Uses of Interface
net.minecraft.world.BlockView
Packages that use BlockView
Package
Description
The basic AI system for Minecraft living entities.
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Uses of BlockView in net.minecraft.block
Fields in net.minecraft.block with type parameters of type BlockViewModifier and TypeFieldDescriptionprivate static final Map<BlockView,List<RedstoneTorchBlock.BurnoutEntry>> RedstoneTorchBlock.BURNOUT_MAPMethods in net.minecraft.block with parameters of type BlockViewModifier and TypeMethodDescriptionbooleanAbstractBlock.AbstractBlockState.allowsSpawning(BlockView world, BlockPos pos, EntityType<?> type) private static booleanBlocks.always(BlockState state, BlockView world, BlockPos pos) A shortcut to always returntruea context predicate, used assettings.solidBlock(Blocks::always).private static BooleanBlocks.always(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) A shortcut to always returntruein a typed context predicate with anEntityType, used likesettings.allowSpawning(Blocks::always).voidBlock.appendTooltip(ItemStack stack, @Nullable BlockView world, List<Text> tooltip, TooltipContext options) Appends tooltips to a stack of this block's corresponding block item.voidDecoratedPotBlock.appendTooltip(ItemStack stack, BlockView world, List<Text> tooltip, TooltipContext options) Appends tooltips to a stack of this block's corresponding block item.voidShulkerBoxBlock.appendTooltip(ItemStack stack, @Nullable BlockView world, List<Text> tooltip, TooltipContext options) Appends tooltips to a stack of this block's corresponding block item.voidSpawnerBlock.appendTooltip(ItemStack stack, @Nullable BlockView world, List<Text> tooltip, TooltipContext options) Appends tooltips to a stack of this block's corresponding block item.private booleanFireBlock.areBlocksAroundFlammable(BlockView world, BlockPos pos) floatAbstractBlock.AbstractBlockState.calcBlockBreakingDelta(PlayerEntity player, BlockView world, BlockPos pos) floatAbstractBlock.calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) Deprecated.floatBambooBlock.calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) floatBambooSaplingBlock.calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) static intScaffoldingBlock.calculateDistance(BlockView world, BlockPos pos) private static booleanPointedDripstoneBlock.canDripThrough(BlockView world, BlockPos pos, BlockState state) Returns whether it can drip through the blockblockatpos.booleanFluidFillable.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) booleanKelpBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) booleanKelpPlantBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) booleanSeagrassBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) booleanSlabBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) booleanTallSeagrassBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) default booleanWaterloggable.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) booleanLichenGrower.canGrow(BlockState state, BlockView world, BlockPos pos, Direction direction) booleanLichenGrower.GrowChecker.canGrow(BlockView world, BlockPos pos, LichenGrower.GrowPos growPos) booleanLichenGrower.LichenGrowChecker.canGrow(BlockView world, BlockPos pos, LichenGrower.GrowPos growPos) protected booleanLichenGrower.LichenGrowChecker.canGrow(BlockView world, BlockPos pos, BlockPos growPos, Direction direction, BlockState state) booleanSculkVeinBlock.SculkVeinGrowChecker.canGrow(BlockView world, BlockPos pos, BlockPos growPos, Direction direction, BlockState state) private booleanstatic booleanMultifaceGrowthBlock.canGrowOn(BlockView world, Direction direction, BlockPos pos, BlockState state) booleanMultifaceGrowthBlock.canGrowWithDirection(BlockView world, BlockState state, BlockPos pos, Direction direction) private static booleanprivate booleanbooleanAbstractBlock.AbstractBlockState.canPathfindThrough(BlockView world, BlockPos pos, NavigationType type) booleanAbstractBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) booleanAbstractCauldronBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanAbstractSkullBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanAnvilBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanBambooBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanBedBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanBellBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanBrewingStandBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanCactusBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanCakeBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanCampfireBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanCandleCakeBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanChainBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanChestBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanChorusPlantBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanCocoaBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanComposterBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanConduitBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanDecoratedPotBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanDirtPathBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanDoorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanDragonEggBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanEnchantingTableBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanEnderChestBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanEndPortalFrameBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanFarmlandBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanFenceBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanFenceGateBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanFlowerPotBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanFluidBