Uses of Class
net.minecraft.state.property.BooleanProperty
Package
Description
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Uses of BooleanProperty in net.minecraft.block
Modifier and TypeFieldDescriptionstatic final BooleanProperty
HangingSignBlock.ATTACHED
static final BooleanProperty
TripwireBlock.ATTACHED
static final BooleanProperty
TripwireHookBlock.ATTACHED
static final BooleanProperty
CaveVines.BERRIES
static final BooleanProperty
SculkCatalystBlock.BLOOM
static final BooleanProperty[]
BrewingStandBlock.BOTTLE_PROPERTIES
static final BooleanProperty
ScaffoldingBlock.BOTTOM
static final BooleanProperty
SculkShriekerBlock.CAN_SUMMON
static final BooleanProperty
CommandBlock.CONDITIONAL
private static final BooleanProperty
DecoratedPotBlock.CRACKED
static final BooleanProperty
TripwireBlock.DISARMED
static final BooleanProperty
ConnectingBlock.DOWN
static final BooleanProperty
MushroomBlock.DOWN
static final BooleanProperty
BubbleColumnBlock.DRAG
static final BooleanProperty
ConnectingBlock.EAST
static final BooleanProperty
FireBlock.EAST
static final BooleanProperty
HorizontalConnectingBlock.EAST
static final BooleanProperty
MushroomBlock.EAST
static final BooleanProperty
TripwireBlock.EAST
static final BooleanProperty
VineBlock.EAST
static final BooleanProperty
HopperBlock.ENABLED
static final BooleanProperty
PistonBlock.EXTENDED
static final BooleanProperty
EndPortalFrameBlock.EYE
static final BooleanProperty
LanternBlock.HANGING
static final BooleanProperty
PropaguleBlock.HANGING
static final BooleanProperty
LecternBlock.HAS_BOOK
static final BooleanProperty
JukeboxBlock.HAS_RECORD
static final BooleanProperty
FenceGateBlock.IN_WALL
static final BooleanProperty
DaylightDetectorBlock.INVERTED
static final BooleanProperty
AbstractCandleBlock.LIT
static final BooleanProperty
AbstractFurnaceBlock.LIT
static final BooleanProperty
CampfireBlock.LIT
static final BooleanProperty
CandleBlock.LIT
static final BooleanProperty
CandleCakeBlock.LIT
static final BooleanProperty
RedstoneLampBlock.LIT
static final BooleanProperty
RedstoneOreBlock.LIT
static final BooleanProperty
RedstoneTorchBlock.LIT
static final BooleanProperty
WallRedstoneTorchBlock.LIT
static final BooleanProperty
RepeaterBlock.LOCKED
static final BooleanProperty
ConnectingBlock.NORTH
static final BooleanProperty
FireBlock.NORTH
static final BooleanProperty
HorizontalConnectingBlock.NORTH
static final BooleanProperty
MushroomBlock.NORTH
static final BooleanProperty
TripwireBlock.NORTH
static final BooleanProperty
VineBlock.NORTH
static final BooleanProperty
BedBlock.OCCUPIED
static final BooleanProperty
BarrelBlock.OPEN
static final BooleanProperty
DoorBlock.OPEN
static final BooleanProperty
FenceGateBlock.OPEN
static final BooleanProperty
TrapdoorBlock.OPEN
static final BooleanProperty
LeavesBlock.PERSISTENT
static final BooleanProperty
AbstractRedstoneGateBlock.POWERED
static final BooleanProperty
AbstractSkullBlock.POWERED
static final BooleanProperty
BellBlock.POWERED
static final BooleanProperty
ButtonBlock.POWERED
static final BooleanProperty
DetectorRailBlock.POWERED
static final BooleanProperty
DoorBlock.POWERED
static final BooleanProperty
FenceGateBlock.POWERED
static final BooleanProperty
LecternBlock.POWERED
static final BooleanProperty
LeverBlock.POWERED
static final BooleanProperty
LightningRodBlock.POWERED
static final BooleanProperty
NoteBlock.POWERED
static final BooleanProperty
ObserverBlock.POWERED
static final BooleanProperty
PoweredRailBlock.POWERED
static final BooleanProperty
PressurePlateBlock.POWERED
static final BooleanProperty
TrapdoorBlock.POWERED
static final BooleanProperty
TripwireBlock.POWERED
