util
-
Uses of Entity in net.minecraft.util.hit
ModifierConstructorDescriptionEntityHitResult
(Entity entity) EntityHitResult
(Entity entity, Vec3d pos) -
Uses of Entity in net.minecraft.util.math
Modifier and TypeMethodDescriptionstatic Direction[]
Direction.getEntityFacingOrder
(Entity entity) static Direction
Direction.getLookDirectionForAxis
(Entity entity, Direction.Axis axis) -
Uses of Entity in net.minecraft.village
Modifier and TypeMethodDescriptionCreates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer.Creates a trade offer. -
Uses of Entity in net.minecraft.village.raid
-
Uses of Entity in net.minecraft.world
Modifier and TypeFieldDescriptionprivate Int2ObjectMap<Entity>
EntityList.entities
private @Nullable Int2ObjectMap<Entity>
EntityList.iterating
private Int2ObjectMap<Entity>
EntityList.temp
Modifier and TypeMethodDescriptionEntityView.getEntitiesByClass
(Class<T> entityClass, Box box, Predicate<? super T> predicate) Computes a list of entities within some box whose runtime Java class is the same as or is a subclass of the given class.ChunkRegion.getEntitiesByType
(TypeFilter<Entity, T> filter, Box box, Predicate<? super T> predicate) EntityView.getEntitiesByType
(TypeFilter<Entity, T> filter, Box box, Predicate<? super T> predicate) World.getEntitiesByType
(TypeFilter<Entity, T> filter, Box box, Predicate<? super T> predicate) EntityView.getNonSpectatingEntities
(Class<T> entityClass, Box box) <T extends Entity>
voidWorld.tickEntity
(Consumer<T> tickConsumer, T entity) Modifier and TypeMethodDescriptionWorld.getEntityById
(int id) Returns the entity using the entity ID, ornull
if none was found.MobSpawnerLogic.getRenderedEntity
(World world) Modifier and TypeMethodDescriptionprotected abstract EntityLookup<Entity>
World.getEntityLookup()
ChunkRegion.getOtherEntities
(@Nullable Entity except, Box box, @Nullable Predicate<? super Entity> predicate) Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.EntityView.getOtherEntities
(@Nullable Entity except, Box box) Computes a list of entities within some box, excluding the given entity, that are not spectators.Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.Modifier and TypeMethodDescriptionvoid
boolean
ChunkRegion.breakBlock
(BlockPos pos, boolean drop, @Nullable Entity breakingEntity, int maxUpdateDepth) Removes the block and replaces it with the fluid occupying the block (such as water inside kelp), or air if it does not exist.default boolean
ModifiableWorld.breakBlock
(BlockPos pos, boolean drop, @Nullable Entity breakingEntity) Removes the block and replaces it with the fluid occupying the block (such as water inside kelp), or air if it does not exist.boolean
ModifiableWorld.breakBlock
(BlockPos pos, boolean drop, @Nullable Entity breakingEntity, int maxUpdateDepth) Removes the block and replaces it with the fluid occupying the block (such as water inside kelp), or air if it does not exist.boolean
World.breakBlock
(BlockPos pos, boolean drop, @Nullable Entity breakingEntity, int maxUpdateDepth) Removes the block and replaces it with the fluid occupying the block (such as water inside kelp), or air if it does not exist.default boolean
CollisionView.canCollide
(@Nullable Entity entity, Box box) World.createExplosion
(@Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType) Creates an explosion.World.createExplosion
(@Nullable Entity entity, double x, double y, double z, float power, Explosion.DestructionType destructionType) Creates an explosion without creating fire.World.createExplosion
(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionBehavior behavior, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType) Creates an explosion.default boolean
CollisionView.doesNotIntersectEntities
(@Nullable Entity except, VoxelShape shape) Returnstrue
ifshape
does not intersect with non-spectator entities exceptexcept
.default boolean
CollisionView.doesNotIntersectEntities
(Entity entity) default boolean
EntityView.doesNotIntersectEntities
(@Nullable Entity except, VoxelShape shape) Returnstrue
ifshape
does not intersect with non-spectator entities exceptexcept
.default boolean
RegistryWorldView.doesNotIntersectEntities
(@Nullable Entity except, VoxelShape shape) Returnstrue
ifshape
does not intersect with non-spectator entities exceptexcept
.default void
WorldAccess.emitGameEvent
(@Nullable Entity entity, GameEvent event, BlockPos pos) default void
WorldAccess.emitGameEvent
(@Nullable Entity entity, GameEvent event, Vec3d pos) CollisionView.findClosestCollision
(@Nullable Entity entity, VoxelShape shape, Vec3d target, double x, double y, double z) default Iterable<VoxelShape>
CollisionView.getBlockCollisions
(@Nullable Entity entity, Box box) default @Nullable PlayerEntity
EntityView.getClosestPlayer
(Entity entity, double maxDistance) default Iterable<VoxelShape>
CollisionView.getCollisions
(@Nullable Entity entity, Box box) CollisionView.getEntityCollisions
(@Nullable Entity entity, Box box) default List<VoxelShape>
EntityView.getEntityCollisions
(@Nullable Entity entity, Box box) default List<VoxelShape>
RegistryWorldView.getEntityCollisions
(@Nullable Entity entity, Box box) ChunkRegion.getOtherEntities
(@Nullable Entity except, Box box, @Nullable Predicate<? super Entity> predicate) Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.EntityView.getOtherEntities
(@Nullable Entity except, Box box) Computes a list of entities within some box, excluding the given entity, that are not spectators.Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.private @Nullable VoxelShape
CollisionView.getWorldBorderCollisions