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanGrindstoneBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanHopperBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanHorizontalConnectingBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanLanternBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanLecternBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanMudBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanPistonBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanPistonExtensionBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanPistonHeadBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanPlantBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanPointedDripstoneBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanPowderSnowBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanRespawnAnchorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanRodBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanSculkSensorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanSeaPickleBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanSlabBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanSnifferEggBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanSnowBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanSoulSandBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanStairsBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanStonecutterBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanTrapdoorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanWallBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.booleanWallHangingSignBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.private booleanLadderBlock.canPlaceOn(BlockView world, BlockPos pos, Direction side) protected booleanAttachedStemBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanAzaleaBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanCropBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanDeadBushBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanFungusBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanLilyPadBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanMushroomPlantBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanNetherWartBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanPitcherCropBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanPlantBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanPropaguleBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanRootsBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanSeagrassBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanSeaPickleBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanSmallDripleafBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanSproutsBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanStemBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanTallSeagrassBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) protected booleanWitherRoseBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) private booleanRedstoneWireBlock.canRunOnTop(BlockView world, BlockPos pos, BlockState floor) private static BooleanBlocks.canSpawnOnLeaves(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) protected intBambooBlock.countBambooAbove(BlockView world, BlockPos pos) protected intBambooBlock.countBambooBelow(BlockView world, BlockPos pos) AbstractBlock.Offsetter.evaluate(BlockState state, BlockView world, BlockPos pos) floatAbstractBlock.AbstractBlockState.getAmbientOcclusionLightLevel(BlockView world, BlockPos pos) floatAbstractBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) Deprecated.floatAbstractGlassBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) floatBarrierBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) floatLightBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) floatMudBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) floatSnowBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) floatSoulSandBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) floatStructureVoidBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) protected static floatCropBlock.getAvailableMoisture(Block block, BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getCameraCollisionShape(BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractGlassBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MudBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PaneBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PowderSnowBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SoulSandBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.AbstractBlockState.getCollisionShape(BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getCollisionShape(BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getCollisionShape(BlockView, BlockPos, ShapeContext)instead.BambooBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BellBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CactusBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ComposterBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceGateBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FluidBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) GrindstoneBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HoneyBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HorizontalConnectingBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LecternBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MudBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonExtensionBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PitcherCropBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PowderSnowBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ScaffoldingBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SculkShriekerBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SoulSandBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallHangingSignBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) intAnvilBlock.getColor(BlockState