Class BubbleColumnBlock
- All Implemented Interfaces:
FluidDrainable,ItemConvertible,ToggleableFeature
- Mappings:
Namespace Name named net/minecraft/block/BubbleColumnBlockintermediary net/minecraft/class_2258official dge
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<BubbleColumnBlock> static final BooleanPropertyprivate static final intFields inherited from class net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.protected booleancanPlaceAt(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos.private static BlockStategetBubbleState(BlockState state) Returns the sound played when filling a bucket with the fluid contained in this block.com.mojang.serialization.MapCodec<BubbleColumnBlock> getCodec()protected FluidStategetFluidState(BlockState state) Returns the state's associated fluid state.protected VoxelShapegetOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected BlockRenderTypegetRenderType(BlockState state) Returns the block's render type (invisible, animated, model).protected BlockStategetStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.private static booleanisStillWater(BlockState state) protected voidonEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.voidrandomDisplayTick(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.protected voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.tryDrainFluid(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) static voidupdate(WorldAccess world, BlockPos pos, BlockState state) static voidupdate(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector named CODECLnet/minecraft/block/BubbleColumnBlock;CODEC:Lcom/mojang/serialization/MapCodec;intermediary field_46291Lnet/minecraft/class_2258;field_46291:Lcom/mojang/serialization/MapCodec;official aLdge;a:Lcom/mojang/serialization/MapCodec;
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DRAG
- Mappings:
Namespace Name Mixin selector named DRAGLnet/minecraft/block/BubbleColumnBlock;DRAG:Lnet/minecraft/state/property/BooleanProperty;intermediary field_10680Lnet/minecraft/class_2258;field_10680:Lnet/minecraft/class_2746;official bLdge;b:Ldtt;
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SCHEDULED_TICK_DELAY
private static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
Namespace Name Mixin selector named SCHEDULED_TICK_DELAYLnet/minecraft/block/BubbleColumnBlock;SCHEDULED_TICK_DELAY:Iintermediary field_31038Lnet/minecraft/class_2258;field_31038:Iofficial cLdge;c:I
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Constructor Details
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BubbleColumnBlock
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vofficial <init>Ldtb;<init>(Ldtb$d;)V
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Method Details
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getCodec
- Overrides:
getCodecin classBlock- Mappings:
Namespace Name Mixin selector named getCodecLnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;intermediary method_53969Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;official aLdtb;a()Lcom/mojang/serialization/MapCodec;
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onEntityCollision
Called when the entity's collision box intersects the block. Therefore, this method is not called for blocks with a collision; useBlock.onSteppedOn(net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, net.minecraft.entity.Entity)for those blocks.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.Here are some examples:
CactusBlockdamages the entity.AbstractPressurePlateBlocktriggers.CobwebBlockslows the entity.EndPortalBlockteleports the entity.HopperBlockcollects the item entity.
- Overrides:
onEntityCollisionin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named onEntityCollisionLnet/minecraft/block/AbstractBlock;onEntityCollision(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/Entity;)Vintermediary method_9548Lnet/minecraft/class_4970;method_9548(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)Vofficial aLdtb;a(Ldtc;Ldcw;Ljd;Lbsr;)V
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int).Scheduled ticks are often used inside
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples:
SugarCaneBlockchecks the placement requirement.DispenserBlockdispenses its content.CommandBlockexecutes its command.FrogspawnBlockspawns a tadpole.SoulSandBlockupdates a bubble column.FallingBlocktries to fall.
