Uses of Package
net.minecraft.item
Package
Description
Provides the cauldron behavior system,
which determines what happens when a player interacts with a cauldron.
The basic AI system for Minecraft living entities.
Contains utility method classes, various enums, serialization helpers, and
miscellaneous classes.
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ClassDescriptionRepresents an object that has an item form.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionRepresents a type of item that is wearable in an armor equipment slot, or a shield.An item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.Represents a type of item that can have the
minecraft:vanishing_curse
enchantment. -
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionRepresents an object that has an item form.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.A group of items that the items belong to.Represents a stack of items.
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ClassDescriptionDefines the material stats of an
ArmorItem
item.An item usable by players and other entities. -
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionDefines the material stats of an
ArmorItem
item.Represents an item corresponding to a block.Checks if a block predicate stored insideItemStack
's NBT matches the block in a world.Represents a type of item that is wearable in an armor equipment slot, or a shield.Represents the components that make up the properties of a food item.An item usable by players and other entities.Item settings configure behaviors common to all items, such as the stack's max count.Represents an object that has an item form.A group of items that the items belong to.Represents a stack of items.Represents an item which can contain extra data that is synced to the client.AnItem
used as a tool, typically used for harvesting blocks or killing entities.Defines the material stats of aToolItem
item.Provides the defaultToolMaterial
s used by vanilla tools.Represents a type of item that can have theminecraft:vanishing_curse
enchantment.An item for a block that can be vertically attached as well as horizontally. -
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ClassDescriptionDefines the material stats of an
ArmorItem
item.An item usable by players and other entities.Represents a stack of items. -
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.A group of items that the items belong to.
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ClassDescriptionDefines the material stats of an
ArmorItem
item.An item usable by players and other entities.Represents a stack of items. -
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.Represents a stack of items.
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ClassDescriptionAn item usable by players and other entities.Represents an object that has an item form.