state, BlockView world, BlockPos pos) intConcretePowderBlock.getColor(BlockState state, BlockView world, BlockPos pos) intFallingBlock.getColor(BlockState state, BlockView world, BlockPos pos) intGravelBlock.getColor(BlockState state, BlockView world, BlockPos pos) intSandBlock.getColor(BlockState state, BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getCullingFace(BlockView world, BlockPos pos, Direction direction) AbstractBlock.AbstractBlockState.getCullingShape(BlockView world, BlockPos pos) AbstractBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) Deprecated.FenceBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) FenceGateBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) LecternBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) PointedDripstoneBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) PowderSnowBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) SculkShriekerBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) SkullBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos) private BlockStateRedstoneWireBlock.getDefaultWireState(BlockView world, BlockState state, BlockPos pos) BedBlock.getDirection(BlockView world, BlockPos pos) LichenGrower.getGrowPos(BlockState state, BlockView world, BlockPos pos, Direction oldDirection, Direction newDirection, LichenGrower.GrowPosPredicate predicate) floatAbstractBlock.AbstractBlockState.getHardness(BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getMapColor(BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getModelOffset(BlockView world, BlockPos pos) intAbstractBlock.AbstractBlockState.getOpacity(BlockView world, BlockPos pos) intAbstractBlock.getOpacity(BlockState state, BlockView world, BlockPos pos) Deprecated.intLeavesBlock.getOpacity(BlockState state, BlockView world, BlockPos pos) intTintedGlassBlock.getOpacity(BlockState state, BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getOutlineShape(BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getOutlineShape(BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getOutlineShape(BlockView, BlockPos, ShapeContext)instead.AbstractCauldronBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractFireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractPlantPartBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractPressurePlateBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractRailBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractRedstoneGateBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractSignBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AirBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AmethystClusterBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AnvilBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AttachedStemBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AzaleaBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BambooBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BambooSaplingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BannerBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BedBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BeetrootsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BellBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafStemBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BrewingStandBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BubbleColumnBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ButtonBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CactusBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CakeBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CampfireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CandleBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CandleCakeBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CarpetBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CarrotsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ChainBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ChestBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CocoaBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ComposterBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ConduitBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ConnectingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CoralBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CoralParentBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CropBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DaylightDetectorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadBushBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralFanBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralWallFanBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DecoratedPotBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DirtPathBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DoorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DragonEggBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EnchantingTableBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EnderChestBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EndPortalBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EndPortalFrameBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FarmlandBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceGateBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FernBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerbedBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerPotBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FluidBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FrogspawnBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FungusBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) GrindstoneBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HangingRootsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HangingSignBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HopperBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HorizontalConnectingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LadderBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LanternBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LecternBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LeverBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LightBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LilyPadBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MultifaceGrowthBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MushroomPlantBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) NetherPortalBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) NetherWartBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonExtensionBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonHeadBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PitcherCropBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PointedDripstoneBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PotatoesBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PropaguleBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RedstoneWireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RodBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RootsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SaplingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ScaffoldingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SculkSensorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SeagrassBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SeaPickleBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ShulkerBoxBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SkullBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SlabBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SmallDripleafBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnifferEggBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SporeBlossomBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SproutsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StairsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StemBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StonecutterBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StructureVoidBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SugarCaneBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SweetBerryBushBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TallSeagrassBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TorchBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TorchflowerBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TrapdoorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TripwireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TripwireHookBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TurtleEggBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) VineBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBannerBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallHangingSignBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallPiglinHeadBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallRedstoneTorchBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallSignBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallSkullBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallTorchBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected intAbstractRedstoneGateBlock.getOutputLevel(BlockView world, BlockPos pos, BlockState state) protected intComparatorBlock.getOutputLevel(BlockView world, BlockPos pos, BlockState state) AbstractBannerBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.AbstractPlantBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.AttachedStemBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.BambooSaplingBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.BigDripleafStemBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.Block.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CandleCakeBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CaveVinesBodyBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CaveVinesHeadBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CropBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.EndGatewayBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.EndPortalBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.FlowerPotBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.FrostedIceBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.LightBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.NetherPortalBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.NetherWartBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.PistonExtensionBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.PistonHeadBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.ShulkerBoxBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.StemBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.SweetBerryBushBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.TallSeagrassBlock.getPickStack(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.private @Nullable PistonBlockEntityPistonExtensionBlock.getPistonBlockEntity(BlockView world, BlockPos pos) private BlockStateVineBlock.getPlacementShape(BlockState state, BlockView world, BlockPos pos) private BlockStateRedstoneWireBlock.getPlacementState(BlockView world, BlockState state, BlockPos pos) AbstractBlock.AbstractBlockState.getRaycastShape(BlockView world, BlockPos pos) AbstractBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos) Deprecated.AbstractCauldronBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos) ComposterBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos) HopperBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos) ScaffoldingBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos) private