- Overrides:
scheduledTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named scheduledTickLnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)Vintermediary method_9588Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial aLdtb;a(Ldtc;Laqu;Ljd;Layw;)V
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)when waterlogged.- Overrides:
getFluidStatein classAbstractBlock- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector named getFluidStateLnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;intermediary method_9545Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;official b_Ldtb;b_(Ldtc;)Lepe;
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update
- Mappings:
Namespace Name Mixin selector named updateLnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Vintermediary method_34268Lnet/minecraft/class_2258;method_34268(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Vofficial bLdge;b(Ldcx;Ljd;Ldtc;)V
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update
public static void update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) - Mappings:
Namespace Name Mixin selector named updateLnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)Vintermediary method_34267Lnet/minecraft/class_2258;method_34267(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;)Vofficial aLdge;a(Ldcx;Ljd;Ldtc;Ldtc;)V
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isStillWater
- Mappings:
Namespace Name Mixin selector named isStillWaterLnet/minecraft/block/BubbleColumnBlock;isStillWater(Lnet/minecraft/block/BlockState;)Zintermediary method_9658Lnet/minecraft/class_2258;method_9658(Lnet/minecraft/class_2680;)Zofficial mLdge;m(Ldtc;)Z
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getBubbleState
- Mappings:
Namespace Name Mixin selector named getBubbleStateLnet/minecraft/block/BubbleColumnBlock;getBubbleState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;intermediary method_34269Lnet/minecraft/class_2258;method_34269(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2680;official nLdge;n(Ldtc;)Ldtc;
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)this is not affected by a game rule.- Overrides:
randomDisplayTickin classBlock- Mappings:
Namespace Name Mixin selector named randomDisplayTickLnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)Vintermediary method_9496Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial aLdfy;a(Ldtc;Ldcw;Ljd;Layw;)V
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getStateForNeighborUpdate
protected BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withcanPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples:
FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.DoorBlockuses it to copy the state of the other half of the door.SlabBlockuses it to schedule the fluid to tick if waterlogged.SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlockuses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdatein classAbstractBlock- Parameters:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;official aLdtb;a(Ldtc;Lji;Ldtc;Ldcx;Ljd;Ljd;)Ldtc;
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canPlaceAt
Returns whether the block can be placed atpos.Blocks with supporting block requirements should override this method. Note that this should also be checked manually during
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)in order to break the block that lost its supporting block.This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through
World.setBlockState(BlockPos, BlockState)call.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.- Overrides:
canPlaceAtin classAbstractBlock- Returns:
- whether the block can be placed at
pos - See Also:
- Mappings:
Namespace Name Mixin selector named canPlaceAtLnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Zintermediary method_9558Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Zofficial aLdtb;a(Ldtc;Ldcz;Ljd;)Z
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getOutlineShape
protected VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShapein classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named getOutlineShapeLnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;intermediary method_9530Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;official aLdtb;a(Ldtc;Ldcc;Ljd;Lexh;)Lexv;
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getRenderType
Returns the block's render type (invisible, animated, model).- Overrides:
getRenderTypein classAbstractBlock- Returns:
- the block's render type (invisible, animated, model)
- See Also:
- API Note:
BlockWithEntityoverrides this to returnBlockRenderType.INVISIBLE; therefore, custom blocks extending that class must override it again to render the block.- Mappings:
Namespace Name Mixin selector named getRenderTypeLnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;intermediary method_9604Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;official a_Ldtb;a_(Ldtc;)Ldmf;
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
appendPropertiesin classBlock- Mappings:
Namespace Name Mixin selector named appendPropertiesLnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)Vintermediary method_9515Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)Vofficial aLdfy;a(Ldtd$a;)V
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tryDrainFluid
public ItemStack tryDrainFluid(@Nullable @Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) - Specified by:
tryDrainFluidin interfaceFluidDrainable- Mappings:
Namespace Name Mixin selector named tryDrainFluidLnet/minecraft/block/FluidDrainable;tryDrainFluid(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/item/ItemStack;intermediary method_9700Lnet/minecraft/class_2263;method_9700(Lnet/minecraft/class_1657;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_1799;official aLdgf;a(Lcmx;Ldcx;Ljd;Ldtc;)Lcuq;
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getBucketFillSound
Returns the sound played when filling a bucket with the fluid contained in this block.- Specified by:
getBucketFillSoundin interfaceFluidDrainable- Returns:
- the sound played when filling a bucket with the fluid contained in this block
- See Also:
- Mappings:
Namespace Name Mixin selector named getBucketFillSoundLnet/minecraft/block/FluidDrainable;getBucketFillSound()Ljava/util/Optional;intermediary method_32351Lnet/minecraft/class_2263;method_32351()Ljava/util/Optional;official aw_Ldgf;aw_()Ljava/util/Optional;
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