static final BooleanProperty
TripwireHookBlock.POWERED
static final BooleanProperty
PistonHeadBlock.SHORT
static final BooleanProperty
SculkShriekerBlock.SHRIEKING
static final BooleanProperty
CampfireBlock.SIGNAL_FIRE
static final BooleanProperty
SnowyBlock.SNOWY
static final BooleanProperty
ConnectingBlock.SOUTH
static final BooleanProperty
FireBlock.SOUTH
static final BooleanProperty
HorizontalConnectingBlock.SOUTH
static final BooleanProperty
MushroomBlock.SOUTH
static final BooleanProperty
TripwireBlock.SOUTH
static final BooleanProperty
VineBlock.SOUTH
static final BooleanProperty
DispenserBlock.TRIGGERED
static final BooleanProperty
TntBlock.UNSTABLE
static final BooleanProperty
ConnectingBlock.UP
static final BooleanProperty
FireBlock.UP
static final BooleanProperty
MushroomBlock.UP
static final BooleanProperty
VineBlock.UP
static final BooleanProperty
WallBlock.UP
static final BooleanProperty
AbstractRailBlock.WATERLOGGED
static final BooleanProperty
AbstractSignBlock.WATERLOGGED
static final BooleanProperty
AmethystClusterBlock.WATERLOGGED
static final BooleanProperty
BarrierBlock.WATERLOGGED
private static final BooleanProperty
BigDripleafBlock.WATERLOGGED
private static final BooleanProperty
BigDripleafStemBlock.WATERLOGGED
static final BooleanProperty
CampfireBlock.WATERLOGGED
static final BooleanProperty
CandleBlock.WATERLOGGED
static final BooleanProperty
ChainBlock.WATERLOGGED
static final BooleanProperty
ChestBlock.WATERLOGGED
static final BooleanProperty
ConduitBlock.WATERLOGGED
static final BooleanProperty
CoralParentBlock.WATERLOGGED
private static final BooleanProperty
DecoratedPotBlock.WATERLOGGED
static final BooleanProperty
EnderChestBlock.WATERLOGGED
private static final BooleanProperty
GlowLichenBlock.WATERLOGGED
private static final BooleanProperty
HangingRootsBlock.WATERLOGGED
static final BooleanProperty
HorizontalConnectingBlock.WATERLOGGED
static final BooleanProperty
LadderBlock.WATERLOGGED
static final BooleanProperty
LanternBlock.WATERLOGGED
static final BooleanProperty
LeavesBlock.WATERLOGGED
static final BooleanProperty
LightBlock.WATERLOGGED
static final BooleanProperty
LightningRodBlock.WATERLOGGED
static final BooleanProperty
MangroveRootsBlock.WATERLOGGED
static final BooleanProperty
PointedDripstoneBlock.WATERLOGGED
private static final BooleanProperty
PropaguleBlock.WATERLOGGED
static final BooleanProperty
ScaffoldingBlock.WATERLOGGED
static final BooleanProperty
SculkSensorBlock.WATERLOGGED
static final BooleanProperty
SculkShriekerBlock.WATERLOGGED
private static final BooleanProperty
SculkVeinBlock.WATERLOGGED
static final BooleanProperty
SeaPickleBlock.WATERLOGGED
static final BooleanProperty
SlabBlock.WATERLOGGED
private static final BooleanProperty
SmallDripleafBlock.WATERLOGGED
static final BooleanProperty
StairsBlock.WATERLOGGED
static final BooleanProperty
TrapdoorBlock.WATERLOGGED
static final BooleanProperty
WallBlock.WATERLOGGED
static final BooleanProperty
ConnectingBlock.WEST
static final BooleanProperty
FireBlock.WEST
static final BooleanProperty
HorizontalConnectingBlock.WEST
static final BooleanProperty
MushroomBlock.WEST
static final BooleanProperty
TripwireBlock.WEST
static final BooleanProperty
VineBlock.WEST
Modifier and TypeFieldDescriptionprivate static final Map<Direction,
BooleanProperty> FireBlock.DIRECTION_PROPERTIES
static final Map<Direction,
BooleanProperty> ConnectingBlock.FACING_PROPERTIES
protected static final Map<Direction,
BooleanProperty> HorizontalConnectingBlock.FACING_PROPERTIES
private static final Map<Direction,
BooleanProperty> MultifaceGrowthBlock.FACING_PROPERTIES
private static final Map<Direction,