WireConnectionRedstoneWireBlock.getRenderConnectionType(BlockView world, BlockPos pos, Direction direction) private WireConnectionRedstoneWireBlock.getRenderConnectionType(BlockView world, BlockPos pos, Direction direction, boolean bool) AbstractBlock.AbstractBlockState.getSidesShape(BlockView world, BlockPos pos) AbstractBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) Deprecated.FenceGateBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) HangingSignBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) LeavesBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) MudBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) ShulkerBoxBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) SnowBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) SoulSandBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) WallHangingSignBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos) private static StairShapeStairsBlock.getStairShape(BlockState state, BlockView world, BlockPos pos) static BlockStateprotected BlockStateFireBlock.getStateForPosition(BlockView world, BlockPos pos) LichenGrower.GrowChecker.getStateWithDirection(BlockState state, BlockView world, BlockPos pos, Direction direction) LichenGrower.LichenGrowChecker.getStateWithDirection(BlockState state, BlockView world, BlockPos pos, Direction direction) AbstractPlantBlock.getStemHeadPos(BlockView world, BlockPos pos, Block block) intAbstractBlock.AbstractBlockState.getStrongRedstonePower(BlockView world, BlockPos pos, Direction direction) intAbstractBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) intAbstractPressurePlateBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intAbstractRedstoneGateBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intButtonBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intDetectorRailBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intLecternBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intLeverBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intLightningRodBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intObserverBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intRedstoneTorchBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intRedstoneWireBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intSculkSensorBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intTrappedChestBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intTripwireHookBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intAbstractBlock.AbstractBlockState.getWeakRedstonePower(BlockView world, BlockPos pos, Direction direction) intAbstractBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) intAbstractPressurePlateBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intAbstractRedstoneGateBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intButtonBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intCalibratedSculkSensorBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intDaylightDetectorBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intDetectorRailBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intJukeboxBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intLecternBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intLeverBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intLightningRodBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intObserverBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intRedstoneBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intRedstoneTorchBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intRedstoneWireBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intSculkSensorBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intTargetBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intTrappedChestBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intTripwireHookBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.intWallRedstoneTorchBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.private static booleanConcretePowderBlock.hardensOnAnySide(BlockView world, BlockPos pos) private static booleanChestBlock.hasBlockOnTop(BlockView world, BlockPos pos) private static booleanbooleanAbstractBlock.AbstractBlockState.hasEmissiveLighting(BlockView world, BlockPos pos) final booleanAbstractBlock.AbstractBlockState.hasSolidTopSurface(BlockView world, BlockPos pos, Entity entity) static booleanstatic booleanSnifferEggBlock.isAboveHatchBooster(BlockView world, BlockPos pos) private static booleanBedBlock.isBedBelow(BlockView world, BlockPos pos) booleanAbstractBlock.isCullingShapeFullCube(BlockState state, BlockView world, BlockPos pos) Deprecated.private static booleanStairsBlock.isDifferentOrientation(BlockState state, BlockView world, BlockPos pos, Direction dir) booleanAbstractBlock.AbstractBlockState.isFullCube(BlockView world, BlockPos pos) protected booleanprotected static booleanCoralParentBlock.isInWater(BlockState state, BlockView world, BlockPos pos) booleanAbstractBlock.AbstractBlockState.isOpaqueFullCube(BlockView world, BlockPos pos) static booleanstatic booleanTurtleEggBlock.isSandBelow(BlockView world, BlockPos pos) booleanAbstractBlock.isShapeFullCube(BlockState state, BlockView world, BlockPos pos) Deprecated.booleanBambooBlock.isShapeFullCube(BlockState state, BlockView world, BlockPos pos) booleanPointedDripstoneBlock.isShapeFullCube(BlockState state, BlockView world, BlockPos pos) booleanAbstractBlock.AbstractBlockState.isSideSolid(BlockView world, BlockPos pos, Direction direction, SideShapeType shapeType) booleanAbstractBlock.AbstractBlockState.isSideSolidFullSquare(BlockView world, BlockPos pos, Direction direction) booleanAbstractBlock.AbstractBlockState.isSolidBlock(BlockView world, BlockPos