(Entity entity, Box box) boolean
boolean
World.isDirectionSolid
(BlockPos pos, Entity entity, Direction direction) default boolean
CollisionView.isSpaceEmpty
(@Nullable Entity entity, Box box) default boolean
CollisionView.isSpaceEmpty
(Entity entity) boolean
World.isTopSolid
(BlockPos pos, Entity entity) void
World.playSoundFromEntity
(@Nullable PlayerEntity player, Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch) abstract void
World.playSoundFromEntity
(@Nullable PlayerEntity except, Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch, long seed) void
void
World.sendEntityStatus
(Entity entity, byte status) Sends the entity status to nearby players.boolean
World.shouldUpdatePostDeath
(Entity entity) boolean
ChunkRegion.spawnEntity
(Entity entity) Spawns an entity.default boolean
ModifiableWorld.spawnEntity
(Entity entity) Spawns an entity.default void
ServerWorldAccess.spawnEntityAndPassengers
(Entity entity) Spawns an entity and all its passengers (recursively) into the world.Modifier and TypeMethodDescriptionvoid
Runs anaction
on every entity in this storage.ChunkRegion.getClosestPlayer
(double x, double y, double z, double maxDistance, Predicate<Entity> targetPredicate) default @Nullable PlayerEntity
EntityView.getClosestPlayer
(double x, double y, double z, double maxDistance, @Nullable Predicate<Entity> targetPredicate) ChunkRegion.getEntitiesByType
(TypeFilter<Entity, T> filter, Box box, Predicate<? super T> predicate) EntityView.getEntitiesByType
(TypeFilter<Entity, T> filter, Box box, Predicate<? super T> predicate) World.getEntitiesByType
(TypeFilter<Entity, T> filter, Box box, Predicate<? super T> predicate) ChunkRegion.getOtherEntities
(@Nullable Entity except, Box box, @Nullable Predicate<? super Entity> predicate) Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.Computes a list of entities within some box, excluding the given entity, that satisfy the given predicate.static SpawnHelper.Info
SpawnHelper.setupSpawn
(int spawningChunkCount, Iterable<Entity> entities, SpawnHelper.ChunkSource chunkSource, SpawnDensityCapper densityCapper) ModifierConstructorDescriptionBlockCollisionSpliterator
(CollisionView world, @Nullable Entity entity, Box box) BlockCollisionSpliterator
(CollisionView world, @Nullable Entity entity, Box box, boolean forEntity) RaycastContext
(Vec3d start, Vec3d end, RaycastContext.ShapeType shapeType, RaycastContext.FluidHandling fluidHandling, Entity entity) -
Uses of Entity in net.minecraft.world.border
Modifier and TypeMethodDescriptionboolean
WorldBorder.canCollide
(Entity entity, Box box) double
WorldBorder.getDistanceInsideBorder
(Entity entity) -
Uses of Entity in net.minecraft.world.chunk
Modifier and TypeMethodDescriptionabstract void
void
void
void
Deprecated.ChunkCache.getEntityCollisions
(@Nullable Entity entity, Box box) -
Uses of Entity in net.minecraft.world.event
Modifier and TypeFieldDescriptionGameEvent.Emitter.sourceEntity
The field for thesourceEntity
record component.Modifier and TypeMethodDescriptionGameEvent.Emitter.sourceEntity()
Returns the value of thesourceEntity
record component.Modifier and TypeMethodDescriptionstatic GameEvent.Emitter
static GameEvent.Emitter
GameEvent.Emitter.of
(@Nullable Entity sourceEntity, @Nullable BlockState affectedState) ModifierConstructorDescriptionEmitter
(@Nullable Entity entity, @Nullable BlockState blockState) EntityPositionSource
(Entity entity, float yOffset) ModifierConstructorDescription(package private)
EntityPositionSource
(com.mojang.datafixers.util.Either<Entity, com.mojang.datafixers.util.Either<UUID, Integer>> source, float yOffset) -
Uses of Entity in net.minecraft.world.event.listener
Modifier and TypeFieldDescriptionVibrationListener.Vibration.entity
The field for theentity
record component.Modifier and TypeMethodDescriptionVibrationListener.Vibration.entity()
Returns the value of theentity
record component.Modifier and TypeMethodDescriptionVibrationListener.Vibration.getEntity
(ServerWorld world) VibrationListener.Vibration.getOwner
(ServerWorld world) Modifier and TypeMethodDescriptionvoid
VibrationListener.Callback.accept
(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, float distance) Accepts a game event after delay.VibrationListener.Vibration.getOwnerUuid
(@Nullable Entity entity) -
Uses of Entity in net.minecraft.world.explosion
Modifier and TypeFieldDescriptionprivate final Entity
EntityExplosionBehavior.entity
Explosion.entity
Modifier and TypeMethodDescriptionprivate ExplosionBehavior
Explosion.chooseBehavior
(@Nullable Entity entity) static float
Explosion.getExposure
(Vec3d source, Entity entity) ModifierConstructorDescriptionEntityExplosionBehavior
(Entity entity) Explosion
(World world, @Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType) Explosion
(World world, @Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType, List<BlockPos> affectedBlocks) Explosion
(World world, @Nullable Entity entity, double x, double y, double z, float power, List<BlockPos> affectedBlocks) Explosion
(World world, @Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionBehavior behavior, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType) -
Uses of Entity in net.minecraft.world.storage
Modifier and TypeMethodDescriptionprivate static ChunkDataList<Entity>
EntityChunkDataAccess.emptyDataList
(ChunkPos pos) EntityChunkDataAccess.readChunkData
(ChunkPos pos) Modifier and TypeMethodDescriptionvoid
EntityChunkDataAccess.writeChunkData
(ChunkDataList<Entity> dataList)
AbstractBlock.AbstractBlockState.onEntityCollision(net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.entity.Entity)
instead.