BooleanProperty> MushroomBlock.FACING_PROPERTIES
private static final Map<Direction,
BooleanProperty> TripwireBlock.FACING_PROPERTIES
static final Map<Direction,
BooleanProperty> VineBlock.FACING_PROPERTIES
static final List<BooleanProperty>
ChiseledBookshelfBlock.SLOT_OCCUPIED_PROPERTIES
Modifier and TypeMethodDescriptionstatic BooleanProperty
VineBlock.getFacingProperty
(Direction direction) static BooleanProperty
MultifaceGrowthBlock.getProperty
(Direction direction) Modifier and TypeMethodDescriptionprivate static BlockState
MultifaceGrowthBlock.disableDirection
(BlockState state, BooleanProperty direction) -
Uses of BooleanProperty in net.minecraft.data.client
Modifier and TypeFieldDescriptionstatic final List<com.mojang.datafixers.util.Pair<BooleanProperty,
Function<Identifier, BlockStateVariant>>> BlockStateModelGenerator.CONNECTION_VARIANT_FUNCTIONS
A map from a boolean property about connection on one direction to a function that creates a block state variant for connection on that direction with a given connection model.Modifier and TypeMethodDescriptionprivate static BlockStateVariantMap
BlockStateModelGenerator.createBooleanModelMap
(BooleanProperty property, Identifier trueModel, Identifier falseModel) private void
BlockStateModelGenerator.supplyChiseledBookshelfModel
(MultipartBlockStateSupplier blockStateSupplier, When.PropertyCondition facingCondition, VariantSettings.Rotation rotation, BooleanProperty property, Model model, boolean occupied) -
Uses of BooleanProperty in net.minecraft.fluid
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Uses of BooleanProperty in net.minecraft.state.property
Modifier and TypeFieldDescriptionstatic final BooleanProperty
Properties.ATTACHED
A property that specifies if a tripwire is attached to a tripwire hook.static final BooleanProperty
Properties.BERRIES
A property that specifies the amount of berries in a cave vines block.static final BooleanProperty
Properties.BLOOM
A property that specifies if a sculk catalyst is blooming.static final BooleanProperty
Properties.BOTTOM
A property that specifies if a scaffolding block is bottom of a floating segment.static final BooleanProperty
Properties.CAN_SUMMON
A property that specifies if a sculk shrieker can summon a warden.static final BooleanProperty
Properties.CONDITIONAL
A property that specifies if a command block is conditional.static final BooleanProperty
Properties.CRACKED
A property that specifies if a decorated pot is cracked.static final BooleanProperty
Properties.DISARMED
A property that specifies if a tripwire has been disarmed.static final BooleanProperty
Properties.DOWN
A property that specifies if this block is connected to another block from the below.static final BooleanProperty
Properties.DRAG
A property that specifies if a bubble column should drag entities downwards.static final BooleanProperty
Properties.EAST
A property that specifies if this block is connected to another block from the east.static final BooleanProperty
Properties.ENABLED
A property that specifies whether a hopper is enabled.static final BooleanProperty
Properties.EXTENDED
A property that specifies if a piston is extended.static final BooleanProperty
Properties.EYE
A property that specifies if an end portal frame contains an eye of ender.static final BooleanProperty
Properties.FALLING
A property that specifies if a fluid is falling.static final BooleanProperty
Properties.HANGING
A property that specifies if a lantern is hanging.static final BooleanProperty
Properties.HAS_BOOK
A property that specifies if a lectern has a book.static final BooleanProperty
Properties.HAS_BOTTLE_0