pos) final booleanAbstractBlock.AbstractBlockState.isSolidSurface(BlockView world, BlockPos pos, Entity entity, Direction direction) booleanAbstractRedstoneGateBlock.isTargetNotAligned(BlockView world, BlockPos pos, BlockState state) booleanAbstractBlock.AbstractBlockState.isTransparent(BlockView world, BlockPos pos) booleanAbstractGlassBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanBambooBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanBarrierBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanConnectingBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanFluidBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanGlowLichenBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanHorizontalConnectingBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanLightBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanPlantBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanTintedGlassBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanVineBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) booleanWallBlock.isTransparent(BlockState state, BlockView world, BlockPos pos) abstract booleanSideShapeType.matches(BlockState state, BlockView world, BlockPos pos, Direction direction) private static booleanBlocks.never(BlockState state, BlockView world, BlockPos pos) A shortcut to always returnfalsea context predicate, used assettings.solidBlock(Blocks::never).private static BooleanBlocks.never(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) A shortcut to always returnfalsein a typed context predicate with anEntityType, used likesettings.allowSpawning(Blocks::never).voidBedBlock.onEntityLand(BlockView world, Entity entity) Called after the entity lands on the block.voidBlock.onEntityLand(BlockView world, Entity entity) Called after the entity lands on the block.voidSlimeBlock.onEntityLand(BlockView world, Entity entity) Called after the entity lands on the block.private booleanScaffoldingBlock.shouldBeBottom(BlockView world, BlockPos pos, int distance) booleanAbstractBlock.AbstractBlockState.shouldBlockVision(BlockView world, BlockPos pos) static booleanVineBlock.shouldConnectTo(BlockView world, BlockPos pos, Direction direction) static booleanBlock.shouldDrawSide(BlockState state, BlockView world, BlockPos pos, Direction side, BlockPos otherPos) private static booleanConcretePowderBlock.shouldHarden(BlockView world, BlockPos pos, BlockState state) private booleanVineBlock.shouldHaveSide(BlockView world, BlockPos pos, Direction side) booleanAbstractBlock.AbstractBlockState.shouldPostProcess(BlockView world, BlockPos pos) booleanAbstractBlock.AbstractBlockState.shouldSuffocate(BlockView world, BlockPos pos) booleanAbstractBlock.ContextPredicate.test(BlockState state, BlockView world, BlockPos pos) booleanAbstractBlock.TypedContextPredicate.test(BlockState state, BlockView world, BlockPos pos, A type) booleanLichenGrower.GrowPosPredicate.test(BlockView world, BlockPos pos, LichenGrower.GrowPos growPos) ChorusPlantBlock.withConnectionProperties(BlockView world, BlockPos pos) MultifaceGrowthBlock.withDirection(BlockState state, BlockView world, BlockPos pos, Direction direction) -
Uses of BlockView in net.minecraft.block.entity
Methods in net.minecraft.block.entity with parameters of type BlockViewModifier and TypeMethodDescriptionprivate static BlockPosEndGatewayBlockEntity.findExitPortalPos(BlockView world, BlockPos pos, int searchRadius, boolean force) Returns the block entity instance of this type atpos, ornullif no such block entity exists.PistonBlockEntity.getCollisionShape(BlockView world, BlockPos pos) static intChestBlockEntity.getPlayersLookingInChestCount(BlockView world, BlockPos pos) static voidLootableContainerBlockEntity.setLootTable(BlockView world, Random random, BlockPos pos, Identifier id) -
Uses of BlockView in net.minecraft.block.sapling
Methods in net.minecraft.block.sapling with parameters of type BlockViewModifier and TypeMethodDescriptionstatic booleanLargeTreeSaplingGenerator.canGenerateLargeTree(BlockState state, BlockView world, BlockPos pos, int x, int z) -
Uses of BlockView in net.minecraft.client.render
Fields in net.minecraft.client.render declared as BlockViewMethods in net.minecraft.client.render with parameters of type BlockViewModifier and TypeMethodDescriptionvoidCamera.update(BlockView area, Entity focusedEntity, boolean thirdPerson, boolean inverseView, float tickDelta) voidWorldRenderer.updateBlock(BlockView world, BlockPos pos, BlockState oldState, BlockState newState, int flags) -
Uses of BlockView in net.minecraft.client.render.block
Methods in net.minecraft.client.render.block with parameters of type BlockViewModifier and TypeMethodDescriptionprivate static booleanFluidRenderer.isOppositeSideCovered(BlockView world, BlockPos pos, BlockState state, Direction direction) private static booleanFluidRenderer.isSideCovered(BlockView world, BlockPos pos, Direction direction, float maxDeviation, BlockState state) private static booleanFluidRenderer.isSideCovered(BlockView world, Direction direction, float height, BlockPos pos, BlockState state) -
Uses of BlockView in net.minecraft.client.render.chunk
Classes in net.minecraft.client.render.chunk that implement BlockView -
Uses of BlockView in net.minecraft.client.world
Classes in net.minecraft.client.world that implement BlockViewMethods in net.minecraft.client.world that return BlockView -
Uses of BlockView in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type BlockViewModifier and TypeMethodDescriptionbooleanEntity.canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower) Returns whetherexplosionfrom this entity can destroystate.static VoxelShapeDismounting.getCollisionShape(BlockView world, BlockPos pos) floatEntity.getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) Returns the blast resistance ofblockStatefor an explosion caused by this entity. -
