Class FarmlandBlock
- All Implemented Interfaces:
ItemConvertible,ToggleableFeature
- Mappings:
Namespace Name official csdintermediary net/minecraft/class_2344named net/minecraft/block/FarmlandBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final IntPropertyprotected static final VoxelShapeFields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.booleancanPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleancanPlaceAt(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.private static booleanbooleanhasSidedTransparency(BlockState state) Returns whether the block's transparency depends on the side of the block, like slabs.private static booleanisWaterNearby(WorldView world, BlockPos pos) voidonLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.voidrandomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.static voidMethods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSidesShape, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, rotateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Field Details
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MOISTURE
- Mappings:
Namespace Name Mixin selector official aLcsd;a:Ldcy;intermediary field_11009Lnet/minecraft/class_2344;field_11009:Lnet/minecraft/class_2758;named MOISTURELnet/minecraft/block/FarmlandBlock;MOISTURE:Lnet/minecraft/state/property/IntProperty;
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SHAPE
- Mappings:
Namespace Name Mixin selector official bLcsd;b:Leet;intermediary field_11010Lnet/minecraft/class_2344;field_11010:Lnet/minecraft/class_265;named SHAPELnet/minecraft/block/FarmlandBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;
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MAX_MOISTURE
public static final int MAX_MOISTURE- See Also:
- Mappings:
Namespace Name Mixin selector official cLcsd;c:Iintermediary field_31084Lnet/minecraft/class_2344;field_31084:Inamed MAX_MOISTURELnet/minecraft/block/FarmlandBlock;MAX_MOISTURE:I
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Constructor Details
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FarmlandBlock
- Mappings:
Namespace Name Mixin selector official <init>Ldbx;<init>(Ldbx$d;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples:
FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.DoorBlockuses it to copy the state of the other half of the door.SlabBlockuses it to schedule the fluid to tick if waterlogged.SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlockuses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdatein classAbstractBlock- Parameters:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector official aLdbx;a(Ldby;Lha;Ldby;Lcml;Lgu;Lgu;)Ldby;intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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canPlaceAt
Returns whether the block can be placed atpos.Blocks with supporting block requirements should override this method. Note that this should also be checked manually during
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)in order to break the block that lost its supporting block.This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through
World.setBlockState(BlockPos, BlockState)call.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.- Overrides:
canPlaceAtin classAbstractBlock- Returns:
- whether the block can be placed at
pos - See Also:
- Mappings:
Namespace Name Mixin selector official aLdbx;a(Ldby;Lcmn;Lgu;)Zintermediary method_9558Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Znamed canPlaceAtLnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Z
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getPlacementState
- Overrides:
getPlacementStatein classBlock- Mappings:
Namespace Name Mixin selector official aLcpl;a(Lcif;)Ldby;intermediary method_9605Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;named getPlacementStateLnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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hasSidedTransparency
Returns whether the block's transparency depends on the side of the block, like slabs.- Overrides:
hasSidedTransparencyin classAbstractBlock- Returns:
- whether the block's transparency depends on the side of the block, like slabs
- Mappings:
Namespace Name Mixin selector official g_Ldbx;g_(Ldby;)Zintermediary method_9526Lnet/minecraft/class_4970;method_9526(Lnet/minecraft/class_2680;)Znamed hasSidedTransparencyLnet/minecraft/block/AbstractBlock;hasSidedTransparency(Lnet/minecraft/block/BlockState;)Z
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShapein classAbstractBlock- Mappings:
Namespace Name Mixin selector official aLdbx;a(Ldby;Lclq;Lgu;Leef;)Leet;intermediary method_9530Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;named getOutlineShapeLnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int). Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)to disable this behavior.Scheduled ticks are often used inside
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples:
SugarCaneBlockchecks the placement requirement.DispenserBlockdispenses its content.CommandBlockexecutes its command.FrogspawnBlockspawns a tadpole.SoulSandBlockupdates a bubble column.FallingBlocktries to fall.
- Overrides:
scheduledTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector official aLdbx;a(Ldby;Laif;Lgu;Lapf;)Vintermediary method_9588Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vnamed scheduledTickLnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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randomTick
Called server-side when a block gets ticked randomly. This can be overridden to implement various logics, most commonly plant growth. Default implementation callsAbstractBlock.scheduledTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random). To control the rate of the action, userandom.Random tick speed is controlled by the game rule
randomTickSpeedand can be disabled. Only blocks within 128-block cylinder (i.e. ignoring Y coordinates) around players receive random ticks.Blocks overriding this must use
AbstractBlock.Settings.ticksRandomly()block settings.Here are some examples:
SugarCaneBlockuses this to grow sugar cane.OxidizableBlockuses this to oxidize.NetherPortalBlockuses this to spawn zombified piglins.LeavesBlockuses this to decay when far from logs.
- Overrides:
randomTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector official bLdbx;b(Ldby;Laif;Lgu;Lapf;)Vintermediary method_9514Lnet/minecraft/class_4970;method_9514(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vnamed randomTickLnet/minecraft/block/AbstractBlock;randomTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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onLandedUpon
public void onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.Default implementation deals fall damage to the entity. Blocks that increase or reduce fall damage (like
HayBlock) should override this.FarmlandBlockoverrides this method to convert the block to dirt.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.- Overrides:
onLandedUponin classBlock- Mappings:
Namespace Name Mixin selector official aLcpl;a(Lcmk;Ldby;Lgu;Lbfh;F)Vintermediary method_9554Lnet/minecraft/class_2248;method_9554(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;F)Vnamed onLandedUponLnet/minecraft/block/Block;onLandedUpon(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/Entity;F)V
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setToDirt
public static void setToDirt(@Nullable @Nullable Entity entity, BlockState state, World world, BlockPos pos) - Mappings:
Namespace Name Mixin selector official aLcsd;a(Lbfh;Ldby;Lcmk;Lgu;)Vintermediary method_10125Lnet/minecraft/class_2344;method_10125(Lnet/minecraft/class_1297;Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Vnamed setToDirtLnet/minecraft/block/FarmlandBlock;setToDirt(Lnet/minecraft/entity/Entity;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
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hasCrop
- Mappings:
Namespace Name Mixin selector official aLcsd;a(Lclq;Lgu;)Zintermediary method_10124Lnet/minecraft/class_2344;method_10124(Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Znamed hasCropLnet/minecraft/block/FarmlandBlock;hasCrop(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Z
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isWaterNearby
- Mappings:
Namespace Name Mixin selector official aLcsd;a(Lcmn;Lgu;)Zintermediary method_10126Lnet/minecraft/class_2344;method_10126(Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Znamed isWaterNearbyLnet/minecraft/block/FarmlandBlock;isWaterNearby(Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Z
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
appendPropertiesin classBlock- Mappings:
Namespace Name Mixin selector official aLcpl;a(Ldbz$a;)Vintermediary method_9515Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)Vnamed appendPropertiesLnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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