A property that specifies if a brewing stand has a bottle in slot 0.static final BooleanProperty
Properties.HAS_BOTTLE_1
A property that specifies if a brewing stand has a bottle in slot 1.static final BooleanProperty
Properties.HAS_BOTTLE_2
A property that specifies if a brewing stand has a bottle in slot 2.static final BooleanProperty
Properties.HAS_RECORD
A property that specifies if a jukebox has a record.static final BooleanProperty
Properties.IN_WALL
A property that specifies if a fence gate is attached to a wall.static final BooleanProperty
Properties.INVERTED
A property that specifies if a daylight sensor's output is inverted.static final BooleanProperty
Properties.LIT
A property that specifies if a block is lit.static final BooleanProperty
Properties.LOCKED
A property that specifies if a repeater is locked.static final BooleanProperty
Properties.NORTH
A property that specifies if this block is connected to another block from the north.static final BooleanProperty
Properties.OCCUPIED
A property that specifies if a bed is occupied.static final BooleanProperty
Properties.OPEN
A property that specifies if a block is open.static final BooleanProperty
Properties.PERSISTENT
A property that specifies if a block is persistent.static final BooleanProperty
Properties.POWERED
A property that specifies if a block is being powered to produce or emit redstone signal.static final BooleanProperty
Properties.SHORT
A property that specifies if a piston head is shorter than normal.static final BooleanProperty
Properties.SHRIEKING
A property that specifies if a sculk shrieker is shrieking.static final BooleanProperty
Properties.SIGNAL_FIRE
A property that specifies if a campfire's smoke should be taller.static final BooleanProperty
Properties.SLOT_0_OCCUPIED
A property that specifies if a chiseled bookshelf has a book in slot 0.static final BooleanProperty
Properties.SLOT_1_OCCUPIED
A property that specifies if a chiseled bookshelf has a book in slot 1.static final BooleanProperty
Properties.SLOT_2_OCCUPIED
A property that specifies if a chiseled bookshelf has a book in slot 2.static final BooleanProperty
Properties.SLOT_3_OCCUPIED
A property that specifies if a chiseled bookshelf has a book in slot 3.static final BooleanProperty
Properties.SLOT_4_OCCUPIED
A property that specifies if a chiseled bookshelf has a book in slot 4.static final BooleanProperty
Properties.SLOT_5_OCCUPIED
A property that specifies if a chiseled bookshelf has a book in slot 5.static final BooleanProperty
Properties.SNOWY
A property that specifies if a block is covered in snow.static final BooleanProperty
Properties.SOUTH
A property that specifies if this block is connected to another block from the south.static final BooleanProperty
Properties.TRIGGERED
A property that specifies if a dispenser is activated.static final BooleanProperty
Properties.UNSTABLE
A property that specifies if TNT is unstable.static final BooleanProperty
Properties.UP
A property that specifies if this block is connected to another block from the top.static final BooleanProperty
Properties.WATERLOGGED
A property that specifies if a block is waterlogged.static final BooleanProperty
Properties.WEST
A property that specifies if this block is connected to another block from the west. -
Uses of BooleanProperty in net.minecraft.world.gen.treedecorator
Modifier and TypeMethodDescriptionprivate static void
LeavesVineTreeDecorator.placeVines
(BlockPos pos, BooleanProperty faceProperty, TreeDecorator.Generator generator) Places a vine at a given position and then up to 4 more vines going downwards.void
TreeDecorator.Generator.replaceWithVine
(BlockPos pos, BooleanProperty faceProperty)