Uses of BlockView in net.minecraft.entity.ai.brain.task
Methods in net.minecraft.entity.ai.brain.task with parameters of type BlockView -
Uses of BlockView in net.minecraft.entity.ai.goal
Methods in net.minecraft.entity.ai.goal with parameters of type BlockViewModifier and TypeMethodDescriptionEscapeDangerGoal.locateClosestWater(BlockView world, Entity entity, int rangeX) StepAndDestroyBlockGoal.tweakToProperPos(BlockPos pos, BlockView world) -
Uses of BlockView in net.minecraft.entity.ai.pathing
Methods in net.minecraft.entity.ai.pathing with parameters of type BlockViewModifier and TypeMethodDescriptionprotected PathNodeTypeLandPathNodeMaker.adjustNodeType(BlockView world, BlockPos pos, PathNodeType type) LandPathNodeMaker.findNearbyNodeTypes(BlockView world, int x, int y, int z, EnumSet<PathNodeType> nearbyTypes, PathNodeType type, BlockPos pos) Adds the node types in the box with the given size to the input EnumSet.protected static PathNodeTypeLandPathNodeMaker.getCommonNodeType(BlockView world, BlockPos pos) AmphibiousPathNodeMaker.getDefaultNodeType(BlockView world, int x, int y, int z) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsBirdPathNodeMaker.getDefaultNodeType(BlockView world, int x, int y, int z) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsLandPathNodeMaker.getDefaultNodeType(BlockView world, int x, int y, int z) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsabstract PathNodeTypePathNodeMaker.getDefaultNodeType(BlockView world, int x, int y, int z) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsWaterPathNodeMaker.getDefaultNodeType(BlockView world, int x, int y, int z) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsstatic doublestatic PathNodeTypeLandPathNodeMaker.getLandNodeType(BlockView world, BlockPos.Mutable pos) BirdPathNodeMaker.getNodeType(BlockView world, int x, int y, int z, MobEntity mob) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsLandPathNodeMaker.getNodeType(BlockView world, int x, int y, int z, MobEntity mob) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsabstract PathNodeTypePathNodeMaker.getNodeType(BlockView world, int x, int y, int z, MobEntity mob) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsWaterPathNodeMaker.getNodeType(BlockView world, int x, int y, int z, MobEntity mob) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doorsstatic PathNodeTypeLandPathNodeMaker.getNodeTypeFromNeighbors(BlockView world, BlockPos.Mutable pos, PathNodeType nodeType) -
Uses of BlockView in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type BlockViewModifier and TypeMethodDescriptionFrogEntity.FrogSwimPathNodeMaker.getDefaultNodeType(BlockView world, int x, int y, int z) Gets the path node type at the given position without adjusting the node type according to whether the entity can enter or open doors -
Uses of BlockView in net.minecraft.entity.projectile
Methods in net.minecraft.entity.projectile with parameters of type BlockViewModifier and TypeMethodDescriptionfloatWitherSkullEntity.getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) Returns the blast resistance ofblockStatefor an explosion caused by this entity. -
Uses of BlockView in net.minecraft.entity.vehicle
Methods in net.minecraft.entity.vehicle with parameters of type BlockViewModifier and TypeMethodDescriptionbooleanTntMinecartEntity.canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower) Returns whetherexplosionfrom this entity can destroystate.floatTntMinecartEntity.getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) Returns the blast resistance ofblockStatefor an explosion caused by this entity. -
Uses of BlockView in net.minecraft.fluid
Methods in net.minecraft.fluid with parameters of type BlockViewModifier and TypeMethodDescriptionbooleanEmptyFluid.canBeReplacedWith(FluidState state, BlockView world, BlockPos pos, Fluid fluid, Direction direction) protected abstract booleanFluid.canBeReplacedWith(FluidState state, BlockView world, BlockPos pos, Fluid fluid, Direction direction) booleanFluidState.canBeReplacedWith(BlockView world, BlockPos pos, Fluid fluid, Direction direction) booleanLavaFluid.canBeReplacedWith(FluidState state, BlockView world, BlockPos pos, Fluid fluid, Direction direction) booleanWaterFluid.canBeReplacedWith(FluidState state, BlockView world, BlockPos pos, Fluid fluid, Direction direction) private booleanFlowableFluid.canFill(BlockView world, BlockPos pos, BlockState state, Fluid fluid) protected booleanFlowableFluid.canFlow(BlockView world, BlockPos fluidPos, BlockState fluidBlockState, Direction flowDirection, BlockPos flowTo, BlockState flowToBlockState, FluidState fluidState, Fluid fluid) private booleanFlowableFluid.canFlowDownTo(BlockView world, Fluid fluid, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) private booleanFlowableFluid.canFlowThrough(BlockView world, Fluid fluid, BlockPos pos, BlockState state, Direction face, BlockPos fromPos, BlockState fromState, FluidState fluidState) floatEmptyFluid.getHeight(FluidState state, BlockView world, BlockPos pos) floatFlowableFluid.getHeight(FluidState state, BlockView world, BlockPos pos) abstract floatFluid.getHeight(FluidState state, BlockView world, BlockPos pos) floatEmptyFluid.getShape(FluidState state, BlockView world, BlockPos pos) FlowableFluid.getShape(FluidState state, BlockView world, BlockPos pos) abstract VoxelShapeFluid.getShape(FluidState state, BlockView world, BlockPos pos) EmptyFluid.getVelocity(BlockView world, BlockPos pos, FluidState state) FlowableFluid.getVelocity(BlockView world, BlockPos pos, FluidState state) protected abstract Vec3dFluid.getVelocity(BlockView world, BlockPos pos, FluidState state) FluidState.getVelocity(BlockView world, BlockPos pos) protected booleanFlowableFluid.isFlowBlocked(BlockView world, BlockPos pos, Direction direction) private static booleanFlowableFluid.isFluidAboveEqual(FluidState state, BlockView world, BlockPos pos) booleanFluidState.method_15756(BlockView world, BlockPos pos) private booleanFlowableFluid.receivesFlow(Direction face, BlockView world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) -
Uses of BlockView in net.minecraft.item.map
Methods in net.minecraft.item.map with parameters of type BlockViewModifier and TypeMethodDescriptionstatic @Nullable MapBannerMarkerMapBannerMarker.fromWorldBlock(BlockView blockView, BlockPos blockPos) voidMapState.removeBanner(BlockView world, int x, int z) -
Uses of BlockView in net.minecraft.network.packet.s2c.play
Constructors in net.minecraft.network.packet.s2c.play with parameters of type BlockView -
Uses of BlockView in net.minecraft.server.command
Methods in net.minecraft.server.command with parameters of type BlockView -
Uses of BlockView in net.minecraft.server.world
Classes in net.minecraft.server.world that implement BlockView -
Uses of BlockView in net.minecraft.structure
Methods in net.minecraft.structure with parameters of type BlockViewModifier and TypeMethodDescriptionprotected BlockStateStructurePiece.getBlockAt(BlockView world, int x, int y, int z, BlockBox box) private intOceanRuinGenerator.Piece.getGenerationY(BlockPos start, BlockView world, BlockPos end) protected booleanMineshaftGenerator.MineshaftPart.isSolidCeiling(BlockView world, BlockBox boundingBox, int minX, int maxX, int y, int z) static BlockStateStructurePiece.orientateChest(BlockView world, BlockPos pos, BlockState state) -
Uses of BlockView in net.minecraft.world
Subinterfaces of BlockView in net.minecraft.worldModifier and TypeInterfaceDescriptioninterfaceinterfaceinterfaceinterfaceinterfaceA world view orWorld's superinterface that exposes access to a registry manager.interfaceRepresents access to a world on a logical Minecraft server.interfaceinterfaceinterfaceRepresents a scoped, read-only view of a world like structure that contains biomes, chunks and is bound to a dimension.Classes in net.minecraft.world that implement BlockViewFields in net.minecraft.world declared as BlockViewMethods in net.minecraft.world that return BlockViewModifier and TypeMethodDescriptionBlockCollisionSpliterator.getChunk(int x, int z) CollisionView.getChunkAsView(int chunkX, int chunkZ) World.getChunkAsView(int chunkX, int chunkZ) WorldView.getChunkAsView(int chunkX, int chunkZ) Methods in net.minecraft.world with parameters of type BlockViewModifier and TypeMethodDescriptionprivate booleanWanderingTraderManager.doesNotSuffocateAt(BlockView world, BlockPos pos) BlockLocating.findColumnEnd(BlockView world, BlockPos pos, Block intermediateBlock, Direction direction, Block endBlock) Finds an end to a block column starting fromposextending indirection.RaycastContext.ShapeProvider.get(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RaycastContext.ShapeType.get(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RaycastContext.getBlockShape(BlockState state, BlockView world, BlockPos pos) RaycastContext.getFluidShape(FluidState state, BlockView world, BlockPos pos) static booleanSpawnHelper.isClearForSpawn(BlockView blockView, BlockPos pos, BlockState state, FluidState fluidState, EntityType<?> entityType) -
Uses of BlockView in net.minecraft.world.chunk
Classes in net.minecraft.world.chunk that implement BlockViewModifier and TypeClassDescriptionclassRepresents a scoped, modifiable view of biomes, block states, fluid states and block entities.classclassclassclassclassRepresents a chunk that wraps a world chunk, used in world generation.Methods in net.minecraft.world.chunk that return BlockViewModifier and TypeMethodDescriptionChunkCache.getChunkAsView(int chunkX, int chunkZ) ChunkProvider.getWorld() -
Uses of BlockView in net.minecraft.world.chunk.light
Subinterfaces of BlockView in net.minecraft.world.chunk.lightMethods in net.minecraft.world.chunk.light with parameters of type BlockViewModifier and TypeMethodDescriptionprivate static booleanChunkSkyLight.faceBlocksLight(BlockView blockView, BlockPos upperPos, BlockState upperState, BlockPos lowerPos, BlockState lowerState) static VoxelShapeChunkLightProvider.getOpaqueShape(BlockView blockView, BlockPos pos, BlockState blockState, Direction direction) static intChunkLightProvider.getRealisticOpacity(BlockView world, BlockState state1, BlockPos pos1, BlockState state2, BlockPos pos2, Direction direction, int opacity2) booleanChunkSkyLight.isSkyLightAccessible(BlockView blockView, int localX, int y, int localZ) private booleanChunkSkyLight.isSkyLightAccessible(BlockView blockView, int packedIndex, int value, BlockPos upperPos, BlockState upperState, BlockPos lowerPos, BlockState lowerState) private intChunkSkyLight.locateLightBlockingBlockBelow(BlockView blockView, BlockPos pos, BlockState blockState) static booleanChunkLightProvider.needsLightUpdate(BlockView blockView, BlockPos pos, BlockState oldState, BlockState newState) -
Uses of BlockView in net.minecraft.world.explosion
Methods in net.minecraft.world.explosion with parameters of type BlockViewModifier and TypeMethodDescriptionbooleanEntityExplosionBehavior.canDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float power) booleanExplosionBehavior.canDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float power) EntityExplosionBehavior.getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState) ExplosionBehavior.getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState) -
Uses of BlockView in net.minecraft.world.gen.feature
Methods in net.minecraft.world.gen.feature with parameters of type BlockViewModifier and TypeMethodDescriptionprivate booleanIcebergFeature.isAirBelow(BlockView world, BlockPos pos)
AbstractBlock.AbstractBlockState.calcBlockBreakingDelta(net.minecraft.entity.player.PlayerEntity, net.minecraft.world.BlockView, net.minecraft.util.math.BlockPos)instead.